use of com.lilithsthrone.game.slavery.SlavePermissionSetting in project liliths-throne-public by Innoxia.
the class MainController method manageMainListeners.
private void manageMainListeners() {
document = (Document) webEngine.executeScript("document");
EventListenerDataMap.put(document, new ArrayList<>());
String id = "";
if (flashMessageColour != null && flashMessageText != null) {
Main.game.flashMessage(flashMessageColour, flashMessageText);
flashMessageColour = null;
flashMessageText = null;
}
if (((EventTarget) document.getElementById("copy-content-button")) != null) {
addEventListener(document, "copy-content-button", "click", copyDialogueButtonListener, false);
addEventListener(document, "copy-content-button", "mousemove", moveTooltipListener, false);
addEventListener(document, "copy-content-button", "mouseleave", hideTooltipListener, false);
addEventListener(document, "copy-content-button", "mouseenter", copyInfoListener, false);
}
if (((EventTarget) document.getElementById("export-character-button")) != null) {
addEventListener(document, "export-character-button", "click", e -> {
if (Main.game.getCurrentDialogueNode().equals(CharactersPresentDialogue.MENU)) {
Game.exportCharacter(CharactersPresentDialogue.characterViewed);
} else {
Game.exportCharacter(Main.game.getPlayer());
}
Main.game.flashMessage(Colour.GENERIC_EXCELLENT, "Character Exported!");
}, false);
addEventListener(document, "export-character-button", "mousemove", moveTooltipListener, false);
addEventListener(document, "export-character-button", "mouseleave", hideTooltipListener, false);
addEventListener(document, "export-character-button", "mouseenter", new TooltipInformationEventListener().setInformation("Export Character", "Export the currently displayed character to the 'data/characters' folder. Exported characters can be imported at the auction block in Slaver Alley."), false);
}
if (Main.game.getCurrentDialogueNode().equals(DebugDialogue.SPAWN_MENU)) {
id = "";
for (AbstractClothingType clothingType : DebugDialogue.clothingTotal) {
id = clothingType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addClothing(AbstractClothingType.generateClothing(clothingType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericClothing(clothingType, clothingType.getAvailablePrimaryColours().get(0));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (AbstractWeaponType weaponType : DebugDialogue.weaponsTotal) {
id = weaponType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addWeapon(AbstractWeaponType.generateWeapon(weaponType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericWeapon(weaponType, weaponType.getAvailableDamageTypes().get(0));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (AbstractItemType itemType : DebugDialogue.itemsTotal) {
id = itemType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addItem(AbstractItemType.generateItem(itemType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericItem(itemType);
addEventListener(document, id, "mouseenter", el, false);
}
}
for (InventorySlot slot : InventorySlot.values()) {
id = slot + "_SPAWN_SELECT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
DebugDialogue.activeSlot = slot;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
id = "ITEM_SPAWN_SELECT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
DebugDialogue.activeSlot = null;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == CharacterCreation.BACKGROUND_SELECTION_MENU) {
for (History history : History.values()) {
id = "HISTORY_" + history;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setPerk(history.getAssociatedPerk(), Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
Main.game.getPlayer().setHistory(history);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
if (Main.game.isStarted()) {
id = "";
// Equipped inventory:
// For weapons:
InventorySlot[] inventorySlots = { InventorySlot.WEAPON_MAIN, InventorySlot.WEAPON_OFFHAND };
for (InventorySlot invSlot : inventorySlots) {
id = "PLAYER_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(Main.game.getPlayer(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
id = "NPC_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(InventoryDialogue.getInventoryNPC(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
id = "NPC_VIEW_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, CharactersPresentDialogue.characterViewed);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// For all equipped clothing slots:
for (InventorySlot invSlot : InventorySlot.values()) {
id = "PLAYER_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(Main.game.getPlayer(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "NPC_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(InventoryDialogue.getInventoryNPC(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "NPC_VIEW_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, CharactersPresentDialogue.characterViewed);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
// Gifts:
if (Main.game.getCurrentDialogueNode().equals(GiftDialogue.GIFT_DIALOGUE)) {
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayer().getMapOfDuplicateWeapons().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeWeapon(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayer().getMapOfDuplicateItems().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeItem(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayer().getMapOfDuplicateClothing().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeClothing(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
// Player:
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayer().getMapOfDuplicateWeapons().entrySet()) {
id = "PLAYER_WEAPON_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayer().getMapOfDuplicateItems().entrySet()) {
id = "PLAYER_ITEM_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayer().getMapOfDuplicateClothing().entrySet()) {
id = "PLAYER_CLOTHING_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Partner:
if (InventoryDialogue.getInventoryNPC() != null) {
String idModifier = "NPC_" + InventoryDialogue.getInventoryNPC().getId() + "_";
for (Entry<AbstractWeapon, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateWeapons().entrySet()) {
id = idModifier + "WEAPON_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateClothing().entrySet()) {
id = idModifier + "CLOTHING_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateItems().entrySet()) {
id = idModifier + "ITEM_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Floor:
} else {
// Weapons on floor:
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateWeapons().entrySet()) {
id = "WEAPON_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Clothing on floor:
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateClothing().entrySet()) {
id = "CLOTHING_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), null, null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Items on floor:
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateItems().entrySet()) {
id = "ITEM_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), null, null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
if (InventoryDialogue.getNPCInventoryInteraction() == InventoryInteraction.TRADING) {
if (InventoryDialogue.getInventoryNPC() != null) {
// Buyback panel:
for (int i = Main.game.getPlayer().getBuybackStack().size() - 1; i >= 0; i--) {
if (((EventTarget) document.getElementById("WEAPON_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory((AbstractWeapon) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
((EventTarget) document.getElementById("WEAPON_" + i)).addEventListener("click", el, false);
addEventListener(document, "WEAPON_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "WEAPON_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon((AbstractWeapon) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC());
((EventTarget) document.getElementById("WEAPON_" + i)).addEventListener("mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("CLOTHING_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory((AbstractClothing) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
addEventListener(document, "CLOTHING_" + i, "click", el, false);
addEventListener(document, "CLOTHING_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "CLOTHING_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing((AbstractClothing) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, "CLOTHING_" + i, "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("ITEM_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory((AbstractItem) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
addEventListener(document, "ITEM_" + i, "click", el, false);
addEventListener(document, "ITEM_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "ITEM_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem((AbstractItem) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, "ITEM_" + i, "mouseenter", el2, false);
}
}
}
}
for (TFEssence essence : TFEssence.values()) {
if (((EventTarget) document.getElementById("ESSENCE_" + essence.hashCode())) != null) {
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(essence);
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("ESSENCE_COST_" + essence.hashCode())) != null) {
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(essence);
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mouseenter", el2, false);
}
}
// Tooltips:
if (((EventTarget) document.getElementById("MOD_PRIMARY_ENCHANTING")) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPrimaryModifier(TFModifier.NONE);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "click", el, false);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(EnchantmentDialogue.primaryMod);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("MOD_SECONDARY_ENCHANTING")) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setSecondaryModifier(TFModifier.NONE);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "click", el, false);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(EnchantmentDialogue.secondaryMod);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mouseenter", el2, false);
}
for (TFPotency potency : TFPotency.values()) {
id = "POTENCY_" + potency;
if (((EventTarget) document.getElementById(id)) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPotency(potency);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFPotency(potency);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (int effectCount = 0; effectCount < EnchantmentDialogue.effects.size(); effectCount++) {
id = "DELETE_EFFECT_" + effectCount;
if (((EventTarget) document.getElementById(id)) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().removeEffect(effectCount);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete Effect", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "LIMIT_MINIMUM";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(0);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Limit Minimum"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_DECREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(Math.max(0, EnchantmentDialogue.limit - (EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) / 10)));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Large Limit Decrease"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_DECREASE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.limit - 1);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Limit Decrease"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_INCREASE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod)) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.limit + 1);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Limit Increase" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_INCREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
int limit = EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod);
if (EnchantmentDialogue.limit < limit) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(Math.min(limit, EnchantmentDialogue.limit + (limit / 10)));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Large Limit Increase" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_MAXIMUM";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod)) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Set Limit To Maximum" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
// Ingredient icon:
if (((EventTarget) document.getElementById("INGREDIENT_ENCHANTING")) != null) {
((EventTarget) document.getElementById("INGREDIENT_ENCHANTING")).addEventListener("click", e -> {
Main.game.setResponseTab(1);
if (EnchantmentDialogue.ingredient instanceof AbstractItem) {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.ITEM_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
} else if (EnchantmentDialogue.ingredient instanceof AbstractClothing) {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.CLOTHING_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
} else {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.WEAPON_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
}
}, false);
addEventListener(document, "INGREDIENT_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "INGREDIENT_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2;
if (EnchantmentDialogue.ingredient instanceof AbstractItem) {
el2 = new InventoryTooltipEventListener().setItem((AbstractItem) EnchantmentDialogue.ingredient, Main.game.getPlayer(), null);
} else if (EnchantmentDialogue.ingredient instanceof AbstractClothing) {
el2 = new InventoryTooltipEventListener().setClothing((AbstractClothing) EnchantmentDialogue.ingredient, Main.game.getPlayer(), null);
} else {
el2 = new InventoryTooltipEventListener().setWeapon((AbstractWeapon) EnchantmentDialogue.ingredient, Main.game.getPlayer());
}
addEventListener(document, "INGREDIENT_ENCHANTING", "mouseenter", el2, false);
}
// Output icon:
if (((EventTarget) document.getElementById("OUTPUT_ENCHANTING")) != null) {
((EventTarget) document.getElementById("OUTPUT_ENCHANTING")).addEventListener("click", e -> {
if (EnchantmentDialogue.effects.isEmpty()) {
} else if (EnchantmentDialogue.canAffordCost(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects)) {
Main.game.setContent(new ResponseEffectsOnly("Craft", "Craft '" + EnchantingUtils.getPotionName(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects) + "'.") {
@Override
public void effects() {
EnchantmentDialogue.craftItem(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects);
if ((EnchantmentDialogue.previousIngredient instanceof AbstractItem ? Main.game.getPlayer().hasItem((AbstractItem) EnchantmentDialogue.previousIngredient) : true) && (EnchantmentDialogue.previousIngredient instanceof AbstractClothing ? Main.game.getPlayer().hasClothing((AbstractClothing) EnchantmentDialogue.previousIngredient) : true) && (EnchantmentDialogue.previousIngredient instanceof AbstractWeapon ? Main.game.getPlayer().hasWeapon((AbstractWeapon) EnchantmentDialogue.previousIngredient) : true)) {
EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
} else {
Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
}
// EnchantmentDialogue.craftItem(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects);
//
// if(EnchantmentDialogue.ingredient instanceof AbstractItem) {
// if(Main.game.getPlayer().hasItem((AbstractItem) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
//
// } else if(EnchantmentDialogue.ingredient instanceof AbstractClothing) {
// if(Main.game.getPlayer().hasClothing((AbstractClothing) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
//
// } else if(EnchantmentDialogue.ingredient instanceof AbstractWeapon) {
// if(Main.game.getPlayer().hasWeapon((AbstractWeapon) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
// }
}
});
}
}, false);
addEventListener(document, "OUTPUT_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "OUTPUT_ENCHANTING", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Craft", "Click to craft this item!");
addEventListener(document, "OUTPUT_ENCHANTING", "mouseenter", el2, false);
}
// Adding an effect:
id = "ENCHANT_ADD_BUTTON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (EnchantmentDialogue.ingredient.getEnchantmentEffect().getEffectsDescription(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod, EnchantmentDialogue.potency, EnchantmentDialogue.limit, Main.game.getPlayer(), Main.game.getPlayer()) == null) {
} else {
Main.game.setContent(new Response("Add", "Add the effect.", EnchantmentDialogue.ENCHANTMENT_MENU) {
@Override
public void effects() {
EnchantmentDialogue.effects.add(new ItemEffect(EnchantmentDialogue.ingredient.getEnchantmentEffect(), EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod, EnchantmentDialogue.potency, EnchantmentDialogue.limit));
}
});
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Add Effect", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "ENCHANT_ADD_BUTTON_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Add Effect", EnchantmentDialogue.effects.size() >= EnchantmentDialogue.ingredient.getEnchantmentLimit() ? "You have already added the maximum number of effects for this item!" : "");
addEventListener(document, id, "mouseenter", el2, false);
}
// Choosing a primary modifier:
if (EnchantmentDialogue.ingredient != null) {
for (TFModifier tfMod : EnchantmentDialogue.ingredient.getEnchantmentEffect().getPrimaryModifiers()) {
if (((EventTarget) document.getElementById("MOD_PRIMARY_" + tfMod.hashCode())) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPrimaryModifier(tfMod);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "click", el, false);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(tfMod);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mouseenter", el2, false);
}
}
}
// Choosing a secondary modifier:
if (EnchantmentDialogue.ingredient != null) {
for (TFModifier tfMod : EnchantmentDialogue.ingredient.getEnchantmentEffect().getSecondaryModifiers(EnchantmentDialogue.primaryMod)) {
if (((EventTarget) document.getElementById("MOD_SECONDARY_" + tfMod.hashCode())) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setSecondaryModifier(tfMod);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "click", el, false);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(tfMod);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mouseenter", el2, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_MANAGEMENT) {
for (Cell c : SlaveryManagementDialogue.importantCells) {
id = c.getId();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect = c;
}
@Override
public DialogueNodeOld getNextDialogue() {
return SlaveryManagementDialogue.ROOM_UPGRADES;
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "Open this room's management screen.");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "You are not able to manage this room!");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_PRESENT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect = c;
}
@Override
public DialogueNodeOld getNextDialogue() {
return SlaveryManagementDialogue.ROOM_UPGRADES;
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "Open this room's management screen.");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_PRESENT_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "You are not able to manage this room!");
addEventListener(document, id, "mouseenter", el, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_UPGRADES) {
for (PlaceUpgrade placeUpgrade : PlaceUpgrade.values()) {
id = placeUpgrade + "_BUY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (placeUpgrade != PlaceUpgrade.LILAYA_ARTHUR_ROOM) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().addPlaceUpgrade(placeUpgrade);
Main.game.getPlayer().incrementMoney(-placeUpgrade.getInstallCost());
}
});
} else {
Main.game.setContent(new Response("", "", LilayaHomeGeneric.ROOM_ARTHUR_INSTALLATION) {
@Override
public void effects() {
Main.game.getArthur().setLocation(Main.game.getPlayer().getWorldLocation(), Main.game.getPlayer().getLocation(), true);
SlaveryManagementDialogue.cellToInspect.getPlace().addPlaceUpgrade(placeUpgrade);
Main.game.getDialogueFlags().setFlag(DialogueFlagValue.arthursRoomInstalled, true);
}
});
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Purchase Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getInstallCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_BUY_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Purchase Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getInstallCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_SELL";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().removePlaceUpgrade(placeUpgrade);
Main.game.getPlayer().incrementMoney(-placeUpgrade.getRemovalCost());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getRemovalCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_SELL_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Modification", (placeUpgrade.isCoreRoomUpgrade() ? "You cannot directly remove core upgrades. Instead, you'll have to purchase a different core modification in order to remove the current one." : "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getRemovalCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade)));
addEventListener(document, id, "mouseenter", el, false);
}
}
id = "rename_room_button";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('nameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename Room", "Rename this room to whatever you've entered in the text box.", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().setName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVERY_OVERVIEW) {
id = "PREVIOUS_DAY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaveryManagementDialogue.incrementDayNumber(-1);
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NEXT_DAY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaveryManagementDialogue.incrementDayNumber(1);
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
if (Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected() != null) {
id = Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().getId() + "_RENAME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
if (Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32)
unsuitableName = true;
else {
unsuitableName = false;
}
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setName(new NameTriplet(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent()));
}
});
}
}
}, false);
}
id = Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().getId() + "_CALLS_PLAYER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
id = "GLOBAL_CALLS_PLAYER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
for (String id : Main.game.getPlayer().getSlavesOwned()) {
Main.game.getNPCById(id).setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
}
});
}
}
}, false);
}
// Job hours:
for (int i = 0; i < 24; i++) {
allocateWorkTime(i);
}
for (SlaveJobHours preset : SlaveJobHours.values()) {
id = preset + "_TIME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().resetWorkHours();
for (int hour = preset.getStartHour(); hour < preset.getStartHour() + preset.getLength(); hour++) {
if (hour >= 24) {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setWorkHour(hour - 24, true);
} else {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setWorkHour(hour, true);
}
}
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Set Preset Work Hours", preset.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = preset + "_TIME_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Set Preset Work Hours", "You can't assign hours to a slave who is idle. Assign them a job first.");
addEventListener(document, id, "mouseenter", el, false);
}
}
// Jobs:
for (SlaveJob job : SlaveJob.values()) {
id = job + "_ASSIGN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setSlaveJob(job);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Assign Job", job.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = job + "_ASSIGN_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Assign Job", UtilText.parse(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected(), job.getAvailabilityText(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
addEventListener(document, id, "mouseenter", el, false);
}
for (SlaveJobSetting setting : job.getMutualSettings()) {
id = setting + "_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", UtilText.parse(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected(), "You'll need to assign this job to [npc.name] before you can apply any settings."));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (Entry<String, List<SlaveJobSetting>> entry : job.getMutuallyExclusiveSettings().entrySet()) {
for (SlaveJobSetting setting : entry.getValue()) {
id = setting + "_TOGGLE_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
for (SlaveJobSetting settingRem : entry.getValue()) {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlaveJobSettings(settingRem);
}
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Setting Applied", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
// Permissions:
for (SlavePermission permission : SlavePermission.values()) {
for (SlavePermissionSetting setting : permission.getSettings()) {
id = setting + "_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlavePermissionSetting(permission, setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlavePermissionSetting(permission, setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE_ME";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", "You cannot remove mutually exclusive settings! Choose a different option instead.");
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
for (String slaveId : Main.game.getPlayer().getSlavesOwned()) {
id = slaveId;
NPC slave = (NPC) Main.game.getNPCById(slaveId);
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementInspectSlaveDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Inspect Slave", UtilText.parse(slave, "Inspect [npc.name]."));
addEventListener(document, id, "mouseenter", el, false);
}
// TODO
id = slaveId + "_JOB";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Job", UtilText.parse(slave, "Set [npc.name]'s job and work hours."));
addEventListener(document, id, "mouseenter", el, false);
}
// TODO
id = slaveId + "_PERMISSIONS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Permissions", UtilText.parse(slave, "Manage [npc.name]'s permissions."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_INVENTORY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.mainController.openInventory(slave, InventoryInteraction.FULL_MANAGEMENT);
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Inventory", UtilText.parse(slave, "Manage [npc.name]'s inventory."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRANSFER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
slave.setHomeLocation(Main.game.getPlayer().getWorldLocation(), Main.game.getPlayer().getLocation());
slave.returnToHome();
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave Here", UtilText.parse(slave, "Move [npc.name] to your current location."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRANSFER_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave Here", UtilText.parse(slave, "You cannot move [npc.name] to this location, as there's no room for [npc.herHim] here."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_SELL";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getPlayer().incrementMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getBuyModifier()));
Main.game.getDialogueFlags().getSlaveTrader().addSlave(slave);
slave.setLocation(Main.game.getDialogueFlags().getSlaveTrader().getWorldLocation(), Main.game.getDialogueFlags().getSlaveTrader().getLocation(), true);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Sell Slave", UtilText.parse(slave, "[npc.Name] has a value of " + UtilText.formatAsMoney(slave.getValueAsSlave(), "b", Colour.GENERIC_GOOD) + "</br>" + "However, " + Main.game.getDialogueFlags().getSlaveTrader().getName() + " will buy [npc.herHim] for " + UtilText.formatAsMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getBuyModifier()), "b", Colour.GENERIC_ARCANE) + "."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_SELL_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Sell Slave", UtilText.parse(slave, "You cannot sell [npc.name], as there's nobody here to sell [npc.herHim] to."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_COSMETICS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.SLAVE_MANAGEMENT_COSMETICS_HAIR) {
@Override
public void effects() {
Main.game.getDialogueFlags().setSlaveryManagerSlaveSelected(slave);
BodyChanging.setTarget(slave);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "Send [npc.name] to Kate's beauty salon, 'Succubi's Secrets', to get [npc.her] appearance changed."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_COSMETICS_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "You haven't met Kate yet!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
if (Main.game.getDialogueFlags().getSlaveTrader() != null) {
for (String slaveId : Main.game.getDialogueFlags().getSlaveTrader().getSlavesOwned()) {
id = slaveId + "_TRADER";
NPC slave = (NPC) Main.game.getNPCById(slaveId);
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementInspectSlaveDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Inspect Slave", UtilText.parse(slave, "Take a detailed look at [npc.name]."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_JOB";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Job", UtilText.parse(slave, "You cannot manage [npc.name]'s job, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_PERMISSIONS";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Permissions", UtilText.parse(slave, "You cannot manage [npc.name]'s permissions, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_INVENTORY";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Inventory", UtilText.parse(slave, "You cannot manage [npc.name]'s inventory, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_TRANSFER";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave To Here", UtilText.parse(slave, "You cannot move [npc.name] to this location, as you don't own [npc.herHim], as well as due to the fact that [npc.she]'s already here!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_BUY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getPlayer().incrementMoney(-(int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getSellModifier()));
Main.game.getPlayer().addSlave(slave);
slave.setLocation(WorldType.SLAVER_ALLEY, PlaceType.SLAVER_ALLEY_SLAVERY_ADMINISTRATION, true);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Buy Slave", UtilText.parse(slave, "[npc.Name] has a value of " + UtilText.formatAsMoney(slave.getValueAsSlave(), "b", Colour.GENERIC_GOOD) + "</br>" + "However, " + Main.game.getDialogueFlags().getSlaveTrader().getName() + " will sell [npc.herHim] for " + UtilText.formatAsMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getSellModifier()), "b", Colour.GENERIC_ARCANE) + "."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_BUY_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Buy Slave", UtilText.parse(slave, "You cannot buy [npc.name], as you don't have enough money!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_COSMETICS";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "You can't send a slave you don't own to Kate!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
if (Main.game.getActiveNPC() != null) {
id = Main.game.getActiveNPC().getId() + "_PET_NAME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('offspringPetNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('offspringPetNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
if (Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 2 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32)
unsuitableName = true;
else {
unsuitableName = false;
}
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getActiveNPC().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
}
if (!Main.game.isInNewWorld()) {
for (Month month : Month.values()) {
id = "STARTING_MONTH_" + month;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setStartingDateMonth(month);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Sex experiences:
for (int i : CharacterModificationUtils.soSilly) {
// Given:
id = "HANDJOBS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.FINGER, OrificeType.URETHRA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FINGERINGS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.FINGER, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "BLOWJOBS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.MOUTH), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUNNILINGUS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.TONGUE, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "VAGINAL_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANAL_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.ANUS), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Received:
id = "HANDJOBS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.FINGER, OrificeType.URETHRA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FINGERINGS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.FINGER, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "BLOWJOBS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.MOUTH), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUNNILINGUS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.TONGUE, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "VAGINAL_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANAL_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.ANUS), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
if (!Main.game.isInNewWorld() || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_CORE) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_FACE) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_ASS) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_BREASTS) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_VAGINA) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_PENIS)) {
// Gender:
id = "CHOOSE_GENDER_MALE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterCreation.setGenderMale();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_GENDER_FEMALE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterCreation.setGenderFemale();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Femininity
id = "CHOOSE_FEM_MASCULINE_STRONG";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.MASCULINE_STRONG.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_MASCULINE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.MASCULINE.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_ANDROGYNOUS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.ANDROGYNOUS.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_FEMININE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.FEMININE.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_FEMININE_STRONG";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.FEMININE_STRONG.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Personality:
for (Personality personality : Personality.values()) {
id = "PERSONALITY_" + personality;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPersonality(personality);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Orientation:
for (SexualOrientation orientation : SexualOrientation.values()) {
id = "SEXUAL_ORIENTATION_" + orientation;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setSexualOrientation(orientation);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Height:
id = "HEIGHT_INCREASE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(1);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_INCREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(5);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_DECREASE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(-1);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_DECREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(-5);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Body size:
for (BodySize bs : BodySize.values()) {
id = "BODY_SIZE_" + bs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBodySize(bs.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Muscles:
for (Muscle muscle : Muscle.values()) {
id = "MUSCLE_" + muscle;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setMuscle(muscle.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Lip Size:
for (LipSize ls : LipSize.values()) {
id = "LIP_SIZE_" + ls;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLipSize(ls.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Lip puffiness:
id = "LIP_PUFFY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().addFaceOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "LIP_PUFFY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().removeFaceOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Breast size:
for (CupSize cs : CupSize.values()) {
id = "BREAST_SIZE_" + cs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastSize(cs.getMeasurement());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Breast Shape:
for (BreastShape bs : BreastShape.values()) {
id = "BREAST_SHAPE_" + bs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastShape(bs);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple size:
for (NippleSize ns : NippleSize.values()) {
id = "NIPPLE_SIZE_" + ns;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleSize(ns.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Areolae size:
for (AreolaeSize as : AreolaeSize.values()) {
id = "AREOLAE_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAreolaeSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple puffiness:
id = "NIPPLE_PUFFY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().addNippleOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NIPPLE_PUFFY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().removeNippleOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Lactation:
for (int i : CharacterModificationUtils.getLactationQuantitiesAvailable()) {
id = "LACTATION_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastMilkStorage(i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Ass size:
for (AssSize as : CharacterModificationUtils.getAssSizesAvailable()) {
id = "ASS_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Hip size:
for (HipSize hs : CharacterModificationUtils.getHipSizesAvailable()) {
id = "HIP_SIZE_" + hs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHipSize(hs.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Bleached anus:
id = "ANUS_BLEACHED_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssBleached(true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANUS_BLEACHED_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssBleached(false);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Penis size:
for (int ps : CharacterModificationUtils.getPenisSizesAvailable()) {
id = "PENIS_SIZE_" + ps;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Penis girth:
for (PenisGirth girth : PenisGirth.values()) {
id = "PENIS_GIRTH_" + girth;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisGirth(girth.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Testicle size:
for (TesticleSize ts : CharacterModificationUtils.getTesticleSizesAvailable()) {
id = "TESTICLE_SIZE_" + ts;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTesticleSize(ts.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Cum production:
for (CumProduction cp : CharacterModificationUtils.getCumProductionAvailable()) {
id = "CUM_PRODUCTION_" + cp;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cp.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina capacity:
for (Capacity capacity : Capacity.values()) {
id = "VAGINA_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina wetness:
for (Wetness wetness : Wetness.values()) {
id = "VAGINA_WETNESS_" + wetness;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaWetness(wetness.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina elastcity:
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "VAGINA_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina plasticity:
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "VAGINA_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Clit size:
for (ClitorisSize cs : ClitorisSize.values()) {
id = "CLITORIS_SIZE_" + cs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaClitorisSize(cs.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Labia size:
for (LabiaSize ls : LabiaSize.values()) {
id = "LABIA_SIZE_" + ls;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaLabiaSize(ls.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (ArmType armType : ArmType.values()) {
id = "CHANGE_ARM_" + armType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setArmType(armType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EyeType eyeType : EyeType.values()) {
id = "CHANGE_EYE_" + eyeType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setEyeType(eyeType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EarType earType : EarType.values()) {
id = "CHANGE_EAR_" + earType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setEarType(earType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HornType hornType : HornType.values()) {
id = "CHANGE_HORN_" + hornType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHornType(hornType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (AntennaType antennaType : AntennaType.values()) {
id = "CHANGE_ANTENNA_" + antennaType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAntennaType(antennaType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HairType hairType : HairType.values()) {
id = "CHANGE_HAIR_" + hairType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHairType(hairType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (LegType legType : LegType.values()) {
id = "CHANGE_LEG_" + legType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLegType(legType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (FaceType faceType : FaceType.values()) {
id = "CHANGE_FACE_" + faceType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFaceType(faceType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (SkinType skinType : SkinType.values()) {
id = "CHANGE_SKIN_" + skinType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setSkinType(skinType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TailType tailType : TailType.values()) {
id = "CHANGE_TAIL_" + tailType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTailType(tailType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (WingType wingType : WingType.values()) {
id = "CHANGE_WING_" + wingType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setWingType(wingType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (AssType assType : AssType.values()) {
id = "CHANGE_ASS_" + assType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssType(assType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (BreastType breastType : BreastType.values()) {
id = "CHANGE_BREAST_" + breastType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastType(breastType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EyeShape eyeShape : EyeShape.values()) {
id = "CHANGE_IRIS_SHAPE_" + eyeShape;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setIrisShape(eyeShape);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHANGE_PUPIL_SHAPE_" + eyeShape;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPupilShape(eyeShape);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (LipSize lipSize : LipSize.values()) {
id = "CHANGE_LIP_SIZE_" + lipSize;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLipSize(lipSize.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_MOUTH_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasFaceOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeFaceOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addFaceOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TongueModifier tongueMod : TongueModifier.values()) {
id = "CHANGE_TONGUE_MOD_" + tongueMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasTongueModifier(tongueMod)) {
BodyChanging.getTarget().removeTongueModifier(tongueMod);
} else {
BodyChanging.getTarget().addTongueModifier(tongueMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_ANUS_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasAssOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeAssOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addAssOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Ass size:
for (AssSize as : AssSize.values()) {
id = "CHANGE_ASS_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HipSize hs : HipSize.values()) {
id = "CHANGE_HIP_SIZE_" + hs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHipSize(hs.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (Capacity capacity : Capacity.values()) {
id = "ANUS_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (Wetness wetness : Wetness.values()) {
id = "ANUS_WETNESS_" + wetness;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssWetness(wetness.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "ANUS_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "ANUS_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i = 1; i <= Breast.MAXIMUM_BREAST_ROWS; i++) {
setBreastCountListener(i);
}
for (int i = 1; i <= Breast.MAXIMUM_NIPPLES_PER_BREAST; i++) {
setNippleCountListener(i);
}
// Nipple capacity:
for (Capacity capacity : Capacity.values()) {
id = "NIPPLE_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple elastcity:
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "NIPPLE_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple plasticity:
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "NIPPLE_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNipplePlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i : CharacterModificationUtils.demonLactationValues) {
id = "LACTATION_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastMilkStorage(i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_NIPPLE_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasNippleOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeNippleOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addNippleOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (VaginaType vaginaType : VaginaType.values()) {
id = "CHANGE_VAGINA_" + vaginaType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaType(vaginaType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_VAGINA_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasVaginaOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeVaginaOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addVaginaOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisType penisType : PenisType.values()) {
id = "CHANGE_PENIS_" + penisType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisType(penisType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisSize ps : PenisSize.values()) {
id = "PENIS_SIZE_" + ps.getMinimumValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps.getMinimumValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PENIS_SIZE_" + ps.getMedianValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TesticleSize size : TesticleSize.values()) {
id = "TESTICLE_SIZE_" + size;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTesticleSize(size.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i = Testicle.MIN_TESTICLE_COUNT; i <= Testicle.MAX_TESTICLE_COUNT; i += 2) {
setTesticleCountListener(i);
}
for (Capacity capacity : Capacity.values()) {
id = "URETHRA_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (CumProduction cumProduction : CumProduction.values()) {
id = "CUM_PRODUCTION_" + cumProduction.getMinimumValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cumProduction.getMinimumValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUM_PRODUCTION_" + cumProduction.getMedianValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cumProduction.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "URETHRA_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setUrethraElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "URETHRA_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setUrethraPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisModifier orificeMod : PenisModifier.values()) {
id = "CHANGE_PENIS_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasPenisModifier(orificeMod)) {
BodyChanging.getTarget().removePenisModifier(orificeMod);
} else {
BodyChanging.getTarget().addPenisModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_URETHRA_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasUrethraOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeUrethraOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addUrethraOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
// -------------------- Cosmetics -------------------- //
boolean noCost = !Main.game.isInNewWorld() || Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE;
for (BodyCoveringType bct : BodyCoveringType.values()) {
id = "APPLY_COVERING_" + bct;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getBodyCoveringTypeCost(bct) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (CharacterModificationUtils.getCoveringsToBeApplied().containsKey(bct)) {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getBodyCoveringTypeCost(bct));
}
BodyChanging.getTarget().setSkinCovering(new Covering(CharacterModificationUtils.getCoveringsToBeApplied().get(bct)), false);
if (noCost) {
if (bct == BodyCoveringType.HUMAN) {
BodyChanging.getTarget().getBody().updateCoverings(false, false, false, true);
}
}
}
}
});
}
}, false);
}
id = bct + "_PRIMARY_GLOW_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing(false);
}
});
}, false);
}
id = bct + "_PRIMARY_GLOW_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing(true);
}
});
}, false);
}
id = bct + "_SECONDARY_GLOW_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(false);
}
});
}, false);
}
id = bct + "_SECONDARY_GLOW_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(true);
}
});
}, false);
}
for (CoveringPattern pattern : CoveringPattern.values()) {
id = bct + "_PATTERN_" + pattern;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPattern(pattern);
}
});
}, false);
}
}
for (CoveringModifier modifier : CoveringModifier.values()) {
id = bct + "_MODIFIER_" + modifier;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setModifier(modifier);
}
});
}, false);
}
}
for (Colour colour : bct.getAllPrimaryColours()) {
id = bct + "_PRIMARY_" + colour;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryColour(colour);
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing((colour != Colour.COVERING_NONE && BodyChanging.getTarget().getCovering(bct).isPrimaryGlowing()));
}
});
}, false);
}
}
for (Colour colour : bct.getAllSecondaryColours()) {
id = bct + "_SECONDARY_" + colour;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryColour(colour);
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(colour != Colour.COVERING_NONE && BodyChanging.getTarget().getCovering(bct).isSecondaryGlowing());
}
});
}, false);
}
}
}
for (HairLength hairLength : HairLength.values()) {
id = "HAIR_LENGTH_" + hairLength;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_HAIR_LENGTH_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_HAIR_LENGTH_COST);
}
BodyChanging.getTarget().setHairLength(hairLength.getMedianValue());
}
});
}
}, false);
}
}
for (HairStyle hairStyle : HairStyle.values()) {
id = "HAIR_STYLE_" + hairStyle;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_HAIR_STYLE_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_HAIR_STYLE_COST);
}
BodyChanging.getTarget().setHairStyle(hairStyle);
}
});
}
}, false);
}
}
for (PiercingType piercingType : PiercingType.values()) {
id = piercingType + "_PIERCE_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getPiercingCost(piercingType) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getPiercingCost(piercingType));
}
switch(piercingType) {
case EAR:
BodyChanging.getTarget().setPiercedEar(false);
break;
case LIP:
BodyChanging.getTarget().setPiercedLip(false);
break;
case NAVEL:
BodyChanging.getTarget().setPiercedNavel(false);
break;
case NIPPLE:
BodyChanging.getTarget().setPiercedNipples(false);
break;
case NOSE:
BodyChanging.getTarget().setPiercedNose(false);
break;
case PENIS:
BodyChanging.getTarget().setPiercedPenis(false);
break;
case TONGUE:
BodyChanging.getTarget().setPiercedTongue(false);
break;
case VAGINA:
BodyChanging.getTarget().setPiercedVagina(false);
break;
}
}
});
}
}, false);
}
id = piercingType + "_PIERCE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getPiercingCost(piercingType) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getPiercingCost(piercingType));
}
switch(piercingType) {
case EAR:
BodyChanging.getTarget().setPiercedEar(true);
break;
case LIP:
BodyChanging.getTarget().setPiercedLip(true);
break;
case NAVEL:
BodyChanging.getTarget().setPiercedNavel(true);
break;
case NIPPLE:
BodyChanging.getTarget().setPiercedNipples(true);
break;
case NOSE:
BodyChanging.getTarget().setPiercedNose(true);
break;
case PENIS:
BodyChanging.getTarget().setPiercedPenis(true);
break;
case TONGUE:
BodyChanging.getTarget().setPiercedTongue(true);
break;
case VAGINA:
BodyChanging.getTarget().setPiercedVagina(true);
break;
}
}
});
}
}, false);
}
}
if (((EventTarget) document.getElementById("BLEACHING_OFF")) != null) {
((EventTarget) document.getElementById("BLEACHING_OFF")).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_ANAL_BLEACHING_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_ANAL_BLEACHING_COST);
}
BodyChanging.getTarget().setAssBleached(false);
}
});
}
}, false);
}
if (((EventTarget) document.getElementById("BLEACHING_ON")) != null) {
((EventTarget) document.getElementById("BLEACHING_ON")).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_ANAL_BLEACHING_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_ANAL_BLEACHING_COST);
}
BodyChanging.getTarget().setAssBleached(true);
}
});
}
}, false);
}
for (BodyHair bodyHair : BodyHair.values()) {
id = "ASS_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setAssHair(bodyHair);
}
});
}
}, false);
}
id = "UNDERARM_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setUnderarmHair(bodyHair);
}
});
}
}, false);
}
id = "PUBIC_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setPubicHair(bodyHair);
}
});
}
}, false);
}
id = "FACIAL_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setFacialHair(bodyHair);
}
});
}
}, false);
}
}
// Phone item viewer:
for (AbstractClothingType clothing : ClothingType.getAllClothing()) {
for (Colour c : clothing.getAllAvailablePrimaryColours()) {
id = "PRIMARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewPrimary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingPrimary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
if (!clothing.getAllAvailableSecondaryColours().isEmpty()) {
for (Colour c : clothing.getAllAvailableSecondaryColours()) {
id = "SECONDARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewSecondary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingSecondary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
if (!clothing.getAllAvailableTertiaryColours().isEmpty()) {
for (Colour c : clothing.getAllAvailableTertiaryColours()) {
id = "TERTIARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewTertiary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingTertiary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
}
for (AbstractClothingType clothing : ClothingType.getAllClothing()) {
for (Colour colour : clothing.getAllAvailablePrimaryColours()) {
if ((EventTarget) document.getElementById(clothing.hashCode() + "_" + colour.toString()) != null) {
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mousemove", moveTooltipListener, false);
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setGenericClothing(clothing, colour);
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mouseenter", el2, false);
}
}
}
for (AbstractWeaponType weapon : WeaponType.allweapons) {
for (DamageType dt : weapon.getAvailableDamageTypes()) {
if ((EventTarget) document.getElementById(weapon.hashCode() + "_" + dt.toString()) != null) {
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mousemove", moveTooltipListener, false);
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setGenericWeapon(weapon, dt);
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mouseenter", el2, false);
}
}
}
for (Perk perk : Perk.values()) {
// TODO
if (perk.getPerkCategory() == PerkCategory.JOB) {
id = "HISTORY_" + perk;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(0, perk, Main.game.getPlayer()), false);
}
} else {
id = "TRAIT_" + perk;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(PerkManager.MANAGER.getPerkRow(perk), perk, Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
Main.game.getPlayer().removeTrait(perk);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
// Level up dialogue:
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_LEVEL_UP) {
for (int i = 0; i < PerkManager.ROWS; i++) {
for (Entry<PerkCategory, List<PerkEntry>> entry : PerkManager.MANAGER.getPerkTree().get(i).entrySet()) {
for (PerkEntry e : entry.getValue()) {
id = i + "_" + e.getPerk();
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(i, e.getPerk(), Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
if (e.getPerk().isMajor() && PerkManager.MANAGER.isPerkOwned(e)) {
if (!Main.game.getPlayer().hasTraitActivated(e.getPerk())) {
Main.game.getPlayer().addTrait(e.getPerk());
} else {
Main.game.getPlayer().removeTrait(e.getPerk());
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
} else if (Main.game.getPlayer().getPerkPoints() >= 1 && PerkManager.MANAGER.isPerkAvailable(e)) {
if (Main.game.getPlayer().addPerk(e.getRow(), e.getPerk())) {
Main.game.getPlayer().incrementPerkPoints(-1);
if (e.getPerk().isMajor() && Main.game.getPlayer().getTraits().size() < GameCharacter.MAX_TRAITS) {
Main.game.getPlayer().addTrait(e.getPerk());
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
}
}
}
}
}
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_FETISHES) {
for (Fetish f : Fetish.values()) {
id = "fetishUnlock" + f;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getEssenceCount(TFEssence.ARCANE) >= f.getCost()) {
if (Main.game.getPlayer().addFetish(f)) {
Main.game.getPlayer().incrementEssenceCount(TFEssence.ARCANE, -f.getCost());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetish(f, Main.game.getPlayer()), false);
}
id = f + "_EXPERIENCE";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetishExperience(f, Main.game.getPlayer()), false);
}
for (FetishDesire desire : FetishDesire.values()) {
id = f + "_" + desire;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getEssenceCount(TFEssence.ARCANE) >= FetishDesire.getCostToChange()) {
if (Main.game.getPlayer().setFetishDesire(f, desire)) {
Main.game.getPlayer().incrementEssenceCount(TFEssence.ARCANE, -FetishDesire.getCostToChange());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetishDesire(f, desire, Main.game.getPlayer()), false);
}
}
}
}
}
// Hotkey bindings:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.KEYBINDS) {
for (KeyboardAction ka : KeyboardAction.values()) {
if (((EventTarget) document.getElementById("primary_" + ka)) != null)
((EventTarget) document.getElementById("primary_" + ka)).addEventListener("click", e -> {
actionToBind = ka;
primaryBinding = true;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("primaryClear_" + ka)) != null)
((EventTarget) document.getElementById("primaryClear_" + ka)).addEventListener("click", e -> {
Main.getProperties().hotkeyMapPrimary.put(ka, null);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("secondary_" + ka)) != null)
((EventTarget) document.getElementById("secondary_" + ka)).addEventListener("click", e -> {
actionToBind = ka;
primaryBinding = false;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("secondaryClear_" + ka)) != null)
((EventTarget) document.getElementById("secondaryClear_" + ka)).addEventListener("click", e -> {
Main.getProperties().hotkeyMapSecondary.put(ka, null);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Gender preferences:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.GENDER_PREFERENCE) {
for (Gender g : Gender.values()) {
for (GenderPreference preference : GenderPreference.values()) {
if (((EventTarget) document.getElementById(preference + "_" + g)) != null) {
((EventTarget) document.getElementById(preference + "_" + g)).addEventListener("click", e -> {
Main.getProperties().genderPreferencesMap.put(g, preference.getValue());
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
}
// Furry preferences:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.FURRY_PREFERENCE) {
// Human encounter rates:
if (((EventTarget) document.getElementById("furry_preference_human_encounter_zero")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_zero")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 0;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_zero", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_zero", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Disabled", "Randomly generated NPCs will never be fully human, unless all of the other furry preference options are set to disabled.");
addEventListener(document, "furry_preference_human_encounter_zero", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_one")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_one")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 1;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_one", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_one", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("5%", "There will be a 5% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_one", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_two")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_two")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 2;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_two", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_two", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("25%", "There will be a 25% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_two", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_three")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_three")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 3;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_three", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_three", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("50%", "There will be a 50% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_three", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_four")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_four")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 4;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_four", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_four", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("75%", "There will be a 75% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_four", "mouseenter", el, false);
}
// Forced TF racial limits:
id = "forced_tf_limit_human";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.HUMAN;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Human Only", "Forced transformations from NPCs will only ever affect your body's non-racial stats, and if a new part is required (such as a vagina or penis) it will always grow to be a human one.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_minimum";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.MINIMUM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Minimum Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, and wings. All other parts will always remain human.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_reduced";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.REDUCED;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Lesser Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, ass, genitalia, arms, and legs. Your skin and face will always remain human.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_normal";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.NORMAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Greater Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, ass, genitalia, arms, legs, skin, and face. (So everything can be affected.)");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_maximum";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.MAXIMUM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Always Greater Furry", "Forced transformations from NPCs will always give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, genitalia, ass, arms, legs, skin, and face. (So everything will be affected.)");
addEventListener(document, id, "mouseenter", el, false);
}
// Multi-breast options:
if (((EventTarget) document.getElementById("furry_preference_multi_breast_zero")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_zero")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 0;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_zero", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_zero", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Off", "Randomly-generated NPCs will never spawn in with multiple rows of breasts.");
addEventListener(document, "furry_preference_multi_breast_zero", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_multi_breast_one")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_one")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 1;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_one", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_one", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Furry-only", "Randomly-generated NPCs will only spawn in with multiple rows of breasts if they have furry skin.");
addEventListener(document, "furry_preference_multi_breast_one", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_multi_breast_two")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_two")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 2;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_two", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_two", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("On", "Randomly-generated NPCs will spawn in with multiple rows of breasts if their breast type is furry (starts at 'Minor morph' level).");
addEventListener(document, "furry_preference_multi_breast_two", "mouseenter", el, false);
}
// Race preferences:
if (((EventTarget) document.getElementById("furry_preference_female_human_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_human_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.HUMAN);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.HUMAN);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_minimum_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_minimum_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.MINIMUM);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.MINIMUM);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_reduced_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_reduced_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.REDUCED);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.REDUCED);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_normal_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_normal_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.NORMAL);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.NORMAL);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_maximum_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_maximum_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.MAXIMUM);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.MAXIMUM);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
for (Subspecies s : Subspecies.values()) {
for (FurryPreference preference : FurryPreference.values()) {
id = "FEMININE_" + preference + "_" + s;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(s, preference);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), preference.getDescriptionFeminine(s));
addEventListener(document, id, "mouseenter", el, false);
}
id = "MASCULINE_" + preference + "_" + s;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(s, preference);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), preference.getDescriptionMasculine(s));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
// for (Subspecies s : Subspecies.values()) {
// for(SubspeciesPreference preference : SubspeciesPreference.values()) {
// id = "FEMININE_" + preference+"_"+s;
// if (((EventTarget) document.getElementById(id)) != null) {
// ((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
// Main.getProperties().subspeciesFemininePreferencesMap.put(s, preference);
// Main.saveProperties();
// Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
// }, false);
//
// addEventListener(document, id, "mousemove", moveTooltipListener, false);
// addEventListener(document, id, "mouseleave", hideTooltipListener, false);
// TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), "");
// addEventListener(document, id, "mouseenter", el, false);
// }
// id = "MASCULINE_" + preference+"_"+s;
// if (((EventTarget) document.getElementById(id)) != null) {
// ((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
// Main.getProperties().subspeciesFemininePreferencesMap.put(s, preference);
// Main.saveProperties();
// Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
// }, false);
//
// addEventListener(document, id, "mousemove", moveTooltipListener, false);
// addEventListener(document, id, "mouseleave", hideTooltipListener, false);
// TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), "");
// addEventListener(document, id, "mouseenter", el, false);
// }
// }
// }
}
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.CONTENT_PREFERENCE || Main.game.getCurrentDialogueNode() == CharacterCreation.CONTENT_PREFERENCES) {
id = "NON_CON_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().nonConContent = true;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NON_CON_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().nonConContent = false;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INCEST_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().incestContent = true;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INCEST_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().incestContent = false;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_FACIAL_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().facialHairContent = !Main.getProperties().facialHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_FACIAL_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().facialHairContent = !Main.getProperties().facialHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_PUBIC_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pubicHairContent = !Main.getProperties().pubicHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_PUBIC_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pubicHairContent = !Main.getProperties().pubicHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_BODY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().bodyHairContent = !Main.getProperties().bodyHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_BODY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().bodyHairContent = !Main.getProperties().bodyHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FEMININE_BEARD_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().feminineBeardsContent = !Main.getProperties().feminineBeardsContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FEMININE_BEARD_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().feminineBeardsContent = !Main.getProperties().feminineBeardsContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FURRY_TAIL_PENETRATION_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().furryTailPenetrationContent = !Main.getProperties().furryTailPenetrationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FURRY_TAIL_PENETRATION_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().furryTailPenetrationContent = !Main.getProperties().furryTailPenetrationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INFLATION_CONTENT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().inflationContent = !Main.getProperties().inflationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INFLATION_CONTENT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().inflationContent = !Main.getProperties().inflationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_TF_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPercentage = Math.min(100, Main.getProperties().forcedTFPercentage + 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_TF_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPercentage = Math.max(0, Main.getProperties().forcedTFPercentage - 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowth = Math.min(10, Main.getProperties().pregnancyBreastGrowth + 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowth = Math.max(0, Main.getProperties().pregnancyBreastGrowth - 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_LIMIT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowthLimit = Math.min(100, Main.getProperties().pregnancyBreastGrowthLimit + 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_LIMIT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowthLimit = Math.max(0, Main.getProperties().pregnancyBreastGrowthLimit - 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationIncrease = Math.min(1000, Main.getProperties().pregnancyLactationIncrease + 50);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationIncrease = Math.max(0, Main.getProperties().pregnancyLactationIncrease - 50);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_LIMIT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationLimit = Math.min(Lactation.SEVEN_MONSTROUS_AMOUNT_POURING.getMaximumValue(), Main.getProperties().pregnancyLactationLimit + 250);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_LIMIT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationLimit = Math.max(0, Main.getProperties().pregnancyLactationLimit - 250);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_FETISH_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishPercentage = Math.min(100, Main.getProperties().forcedFetishPercentage + 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_FETISH_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishPercentage = Math.max(0, Main.getProperties().forcedFetishPercentage - 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Forced TF Tendency setting events
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.NEUTRAL;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.NEUTRAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.NEUTRAL.getName(), ForcedTFTendency.NEUTRAL.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.FEMININE;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.FEMININE;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.FEMININE.getName(), ForcedTFTendency.FEMININE.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.FEMININE_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.FEMININE_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.FEMININE_HEAVY.getName(), ForcedTFTendency.FEMININE_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.MASCULINE;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.MASCULINE;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.MASCULINE.getName(), ForcedTFTendency.MASCULINE.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.MASCULINE_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.MASCULINE_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.MASCULINE_HEAVY.getName(), ForcedTFTendency.MASCULINE_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
// Forced Fetish Tendency setting events
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.NEUTRAL;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.NEUTRAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.NEUTRAL.getName(), ForcedFetishTendency.NEUTRAL.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.BOTTOM;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.BOTTOM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.BOTTOM.getName(), ForcedFetishTendency.BOTTOM.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.BOTTOM_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.BOTTOM_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.BOTTOM_HEAVY.getName(), ForcedFetishTendency.BOTTOM_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.TOP;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.TOP;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.TOP.getName(), ForcedFetishTendency.TOP.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.TOP_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.TOP_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.TOP_HEAVY.getName(), ForcedFetishTendency.TOP_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
}
// Save/load:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.SAVE_LOAD) {
for (File f : Main.getSavedGames()) {
id = "overwrite_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.overwriteConfirmationName.equals(f.getName())) {
OptionsDialogue.overwriteConfirmationName = "";
Main.saveGame(f.getName().substring(0, f.getName().lastIndexOf('.')), true);
} else {
OptionsDialogue.overwriteConfirmationName = f.getName();
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = "";
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Overwrite", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "load_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.loadConfirmationName.equals(f.getName())) {
OptionsDialogue.loadConfirmationName = "";
Main.loadGame(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = f.getName();
OptionsDialogue.deleteConfirmationName = "";
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Load", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "delete_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.deleteConfirmationName.equals(f.getName())) {
OptionsDialogue.deleteConfirmationName = "";
Main.deleteGame(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = f.getName();
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "new_saved";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Save", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "new_saved_disabled";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Save (Disabled)", (!Main.game.isStarted() ? "You need to have started a game before you can save!" : "You cannot save the game unless you are in a tile's default scene!"));
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Import:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.IMPORT_EXPORT) {
for (File f : Main.getCharactersForImport()) {
id = "delete_saved_character_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.deleteConfirmationName.equals(f.getName())) {
OptionsDialogue.deleteConfirmationName = "";
Main.deleteExportedCharacter(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = f.getName();
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
if (((EventTarget) document.getElementById("new_saved")) != null) {
((EventTarget) document.getElementById("new_saved")).addEventListener("click", e -> {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == CharacterCreation.IMPORT_CHOOSE) {
for (File f : Main.getCharactersForImport()) {
if (((EventTarget) document.getElementById("character_import_" + f.getName().substring(0, f.getName().lastIndexOf('.')))) != null) {
((EventTarget) document.getElementById("character_import_" + f.getName().substring(0, f.getName().lastIndexOf('.')))).addEventListener("click", e -> {
Main.importCharacter(f);
}, false);
}
}
}
// Slave import:
if (Main.game.getCurrentDialogueNode() == SlaverAlleyDialogue.AUCTION_IMPORT) {
for (File f : Main.getSlavesForImport()) {
if (((EventTarget) document.getElementById("import_slave_" + f.getName().substring(0, f.getName().lastIndexOf('.')))) != null) {
((EventTarget) document.getElementById("import_slave_" + f.getName().substring(0, f.getName().lastIndexOf('.')))).addEventListener("click", e -> {
try {
Game.importCharacterAsSlave(f.getName().substring(0, f.getName().lastIndexOf('.')));
this.updateUI();
Main.game.flashMessage(Colour.GENERIC_GOOD, "Imported Character!");
} catch (Exception ex) {
Main.game.flashMessage(Colour.GENERIC_BAD, "Import Failed!");
}
}, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaverAlleyDialogue.AUCTION_BLOCK_LIST) {
for (NPC npc : Main.game.getCharactersPresent()) {
id = npc.getId() + "_BID";
if (((EventTarget) document.getElementById(id)) != null) {
if (Main.game.getPlayer().isHasSlaverLicense()) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaverAlleyDialogue.setupBidding(npc);
Main.game.setContent(new Response("", "", SlaverAlleyDialogue.AUCTION_BIDDING));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(UtilText.parse(npc, "Bid on [npc.name]"), UtilText.parse(npc, "Start bidding on [npc.name]. There's a chance that the bidding might exceed [npc.her] value, so make sure you have enough money first!"));
addEventListener(document, id, "mouseenter", el, false);
} else {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(UtilText.parse(npc, "Bid on [npc.name]"), UtilText.parse(npc, "You don't have a slaver license, so you're unable to big on any slaves!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
setResponseEventListeners();
}
use of com.lilithsthrone.game.slavery.SlavePermissionSetting in project liliths-throne-public by Innoxia.
the class GameCharacter method saveAsXML.
@Override
public Element saveAsXML(Element parentElement, Document doc) {
Element properties = doc.createElement("character");
parentElement.appendChild(properties);
// ************** Core information **************//
Element characterCoreInfo = doc.createElement("core");
Comment comment = doc.createComment("If you want to edit any of these values, just be warned that it might break the game...");
properties.appendChild(characterCoreInfo);
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "id", this.getId());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "pathName", this.getClass().getCanonicalName());
Element name = doc.createElement("name");
characterCoreInfo.appendChild(name);
CharacterUtils.addAttribute(doc, name, "nameFeminine", this.getNameTriplet().getFeminine());
CharacterUtils.addAttribute(doc, name, "nameAndrogynous", this.getNameTriplet().getAndrogynous());
CharacterUtils.addAttribute(doc, name, "nameMasculine", this.getNameTriplet().getMasculine());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "surname", this.getSurname());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "description", this.getDescription());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "playerPetName", playerPetName);
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "playerKnowsName", String.valueOf(this.isPlayerKnowsName()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "level", String.valueOf(this.getTrueLevel()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "version", Main.VERSION_NUMBER);
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "history", this.getHistory().toString());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "personality", this.getPersonality().toString());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "sexualOrientation", this.getSexualOrientation().toString());
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "obedience", String.valueOf(this.getObedienceValue()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "genderIdentity", String.valueOf(this.getGenderIdentity()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "experience", String.valueOf(this.getExperience()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "perkPoints", String.valueOf(this.getPerkPoints()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "health", String.valueOf(this.getHealth()));
CharacterUtils.createXMLElementWithValue(doc, characterCoreInfo, "mana", String.valueOf(this.getMana()));
// Knows area map:
Element characterPlayerKnowsAreas = doc.createElement("playerKnowsAreas");
characterCoreInfo.appendChild(characterPlayerKnowsAreas);
for (CoverableArea area : getPlayerKnowsAreas()) {
Element element = doc.createElement("area");
characterPlayerKnowsAreas.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", area.toString());
}
characterCoreInfo.getParentNode().insertBefore(comment, characterCoreInfo);
// ************** Location Information **************//
Element locationInformation = doc.createElement("locationInformation");
properties.appendChild(locationInformation);
CharacterUtils.createXMLElementWithValue(doc, locationInformation, "worldLocation", this.getWorldLocation().toString());
CharacterUtils.createXMLElementWithValue(doc, locationInformation, "homeWorldLocation", this.getHomeWorldLocation().toString());
Element location = doc.createElement("location");
locationInformation.appendChild(location);
CharacterUtils.addAttribute(doc, location, "x", String.valueOf(this.getLocation().getX()));
CharacterUtils.addAttribute(doc, location, "y", String.valueOf(this.getLocation().getY()));
location = doc.createElement("homeLocation");
locationInformation.appendChild(location);
CharacterUtils.addAttribute(doc, location, "x", String.valueOf(this.getHomeLocation().getX()));
CharacterUtils.addAttribute(doc, location, "y", String.valueOf(this.getHomeLocation().getY()));
// ************** Body **************//
Element characterBody = doc.createElement("body");
properties.appendChild(characterBody);
this.body.saveAsXML(characterBody, doc);
// ************** Inventory **************//
this.inventory.saveAsXML(properties, doc);
// ************** Attributes **************//
// Attributes:
Element characterCoreAttributes = doc.createElement("attributes");
properties.appendChild(characterCoreAttributes);
for (Attribute att : Attribute.values()) {
if (this.getBaseAttributeValue(att) != att.getBaseValue()) {
Element element = doc.createElement("attribute");
characterCoreAttributes.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", att.toString());
CharacterUtils.addAttribute(doc, element, "value", String.valueOf(this.getBaseAttributeValue(att)));
}
}
Element characterPotionAttributes = doc.createElement("potionAttributes");
properties.appendChild(characterPotionAttributes);
for (Entry<Attribute, Float> entry : getPotionAttributes().entrySet()) {
Element element = doc.createElement("attribute");
characterPotionAttributes.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", entry.getKey().toString());
CharacterUtils.addAttribute(doc, element, "value", String.valueOf(entry.getValue()));
}
// Perks:
Element characterEquippedPerks = doc.createElement("traits");
properties.appendChild(characterEquippedPerks);
for (Perk p : this.getTraits()) {
Element element = doc.createElement("perk");
characterEquippedPerks.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", p.toString());
}
Element characterPerks = doc.createElement("perks");
properties.appendChild(characterPerks);
for (Entry<Integer, Set<Perk>> p : this.getPerksMap().entrySet()) {
for (Perk perk : p.getValue()) {
Element element = doc.createElement("perk");
characterPerks.appendChild(element);
CharacterUtils.addAttribute(doc, element, "row", p.getKey().toString());
CharacterUtils.addAttribute(doc, element, "type", perk.toString());
}
}
// Fetishes:
Element characterFetishes = doc.createElement("fetishes");
properties.appendChild(characterFetishes);
for (Fetish f : this.getFetishes()) {
Element element = doc.createElement("fetish");
characterFetishes.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", f.toString());
}
Element fetishDesire = doc.createElement("fetishDesire");
properties.appendChild(fetishDesire);
for (Entry<Fetish, FetishDesire> entry : this.getFetishDesireMap().entrySet()) {
Element fondenessEntry = doc.createElement("entry");
fetishDesire.appendChild(fondenessEntry);
CharacterUtils.addAttribute(doc, fondenessEntry, "fetish", entry.getKey().toString());
CharacterUtils.addAttribute(doc, fondenessEntry, "desire", entry.getValue().toString());
}
Element fetishExperience = doc.createElement("fetishExperience");
properties.appendChild(fetishExperience);
for (Entry<Fetish, Integer> entry : this.getFetishExperienceMap().entrySet()) {
Element expEntry = doc.createElement("entry");
fetishExperience.appendChild(expEntry);
CharacterUtils.addAttribute(doc, expEntry, "fetish", entry.getKey().toString());
CharacterUtils.addAttribute(doc, expEntry, "experience", String.valueOf(entry.getValue()));
}
// Status effects:
Element characterStatusEffects = doc.createElement("statusEffects");
properties.appendChild(characterStatusEffects);
for (StatusEffect se : this.getStatusEffects()) {
Element element = doc.createElement("statusEffect");
characterStatusEffects.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", se.toString());
CharacterUtils.addAttribute(doc, element, "value", String.valueOf(this.getStatusEffectDuration(se)));
}
// ************** Relationships **************//
Element characterRelationships = doc.createElement("characterRelationships");
properties.appendChild(characterRelationships);
for (Entry<String, Float> entry : this.getAffectionMap().entrySet()) {
Element relationship = doc.createElement("relationship");
characterRelationships.appendChild(relationship);
CharacterUtils.addAttribute(doc, relationship, "character", entry.getKey());
CharacterUtils.addAttribute(doc, relationship, "value", String.valueOf(entry.getValue()));
}
// ************** Pregnancy **************//
// Pregnancy:
Element characterPregnancy = doc.createElement("pregnancy");
properties.appendChild(characterPregnancy);
CharacterUtils.addAttribute(doc, characterPregnancy, "timeProgressedToFinalPregnancyStage", String.valueOf(this.getTimeProgressedToFinalPregnancyStage()));
Element characterPotentialPartnersAsMother = doc.createElement("potentialPartnersAsMother");
characterPregnancy.appendChild(characterPotentialPartnersAsMother);
for (PregnancyPossibility pregPoss : this.getPotentialPartnersAsMother()) {
pregPoss.saveAsXML(characterPotentialPartnersAsMother, doc);
}
Element characterPotentialPartnersAsFather = doc.createElement("potentialPartnersAsFather");
characterPregnancy.appendChild(characterPotentialPartnersAsFather);
for (PregnancyPossibility pregPoss : this.getPotentialPartnersAsFather()) {
pregPoss.saveAsXML(characterPotentialPartnersAsFather, doc);
}
Element characterPregnancyCurrentLitter = doc.createElement("pregnantLitter");
characterPregnancy.appendChild(characterPregnancyCurrentLitter);
if (this.getPregnantLitter() != null) {
this.getPregnantLitter().saveAsXML(characterPregnancyCurrentLitter, doc);
}
Element characterPregnancyBirthedLitters = doc.createElement("birthedLitters");
characterPregnancy.appendChild(characterPregnancyBirthedLitters);
for (Litter litter : this.getLittersBirthed()) {
litter.saveAsXML(characterPregnancyBirthedLitters, doc);
}
Element characterPregnancyLittersFathered = doc.createElement("littersFathered");
characterPregnancy.appendChild(characterPregnancyLittersFathered);
for (Litter litter : this.getLittersFathered()) {
litter.saveAsXML(characterPregnancyLittersFathered, doc);
}
// ************** Family **************//
Element characterFamily = doc.createElement("family");
properties.appendChild(characterFamily);
CharacterUtils.createXMLElementWithValue(doc, characterFamily, "motherId", this.getMotherId());
CharacterUtils.createXMLElementWithValue(doc, characterFamily, "fatherId", this.getFatherId());
CharacterUtils.createXMLElementWithValue(doc, characterFamily, "dayOfConception", String.valueOf(this.getDayOfConception()));
CharacterUtils.createXMLElementWithValue(doc, characterFamily, "dayOfBirth", String.valueOf(this.getDayOfBirth()));
// ************** Slavery **************//
Element slaveryElement = doc.createElement("slavery");
properties.appendChild(slaveryElement);
Element slavesOwned = doc.createElement("slavesOwned");
slaveryElement.appendChild(slavesOwned);
for (String slave : this.getSlavesOwned()) {
Element element = doc.createElement("slave");
slavesOwned.appendChild(element);
CharacterUtils.addAttribute(doc, element, "id", slave);
}
CharacterUtils.createXMLElementWithValue(doc, slaveryElement, "owner", this.getOwner() == null ? "" : this.getOwner().getId());
CharacterUtils.createXMLElementWithValue(doc, slaveryElement, "slaveJob", this.getSlaveJob().toString());
Element slaveJobSettings = doc.createElement("slaveJobSettings");
slaveryElement.appendChild(slaveJobSettings);
for (SlaveJobSetting setting : this.getSlaveJobSettings()) {
Element element = doc.createElement("setting");
slaveJobSettings.appendChild(element);
CharacterUtils.addAttribute(doc, element, "value", setting.toString());
}
Element slavePermissionSettings = doc.createElement("slavePermissionSettings");
slaveryElement.appendChild(slavePermissionSettings);
for (Entry<SlavePermission, Set<SlavePermissionSetting>> entry : this.getSlavePermissionSettings().entrySet()) {
Element element = doc.createElement("permission");
slavePermissionSettings.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", entry.getKey().toString());
for (SlavePermissionSetting setting : entry.getValue()) {
Element settingElement = doc.createElement("setting");
element.appendChild(settingElement);
CharacterUtils.addAttribute(doc, settingElement, "value", setting.toString());
}
}
Element slaveWorkHours = doc.createElement("slaveWorkHours");
slaveryElement.appendChild(slaveWorkHours);
for (int i = 0; i < workHours.length; i++) {
CharacterUtils.addAttribute(doc, slaveWorkHours, "hour" + String.valueOf(i), String.valueOf(workHours[i]));
}
// ************** Sex Stats **************//
Element characterSexStats = doc.createElement("sexStats");
properties.appendChild(characterSexStats);
Element characterCummedInAreas = doc.createElement("cummedInAreas");
characterSexStats.appendChild(characterCummedInAreas);
for (OrificeType orifice : OrificeType.values()) {
Element element = doc.createElement("entry");
characterCummedInAreas.appendChild(element);
CharacterUtils.addAttribute(doc, element, "orifice", orifice.toString());
CharacterUtils.addAttribute(doc, element, "cumQuantity", String.valueOf(this.getCummedInAreaMap().get(orifice)));
}
CharacterUtils.createXMLElementWithValue(doc, characterSexStats, "sexConsensualCount", String.valueOf(this.getSexConsensualCount()));
CharacterUtils.createXMLElementWithValue(doc, characterSexStats, "sexAsSubCount", String.valueOf(this.getSexAsSubCount()));
CharacterUtils.createXMLElementWithValue(doc, characterSexStats, "sexAsDomCount", String.valueOf(this.getSexAsDomCount()));
Element characterCumCount = doc.createElement("cumCounts");
characterSexStats.appendChild(characterCumCount);
for (SexParticipantType participant : SexParticipantType.values()) {
for (PenetrationType pt : PenetrationType.values()) {
for (OrificeType ot : OrificeType.values()) {
if (this.getCumCount(new SexType(participant, pt, ot)) > 0) {
Element element = doc.createElement("cumCount");
characterCumCount.appendChild(element);
CharacterUtils.addAttribute(doc, element, "participantType", participant.toString());
CharacterUtils.addAttribute(doc, element, "penetrationType", pt.toString());
CharacterUtils.addAttribute(doc, element, "orificeType", ot.toString());
CharacterUtils.addAttribute(doc, element, "count", String.valueOf(this.getCumCount(new SexType(participant, pt, ot))));
}
}
}
}
Element characterSexCount = doc.createElement("sexCounts");
characterSexStats.appendChild(characterSexCount);
for (SexParticipantType participant : SexParticipantType.values()) {
for (PenetrationType pt : PenetrationType.values()) {
for (OrificeType ot : OrificeType.values()) {
if (this.getSexCount(new SexType(participant, pt, ot)) > 0) {
Element element = doc.createElement("sexCount");
characterSexCount.appendChild(element);
CharacterUtils.addAttribute(doc, element, "participantType", participant.toString());
CharacterUtils.addAttribute(doc, element, "penetrationType", pt.toString());
CharacterUtils.addAttribute(doc, element, "orificeType", ot.toString());
CharacterUtils.addAttribute(doc, element, "count", String.valueOf(this.getSexCount(new SexType(participant, pt, ot))));
}
}
}
}
Element characterVirginityTakenBy = doc.createElement("virginityTakenBy");
characterSexStats.appendChild(characterVirginityTakenBy);
for (SexParticipantType participant : SexParticipantType.values()) {
for (PenetrationType pt : PenetrationType.values()) {
for (OrificeType ot : OrificeType.values()) {
if (this.getVirginityLoss(new SexType(participant, pt, ot)) != null && !this.getVirginityLoss(new SexType(participant, pt, ot)).isEmpty()) {
Element element = doc.createElement("virginity");
characterVirginityTakenBy.appendChild(element);
CharacterUtils.addAttribute(doc, element, "participantType", participant.toString());
CharacterUtils.addAttribute(doc, element, "penetrationType", pt.toString());
CharacterUtils.addAttribute(doc, element, "orificeType", ot.toString());
CharacterUtils.addAttribute(doc, element, "takenBy", String.valueOf(this.getVirginityLoss(new SexType(participant, pt, ot))));
}
}
}
}
Element sexPartnerMapElement = doc.createElement("sexPartnerMap");
characterSexStats.appendChild(sexPartnerMapElement);
for (String s : sexPartnerMap.keySet()) {
Element element = doc.createElement("id");
sexPartnerMapElement.appendChild(element);
CharacterUtils.addAttribute(doc, element, "value", s);
for (Entry<SexType, Integer> entry : sexPartnerMap.get(s).entrySet()) {
Element entryElement = doc.createElement("entry");
element.appendChild(entryElement);
CharacterUtils.addAttribute(doc, entryElement, "participantType", entry.getKey().getAsParticipant().toString());
CharacterUtils.addAttribute(doc, entryElement, "penetrationType", entry.getKey().getPenetrationType().toString());
CharacterUtils.addAttribute(doc, entryElement, "orificeType", entry.getKey().getOrificeType().toString());
CharacterUtils.addAttribute(doc, entryElement, "count", String.valueOf(entry.getValue()));
}
}
// ************** Fluids **************//
Element characterAddictionsCore = doc.createElement("addictionsCore");
properties.appendChild(characterAddictionsCore);
CharacterUtils.addAttribute(doc, characterAddictionsCore, "alcoholLevel", String.valueOf(alcoholLevel));
Element characterAddictions = doc.createElement("addictions");
characterAddictionsCore.appendChild(characterAddictions);
for (Addiction add : addictions) {
add.saveAsXML(characterAddictions, doc);
}
Element psychoactives = doc.createElement("psychoactiveFluids");
characterAddictionsCore.appendChild(psychoactives);
for (FluidType ft : this.getPsychoactiveFluidsIngested()) {
Element element = doc.createElement("fluid");
psychoactives.appendChild(element);
CharacterUtils.addAttribute(doc, element, "value", ft.toString());
}
return properties;
}
use of com.lilithsthrone.game.slavery.SlavePermissionSetting in project liliths-throne-public by Innoxia.
the class GameCharacter method loadGameCharacterVariablesFromXML.
public static void loadGameCharacterVariablesFromXML(GameCharacter character, StringBuilder log, Element parentElement, Document doc, CharacterImportSetting... settings) {
boolean noPregnancy = Arrays.asList(settings).contains(CharacterImportSetting.NO_PREGNANCY);
// ************** Core information **************//
NodeList nodes = parentElement.getElementsByTagName("core");
Element element = (Element) nodes.item(0);
String version = "";
if (element.getElementsByTagName("version").item(0) != null) {
version = ((Element) element.getElementsByTagName("version").item(0)).getAttribute("value");
}
if (((Element) element.getElementsByTagName("id").item(0)) != null) {
character.setId(((Element) element.getElementsByTagName("id").item(0)).getAttribute("value"));
CharacterUtils.appendToImportLog(log, "</br>Set id: " + character.getId());
}
// Name:
if (!((Element) element.getElementsByTagName("name").item(0)).getAttribute("value").isEmpty()) {
character.setName(new NameTriplet(((Element) element.getElementsByTagName("name").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set name: " + ((Element) element.getElementsByTagName("name").item(0)).getAttribute("value"));
} else {
Element nameElement = ((Element) element.getElementsByTagName("name").item(0));
character.setName(new NameTriplet(nameElement.getAttribute("nameMasculine"), nameElement.getAttribute("nameAndrogynous"), nameElement.getAttribute("nameFeminine")));
}
// Surname:
if (element.getElementsByTagName("surname") != null && element.getElementsByTagName("surname").getLength() > 0) {
character.setSurname(((Element) element.getElementsByTagName("surname").item(0)).getAttribute("value"));
CharacterUtils.appendToImportLog(log, "</br>Set surname: " + ((Element) element.getElementsByTagName("surname").item(0)).getAttribute("value"));
}
// Level:
character.setLevel(Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set level: " + Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value")));
// Sexual Orientation:
if (element.getElementsByTagName("sexualOrientation").getLength() != 0) {
if (!((Element) element.getElementsByTagName("sexualOrientation").item(0)).getAttribute("value").equals("null")) {
character.setSexualOrientation(SexualOrientation.valueOf(((Element) element.getElementsByTagName("sexualOrientation").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set Sexual Orientation: " + SexualOrientation.valueOf(((Element) element.getElementsByTagName("sexualOrientation").item(0)).getAttribute("value")));
} else {
character.setSexualOrientation(SexualOrientation.AMBIPHILIC);
CharacterUtils.appendToImportLog(log, "</br>Set Sexual Orientation: " + SexualOrientation.AMBIPHILIC);
}
}
if (element.getElementsByTagName("description").getLength() != 0) {
character.setDescription(((Element) element.getElementsByTagName("description").item(0)).getAttribute("value"));
CharacterUtils.appendToImportLog(log, "</br>Set description");
}
if (element.getElementsByTagName("playerPetName").getLength() != 0) {
String petName = ((Element) element.getElementsByTagName("playerPetName").item(0)).getAttribute("value");
character.setPlayerPetName(petName);
CharacterUtils.appendToImportLog(log, "</br>Set playerPetName: " + petName);
}
if (element.getElementsByTagName("playerKnowsName").getLength() != 0) {
character.setPlayerKnowsName(Boolean.valueOf(((Element) element.getElementsByTagName("playerKnowsName").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set playerKnowsName: " + character.isPlayerKnowsName());
}
if (element.getElementsByTagName("history").getLength() != 0) {
try {
character.setHistory(History.valueOf(((Element) element.getElementsByTagName("history").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set history: " + character.getHistory());
} catch (Exception ex) {
character.setHistory(History.STUDENT);
CharacterUtils.appendToImportLog(log, "</br>History import failed. Set history to: " + character.getHistory());
}
}
if (element.getElementsByTagName("personality").getLength() != 0) {
String personality = ((Element) element.getElementsByTagName("personality").item(0)).getAttribute("value");
if (personality.equals("AIR_SOCIALABLE")) {
personality = "AIR_SOCIABLE";
}
character.setPersonality(Personality.valueOf(personality));
CharacterUtils.appendToImportLog(log, "</br>Set personality: " + character.getPersonality());
}
if (element.getElementsByTagName("obedience").getLength() != 0) {
character.setObedience(Float.valueOf(((Element) element.getElementsByTagName("obedience").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set obedience: " + character.getObedience());
}
boolean setGenderIdentity = false;
if (element.getElementsByTagName("genderIdentity").getLength() != 0) {
try {
if (!((Element) element.getElementsByTagName("genderIdentity").item(0)).getAttribute("value").equals("null")) {
character.setGenderIdentity(Gender.valueOf(((Element) element.getElementsByTagName("genderIdentity").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set genderIdentity: " + character.getGenderIdentity());
setGenderIdentity = true;
}
} catch (Exception ex) {
}
}
int extraLevelUpPoints = 0;
// If there is a version number, attributes should be working correctly:
if (element.getElementsByTagName("version").item(0) != null) {
nodes = parentElement.getElementsByTagName("attributes");
Element attElement = (Element) nodes.item(0);
for (int i = 0; i < attElement.getElementsByTagName("attribute").getLength(); i++) {
Element e = ((Element) attElement.getElementsByTagName("attribute").item(i));
try {
if (e.getAttribute("type").equals("CORRUPTION")) {
character.setAttribute(Attribute.MAJOR_CORRUPTION, Float.valueOf(e.getAttribute("value")), false);
} else if (e.getAttribute("type").equals("STRENGTH") || e.getAttribute("type").equals("MAJOR_STRENGTH")) {
character.setAttribute(Attribute.MAJOR_PHYSIQUE, Float.valueOf(e.getAttribute("value")), false);
} else {
if (!version.isEmpty() && Main.isVersionOlderThan(version, "0.2.0")) {
Attribute att = Attribute.valueOf(e.getAttribute("type"));
switch(att) {
case DAMAGE_FIRE:
case DAMAGE_ICE:
case DAMAGE_LUST:
case DAMAGE_PHYSICAL:
case DAMAGE_POISON:
case DAMAGE_SPELLS:
character.setAttribute(att, Float.valueOf(e.getAttribute("value")) - 100, false);
break;
default:
character.setAttribute(att, Float.valueOf(e.getAttribute("value")), false);
break;
}
} else {
character.setAttribute(Attribute.valueOf(e.getAttribute("type")), Float.valueOf(e.getAttribute("value")), false);
}
}
CharacterUtils.appendToImportLog(log, "</br>Set Attribute: " + Attribute.valueOf(e.getAttribute("type")).getName() + " to " + Float.valueOf(e.getAttribute("value")));
} catch (IllegalArgumentException ex) {
}
}
} else {
extraLevelUpPoints = (Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value")) * 5);
CharacterUtils.appendToImportLog(log, "</br>Old character version. Extra LevelUpPoints set to: " + (Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value")) * 5));
}
if (element.getElementsByTagName("health").getLength() != 0) {
character.setHealth(Float.valueOf(((Element) element.getElementsByTagName("health").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set health: " + character.getHealth());
}
if (element.getElementsByTagName("mana").getLength() != 0) {
character.setMana(Float.valueOf(((Element) element.getElementsByTagName("mana").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set mana: " + character.getMana());
}
nodes = parentElement.getElementsByTagName("playerKnowsAreas");
Element knowsElement = (Element) nodes.item(0);
if (knowsElement != null) {
for (int i = 0; i < knowsElement.getElementsByTagName("area").getLength(); i++) {
Element e = ((Element) knowsElement.getElementsByTagName("area").item(i));
try {
character.getPlayerKnowsAreas().add(CoverableArea.valueOf(e.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br>Added knows area: " + CoverableArea.valueOf(e.getAttribute("type")).getName());
} catch (IllegalArgumentException ex) {
}
}
}
nodes = parentElement.getElementsByTagName("playerCore");
if (nodes.getLength() > 0) {
// Old version support:
character.setPerkPoints((Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value"))) - 1);
CharacterUtils.appendToImportLog(log, "</br>Set perkPoints: (TEMP FIX) " + (Integer.valueOf(((Element) element.getElementsByTagName("level").item(0)).getAttribute("value")) - 1));
element = (Element) nodes.item(0);
character.incrementExperience(Integer.valueOf(((Element) element.getElementsByTagName("experience").item(0)).getAttribute("value")), false);
CharacterUtils.appendToImportLog(log, "</br>Set experience: " + Integer.valueOf(((Element) element.getElementsByTagName("experience").item(0)).getAttribute("value")));
} else {
character.incrementExperience(Integer.valueOf(((Element) element.getElementsByTagName("experience").item(0)).getAttribute("value")), false);
CharacterUtils.appendToImportLog(log, "</br>Set experience: " + Integer.valueOf(((Element) element.getElementsByTagName("experience").item(0)).getAttribute("value")));
try {
character.setPerkPoints(Integer.valueOf(((Element) element.getElementsByTagName("perkPoints").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set perkPoints: " + (Integer.valueOf(((Element) element.getElementsByTagName("perkPoints").item(0)).getAttribute("value")) + extraLevelUpPoints));
} catch (Exception ex) {
}
}
// ************** Location Information **************//
nodes = parentElement.getElementsByTagName("locationInformation");
element = (Element) nodes.item(0);
if (element != null) {
WorldType worldType = WorldType.valueOf(((Element) element.getElementsByTagName("worldLocation").item(0)).getAttribute("value"));
if ((worldType == WorldType.DOMINION || worldType == WorldType.SUBMISSION || worldType == WorldType.HARPY_NEST) && Main.isVersionOlderThan(version, "0.2.1.5")) {
PlaceType placeType = PlaceType.DOMINION_BACK_ALLEYS;
if (character.isPlayer()) {
if (worldType == WorldType.DOMINION) {
placeType = PlaceType.DOMINION_AUNTS_HOME;
} else if (worldType == WorldType.SUBMISSION) {
placeType = PlaceType.SUBMISSION_ENTRANCE;
} else {
placeType = PlaceType.HARPY_NESTS_ENTRANCE_ENFORCER_POST;
}
} else {
if (character instanceof DominionAlleywayAttacker) {
placeType = PlaceType.DOMINION_BACK_ALLEYS;
} else if (character instanceof DominionSuccubusAttacker) {
placeType = PlaceType.DOMINION_DARK_ALLEYS;
} else if (character instanceof Cultist) {
placeType = PlaceType.DOMINION_STREET;
} else if (character instanceof ReindeerOverseer) {
placeType = PlaceType.DOMINION_STREET;
} else if (character instanceof SubmissionAttacker) {
placeType = PlaceType.SUBMISSION_TUNNELS;
} else if (character instanceof HarpyNestsAttacker) {
placeType = PlaceType.HARPY_NESTS_WALKWAYS;
} else if (character instanceof HarpyBimbo || character instanceof HarpyBimboCompanion) {
placeType = PlaceType.HARPY_NESTS_HARPY_NEST_YELLOW;
} else if (character instanceof HarpyDominant || character instanceof HarpyDominantCompanion) {
placeType = PlaceType.HARPY_NESTS_HARPY_NEST_RED;
} else if (character instanceof HarpyNympho || character instanceof HarpyNymphoCompanion) {
placeType = PlaceType.HARPY_NESTS_HARPY_NEST_PINK;
} else if (character instanceof Scarlett || character instanceof Alexa) {
placeType = PlaceType.HARPY_NESTS_ALEXAS_NEST;
}
}
character.setLocation(worldType, Main.game.getWorlds().get(worldType).getRandomUnoccupiedCell(placeType).getLocation(), true);
} else {
character.setLocation(worldType, new Vector2i(Integer.valueOf(((Element) element.getElementsByTagName("location").item(0)).getAttribute("x")), Integer.valueOf(((Element) element.getElementsByTagName("location").item(0)).getAttribute("y"))), false);
character.setHomeLocation(WorldType.valueOf(((Element) element.getElementsByTagName("homeWorldLocation").item(0)).getAttribute("value")), new Vector2i(Integer.valueOf(((Element) element.getElementsByTagName("homeLocation").item(0)).getAttribute("x")), Integer.valueOf(((Element) element.getElementsByTagName("homeLocation").item(0)).getAttribute("y"))));
}
} else {
character.setLocation(new Vector2i(0, 0));
}
// ************** Body **************//
character.body = Body.loadFromXML(log, (Element) parentElement.getElementsByTagName("body").item(0), doc);
if (!setGenderIdentity) {
character.setGenderIdentity(character.getGender());
}
// ************** Inventory **************//
character.resetInventory();
nodes = parentElement.getElementsByTagName("characterInventory");
element = (Element) nodes.item(0);
if (element != null) {
character.inventory = CharacterInventory.loadFromXML(element, doc);
for (AbstractClothing clothing : character.getClothingCurrentlyEquipped()) {
character.applyEquipClothingEffects(clothing);
}
if (character.getMainWeapon() != null) {
for (Entry<Attribute, Integer> e : character.getMainWeapon().getAttributeModifiers().entrySet()) {
character.incrementBonusAttribute(e.getKey(), e.getValue());
}
}
if (character.getOffhandWeapon() != null) {
for (Entry<Attribute, Integer> e : character.getOffhandWeapon().getAttributeModifiers().entrySet()) {
character.incrementBonusAttribute(e.getKey(), e.getValue());
}
}
} else {
CharacterCreation.getDressed(character, false);
}
// ************** Attributes **************//
// Core attributes are set in the first section.
// Potion attributes:
nodes = parentElement.getElementsByTagName("potionAttributes");
Element attElement = (Element) nodes.item(0);
if (attElement != null) {
for (int i = 0; i < attElement.getElementsByTagName("attribute").getLength(); i++) {
Element e = ((Element) attElement.getElementsByTagName("attribute").item(i));
try {
character.addPotionEffect(Attribute.valueOf(e.getAttribute("type")), Float.valueOf(e.getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set Potion Attribute: " + Attribute.valueOf(e.getAttribute("type")).getName() + " to " + Float.valueOf(e.getAttribute("value")));
} catch (IllegalArgumentException ex) {
}
}
}
// Perks:
nodes = parentElement.getElementsByTagName("traits");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("perk").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("perk").item(i));
character.addTrait(Perk.valueOf(e.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br>Added Equipped Perk: " + Perk.valueOf(e.getAttribute("type")).getName(character));
}
}
nodes = parentElement.getElementsByTagName("perks");
element = (Element) nodes.item(0);
if (element != null) {
if (!version.isEmpty() && Main.isVersionOlderThan(version, "0.2.0.2")) {
int points = character.getPerkPointsAtLevel(character.getLevel());
character.setPerkPoints(points);
character.clearTraits();
CharacterUtils.appendToImportLog(log, "</br>Added Perk Points: " + points);
} else {
for (int i = 0; i < element.getElementsByTagName("perk").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("perk").item(i));
String type = e.getAttribute("type");
type = type.replaceAll("STRENGTH_", "PHYSIQUE_");
try {
character.addPerk(Integer.valueOf(e.getAttribute("row")), Perk.valueOf(type));
CharacterUtils.appendToImportLog(log, "</br>Added Perk: " + Perk.valueOf(type).getName(character));
} catch (Exception ex) {
}
}
}
}
// Fetishes:
nodes = parentElement.getElementsByTagName("fetishes");
element = (Element) nodes.item(0);
if (element != null) {
if (element.getElementsByTagName("fetish").item(0) != null && !((Element) element.getElementsByTagName("fetish").item(0)).getAttribute("value").isEmpty()) {
for (int i = 0; i < element.getElementsByTagName("fetish").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("fetish").item(i));
try {
if (e.getAttribute("type").equals("FETISH_NON_CON")) {
// Support for old non-con fetish:
character.incrementEssenceCount(TFEssence.ARCANE, 5);
CharacterUtils.appendToImportLog(log, "</br>Added refund for old non-con fetish. (+5 arcane essences)");
} else if (Fetish.valueOf(e.getAttribute("type")) != null) {
if (Boolean.valueOf(((Element) element.getElementsByTagName("fetish").item(0)).getAttribute("value"))) {
character.addFetish(Fetish.valueOf(e.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br>Added Fetish: " + Fetish.valueOf(e.getAttribute("type")).getName(character));
}
}
} catch (IllegalArgumentException ex) {
}
}
} else {
for (int i = 0; i < element.getElementsByTagName("fetish").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("fetish").item(i));
try {
if (e.getAttribute("type").equals("FETISH_NON_CON")) {
// Support for old non-con fetish:
character.incrementEssenceCount(TFEssence.ARCANE, 5);
CharacterUtils.appendToImportLog(log, "</br>Added refund for old non-con fetish. (+5 arcane essences)");
} else if (Fetish.valueOf(e.getAttribute("type")) != null) {
character.addFetish(Fetish.valueOf(e.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br>Added Fetish: " + Fetish.valueOf(e.getAttribute("type")).getName(character));
}
} catch (IllegalArgumentException ex) {
}
}
}
}
nodes = parentElement.getElementsByTagName("fetishDesire");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("entry").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("entry").item(i));
try {
character.setFetishDesire(Fetish.valueOf(e.getAttribute("fetish")), FetishDesire.valueOf(e.getAttribute("desire")));
CharacterUtils.appendToImportLog(log, "</br>Set fetish desire: " + e.getAttribute("fetish") + " , " + e.getAttribute("desire"));
} catch (IllegalArgumentException ex) {
}
}
}
nodes = parentElement.getElementsByTagName("fetishExperience");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("entry").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("entry").item(i));
try {
character.setFetishExperience(Fetish.valueOf(e.getAttribute("fetish")), Integer.valueOf(e.getAttribute("experience")));
CharacterUtils.appendToImportLog(log, "</br>Set fetish experience: " + e.getAttribute("fetish") + " , " + e.getAttribute("experience"));
} catch (IllegalArgumentException ex) {
}
}
}
// Status Effects:
nodes = parentElement.getElementsByTagName("statusEffects");
element = (Element) nodes.item(0);
for (int i = 0; i < element.getElementsByTagName("statusEffect").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("statusEffect").item(i));
try {
if (Integer.valueOf(e.getAttribute("value")) != -1) {
StatusEffect effect = StatusEffect.valueOf(e.getAttribute("type"));
if (!noPregnancy || (effect != StatusEffect.PREGNANT_0 && effect != StatusEffect.PREGNANT_1 && effect != StatusEffect.PREGNANT_2 && effect != StatusEffect.PREGNANT_3)) {
character.addStatusEffect(effect, Integer.valueOf(e.getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Added Status Effect: " + StatusEffect.valueOf(e.getAttribute("type")).getName(character) + " (" + Integer.valueOf(e.getAttribute("value")) + " minutes)");
}
}
} catch (IllegalArgumentException ex) {
}
}
// ************** Relationships **************//
nodes = parentElement.getElementsByTagName("characterRelationships");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("relationship").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("relationship").item(i));
character.setAffection(e.getAttribute("character"), Float.valueOf(e.getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set Relationship: " + e.getAttribute("character") + " , " + Float.valueOf(e.getAttribute("value")));
}
}
if (!noPregnancy) {
nodes = parentElement.getElementsByTagName("pregnancy");
Element pregnancyElement = (Element) nodes.item(0);
if (pregnancyElement != null) {
CharacterUtils.appendToImportLog(log, "</br></br>Pregnancies:");
character.setTimeProgressedToFinalPregnancyStage(Integer.valueOf(pregnancyElement.getAttribute("timeProgressedToFinalPregnancyStage")));
nodes = pregnancyElement.getElementsByTagName("potentialPartnersAsMother");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("pregnancyPossibility").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("pregnancyPossibility").item(i));
character.getPotentialPartnersAsMother().add(PregnancyPossibility.loadFromXML(e, doc));
CharacterUtils.appendToImportLog(log, "</br>Added Pregnancy Possibility as mother.");
}
}
nodes = pregnancyElement.getElementsByTagName("potentialPartnersAsFather");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("pregnancyPossibility").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("pregnancyPossibility").item(i));
character.getPotentialPartnersAsFather().add(PregnancyPossibility.loadFromXML(e, doc));
CharacterUtils.appendToImportLog(log, "</br>Added Pregnancy Possibility as father.");
}
}
nodes = pregnancyElement.getElementsByTagName("pregnantLitter");
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("litter").item(0);
if (element != null) {
character.setPregnantLitter(Litter.loadFromXML(element, doc));
CharacterUtils.appendToImportLog(log, "</br>Added Pregnant litter.");
}
nodes = pregnancyElement.getElementsByTagName("birthedLitters");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("litter").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("litter").item(i));
character.getLittersBirthed().add(Litter.loadFromXML(e, doc));
CharacterUtils.appendToImportLog(log, "</br>Added litter birthed.");
}
}
nodes = pregnancyElement.getElementsByTagName("littersFathered");
element = (Element) nodes.item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("litter").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("litter").item(i));
character.getLittersFathered().add(Litter.loadFromXML(e, doc));
CharacterUtils.appendToImportLog(log, "</br>Added litter fathered.");
}
}
}
}
// ************** Family **************//
nodes = parentElement.getElementsByTagName("family");
Element familyElement = (Element) nodes.item(0);
if (familyElement != null) {
character.setMother(((Element) familyElement.getElementsByTagName("motherId").item(0)).getAttribute("value"));
character.setFather(((Element) familyElement.getElementsByTagName("fatherId").item(0)).getAttribute("value"));
character.setDayOfConception(Integer.valueOf(((Element) familyElement.getElementsByTagName("dayOfConception").item(0)).getAttribute("value")));
character.setDayOfBirth(Integer.valueOf(((Element) familyElement.getElementsByTagName("dayOfBirth").item(0)).getAttribute("value")));
}
// ************** Slavery **************//
nodes = parentElement.getElementsByTagName("slavery");
Element slaveryElement = (Element) nodes.item(0);
if (slaveryElement != null) {
for (int i = 0; i < ((Element) slaveryElement.getElementsByTagName("slavesOwned").item(0)).getElementsByTagName("slave").getLength(); i++) {
Element e = ((Element) slaveryElement.getElementsByTagName("slave").item(i));
if (!e.getAttribute("id").equals("NOT_SET")) {
character.getSlavesOwned().add(e.getAttribute("id"));
CharacterUtils.appendToImportLog(log, "</br>Added owned slave: " + e.getAttribute("id"));
}
}
character.setOwner(((Element) slaveryElement.getElementsByTagName("owner").item(0)).getAttribute("value"));
CharacterUtils.appendToImportLog(log, "</br>Set owner: " + character.getOwnerId());
character.setSlaveJob(SlaveJob.valueOf(((Element) slaveryElement.getElementsByTagName("slaveJob").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set slave job: " + character.getSlaveJob());
for (int i = 0; i < ((Element) slaveryElement.getElementsByTagName("slaveJobSettings").item(0)).getElementsByTagName("setting").getLength(); i++) {
Element e = ((Element) slaveryElement.getElementsByTagName("setting").item(i));
SlaveJobSetting setting = SlaveJobSetting.valueOf(e.getAttribute("value"));
character.addSlaveJobSettings(setting);
CharacterUtils.appendToImportLog(log, "</br>Added slave job setting: " + setting);
}
// Clear settings first:
for (SlavePermission key : character.getSlavePermissionSettings().keySet()) {
character.getSlavePermissionSettings().get(key).clear();
}
for (int i = 0; i < ((Element) slaveryElement.getElementsByTagName("slavePermissionSettings").item(0)).getElementsByTagName("permission").getLength(); i++) {
Element e = ((Element) slaveryElement.getElementsByTagName("permission").item(i));
SlavePermission slavePermission = SlavePermission.valueOf(e.getAttribute("type"));
for (int j = 0; j < e.getElementsByTagName("setting").getLength(); j++) {
Element e2 = ((Element) e.getElementsByTagName("setting").item(j));
SlavePermissionSetting setting = SlavePermissionSetting.valueOf(e2.getAttribute("value"));
character.addSlavePermissionSetting(slavePermission, setting);
CharacterUtils.appendToImportLog(log, "</br>Added slave permission setting: " + slavePermission + ", " + setting);
}
}
Element workHourElement = ((Element) slaveryElement.getElementsByTagName("slaveWorkHours").item(0));
for (int i = 0; i < character.workHours.length; i++) {
character.workHours[i] = Boolean.valueOf(workHourElement.getAttribute("hour" + String.valueOf(i)));
CharacterUtils.appendToImportLog(log, "</br>Set work hour: " + i + ", " + character.workHours[i]);
}
}
// ************** Sex Stats **************//
nodes = parentElement.getElementsByTagName("sexStats");
Element sexStatsElement = (Element) nodes.item(0);
if (sexStatsElement.getElementsByTagName("sexConsensualCount").getLength() != 0) {
character.setSexConsensualCount(Integer.valueOf(((Element) sexStatsElement.getElementsByTagName("sexConsensualCount").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set consensual sex count: " + character.getSexConsensualCount());
}
if (sexStatsElement.getElementsByTagName("sexAsSubCount").getLength() != 0) {
character.setSexAsSubCount(Integer.valueOf(((Element) sexStatsElement.getElementsByTagName("sexAsSubCount").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set sub sex count: " + character.getSexAsSubCount());
}
if (sexStatsElement.getElementsByTagName("sexAsDomCount").getLength() != 0) {
character.setSexAsDomCount(Integer.valueOf(((Element) sexStatsElement.getElementsByTagName("sexAsDomCount").item(0)).getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set dom sex count: " + character.getSexAsDomCount());
}
// Cummed in areas:
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("cummedInAreas").item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("entry").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("entry").item(i));
try {
character.setCummedInArea(OrificeType.valueOf(e.getAttribute("orifice")), Integer.valueOf(e.getAttribute("cumQuantity")));
CharacterUtils.appendToImportLog(log, "</br>Added cummed in area: " + e.getAttribute("orifice") + ", " + Integer.valueOf(e.getAttribute("cumQuantity")) + "ml");
} catch (Exception ex) {
}
}
}
// Cum counts:
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("cumCounts").item(0);
for (int i = 0; i < element.getElementsByTagName("cumCount").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("cumCount").item(i));
try {
for (int it = 0; it < Integer.valueOf(e.getAttribute("count")); it++) {
character.incrementCumCount(new SexType(SexParticipantType.valueOf(e.getAttribute("participantType")), PenetrationType.valueOf(e.getAttribute("penetrationType")), OrificeType.valueOf(e.getAttribute("orificeType"))));
}
CharacterUtils.appendToImportLog(log, "</br>Added cum count:" + e.getAttribute("penetrationType") + " " + e.getAttribute("orificeType") + " x " + Integer.valueOf(e.getAttribute("count")));
} catch (Exception ex) {
}
}
// Sex counts:
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("sexCounts").item(0);
for (int i = 0; i < element.getElementsByTagName("sexCount").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("sexCount").item(i));
try {
for (int it = 0; it < Integer.valueOf(e.getAttribute("count")); it++) {
character.incrementSexCount(new SexType(SexParticipantType.valueOf(e.getAttribute("participantType")), PenetrationType.valueOf(e.getAttribute("penetrationType")), OrificeType.valueOf(e.getAttribute("orificeType"))));
}
CharacterUtils.appendToImportLog(log, "</br>Added sex count:" + e.getAttribute("penetrationType") + " " + e.getAttribute("orificeType") + " x " + Integer.valueOf(e.getAttribute("count")));
} catch (Exception ex) {
}
}
// Virginity losses:
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("virginityTakenBy").item(0);
for (int i = 0; i < element.getElementsByTagName("virginity").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("virginity").item(i));
try {
character.setVirginityLoss(new SexType(SexParticipantType.valueOf(e.getAttribute("participantType")), PenetrationType.valueOf(e.getAttribute("penetrationType")), OrificeType.valueOf(e.getAttribute("orificeType"))), e.getAttribute("takenBy"));
CharacterUtils.appendToImportLog(log, "</br>Added virginity loss:" + e.getAttribute("penetrationType") + " " + e.getAttribute("orificeType") + " (taken by:" + e.getAttribute("takenBy") + ")");
} catch (Exception ex) {
}
}
element = (Element) ((Element) nodes.item(0)).getElementsByTagName("sexPartnerMap").item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("id").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("id").item(i));
character.sexPartnerMap.put(e.getAttribute("value"), new HashMap<>());
for (int j = 0; j < element.getElementsByTagName("entry").getLength(); j++) {
Element e2 = ((Element) element.getElementsByTagName("entry").item(j));
try {
character.sexPartnerMap.get(e.getAttribute("value")).put(new SexType(SexParticipantType.valueOf(e.getAttribute("participantType")), PenetrationType.valueOf(e2.getAttribute("penetrationType")), OrificeType.valueOf(e2.getAttribute("orificeType"))), Integer.valueOf(e2.getAttribute("count")));
CharacterUtils.appendToImportLog(log, "</br>Added sex tracking: " + e.getAttribute("value") + " " + e2.getAttribute("penetrationType") + "/" + e2.getAttribute("orificeType") + " " + Integer.valueOf(e2.getAttribute("count")));
} catch (Exception ex) {
}
}
}
}
// ************** Addictions **************//
// Element characterAddictions = doc.createElement("addictions");
// properties.appendChild(characterAddictions);
// for(Addiction add : addictions) {
// add.saveAsXML(characterAddictions, doc);
// }
//
// CharacterUtils.addAttribute(doc, characterAddictions, "alcoholLevel", String.valueOf(alcoholLevel));
//
// Element psychoactives = doc.createElement("psychoactiveFluids");
// properties.appendChild(psychoactives);
// for(FluidType ft : this.getPsychoactiveFluidsIngested()) {
// Element element = doc.createElement("fluid");
// psychoactives.appendChild(element);
// CharacterUtils.addAttribute(doc, element, "value", ft.toString());
// }
nodes = parentElement.getElementsByTagName("addictionsCore");
Element addictionsElement = (Element) nodes.item(0);
if (addictionsElement != null) {
if (!addictionsElement.getAttribute("alcoholLevel").isEmpty()) {
try {
character.alcoholLevel = (Float.valueOf(addictionsElement.getAttribute("alcoholLevel")));
} catch (Exception ex) {
}
}
element = (Element) addictionsElement.getElementsByTagName("psychoactiveFluids").item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("fluid").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("fluid").item(i));
character.addPsychoactiveFluidIngested(FluidType.valueOf(e.getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Added psychoactive fluid:" + e.getAttribute("value"));
}
}
// Old addiction support: //TODO test
element = (Element) addictionsElement.getElementsByTagName("addictionSatisfiedMap").item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("addiction").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("addiction").item(i));
character.setLastTimeSatisfiedAddiction(FluidType.valueOf(e.getAttribute("type")), Long.valueOf(e.getAttribute("value")));
CharacterUtils.appendToImportLog(log, "</br>Set satisfied time:" + e.getAttribute("type") + " " + e.getAttribute("value"));
}
}
// New addiction:
element = (Element) addictionsElement.getElementsByTagName("addictions").item(0);
if (element != null) {
for (int i = 0; i < element.getElementsByTagName("addiction").getLength(); i++) {
try {
character.addAddiction(Addiction.loadFromXML(log, ((Element) element.getElementsByTagName("addiction").item(i)), doc));
} catch (Exception ex) {
}
}
}
}
}
use of com.lilithsthrone.game.slavery.SlavePermissionSetting in project liliths-throne-public by Innoxia.
the class SlaveryManagementDialogue method getSlaveInformationHeader.
private static String getSlaveInformationHeader(NPC character) {
headerSB.setLength(0);
AffectionLevel affection = AffectionLevel.getAffectionLevelFromValue(character.getAffection(Main.game.getPlayer()));
ObedienceLevel obedience = ObedienceLevel.getObedienceLevelFromValue(character.getObedienceValue());
float affectionChange = character.getDailyAffectionChange();
float obedienceChange = character.getDailyObedienceChange();
headerSB.append("<div class='container-full-width' style='text-align:center;'>" + // Core naming information:
"<div class='container-full-width' style='margin-bottom:0;'>" + "<div style='width:50%; float:left; font-weight:bold; margin:0; padding:0;'>" + "Slave's Name" + "</div>" + "<div style='width:50%; float:left; font-weight:bold; margin:0; padding:0;'>" + UtilText.parse(character, "What [npc.she] calls you") + "</div>" + "</div>" + "<div class='container-full-width inner' style='padding:8px;'>" + "<div style='width:49%; float:left; font-weight:bold; margin:0 1% 0 0; padding:0;'>" + "<form style='float:left; width:90%; margin:0; padding:0;'><input type='text' id='slaveNameInput' value='" + Util.formatForHTML(character.getName()) + "' style='width:100%; margin:0; padding:0;'></form>" + "<div class='SM-button' id='" + character.getId() + "_RENAME' style='float:left; width:9%; height:28px; line-height:28px; margin:0 0 0 1%; padding:0;'>" + "✓" + "</div>" + "</div>" + "<div style='width:49%; float:left; font-weight:bold; margin:0 0 0 1%; padding:0;'>" + "<form style='float:left; width:50%; margin:0; padding:0;'><input type='text' id='slaveToPlayerNameInput' value='" + Util.formatForHTML(character.getPlayerPetName()) + "' style='width:100%; margin:0; padding:0;'></form>" + "<div class='SM-button' id='" + character.getId() + "_CALLS_PLAYER' style='float:left; width:9%; height:28px; line-height:28px; margin:0 0 0 1%; padding:0;'>" + "✓" + "</div>" + " <div class='SM-button' id='GLOBAL_CALLS_PLAYER' style='float:left; width:39%; height:28px; line-height:28px; margin:0 0 0 1%; padding:0;'>" + "All Slaves" + "</div>" + "</div>" + // Extra core information:
"<div class='container-full-width' style='margin-bottom:0;'>" + "<div style='width:25%; float:left; font-weight:bold; margin:0; padding:0;'>" + "Location" + "</div>" + "<div style='float:left; width:15%; font-weight:bold; margin:0; padding:0;'>" + "<b style='color:" + Colour.AFFECTION.toWebHexString() + ";'>Affection</b>" + "</div>" + "<div style='float:left; width:15%; font-weight:bold; margin:0; padding:0;'>" + "<b style='color:" + Colour.OBEDIENCE.toWebHexString() + ";'>Obedience</b>" + "</div>" + "<div style='float:left; width:15%; font-weight:bold; margin:0; padding:0;'>" + "<b>Job</b>" + "</div>" + "<div style='float:left; width:15%; font-weight:bold; margin:0; padding:0;'>" + "<b style='color:" + Colour.CURRENCY_GOLD.toWebHexString() + ";'>Income</b>" + "</div>" + "<div style='width:15%; float:left; font-weight:bold; margin:0; padding:0;'>" + "Value" + "</div>" + "</div>" + "<div class='container-full-width inner'>" + "<div style='width:25%; float:left; margin:0; padding:0;'>" + "<b style='color:" + character.getLocationPlace().getColour().toWebHexString() + ";'>" + character.getLocationPlace().getName() + "</b>" + ",</br>" + "<span style='color:" + character.getWorldLocation().getColour().toWebHexString() + ";'>" + character.getWorldLocation().getName() + "</span>" + "</div>" + "<div style='float:left; width:15%; margin:0; padding:0;'>" + "<b style='color:" + affection.getColour().toWebHexString() + ";'>" + character.getAffection(Main.game.getPlayer()) + // TODO
"</b>" + "</br><span style='color:" + (affectionChange == 0 ? Colour.BASE_GREY : (affectionChange > 0 ? Colour.GENERIC_GOOD : Colour.GENERIC_BAD)).toWebHexString() + ";'>" + (affectionChange > 0 ? "+" : "") + decimalFormat.format(affectionChange) + "</span>/day" + "</br>" + "<span style='color:" + affection.getColour().toWebHexString() + ";'>" + Util.capitaliseSentence(affection.getName()) + "</span>" + "</div>" + "<div style='float:left; width:15%; margin:0; padding:0;'>" + "<b style='color:" + obedience.getColour().toWebHexString() + ";'>" + character.getObedienceValue() + "</b>" + "</br><span style='color:" + (obedienceChange == 0 ? Colour.BASE_GREY : (obedienceChange > 0 ? Colour.GENERIC_GOOD : Colour.GENERIC_BAD)).toWebHexString() + ";'>" + (obedienceChange > 0 ? "+" : "") + decimalFormat.format(obedienceChange) + "</span>/day" + "</br>" + "<span style='color:" + obedience.getColour().toWebHexString() + ";'>" + Util.capitaliseSentence(obedience.getName()) + "</span>" + "</div>" + "<div style='float:left; width:15%; margin:0; padding:0;'>" + Util.capitaliseSentence(character.getSlaveJob().getName(character)));
for (SlaveJobSetting setting : character.getSlaveJobSettings()) {
headerSB.append("</br><span style='color:" + setting.getColour().toWebHexString() + ";'>" + setting.getTag() + "</span>");
}
headerSB.append("</div>" + "<div style='float:left; width:15%; margin:0; padding:0;'>" + UtilText.formatAsMoney(character.getSlaveJob().getFinalDailyIncomeAfterModifiers(character)) + "/day" + "</div>" + "<div style='float:left; width:15%; margin:0; padding:0;'>" + UtilText.formatAsMoney(character.getValueAsSlave()) + "</div>" + "</div>" + "<div class='container-full-width inner'>" + "<b style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>Permissions:</b></br>");
int permissionCount = 0;
for (SlavePermission permission : SlavePermission.values()) {
for (SlavePermissionSetting setting : permission.getSettings()) {
if (character.getSlavePermissionSettings().get(permission).contains(setting)) {
headerSB.append((permissionCount == 0 ? "" : ", ") + "<span style='color:" + permission.getColour().toWebHexString() + ";'>" + setting.getName() + "</span>");
permissionCount++;
}
}
}
headerSB.append(".</div>" + "</div>" + "</div>");
return headerSB.toString();
}
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