use of com.lilithsthrone.game.character.body.valueEnums.TongueModifier in project liliths-throne-public by Innoxia.
the class MainController method manageMainListeners.
private void manageMainListeners() {
document = (Document) webEngine.executeScript("document");
EventListenerDataMap.put(document, new ArrayList<>());
String id = "";
if (flashMessageColour != null && flashMessageText != null) {
Main.game.flashMessage(flashMessageColour, flashMessageText);
flashMessageColour = null;
flashMessageText = null;
}
if (((EventTarget) document.getElementById("copy-content-button")) != null) {
addEventListener(document, "copy-content-button", "click", copyDialogueButtonListener, false);
addEventListener(document, "copy-content-button", "mousemove", moveTooltipListener, false);
addEventListener(document, "copy-content-button", "mouseleave", hideTooltipListener, false);
addEventListener(document, "copy-content-button", "mouseenter", copyInfoListener, false);
}
if (((EventTarget) document.getElementById("export-character-button")) != null) {
addEventListener(document, "export-character-button", "click", e -> {
if (Main.game.getCurrentDialogueNode().equals(CharactersPresentDialogue.MENU)) {
Game.exportCharacter(CharactersPresentDialogue.characterViewed);
} else {
Game.exportCharacter(Main.game.getPlayer());
}
Main.game.flashMessage(Colour.GENERIC_EXCELLENT, "Character Exported!");
}, false);
addEventListener(document, "export-character-button", "mousemove", moveTooltipListener, false);
addEventListener(document, "export-character-button", "mouseleave", hideTooltipListener, false);
addEventListener(document, "export-character-button", "mouseenter", new TooltipInformationEventListener().setInformation("Export Character", "Export the currently displayed character to the 'data/characters' folder. Exported characters can be imported at the auction block in Slaver Alley."), false);
}
if (Main.game.getCurrentDialogueNode().equals(DebugDialogue.SPAWN_MENU)) {
id = "";
for (AbstractClothingType clothingType : DebugDialogue.clothingTotal) {
id = clothingType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addClothing(AbstractClothingType.generateClothing(clothingType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericClothing(clothingType, clothingType.getAvailablePrimaryColours().get(0));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (AbstractWeaponType weaponType : DebugDialogue.weaponsTotal) {
id = weaponType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addWeapon(AbstractWeaponType.generateWeapon(weaponType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericWeapon(weaponType, weaponType.getAvailableDamageTypes().get(0));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (AbstractItemType itemType : DebugDialogue.itemsTotal) {
id = itemType.getId() + "_SPAWN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getInventory().addItem(AbstractItemType.generateItem(itemType));
this.updateUIRightPanel();
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el = new InventoryTooltipEventListener().setGenericItem(itemType);
addEventListener(document, id, "mouseenter", el, false);
}
}
for (InventorySlot slot : InventorySlot.values()) {
id = slot + "_SPAWN_SELECT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
DebugDialogue.activeSlot = slot;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
id = "ITEM_SPAWN_SELECT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
DebugDialogue.activeSlot = null;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == CharacterCreation.BACKGROUND_SELECTION_MENU) {
for (History history : History.values()) {
id = "HISTORY_" + history;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setPerk(history.getAssociatedPerk(), Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
Main.game.getPlayer().setHistory(history);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
if (Main.game.isStarted()) {
id = "";
// Equipped inventory:
// For weapons:
InventorySlot[] inventorySlots = { InventorySlot.WEAPON_MAIN, InventorySlot.WEAPON_OFFHAND };
for (InventorySlot invSlot : inventorySlots) {
id = "PLAYER_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(Main.game.getPlayer(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
id = "NPC_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(InventoryDialogue.getInventoryNPC(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
id = "NPC_VIEW_" + invSlot.toString() + "Slot";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, CharactersPresentDialogue.characterViewed);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// For all equipped clothing slots:
for (InventorySlot invSlot : InventorySlot.values()) {
id = "PLAYER_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(Main.game.getPlayer(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "NPC_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(InventoryDialogue.getInventoryNPC(), invSlot);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "NPC_VIEW_" + invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, CharactersPresentDialogue.characterViewed);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
// Gifts:
if (Main.game.getCurrentDialogueNode().equals(GiftDialogue.GIFT_DIALOGUE)) {
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayer().getMapOfDuplicateWeapons().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeWeapon(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayer().getMapOfDuplicateItems().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeItem(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayer().getMapOfDuplicateClothing().entrySet()) {
id = "GIFT_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("Give Gift", ":3", GiftDialogue.getDialogueToProceedTo()) {
@Override
public void effects() {
Main.game.getTextStartStringBuilder().append(GiftDialogue.getReceiver().getGiftReaction(entry.getKey(), true));
Main.game.getPlayer().removeClothing(entry.getKey());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
// Player:
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayer().getMapOfDuplicateWeapons().entrySet()) {
id = "PLAYER_WEAPON_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayer().getMapOfDuplicateItems().entrySet()) {
id = "PLAYER_ITEM_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayer().getMapOfDuplicateClothing().entrySet()) {
id = "PLAYER_CLOTHING_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), Main.game.getPlayer());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), Main.game.getPlayer(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Partner:
if (InventoryDialogue.getInventoryNPC() != null) {
String idModifier = "NPC_" + InventoryDialogue.getInventoryNPC().getId() + "_";
for (Entry<AbstractWeapon, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateWeapons().entrySet()) {
id = idModifier + "WEAPON_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractClothing, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateClothing().entrySet()) {
id = idModifier + "CLOTHING_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (Entry<AbstractItem, Integer> entry : InventoryDialogue.getInventoryNPC().getMapOfDuplicateItems().entrySet()) {
id = idModifier + "ITEM_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), InventoryDialogue.getInventoryNPC());
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Floor:
} else {
// Weapons on floor:
for (Entry<AbstractWeapon, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateWeapons().entrySet()) {
id = "WEAPON_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon(entry.getKey(), null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Clothing on floor:
for (Entry<AbstractClothing, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateClothing().entrySet()) {
id = "CLOTHING_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing(entry.getKey(), null, null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Items on floor:
for (Entry<AbstractItem, Integer> entry : Main.game.getPlayerCell().getInventory().getMapOfDuplicateItems().entrySet()) {
id = "ITEM_FLOOR_" + entry.getKey().hashCode();
if (((EventTarget) document.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory(entry.getKey(), null);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem(entry.getKey(), null, null);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
if (InventoryDialogue.getNPCInventoryInteraction() == InventoryInteraction.TRADING) {
if (InventoryDialogue.getInventoryNPC() != null) {
// Buyback panel:
for (int i = Main.game.getPlayer().getBuybackStack().size() - 1; i >= 0; i--) {
if (((EventTarget) document.getElementById("WEAPON_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponInventory((AbstractWeapon) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
((EventTarget) document.getElementById("WEAPON_" + i)).addEventListener("click", el, false);
addEventListener(document, "WEAPON_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "WEAPON_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setWeapon((AbstractWeapon) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC());
((EventTarget) document.getElementById("WEAPON_" + i)).addEventListener("mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("CLOTHING_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingInventory((AbstractClothing) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
addEventListener(document, "CLOTHING_" + i, "click", el, false);
addEventListener(document, "CLOTHING_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "CLOTHING_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setClothing((AbstractClothing) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, "CLOTHING_" + i, "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("ITEM_" + i)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setItemInventory((AbstractItem) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), i);
addEventListener(document, "ITEM_" + i, "click", el, false);
addEventListener(document, "ITEM_" + i, "mousemove", moveTooltipListener, false);
addEventListener(document, "ITEM_" + i, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setItem((AbstractItem) Main.game.getPlayer().getBuybackStack().get(i).getAbstractItemSold(), InventoryDialogue.getInventoryNPC(), null);
addEventListener(document, "ITEM_" + i, "mouseenter", el2, false);
}
}
}
}
for (TFEssence essence : TFEssence.values()) {
if (((EventTarget) document.getElementById("ESSENCE_" + essence.hashCode())) != null) {
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(essence);
addEventListener(document, "ESSENCE_" + essence.hashCode(), "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("ESSENCE_COST_" + essence.hashCode())) != null) {
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(essence);
addEventListener(document, "ESSENCE_COST_" + essence.hashCode(), "mouseenter", el2, false);
}
}
// Tooltips:
if (((EventTarget) document.getElementById("MOD_PRIMARY_ENCHANTING")) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPrimaryModifier(TFModifier.NONE);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "click", el, false);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(EnchantmentDialogue.primaryMod);
addEventListener(document, "MOD_PRIMARY_ENCHANTING", "mouseenter", el2, false);
}
if (((EventTarget) document.getElementById("MOD_SECONDARY_ENCHANTING")) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setSecondaryModifier(TFModifier.NONE);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "click", el, false);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(EnchantmentDialogue.secondaryMod);
addEventListener(document, "MOD_SECONDARY_ENCHANTING", "mouseenter", el2, false);
}
for (TFPotency potency : TFPotency.values()) {
id = "POTENCY_" + potency;
if (((EventTarget) document.getElementById(id)) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPotency(potency);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFPotency(potency);
addEventListener(document, id, "mouseenter", el2, false);
}
}
for (int effectCount = 0; effectCount < EnchantmentDialogue.effects.size(); effectCount++) {
id = "DELETE_EFFECT_" + effectCount;
if (((EventTarget) document.getElementById(id)) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().removeEffect(effectCount);
addEventListener(document, id, "click", el, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete Effect", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "LIMIT_MINIMUM";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(0);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Limit Minimum"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_DECREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(Math.max(0, EnchantmentDialogue.limit - (EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) / 10)));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Large Limit Decrease"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_DECREASE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit > 0) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.limit - 1);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit == 0 ? "Minimum Limit Reached" : "Limit Decrease"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_INCREASE";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod)) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.limit + 1);
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Limit Increase" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_INCREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
int limit = EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod);
if (EnchantmentDialogue.limit < limit) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(Math.min(limit, EnchantmentDialogue.limit + (limit / 10)));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Large Limit Increase" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "LIMIT_MAXIMUM";
if (((EventTarget) document.getElementById(id)) != null) {
if (EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod)) {
EnchantmentEventListener el = new EnchantmentEventListener().setLimit(EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod));
addEventListener(document, id, "click", el, false);
}
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation((EnchantmentDialogue.limit < EnchantmentDialogue.ingredient.getEnchantmentEffect().getLimits(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod) ? "Set Limit To Maximum" : "Maximum Limit Reached"), "");
addEventListener(document, id, "mouseenter", el2, false);
}
// Ingredient icon:
if (((EventTarget) document.getElementById("INGREDIENT_ENCHANTING")) != null) {
((EventTarget) document.getElementById("INGREDIENT_ENCHANTING")).addEventListener("click", e -> {
Main.game.setResponseTab(1);
if (EnchantmentDialogue.ingredient instanceof AbstractItem) {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.ITEM_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
} else if (EnchantmentDialogue.ingredient instanceof AbstractClothing) {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.CLOTHING_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
} else {
Main.game.setContent(new Response("Back", "Stop enchanting.", InventoryDialogue.WEAPON_INVENTORY) {
@Override
public void effects() {
EnchantmentDialogue.resetEnchantmentVariables();
}
});
}
}, false);
addEventListener(document, "INGREDIENT_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "INGREDIENT_ENCHANTING", "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2;
if (EnchantmentDialogue.ingredient instanceof AbstractItem) {
el2 = new InventoryTooltipEventListener().setItem((AbstractItem) EnchantmentDialogue.ingredient, Main.game.getPlayer(), null);
} else if (EnchantmentDialogue.ingredient instanceof AbstractClothing) {
el2 = new InventoryTooltipEventListener().setClothing((AbstractClothing) EnchantmentDialogue.ingredient, Main.game.getPlayer(), null);
} else {
el2 = new InventoryTooltipEventListener().setWeapon((AbstractWeapon) EnchantmentDialogue.ingredient, Main.game.getPlayer());
}
addEventListener(document, "INGREDIENT_ENCHANTING", "mouseenter", el2, false);
}
// Output icon:
if (((EventTarget) document.getElementById("OUTPUT_ENCHANTING")) != null) {
((EventTarget) document.getElementById("OUTPUT_ENCHANTING")).addEventListener("click", e -> {
if (EnchantmentDialogue.effects.isEmpty()) {
} else if (EnchantmentDialogue.canAffordCost(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects)) {
Main.game.setContent(new ResponseEffectsOnly("Craft", "Craft '" + EnchantingUtils.getPotionName(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects) + "'.") {
@Override
public void effects() {
EnchantmentDialogue.craftItem(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects);
if ((EnchantmentDialogue.previousIngredient instanceof AbstractItem ? Main.game.getPlayer().hasItem((AbstractItem) EnchantmentDialogue.previousIngredient) : true) && (EnchantmentDialogue.previousIngredient instanceof AbstractClothing ? Main.game.getPlayer().hasClothing((AbstractClothing) EnchantmentDialogue.previousIngredient) : true) && (EnchantmentDialogue.previousIngredient instanceof AbstractWeapon ? Main.game.getPlayer().hasWeapon((AbstractWeapon) EnchantmentDialogue.previousIngredient) : true)) {
EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
} else {
Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
}
// EnchantmentDialogue.craftItem(EnchantmentDialogue.ingredient, EnchantmentDialogue.effects);
//
// if(EnchantmentDialogue.ingredient instanceof AbstractItem) {
// if(Main.game.getPlayer().hasItem((AbstractItem) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
//
// } else if(EnchantmentDialogue.ingredient instanceof AbstractClothing) {
// if(Main.game.getPlayer().hasClothing((AbstractClothing) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
//
// } else if(EnchantmentDialogue.ingredient instanceof AbstractWeapon) {
// if(Main.game.getPlayer().hasWeapon((AbstractWeapon) EnchantmentDialogue.previousIngredient)) {
// EnchantmentDialogue.ingredient = EnchantmentDialogue.previousIngredient;
// Main.game.setContent(new Response("", "", EnchantmentDialogue.ENCHANTMENT_MENU));
// } else {
// Main.game.setContent(new Response("", "", InventoryDialogue.INVENTORY_MENU));
// }
// }
}
});
}
}, false);
addEventListener(document, "OUTPUT_ENCHANTING", "mousemove", moveTooltipListener, false);
addEventListener(document, "OUTPUT_ENCHANTING", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Craft", "Click to craft this item!");
addEventListener(document, "OUTPUT_ENCHANTING", "mouseenter", el2, false);
}
// Adding an effect:
id = "ENCHANT_ADD_BUTTON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (EnchantmentDialogue.ingredient.getEnchantmentEffect().getEffectsDescription(EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod, EnchantmentDialogue.potency, EnchantmentDialogue.limit, Main.game.getPlayer(), Main.game.getPlayer()) == null) {
} else {
Main.game.setContent(new Response("Add", "Add the effect.", EnchantmentDialogue.ENCHANTMENT_MENU) {
@Override
public void effects() {
EnchantmentDialogue.effects.add(new ItemEffect(EnchantmentDialogue.ingredient.getEnchantmentEffect(), EnchantmentDialogue.primaryMod, EnchantmentDialogue.secondaryMod, EnchantmentDialogue.potency, EnchantmentDialogue.limit));
}
});
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Add Effect", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "ENCHANT_ADD_BUTTON_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Add Effect", EnchantmentDialogue.effects.size() >= EnchantmentDialogue.ingredient.getEnchantmentLimit() ? "You have already added the maximum number of effects for this item!" : "");
addEventListener(document, id, "mouseenter", el2, false);
}
// Choosing a primary modifier:
if (EnchantmentDialogue.ingredient != null) {
for (TFModifier tfMod : EnchantmentDialogue.ingredient.getEnchantmentEffect().getPrimaryModifiers()) {
if (((EventTarget) document.getElementById("MOD_PRIMARY_" + tfMod.hashCode())) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setPrimaryModifier(tfMod);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "click", el, false);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(tfMod);
addEventListener(document, "MOD_PRIMARY_" + tfMod.hashCode(), "mouseenter", el2, false);
}
}
}
// Choosing a secondary modifier:
if (EnchantmentDialogue.ingredient != null) {
for (TFModifier tfMod : EnchantmentDialogue.ingredient.getEnchantmentEffect().getSecondaryModifiers(EnchantmentDialogue.primaryMod)) {
if (((EventTarget) document.getElementById("MOD_SECONDARY_" + tfMod.hashCode())) != null) {
EnchantmentEventListener el = new EnchantmentEventListener().setSecondaryModifier(tfMod);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "click", el, false);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setTFModifier(tfMod);
addEventListener(document, "MOD_SECONDARY_" + tfMod.hashCode(), "mouseenter", el2, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_MANAGEMENT) {
for (Cell c : SlaveryManagementDialogue.importantCells) {
id = c.getId();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect = c;
}
@Override
public DialogueNodeOld getNextDialogue() {
return SlaveryManagementDialogue.ROOM_UPGRADES;
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "Open this room's management screen.");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "You are not able to manage this room!");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_PRESENT";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect = c;
}
@Override
public DialogueNodeOld getNextDialogue() {
return SlaveryManagementDialogue.ROOM_UPGRADES;
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "Open this room's management screen.");
addEventListener(document, id, "mouseenter", el, false);
}
id = c.getId() + "_PRESENT_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Room", "You are not able to manage this room!");
addEventListener(document, id, "mouseenter", el, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_UPGRADES) {
for (PlaceUpgrade placeUpgrade : PlaceUpgrade.values()) {
id = placeUpgrade + "_BUY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (placeUpgrade != PlaceUpgrade.LILAYA_ARTHUR_ROOM) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().addPlaceUpgrade(placeUpgrade);
Main.game.getPlayer().incrementMoney(-placeUpgrade.getInstallCost());
}
});
} else {
Main.game.setContent(new Response("", "", LilayaHomeGeneric.ROOM_ARTHUR_INSTALLATION) {
@Override
public void effects() {
Main.game.getArthur().setLocation(Main.game.getPlayer().getWorldLocation(), Main.game.getPlayer().getLocation(), true);
SlaveryManagementDialogue.cellToInspect.getPlace().addPlaceUpgrade(placeUpgrade);
Main.game.getDialogueFlags().setFlag(DialogueFlagValue.arthursRoomInstalled, true);
}
});
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Purchase Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getInstallCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_BUY_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Purchase Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getInstallCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_SELL";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().removePlaceUpgrade(placeUpgrade);
Main.game.getPlayer().incrementMoney(-placeUpgrade.getRemovalCost());
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Modification", "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getRemovalCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade));
addEventListener(document, id, "mouseenter", el, false);
}
id = placeUpgrade + "_SELL_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Modification", (placeUpgrade.isCoreRoomUpgrade() ? "You cannot directly remove core upgrades. Instead, you'll have to purchase a different core modification in order to remove the current one." : "This will cost: " + UtilText.formatAsMoney(placeUpgrade.getRemovalCost()) + "</br>" + SlaveryManagementDialogue.getPurchaseAvailabilityTooltipText(SlaveryManagementDialogue.cellToInspect.getPlace(), placeUpgrade)));
addEventListener(document, id, "mouseenter", el, false);
}
}
id = "rename_room_button";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('nameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename Room", "Rename this room to whatever you've entered in the text box.", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
SlaveryManagementDialogue.cellToInspect.getPlace().setName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVERY_OVERVIEW) {
id = "PREVIOUS_DAY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaveryManagementDialogue.incrementDayNumber(-1);
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NEXT_DAY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaveryManagementDialogue.incrementDayNumber(1);
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
if (Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected() != null) {
id = Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().getId() + "_RENAME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
if (Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32)
unsuitableName = true;
else {
unsuitableName = false;
}
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setName(new NameTriplet(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent()));
}
});
}
}
}, false);
}
id = Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().getId() + "_CALLS_PLAYER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
id = "GLOBAL_CALLS_PLAYER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
for (String id : Main.game.getPlayer().getSlavesOwned()) {
Main.game.getNPCById(id).setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
}
});
}
}
}, false);
}
// Job hours:
for (int i = 0; i < 24; i++) {
allocateWorkTime(i);
}
for (SlaveJobHours preset : SlaveJobHours.values()) {
id = preset + "_TIME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().resetWorkHours();
for (int hour = preset.getStartHour(); hour < preset.getStartHour() + preset.getLength(); hour++) {
if (hour >= 24) {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setWorkHour(hour - 24, true);
} else {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setWorkHour(hour, true);
}
}
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Set Preset Work Hours", preset.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = preset + "_TIME_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Set Preset Work Hours", "You can't assign hours to a slave who is idle. Assign them a job first.");
addEventListener(document, id, "mouseenter", el, false);
}
}
// Jobs:
for (SlaveJob job : SlaveJob.values()) {
id = job + "_ASSIGN";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setSlaveJob(job);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Assign Job", job.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = job + "_ASSIGN_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Assign Job", UtilText.parse(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected(), job.getAvailabilityText(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
addEventListener(document, id, "mouseenter", el, false);
}
for (SlaveJobSetting setting : job.getMutualSettings()) {
id = setting + "_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", UtilText.parse(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected(), "You'll need to assign this job to [npc.name] before you can apply any settings."));
addEventListener(document, id, "mouseenter", el, false);
}
}
for (Entry<String, List<SlaveJobSetting>> entry : job.getMutuallyExclusiveSettings().entrySet()) {
for (SlaveJobSetting setting : entry.getValue()) {
id = setting + "_TOGGLE_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
for (SlaveJobSetting settingRem : entry.getValue()) {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlaveJobSettings(settingRem);
}
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlaveJobSettings(setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Setting Applied", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
// Permissions:
for (SlavePermission permission : SlavePermission.values()) {
for (SlavePermissionSetting setting : permission.getSettings()) {
id = setting + "_ADD";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().addSlavePermissionSetting(permission, setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Apply Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().removeSlavePermissionSetting(permission, setting);
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected())));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", setting.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = setting + "_REMOVE_ME";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Remove Setting", "You cannot remove mutually exclusive settings! Choose a different option instead.");
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
for (String slaveId : Main.game.getPlayer().getSlavesOwned()) {
id = slaveId;
NPC slave = (NPC) Main.game.getNPCById(slaveId);
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementInspectSlaveDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Inspect Slave", UtilText.parse(slave, "Inspect [npc.name]."));
addEventListener(document, id, "mouseenter", el, false);
}
// TODO
id = slaveId + "_JOB";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlaveJobsDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Job", UtilText.parse(slave, "Set [npc.name]'s job and work hours."));
addEventListener(document, id, "mouseenter", el, false);
}
// TODO
id = slaveId + "_PERMISSIONS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementSlavePermissionsDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Permissions", UtilText.parse(slave, "Manage [npc.name]'s permissions."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_INVENTORY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.mainController.openInventory(slave, InventoryInteraction.FULL_MANAGEMENT);
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Inventory", UtilText.parse(slave, "Manage [npc.name]'s inventory."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRANSFER";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
slave.setHomeLocation(Main.game.getPlayer().getWorldLocation(), Main.game.getPlayer().getLocation());
slave.returnToHome();
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave Here", UtilText.parse(slave, "Move [npc.name] to your current location."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRANSFER_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave Here", UtilText.parse(slave, "You cannot move [npc.name] to this location, as there's no room for [npc.herHim] here."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_SELL";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getPlayer().incrementMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getBuyModifier()));
Main.game.getDialogueFlags().getSlaveTrader().addSlave(slave);
slave.setLocation(Main.game.getDialogueFlags().getSlaveTrader().getWorldLocation(), Main.game.getDialogueFlags().getSlaveTrader().getLocation(), true);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Sell Slave", UtilText.parse(slave, "[npc.Name] has a value of " + UtilText.formatAsMoney(slave.getValueAsSlave(), "b", Colour.GENERIC_GOOD) + "</br>" + "However, " + Main.game.getDialogueFlags().getSlaveTrader().getName() + " will buy [npc.herHim] for " + UtilText.formatAsMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getBuyModifier()), "b", Colour.GENERIC_ARCANE) + "."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_SELL_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Sell Slave", UtilText.parse(slave, "You cannot sell [npc.name], as there's nobody here to sell [npc.herHim] to."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_COSMETICS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.SLAVE_MANAGEMENT_COSMETICS_HAIR) {
@Override
public void effects() {
Main.game.getDialogueFlags().setSlaveryManagerSlaveSelected(slave);
BodyChanging.setTarget(slave);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "Send [npc.name] to Kate's beauty salon, 'Succubi's Secrets', to get [npc.her] appearance changed."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_COSMETICS_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "You haven't met Kate yet!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
if (Main.game.getDialogueFlags().getSlaveTrader() != null) {
for (String slaveId : Main.game.getDialogueFlags().getSlaveTrader().getSlavesOwned()) {
id = slaveId + "_TRADER";
NPC slave = (NPC) Main.game.getNPCById(slaveId);
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", SlaveryManagementDialogue.getSlaveryManagementInspectSlaveDialogue(slave)));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Inspect Slave", UtilText.parse(slave, "Take a detailed look at [npc.name]."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_JOB";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Job", UtilText.parse(slave, "You cannot manage [npc.name]'s job, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_PERMISSIONS";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Permissions", UtilText.parse(slave, "You cannot manage [npc.name]'s permissions, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_INVENTORY";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Manage Slave's Inventory", UtilText.parse(slave, "You cannot manage [npc.name]'s inventory, as you don't own [npc.herHim]!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_TRANSFER";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Move Slave To Here", UtilText.parse(slave, "You cannot move [npc.name] to this location, as you don't own [npc.herHim], as well as due to the fact that [npc.she]'s already here!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_BUY";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getPlayer().incrementMoney(-(int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getSellModifier()));
Main.game.getPlayer().addSlave(slave);
slave.setLocation(WorldType.SLAVER_ALLEY, PlaceType.SLAVER_ALLEY_SLAVERY_ADMINISTRATION, true);
}
});
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Buy Slave", UtilText.parse(slave, "[npc.Name] has a value of " + UtilText.formatAsMoney(slave.getValueAsSlave(), "b", Colour.GENERIC_GOOD) + "</br>" + "However, " + Main.game.getDialogueFlags().getSlaveTrader().getName() + " will sell [npc.herHim] for " + UtilText.formatAsMoney((int) (slave.getValueAsSlave() * Main.game.getDialogueFlags().getSlaveTrader().getSellModifier()), "b", Colour.GENERIC_ARCANE) + "."));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_BUY_DISABLED";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Buy Slave", UtilText.parse(slave, "You cannot buy [npc.name], as you don't have enough money!"));
addEventListener(document, id, "mouseenter", el, false);
}
id = slaveId + "_TRADER_COSMETICS";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Send Slave to Kate", UtilText.parse(slave, "You can't send a slave you don't own to Kate!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
if (Main.game.getActiveNPC() != null) {
id = Main.game.getActiveNPC().getId() + "_PET_NAME";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('offspringPetNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('offspringPetNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
if (Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 2 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32)
unsuitableName = true;
else {
unsuitableName = false;
}
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getActiveNPC().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
}
}
}, false);
}
}
if (!Main.game.isInNewWorld()) {
for (Month month : Month.values()) {
id = "STARTING_MONTH_" + month;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setStartingDateMonth(month);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Sex experiences:
for (int i : CharacterModificationUtils.soSilly) {
// Given:
id = "HANDJOBS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.FINGER, OrificeType.URETHRA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FINGERINGS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.FINGER, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "BLOWJOBS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.MOUTH), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUNNILINGUS_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.TONGUE, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "VAGINAL_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANAL_GIVEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.ANUS), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Received:
id = "HANDJOBS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.FINGER, OrificeType.URETHRA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FINGERINGS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.FINGER, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "BLOWJOBS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.PITCHER, PenetrationType.PENIS, OrificeType.MOUTH), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUNNILINGUS_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.TONGUE, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "VAGINAL_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.VAGINA), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANAL_TAKEN_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterModificationUtils.setSexExperience(new SexType(SexParticipantType.CATCHER, PenetrationType.PENIS, OrificeType.ANUS), i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
if (!Main.game.isInNewWorld() || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_CORE) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_FACE) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_ASS) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_BREASTS) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_VAGINA) || Main.game.getCurrentDialogueNode().equals(BodyChanging.BODY_CHANGING_PENIS)) {
// Gender:
id = "CHOOSE_GENDER_MALE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterCreation.setGenderMale();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_GENDER_FEMALE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
CharacterCreation.setGenderFemale();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Femininity
id = "CHOOSE_FEM_MASCULINE_STRONG";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.MASCULINE_STRONG.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_MASCULINE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.MASCULINE.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_ANDROGYNOUS";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.ANDROGYNOUS.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_FEMININE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.FEMININE.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHOOSE_FEM_FEMININE_STRONG";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFemininity(Femininity.FEMININE_STRONG.getMedianFemininity());
if (!Main.game.isInNewWorld()) {
CharacterCreation.getDressed();
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Personality:
for (Personality personality : Personality.values()) {
id = "PERSONALITY_" + personality;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPersonality(personality);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Orientation:
for (SexualOrientation orientation : SexualOrientation.values()) {
id = "SEXUAL_ORIENTATION_" + orientation;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setSexualOrientation(orientation);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Height:
id = "HEIGHT_INCREASE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(1);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_INCREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(5);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_DECREASE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(-1);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HEIGHT_DECREASE_LARGE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().incrementHeight(-5);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Body size:
for (BodySize bs : BodySize.values()) {
id = "BODY_SIZE_" + bs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBodySize(bs.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Muscles:
for (Muscle muscle : Muscle.values()) {
id = "MUSCLE_" + muscle;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setMuscle(muscle.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Lip Size:
for (LipSize ls : LipSize.values()) {
id = "LIP_SIZE_" + ls;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLipSize(ls.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Lip puffiness:
id = "LIP_PUFFY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().addFaceOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "LIP_PUFFY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().removeFaceOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Breast size:
for (CupSize cs : CupSize.values()) {
id = "BREAST_SIZE_" + cs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastSize(cs.getMeasurement());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Breast Shape:
for (BreastShape bs : BreastShape.values()) {
id = "BREAST_SHAPE_" + bs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastShape(bs);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple size:
for (NippleSize ns : NippleSize.values()) {
id = "NIPPLE_SIZE_" + ns;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleSize(ns.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Areolae size:
for (AreolaeSize as : AreolaeSize.values()) {
id = "AREOLAE_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAreolaeSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple puffiness:
id = "NIPPLE_PUFFY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().addNippleOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NIPPLE_PUFFY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().removeNippleOrificeModifier(OrificeModifier.PUFFY);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Lactation:
for (int i : CharacterModificationUtils.getLactationQuantitiesAvailable()) {
id = "LACTATION_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastMilkStorage(i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Ass size:
for (AssSize as : CharacterModificationUtils.getAssSizesAvailable()) {
id = "ASS_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Hip size:
for (HipSize hs : CharacterModificationUtils.getHipSizesAvailable()) {
id = "HIP_SIZE_" + hs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHipSize(hs.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Bleached anus:
id = "ANUS_BLEACHED_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssBleached(true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "ANUS_BLEACHED_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssBleached(false);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Penis size:
for (int ps : CharacterModificationUtils.getPenisSizesAvailable()) {
id = "PENIS_SIZE_" + ps;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Penis girth:
for (PenisGirth girth : PenisGirth.values()) {
id = "PENIS_GIRTH_" + girth;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisGirth(girth.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Testicle size:
for (TesticleSize ts : CharacterModificationUtils.getTesticleSizesAvailable()) {
id = "TESTICLE_SIZE_" + ts;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTesticleSize(ts.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Cum production:
for (CumProduction cp : CharacterModificationUtils.getCumProductionAvailable()) {
id = "CUM_PRODUCTION_" + cp;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cp.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina capacity:
for (Capacity capacity : Capacity.values()) {
id = "VAGINA_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina wetness:
for (Wetness wetness : Wetness.values()) {
id = "VAGINA_WETNESS_" + wetness;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaWetness(wetness.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina elastcity:
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "VAGINA_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Vagina plasticity:
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "VAGINA_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Clit size:
for (ClitorisSize cs : ClitorisSize.values()) {
id = "CLITORIS_SIZE_" + cs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaClitorisSize(cs.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Labia size:
for (LabiaSize ls : LabiaSize.values()) {
id = "LABIA_SIZE_" + ls;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaLabiaSize(ls.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (ArmType armType : ArmType.values()) {
id = "CHANGE_ARM_" + armType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setArmType(armType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EyeType eyeType : EyeType.values()) {
id = "CHANGE_EYE_" + eyeType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setEyeType(eyeType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EarType earType : EarType.values()) {
id = "CHANGE_EAR_" + earType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setEarType(earType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HornType hornType : HornType.values()) {
id = "CHANGE_HORN_" + hornType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHornType(hornType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (AntennaType antennaType : AntennaType.values()) {
id = "CHANGE_ANTENNA_" + antennaType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAntennaType(antennaType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HairType hairType : HairType.values()) {
id = "CHANGE_HAIR_" + hairType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHairType(hairType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (LegType legType : LegType.values()) {
id = "CHANGE_LEG_" + legType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLegType(legType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (FaceType faceType : FaceType.values()) {
id = "CHANGE_FACE_" + faceType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setFaceType(faceType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (SkinType skinType : SkinType.values()) {
id = "CHANGE_SKIN_" + skinType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setSkinType(skinType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TailType tailType : TailType.values()) {
id = "CHANGE_TAIL_" + tailType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTailType(tailType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (WingType wingType : WingType.values()) {
id = "CHANGE_WING_" + wingType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setWingType(wingType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (AssType assType : AssType.values()) {
id = "CHANGE_ASS_" + assType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssType(assType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (BreastType breastType : BreastType.values()) {
id = "CHANGE_BREAST_" + breastType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastType(breastType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (EyeShape eyeShape : EyeShape.values()) {
id = "CHANGE_IRIS_SHAPE_" + eyeShape;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setIrisShape(eyeShape);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CHANGE_PUPIL_SHAPE_" + eyeShape;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPupilShape(eyeShape);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (LipSize lipSize : LipSize.values()) {
id = "CHANGE_LIP_SIZE_" + lipSize;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setLipSize(lipSize.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_MOUTH_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasFaceOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeFaceOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addFaceOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TongueModifier tongueMod : TongueModifier.values()) {
id = "CHANGE_TONGUE_MOD_" + tongueMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasTongueModifier(tongueMod)) {
BodyChanging.getTarget().removeTongueModifier(tongueMod);
} else {
BodyChanging.getTarget().addTongueModifier(tongueMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_ANUS_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasAssOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeAssOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addAssOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Ass size:
for (AssSize as : AssSize.values()) {
id = "CHANGE_ASS_SIZE_" + as;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssSize(as.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (HipSize hs : HipSize.values()) {
id = "CHANGE_HIP_SIZE_" + hs;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setHipSize(hs.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (Capacity capacity : Capacity.values()) {
id = "ANUS_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (Wetness wetness : Wetness.values()) {
id = "ANUS_WETNESS_" + wetness;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssWetness(wetness.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "ANUS_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "ANUS_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setAssPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i = 1; i <= Breast.MAXIMUM_BREAST_ROWS; i++) {
setBreastCountListener(i);
}
for (int i = 1; i <= Breast.MAXIMUM_NIPPLES_PER_BREAST; i++) {
setNippleCountListener(i);
}
// Nipple capacity:
for (Capacity capacity : Capacity.values()) {
id = "NIPPLE_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple elastcity:
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "NIPPLE_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNippleElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Nipple plasticity:
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "NIPPLE_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setNipplePlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i : CharacterModificationUtils.demonLactationValues) {
id = "LACTATION_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setBreastMilkStorage(i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_NIPPLE_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasNippleOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeNippleOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addNippleOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (VaginaType vaginaType : VaginaType.values()) {
id = "CHANGE_VAGINA_" + vaginaType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setVaginaType(vaginaType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_VAGINA_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasVaginaOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeVaginaOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addVaginaOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisType penisType : PenisType.values()) {
id = "CHANGE_PENIS_" + penisType;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisType(penisType);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisSize ps : PenisSize.values()) {
id = "PENIS_SIZE_" + ps.getMinimumValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps.getMinimumValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PENIS_SIZE_" + ps.getMedianValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisSize(ps.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (TesticleSize size : TesticleSize.values()) {
id = "TESTICLE_SIZE_" + size;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTesticleSize(size.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (int i = Testicle.MIN_TESTICLE_COUNT; i <= Testicle.MAX_TESTICLE_COUNT; i += 2) {
setTesticleCountListener(i);
}
for (Capacity capacity : Capacity.values()) {
id = "URETHRA_CAPACITY_" + capacity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setPenisCapacity(capacity.getMedianValue(), true);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (CumProduction cumProduction : CumProduction.values()) {
id = "CUM_PRODUCTION_" + cumProduction.getMinimumValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cumProduction.getMinimumValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "CUM_PRODUCTION_" + cumProduction.getMedianValue();
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setCumProduction(cumProduction.getMedianValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeElasticity elasticity : OrificeElasticity.values()) {
id = "URETHRA_ELASTICITY_" + elasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setUrethraElasticity(elasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificePlasticity plasticity : OrificePlasticity.values()) {
id = "URETHRA_PLASTICITY_" + plasticity;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setUrethraPlasticity(plasticity.getValue());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (PenisModifier orificeMod : PenisModifier.values()) {
id = "CHANGE_PENIS_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasPenisModifier(orificeMod)) {
BodyChanging.getTarget().removePenisModifier(orificeMod);
} else {
BodyChanging.getTarget().addPenisModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
for (OrificeModifier orificeMod : OrificeModifier.values()) {
id = "CHANGE_URETHRA_MOD_" + orificeMod;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (BodyChanging.getTarget().hasUrethraOrificeModifier(orificeMod)) {
BodyChanging.getTarget().removeUrethraOrificeModifier(orificeMod);
} else {
BodyChanging.getTarget().addUrethraOrificeModifier(orificeMod);
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
// -------------------- Cosmetics -------------------- //
boolean noCost = !Main.game.isInNewWorld() || Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE;
for (BodyCoveringType bct : BodyCoveringType.values()) {
id = "APPLY_COVERING_" + bct;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getBodyCoveringTypeCost(bct) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (CharacterModificationUtils.getCoveringsToBeApplied().containsKey(bct)) {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getBodyCoveringTypeCost(bct));
}
BodyChanging.getTarget().setSkinCovering(new Covering(CharacterModificationUtils.getCoveringsToBeApplied().get(bct)), false);
if (noCost) {
if (bct == BodyCoveringType.HUMAN) {
BodyChanging.getTarget().getBody().updateCoverings(false, false, false, true);
}
}
}
}
});
}
}, false);
}
id = bct + "_PRIMARY_GLOW_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing(false);
}
});
}, false);
}
id = bct + "_PRIMARY_GLOW_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing(true);
}
});
}, false);
}
id = bct + "_SECONDARY_GLOW_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(false);
}
});
}, false);
}
id = bct + "_SECONDARY_GLOW_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(true);
}
});
}, false);
}
for (CoveringPattern pattern : CoveringPattern.values()) {
id = bct + "_PATTERN_" + pattern;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPattern(pattern);
}
});
}, false);
}
}
for (CoveringModifier modifier : CoveringModifier.values()) {
id = bct + "_MODIFIER_" + modifier;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setModifier(modifier);
}
});
}, false);
}
}
for (Colour colour : bct.getAllPrimaryColours()) {
id = bct + "_PRIMARY_" + colour;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryColour(colour);
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setPrimaryGlowing((colour != Colour.COVERING_NONE && BodyChanging.getTarget().getCovering(bct).isPrimaryGlowing()));
}
});
}, false);
}
}
for (Colour colour : bct.getAllSecondaryColours()) {
id = bct + "_SECONDARY_" + colour;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
CharacterModificationUtils.getCoveringsToBeApplied().putIfAbsent(bct, new Covering(BodyChanging.getTarget().getCovering(bct)));
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryColour(colour);
CharacterModificationUtils.getCoveringsToBeApplied().get(bct).setSecondaryGlowing(colour != Colour.COVERING_NONE && BodyChanging.getTarget().getCovering(bct).isSecondaryGlowing());
}
});
}, false);
}
}
}
for (HairLength hairLength : HairLength.values()) {
id = "HAIR_LENGTH_" + hairLength;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_HAIR_LENGTH_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_HAIR_LENGTH_COST);
}
BodyChanging.getTarget().setHairLength(hairLength.getMedianValue());
}
});
}
}, false);
}
}
for (HairStyle hairStyle : HairStyle.values()) {
id = "HAIR_STYLE_" + hairStyle;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_HAIR_STYLE_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_HAIR_STYLE_COST);
}
BodyChanging.getTarget().setHairStyle(hairStyle);
}
});
}
}, false);
}
}
for (PiercingType piercingType : PiercingType.values()) {
id = piercingType + "_PIERCE_REMOVE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getPiercingCost(piercingType) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getPiercingCost(piercingType));
}
switch(piercingType) {
case EAR:
BodyChanging.getTarget().setPiercedEar(false);
break;
case LIP:
BodyChanging.getTarget().setPiercedLip(false);
break;
case NAVEL:
BodyChanging.getTarget().setPiercedNavel(false);
break;
case NIPPLE:
BodyChanging.getTarget().setPiercedNipples(false);
break;
case NOSE:
BodyChanging.getTarget().setPiercedNose(false);
break;
case PENIS:
BodyChanging.getTarget().setPiercedPenis(false);
break;
case TONGUE:
BodyChanging.getTarget().setPiercedTongue(false);
break;
case VAGINA:
BodyChanging.getTarget().setPiercedVagina(false);
break;
}
}
});
}
}, false);
}
id = piercingType + "_PIERCE";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.getPiercingCost(piercingType) || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.getPiercingCost(piercingType));
}
switch(piercingType) {
case EAR:
BodyChanging.getTarget().setPiercedEar(true);
break;
case LIP:
BodyChanging.getTarget().setPiercedLip(true);
break;
case NAVEL:
BodyChanging.getTarget().setPiercedNavel(true);
break;
case NIPPLE:
BodyChanging.getTarget().setPiercedNipples(true);
break;
case NOSE:
BodyChanging.getTarget().setPiercedNose(true);
break;
case PENIS:
BodyChanging.getTarget().setPiercedPenis(true);
break;
case TONGUE:
BodyChanging.getTarget().setPiercedTongue(true);
break;
case VAGINA:
BodyChanging.getTarget().setPiercedVagina(true);
break;
}
}
});
}
}, false);
}
}
if (((EventTarget) document.getElementById("BLEACHING_OFF")) != null) {
((EventTarget) document.getElementById("BLEACHING_OFF")).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_ANAL_BLEACHING_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_ANAL_BLEACHING_COST);
}
BodyChanging.getTarget().setAssBleached(false);
}
});
}
}, false);
}
if (((EventTarget) document.getElementById("BLEACHING_ON")) != null) {
((EventTarget) document.getElementById("BLEACHING_ON")).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_ANAL_BLEACHING_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_ANAL_BLEACHING_COST);
}
BodyChanging.getTarget().setAssBleached(true);
}
});
}
}, false);
}
for (BodyHair bodyHair : BodyHair.values()) {
id = "ASS_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setAssHair(bodyHair);
}
});
}
}, false);
}
id = "UNDERARM_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setUnderarmHair(bodyHair);
}
});
}
}, false);
}
id = "PUBIC_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setPubicHair(bodyHair);
}
});
}
}, false);
}
id = "FACIAL_HAIR_" + bodyHair;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getMoney() >= SuccubisSecrets.BASE_BODY_HAIR_COST || noCost) {
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
if (!noCost) {
Main.game.getPlayer().incrementMoney(-SuccubisSecrets.BASE_BODY_HAIR_COST);
}
BodyChanging.getTarget().setFacialHair(bodyHair);
}
});
}
}, false);
}
}
// Phone item viewer:
for (AbstractClothingType clothing : ClothingType.getAllClothing()) {
for (Colour c : clothing.getAllAvailablePrimaryColours()) {
id = "PRIMARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewPrimary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingPrimary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
if (!clothing.getAllAvailableSecondaryColours().isEmpty()) {
for (Colour c : clothing.getAllAvailableSecondaryColours()) {
id = "SECONDARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewSecondary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingSecondary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
if (!clothing.getAllAvailableTertiaryColours().isEmpty()) {
for (Colour c : clothing.getAllAvailableTertiaryColours()) {
id = "TERTIARY_" + clothing.hashCode() + "_" + c.toString();
if ((EventTarget) document.getElementById(id) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
InventoryDialogue.dyePreviewTertiary = c;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setDyeClothingTertiary(InventoryDialogue.getClothing(), c);
addEventListener(document, id, "mouseenter", el2, false);
}
}
}
}
for (AbstractClothingType clothing : ClothingType.getAllClothing()) {
for (Colour colour : clothing.getAllAvailablePrimaryColours()) {
if ((EventTarget) document.getElementById(clothing.hashCode() + "_" + colour.toString()) != null) {
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mousemove", moveTooltipListener, false);
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setGenericClothing(clothing, colour);
addEventListener(document, clothing.hashCode() + "_" + colour.toString(), "mouseenter", el2, false);
}
}
}
for (AbstractWeaponType weapon : WeaponType.allweapons) {
for (DamageType dt : weapon.getAvailableDamageTypes()) {
if ((EventTarget) document.getElementById(weapon.hashCode() + "_" + dt.toString()) != null) {
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mousemove", moveTooltipListener, false);
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setGenericWeapon(weapon, dt);
addEventListener(document, weapon.hashCode() + "_" + dt.toString(), "mouseenter", el2, false);
}
}
}
for (Perk perk : Perk.values()) {
// TODO
if (perk.getPerkCategory() == PerkCategory.JOB) {
id = "HISTORY_" + perk;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(0, perk, Main.game.getPlayer()), false);
}
} else {
id = "TRAIT_" + perk;
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(PerkManager.MANAGER.getPerkRow(perk), perk, Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
Main.game.getPlayer().removeTrait(perk);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
// Level up dialogue:
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_LEVEL_UP) {
for (int i = 0; i < PerkManager.ROWS; i++) {
for (Entry<PerkCategory, List<PerkEntry>> entry : PerkManager.MANAGER.getPerkTree().get(i).entrySet()) {
for (PerkEntry e : entry.getValue()) {
id = i + "_" + e.getPerk();
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setLevelUpPerk(i, e.getPerk(), Main.game.getPlayer()), false);
((EventTarget) document.getElementById(id)).addEventListener("click", event -> {
if (e.getPerk().isMajor() && PerkManager.MANAGER.isPerkOwned(e)) {
if (!Main.game.getPlayer().hasTraitActivated(e.getPerk())) {
Main.game.getPlayer().addTrait(e.getPerk());
} else {
Main.game.getPlayer().removeTrait(e.getPerk());
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
} else if (Main.game.getPlayer().getPerkPoints() >= 1 && PerkManager.MANAGER.isPerkAvailable(e)) {
if (Main.game.getPlayer().addPerk(e.getRow(), e.getPerk())) {
Main.game.getPlayer().incrementPerkPoints(-1);
if (e.getPerk().isMajor() && Main.game.getPlayer().getTraits().size() < GameCharacter.MAX_TRAITS) {
Main.game.getPlayer().addTrait(e.getPerk());
}
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
}
}
}
}
}
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_FETISHES) {
for (Fetish f : Fetish.values()) {
id = "fetishUnlock" + f;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getEssenceCount(TFEssence.ARCANE) >= f.getCost()) {
if (Main.game.getPlayer().addFetish(f)) {
Main.game.getPlayer().incrementEssenceCount(TFEssence.ARCANE, -f.getCost());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetish(f, Main.game.getPlayer()), false);
}
id = f + "_EXPERIENCE";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetishExperience(f, Main.game.getPlayer()), false);
}
for (FetishDesire desire : FetishDesire.values()) {
id = f + "_" + desire;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (Main.game.getPlayer().getEssenceCount(TFEssence.ARCANE) >= FetishDesire.getCostToChange()) {
if (Main.game.getPlayer().setFetishDesire(f, desire)) {
Main.game.getPlayer().incrementEssenceCount(TFEssence.ARCANE, -FetishDesire.getCostToChange());
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
addEventListener(document, id, "mouseenter", new TooltipInformationEventListener().setFetishDesire(f, desire, Main.game.getPlayer()), false);
}
}
}
}
}
// Hotkey bindings:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.KEYBINDS) {
for (KeyboardAction ka : KeyboardAction.values()) {
if (((EventTarget) document.getElementById("primary_" + ka)) != null)
((EventTarget) document.getElementById("primary_" + ka)).addEventListener("click", e -> {
actionToBind = ka;
primaryBinding = true;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("primaryClear_" + ka)) != null)
((EventTarget) document.getElementById("primaryClear_" + ka)).addEventListener("click", e -> {
Main.getProperties().hotkeyMapPrimary.put(ka, null);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("secondary_" + ka)) != null)
((EventTarget) document.getElementById("secondary_" + ka)).addEventListener("click", e -> {
actionToBind = ka;
primaryBinding = false;
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
if (((EventTarget) document.getElementById("secondaryClear_" + ka)) != null)
((EventTarget) document.getElementById("secondaryClear_" + ka)).addEventListener("click", e -> {
Main.getProperties().hotkeyMapSecondary.put(ka, null);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
// Gender preferences:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.GENDER_PREFERENCE) {
for (Gender g : Gender.values()) {
for (GenderPreference preference : GenderPreference.values()) {
if (((EventTarget) document.getElementById(preference + "_" + g)) != null) {
((EventTarget) document.getElementById(preference + "_" + g)).addEventListener("click", e -> {
Main.getProperties().genderPreferencesMap.put(g, preference.getValue());
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
}
}
// Furry preferences:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.FURRY_PREFERENCE) {
// Human encounter rates:
if (((EventTarget) document.getElementById("furry_preference_human_encounter_zero")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_zero")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 0;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_zero", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_zero", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Disabled", "Randomly generated NPCs will never be fully human, unless all of the other furry preference options are set to disabled.");
addEventListener(document, "furry_preference_human_encounter_zero", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_one")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_one")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 1;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_one", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_one", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("5%", "There will be a 5% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_one", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_two")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_two")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 2;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_two", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_two", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("25%", "There will be a 25% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_two", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_three")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_three")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 3;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_three", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_three", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("50%", "There will be a 50% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_three", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_human_encounter_four")) != null) {
((EventTarget) document.getElementById("furry_preference_human_encounter_four")).addEventListener("click", e -> {
Main.getProperties().humanEncountersLevel = 4;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_human_encounter_four", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_human_encounter_four", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("75%", "There will be a 75% chance for any randomly generated NPC to be fully human. (It will be 100% if all of the other furry preference options are set to disabled)");
addEventListener(document, "furry_preference_human_encounter_four", "mouseenter", el, false);
}
// Forced TF racial limits:
id = "forced_tf_limit_human";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.HUMAN;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Human Only", "Forced transformations from NPCs will only ever affect your body's non-racial stats, and if a new part is required (such as a vagina or penis) it will always grow to be a human one.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_minimum";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.MINIMUM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Minimum Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, and wings. All other parts will always remain human.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_reduced";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.REDUCED;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Lesser Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, ass, genitalia, arms, and legs. Your skin and face will always remain human.");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_normal";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.NORMAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Greater Furry", "Forced transformations from NPCs will have the chance to give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, ass, genitalia, arms, legs, skin, and face. (So everything can be affected.)");
addEventListener(document, id, "mouseenter", el, false);
}
id = "forced_tf_limit_maximum";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPreference = FurryPreference.MAXIMUM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Always Greater Furry", "Forced transformations from NPCs will always give you non-human hair, ears, eyes, tails, horns, antenna, wings, breasts, genitalia, ass, arms, legs, skin, and face. (So everything will be affected.)");
addEventListener(document, id, "mouseenter", el, false);
}
// Multi-breast options:
if (((EventTarget) document.getElementById("furry_preference_multi_breast_zero")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_zero")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 0;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_zero", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_zero", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Off", "Randomly-generated NPCs will never spawn in with multiple rows of breasts.");
addEventListener(document, "furry_preference_multi_breast_zero", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_multi_breast_one")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_one")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 1;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_one", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_one", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("Furry-only", "Randomly-generated NPCs will only spawn in with multiple rows of breasts if they have furry skin.");
addEventListener(document, "furry_preference_multi_breast_one", "mouseenter", el, false);
}
if (((EventTarget) document.getElementById("furry_preference_multi_breast_two")) != null) {
((EventTarget) document.getElementById("furry_preference_multi_breast_two")).addEventListener("click", e -> {
Main.getProperties().multiBreasts = 2;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, "furry_preference_multi_breast_two", "mousemove", moveTooltipListener, false);
addEventListener(document, "furry_preference_multi_breast_two", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation("On", "Randomly-generated NPCs will spawn in with multiple rows of breasts if their breast type is furry (starts at 'Minor morph' level).");
addEventListener(document, "furry_preference_multi_breast_two", "mouseenter", el, false);
}
// Race preferences:
if (((EventTarget) document.getElementById("furry_preference_female_human_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_human_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.HUMAN);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.HUMAN);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_minimum_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_minimum_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.MINIMUM);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.MINIMUM);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_reduced_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_reduced_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.REDUCED);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.REDUCED);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_normal_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_normal_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.NORMAL);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.NORMAL);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
if (((EventTarget) document.getElementById("furry_preference_female_maximum_all")) != null) {
((EventTarget) document.getElementById("furry_preference_female_maximum_all")).addEventListener("click", e -> {
for (Subspecies r : Subspecies.values()) {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(r, FurryPreference.MAXIMUM);
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(r, FurryPreference.MAXIMUM);
}
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
for (Subspecies s : Subspecies.values()) {
for (FurryPreference preference : FurryPreference.values()) {
id = "FEMININE_" + preference + "_" + s;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().subspeciesFeminineFurryPreferencesMap.put(s, preference);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), preference.getDescriptionFeminine(s));
addEventListener(document, id, "mouseenter", el, false);
}
id = "MASCULINE_" + preference + "_" + s;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().subspeciesMasculineFurryPreferencesMap.put(s, preference);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), preference.getDescriptionMasculine(s));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
// for (Subspecies s : Subspecies.values()) {
// for(SubspeciesPreference preference : SubspeciesPreference.values()) {
// id = "FEMININE_" + preference+"_"+s;
// if (((EventTarget) document.getElementById(id)) != null) {
// ((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
// Main.getProperties().subspeciesFemininePreferencesMap.put(s, preference);
// Main.saveProperties();
// Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
// }, false);
//
// addEventListener(document, id, "mousemove", moveTooltipListener, false);
// addEventListener(document, id, "mouseleave", hideTooltipListener, false);
// TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), "");
// addEventListener(document, id, "mouseenter", el, false);
// }
// id = "MASCULINE_" + preference+"_"+s;
// if (((EventTarget) document.getElementById(id)) != null) {
// ((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
// Main.getProperties().subspeciesFemininePreferencesMap.put(s, preference);
// Main.saveProperties();
// Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
// }, false);
//
// addEventListener(document, id, "mousemove", moveTooltipListener, false);
// addEventListener(document, id, "mouseleave", hideTooltipListener, false);
// TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(preference.getName(), "");
// addEventListener(document, id, "mouseenter", el, false);
// }
// }
// }
}
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.CONTENT_PREFERENCE || Main.game.getCurrentDialogueNode() == CharacterCreation.CONTENT_PREFERENCES) {
id = "NON_CON_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().nonConContent = true;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "NON_CON_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().nonConContent = false;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INCEST_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().incestContent = true;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INCEST_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().incestContent = false;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_FACIAL_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().facialHairContent = !Main.getProperties().facialHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_FACIAL_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().facialHairContent = !Main.getProperties().facialHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_PUBIC_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pubicHairContent = !Main.getProperties().pubicHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_PUBIC_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pubicHairContent = !Main.getProperties().pubicHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_BODY_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().bodyHairContent = !Main.getProperties().bodyHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "HAIR_BODY_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().bodyHairContent = !Main.getProperties().bodyHairContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FEMININE_BEARD_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().feminineBeardsContent = !Main.getProperties().feminineBeardsContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FEMININE_BEARD_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().feminineBeardsContent = !Main.getProperties().feminineBeardsContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FURRY_TAIL_PENETRATION_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().furryTailPenetrationContent = !Main.getProperties().furryTailPenetrationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FURRY_TAIL_PENETRATION_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().furryTailPenetrationContent = !Main.getProperties().furryTailPenetrationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INFLATION_CONTENT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().inflationContent = !Main.getProperties().inflationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "INFLATION_CONTENT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().inflationContent = !Main.getProperties().inflationContent;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_TF_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPercentage = Math.min(100, Main.getProperties().forcedTFPercentage + 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_TF_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFPercentage = Math.max(0, Main.getProperties().forcedTFPercentage - 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowth = Math.min(10, Main.getProperties().pregnancyBreastGrowth + 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowth = Math.max(0, Main.getProperties().pregnancyBreastGrowth - 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_LIMIT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowthLimit = Math.min(100, Main.getProperties().pregnancyBreastGrowthLimit + 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_BREAST_GROWTH_LIMIT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyBreastGrowthLimit = Math.max(0, Main.getProperties().pregnancyBreastGrowthLimit - 1);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationIncrease = Math.min(1000, Main.getProperties().pregnancyLactationIncrease + 50);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationIncrease = Math.max(0, Main.getProperties().pregnancyLactationIncrease - 50);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_LIMIT_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationLimit = Math.min(Lactation.SEVEN_MONSTROUS_AMOUNT_POURING.getMaximumValue(), Main.getProperties().pregnancyLactationLimit + 250);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "PREGNANCY_LACTATION_LIMIT_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().pregnancyLactationLimit = Math.max(0, Main.getProperties().pregnancyLactationLimit - 250);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_FETISH_ON";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishPercentage = Math.min(100, Main.getProperties().forcedFetishPercentage + 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
id = "FORCED_FETISH_OFF";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishPercentage = Math.max(0, Main.getProperties().forcedFetishPercentage - 10);
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
// Forced TF Tendency setting events
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.NEUTRAL;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.NEUTRAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.NEUTRAL.getName(), ForcedTFTendency.NEUTRAL.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.FEMININE;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.FEMININE;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.FEMININE.getName(), ForcedTFTendency.FEMININE.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.FEMININE_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.FEMININE_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.FEMININE_HEAVY.getName(), ForcedTFTendency.FEMININE_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.MASCULINE;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.MASCULINE;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.MASCULINE.getName(), ForcedTFTendency.MASCULINE.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_TF_TENDENCY_" + ForcedTFTendency.MASCULINE_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedTFTendency = ForcedTFTendency.MASCULINE_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedTFTendency.MASCULINE_HEAVY.getName(), ForcedTFTendency.MASCULINE_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
// Forced Fetish Tendency setting events
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.NEUTRAL;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.NEUTRAL;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.NEUTRAL.getName(), ForcedFetishTendency.NEUTRAL.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.BOTTOM;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.BOTTOM;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.BOTTOM.getName(), ForcedFetishTendency.BOTTOM.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.BOTTOM_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.BOTTOM_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.BOTTOM_HEAVY.getName(), ForcedFetishTendency.BOTTOM_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.TOP;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.TOP;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.TOP.getName(), ForcedFetishTendency.TOP.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
id = "FORCED_FETISH_TENDENCY_" + ForcedFetishTendency.TOP_HEAVY;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().forcedFetishTendency = ForcedFetishTendency.TOP_HEAVY;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(ForcedFetishTendency.TOP_HEAVY.getName(), ForcedFetishTendency.TOP_HEAVY.getDescription());
addEventListener(document, id, "mouseenter", el, false);
}
}
// Save/load:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.SAVE_LOAD) {
for (File f : Main.getSavedGames()) {
id = "overwrite_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.overwriteConfirmationName.equals(f.getName())) {
OptionsDialogue.overwriteConfirmationName = "";
Main.saveGame(f.getName().substring(0, f.getName().lastIndexOf('.')), true);
} else {
OptionsDialogue.overwriteConfirmationName = f.getName();
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = "";
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Overwrite", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "load_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.loadConfirmationName.equals(f.getName())) {
OptionsDialogue.loadConfirmationName = "";
Main.loadGame(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = f.getName();
OptionsDialogue.deleteConfirmationName = "";
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Load", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "delete_saved_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.deleteConfirmationName.equals(f.getName())) {
OptionsDialogue.deleteConfirmationName = "";
Main.deleteGame(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = f.getName();
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
id = "new_saved";
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Save", "");
addEventListener(document, id, "mouseenter", el2, false);
}
id = "new_saved_disabled";
if (((EventTarget) document.getElementById(id)) != null) {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Save (Disabled)", (!Main.game.isStarted() ? "You need to have started a game before you can save!" : "You cannot save the game unless you are in a tile's default scene!"));
addEventListener(document, id, "mouseenter", el2, false);
}
}
// Import:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.IMPORT_EXPORT) {
for (File f : Main.getCharactersForImport()) {
id = "delete_saved_character_" + f.getName().substring(0, f.getName().lastIndexOf('.'));
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
if (!Main.getProperties().overwriteWarning || OptionsDialogue.deleteConfirmationName.equals(f.getName())) {
OptionsDialogue.deleteConfirmationName = "";
Main.deleteExportedCharacter(f.getName().substring(0, f.getName().lastIndexOf('.')));
} else {
OptionsDialogue.overwriteConfirmationName = "";
OptionsDialogue.loadConfirmationName = "";
OptionsDialogue.deleteConfirmationName = f.getName();
Main.game.setContent(new Response("Save/Load", "Open the save/load game window.", OptionsDialogue.SAVE_LOAD));
}
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Delete", "");
addEventListener(document, id, "mouseenter", el2, false);
}
}
if (((EventTarget) document.getElementById("new_saved")) != null) {
((EventTarget) document.getElementById("new_saved")).addEventListener("click", e -> {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
}, false);
}
}
if (Main.game.getCurrentDialogueNode() == CharacterCreation.IMPORT_CHOOSE) {
for (File f : Main.getCharactersForImport()) {
if (((EventTarget) document.getElementById("character_import_" + f.getName().substring(0, f.getName().lastIndexOf('.')))) != null) {
((EventTarget) document.getElementById("character_import_" + f.getName().substring(0, f.getName().lastIndexOf('.')))).addEventListener("click", e -> {
Main.importCharacter(f);
}, false);
}
}
}
// Slave import:
if (Main.game.getCurrentDialogueNode() == SlaverAlleyDialogue.AUCTION_IMPORT) {
for (File f : Main.getSlavesForImport()) {
if (((EventTarget) document.getElementById("import_slave_" + f.getName().substring(0, f.getName().lastIndexOf('.')))) != null) {
((EventTarget) document.getElementById("import_slave_" + f.getName().substring(0, f.getName().lastIndexOf('.')))).addEventListener("click", e -> {
try {
Game.importCharacterAsSlave(f.getName().substring(0, f.getName().lastIndexOf('.')));
this.updateUI();
Main.game.flashMessage(Colour.GENERIC_GOOD, "Imported Character!");
} catch (Exception ex) {
Main.game.flashMessage(Colour.GENERIC_BAD, "Import Failed!");
}
}, false);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaverAlleyDialogue.AUCTION_BLOCK_LIST) {
for (NPC npc : Main.game.getCharactersPresent()) {
id = npc.getId() + "_BID";
if (((EventTarget) document.getElementById(id)) != null) {
if (Main.game.getPlayer().isHasSlaverLicense()) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
SlaverAlleyDialogue.setupBidding(npc);
Main.game.setContent(new Response("", "", SlaverAlleyDialogue.AUCTION_BIDDING));
}, false);
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(UtilText.parse(npc, "Bid on [npc.name]"), UtilText.parse(npc, "Start bidding on [npc.name]. There's a chance that the bidding might exceed [npc.her] value, so make sure you have enough money first!"));
addEventListener(document, id, "mouseenter", el, false);
} else {
addEventListener(document, id, "mousemove", moveTooltipListener, false);
addEventListener(document, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setInformation(UtilText.parse(npc, "Bid on [npc.name]"), UtilText.parse(npc, "You don't have a slaver license, so you're unable to big on any slaves!"));
addEventListener(document, id, "mouseenter", el, false);
}
}
}
}
setResponseEventListeners();
}
use of com.lilithsthrone.game.character.body.valueEnums.TongueModifier in project liliths-throne-public by Innoxia.
the class Body method loadFromXML.
public static Body loadFromXML(StringBuilder log, Element parentElement, Document doc) {
// **************** Core **************** //
Element element = (Element) parentElement.getElementsByTagName("bodyCore").item(0);
int importedFemininity = (Integer.valueOf(element.getAttribute("femininity")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set femininity: " + Integer.valueOf(element.getAttribute("femininity")));
int importedHeight = (Integer.valueOf(element.getAttribute("height")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set height: " + Integer.valueOf(element.getAttribute("height")));
int importedBodySize = (Integer.valueOf(element.getAttribute("bodySize")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set body size: " + Integer.valueOf(element.getAttribute("bodySize")));
int importedMuscle = (Integer.valueOf(element.getAttribute("muscle")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set muscle: " + Integer.valueOf(element.getAttribute("muscle")));
// TODO export
GenitalArrangement importedGenitalArrangement = GenitalArrangement.NORMAL;
if (element.getAttribute("genitalArrangement") != null && !element.getAttribute("genitalArrangement").isEmpty()) {
importedGenitalArrangement = GenitalArrangement.valueOf(element.getAttribute("genitalArrangement"));
}
BodyMaterial importedBodyMaterial = BodyMaterial.FLESH;
if (element.getAttribute("bodyMaterial") != null && !element.getAttribute("bodyMaterial").isEmpty()) {
importedBodyMaterial = BodyMaterial.valueOf(element.getAttribute("bodyMaterial"));
}
// **************** Antenna **************** //
Element antennae = (Element) parentElement.getElementsByTagName("antennae").item(0);
Antenna importedAntenna = new Antenna(AntennaType.valueOf(antennae.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Antennae:" + "</br>type: " + importedAntenna.getType());
importedAntenna.rows = Integer.valueOf(antennae.getAttribute("rows"));
CharacterUtils.appendToImportLog(log, "</br>rows: " + importedAntenna.getAntennaRows());
// **************** Arm **************** //
Element arm = (Element) parentElement.getElementsByTagName("arm").item(0);
Arm importedArm = new Arm(ArmType.valueOf(arm.getAttribute("type")), Integer.valueOf(arm.getAttribute("rows")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Arm:" + "</br>type: " + importedArm.getType());
CharacterUtils.appendToImportLog(log, "</br>rows: " + importedArm.getArmRows());
try {
importedArm.underarmHair = BodyHair.valueOf(arm.getAttribute("underarmHair"));
CharacterUtils.appendToImportLog(log, "</br>underarm hair: " + importedArm.getUnderarmHair());
} catch (IllegalArgumentException e) {
importedArm.underarmHair = BodyHair.ZERO_NONE;
CharacterUtils.appendToImportLog(log, "</br>underarm hair: OLD_VALUE - Set to NONE");
}
// **************** Ass **************** //
Element ass = (Element) parentElement.getElementsByTagName("ass").item(0);
Element anus = (Element) parentElement.getElementsByTagName("anus").item(0);
Ass importedAss = new Ass(AssType.valueOf(ass.getAttribute("type")), Integer.valueOf(ass.getAttribute("assSize")), Integer.valueOf(anus.getAttribute("wetness")), Float.valueOf(anus.getAttribute("capacity")), Integer.valueOf(anus.getAttribute("elasticity")), Integer.valueOf(anus.getAttribute("plasticity")), Boolean.valueOf(anus.getAttribute("virgin")));
importedAss.hipSize = Integer.valueOf(ass.getAttribute("hipSize"));
importedAss.anus.orificeAnus.stretchedCapacity = (Float.valueOf(anus.getAttribute("stretchedCapacity")));
importedAss.anus.bleached = (Boolean.valueOf(anus.getAttribute("bleached")));
try {
importedAss.anus.assHair = (BodyHair.valueOf(anus.getAttribute("assHair")));
} catch (IllegalArgumentException e) {
importedAss.anus.assHair = BodyHair.ZERO_NONE;
CharacterUtils.appendToImportLog(log, "</br>ass hair: OLD_VALUE - Set to NONE");
}
CharacterUtils.appendToImportLog(log, "</br></br>Body: Ass:" + "</br>type: " + importedAss.getType() + "</br>assSize: " + importedAss.getAssSize() + "</br>hipSize: " + importedAss.getHipSize());
if (anus != null) {
CharacterUtils.appendToImportLog(log, "</br></br>Anus:" + "</br>wetness: " + importedAss.anus.orificeAnus.wetness + "</br>elasticity: " + importedAss.anus.orificeAnus.elasticity + "</br>elasticity: " + importedAss.anus.orificeAnus.plasticity + "</br>capacity: " + importedAss.anus.orificeAnus.capacity + "</br>stretchedCapacity: " + importedAss.anus.orificeAnus.stretchedCapacity + "</br>virgin: " + importedAss.anus.orificeAnus.virgin + "</br>bleached: " + importedAss.anus.bleached + "</br>assHair: " + importedAss.anus.assHair + "</br>Modifiers:");
Element anusModifiers = (Element) anus.getElementsByTagName("anusModifiers").item(0);
importedAss.anus.orificeAnus.orificeModifiers.clear();
for (OrificeModifier om : OrificeModifier.values()) {
if (Boolean.valueOf(anusModifiers.getAttribute(om.toString()))) {
importedAss.anus.orificeAnus.orificeModifiers.add(om);
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":false");
}
}
}
// **************** Breasts **************** //
Element breasts = (Element) parentElement.getElementsByTagName("breasts").item(0);
Element nipples = (Element) parentElement.getElementsByTagName("nipples").item(0);
BreastShape breastShape = BreastShape.ROUND;
try {
breastShape = BreastShape.valueOf(breasts.getAttribute("shape"));
} catch (Exception e) {
}
int milkStorage = 0;
try {
if (!breasts.getAttribute("lactation").isEmpty()) {
milkStorage = Integer.valueOf(breasts.getAttribute("lactation"));
} else {
milkStorage = Integer.valueOf(breasts.getAttribute("milkStorage"));
}
} catch (Exception ex) {
}
Breast importedBreast = new Breast(BreastType.valueOf(breasts.getAttribute("type")), breastShape, Integer.valueOf(breasts.getAttribute("size")), milkStorage, Integer.valueOf(breasts.getAttribute("rows")), Integer.valueOf(nipples.getAttribute("nippleSize")), NippleShape.valueOf(nipples.getAttribute("nippleShape")), Integer.valueOf(nipples.getAttribute("areolaeSize")), Integer.valueOf(breasts.getAttribute("nippleCountPerBreast")), Float.valueOf(nipples.getAttribute("capacity")), Integer.valueOf(nipples.getAttribute("elasticity")), Integer.valueOf(nipples.getAttribute("plasticity")), Boolean.valueOf(nipples.getAttribute("virgin")));
try {
importedBreast.milkStored = Integer.valueOf(breasts.getAttribute("storedMilk"));
importedBreast.milkRegeneration = Integer.valueOf(breasts.getAttribute("milkRegeneration"));
} catch (Exception ex) {
}
importedBreast.nipples.orificeNipples.stretchedCapacity = (Float.valueOf(nipples.getAttribute("stretchedCapacity")));
importedBreast.nipples.pierced = (Boolean.valueOf(nipples.getAttribute("pierced")));
importedBreast.nipples.areolaeShape = (AreolaeShape.valueOf(nipples.getAttribute("areolaeShape")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Breasts:" + "</br>type: " + importedBreast.getType() + "</br>size: " + importedBreast.getSize() + "</br>rows: " + importedBreast.getRows() + "</br>lactation: " + importedBreast.getRawMilkStorageValue() + "</br>nippleCountPer: " + importedBreast.getNippleCountPerBreast() + "</br></br>Nipples:" + "</br>elasticity: " + importedBreast.nipples.orificeNipples.getElasticity() + "</br>plasticity: " + importedBreast.nipples.orificeNipples.getPlasticity() + "</br>capacity: " + importedBreast.nipples.orificeNipples.getRawCapacityValue() + "</br>stretchedCapacity: " + importedBreast.nipples.orificeNipples.getStretchedCapacity() + "</br>virgin: " + importedBreast.nipples.orificeNipples.isVirgin() + "</br>pierced: " + importedBreast.nipples.isPierced() + "</br>nippleSize: " + importedBreast.nipples.getNippleSize() + "</br>nippleShape: " + importedBreast.nipples.getNippleShape() + "</br>areolaeSize: " + importedBreast.nipples.getAreolaeSize() + "</br>areolaeShape: " + importedBreast.nipples.getAreolaeShape() + "</br>Modifiers:");
Element nippleModifiers = (Element) nipples.getElementsByTagName("nippleModifiers").item(0);
importedBreast.nipples.orificeNipples.orificeModifiers.clear();
for (OrificeModifier om : OrificeModifier.values()) {
if (Boolean.valueOf(nippleModifiers.getAttribute(om.toString()))) {
importedBreast.nipples.orificeNipples.orificeModifiers.add(om);
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":false");
}
}
CharacterUtils.appendToImportLog(log, "</br></br>Milk:");
Element milk = (Element) parentElement.getElementsByTagName("milk").item(0);
importedBreast.milk.flavour = (FluidFlavour.valueOf(milk.getAttribute("flavour")));
CharacterUtils.appendToImportLog(log, " flavour: " + importedBreast.milk.getFlavour() + "</br>Modifiers:");
Element milkModifiers = (Element) milk.getElementsByTagName("milkModifiers").item(0);
for (FluidModifier fm : FluidModifier.values()) {
if (Boolean.valueOf(milkModifiers.getAttribute(fm.toString()))) {
importedBreast.milk.fluidModifiers.add(fm);
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":false");
}
}
// **************** Ear **************** //
Element ear = (Element) parentElement.getElementsByTagName("ear").item(0);
Ear importedEar = new Ear(EarType.valueOf(ear.getAttribute("type")));
importedEar.pierced = (Boolean.valueOf(ear.getAttribute("pierced")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Ear:" + "</br>type: " + importedEar.getType() + "</br>pierced: " + importedEar.isPierced());
// **************** Eye **************** //
Element eye = (Element) parentElement.getElementsByTagName("eye").item(0);
String eyeTypeFromSave = eye.getAttribute("type");
Map<String, String> eyeTypeConverterMap = new HashMap<>();
eyeTypeConverterMap.put("EYE_HUMAN", "HUMAN");
eyeTypeConverterMap.put("EYE_ANGEL", "ANGEL");
eyeTypeConverterMap.put("EYE_DEMON_COMMON", "DEMON_COMMON");
eyeTypeConverterMap.put("EYE_DOG_MORPH", "DOG_MORPH");
eyeTypeConverterMap.put("EYE_LYCAN", "LYCAN");
eyeTypeConverterMap.put("EYE_FELINE", "CAT_MORPH");
eyeTypeConverterMap.put("EYE_SQUIRREL", "SQUIRREL_MORPH");
eyeTypeConverterMap.put("EYE_HORSE_MORPH", "HORSE_MORPH");
eyeTypeConverterMap.put("EYE_HARPY", "HARPY");
eyeTypeConverterMap.put("EYE_SLIME", "SLIME");
if (eyeTypeConverterMap.containsKey(eyeTypeFromSave)) {
eyeTypeFromSave = eyeTypeConverterMap.get(eyeTypeFromSave);
}
Eye importedEye = new Eye(EyeType.valueOf(eyeTypeFromSave));
importedEye.eyePairs = (Integer.valueOf(eye.getAttribute("eyePairs")));
importedEye.irisShape = (EyeShape.valueOf(eye.getAttribute("irisShape")));
importedEye.pupilShape = (EyeShape.valueOf(eye.getAttribute("pupilShape")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Eye:" + "</br>type: " + importedEye.getType() + "</br>pairs: " + importedEye.getEyePairs() + "</br>iris shape: " + importedEye.getIrisShape() + "</br>pupil shape: " + importedEye.getPupilShape());
// **************** Face **************** //
Element face = (Element) parentElement.getElementsByTagName("face").item(0);
Element mouth = (Element) parentElement.getElementsByTagName("mouth").item(0);
Face importedFace = new Face(FaceType.valueOf(face.getAttribute("type")), Integer.valueOf(mouth.getAttribute("lipSize")));
importedFace.piercedNose = (Boolean.valueOf(face.getAttribute("piercedNose")));
try {
importedFace.facialHair = (BodyHair.valueOf(face.getAttribute("facialHair")));
} catch (IllegalArgumentException e) {
importedFace.facialHair = BodyHair.ZERO_NONE;
CharacterUtils.appendToImportLog(log, "</br>facial hair: OLD_VALUE - Set to NONE");
}
CharacterUtils.appendToImportLog(log, "</br></br>Body: Face: " + "</br>type: " + importedFace.getType() + "</br>piercedNose: " + importedFace.isPiercedNose() + "</br>facial hair: " + importedFace.getFacialHair() + "</br></br>Mouth: ");
importedFace.mouth.orificeMouth.elasticity = (Integer.valueOf(mouth.getAttribute("elasticity")));
importedFace.mouth.orificeMouth.plasticity = (Integer.valueOf(mouth.getAttribute("plasticity")));
importedFace.mouth.orificeMouth.capacity = (Float.valueOf(mouth.getAttribute("capacity")));
importedFace.mouth.orificeMouth.stretchedCapacity = (Float.valueOf(mouth.getAttribute("stretchedCapacity")));
importedFace.mouth.orificeMouth.virgin = (Boolean.valueOf(mouth.getAttribute("virgin")));
importedFace.mouth.piercedLip = (Boolean.valueOf(mouth.getAttribute("piercedLip")));
CharacterUtils.appendToImportLog(log, "</br>elasticity: " + importedFace.mouth.orificeMouth.getElasticity() + "</br>plasticity: " + importedFace.mouth.orificeMouth.getPlasticity() + "</br>capacity: " + importedFace.mouth.orificeMouth.getCapacity() + "</br>stretchedCapacity: " + importedFace.mouth.orificeMouth.getStretchedCapacity() + "</br>virgin: " + importedFace.mouth.orificeMouth.isVirgin() + "</br>piercedLip: " + importedFace.mouth.isPiercedLip() + "</br>lipSize: " + importedFace.mouth.getLipSize() + "</br>Modifiers: ");
Element mouthModifiers = (Element) mouth.getElementsByTagName("mouthModifiers").item(0);
importedFace.mouth.orificeMouth.orificeModifiers.clear();
for (OrificeModifier om : OrificeModifier.values()) {
if (Boolean.valueOf(mouthModifiers.getAttribute(om.toString()))) {
importedFace.mouth.orificeMouth.orificeModifiers.add(om);
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":false");
}
}
Element tongue = (Element) parentElement.getElementsByTagName("tongue").item(0);
importedFace.tongue.pierced = (Boolean.valueOf(tongue.getAttribute("piercedTongue")));
importedFace.tongue.tongueLength = (Integer.valueOf(tongue.getAttribute("tongueLength")));
CharacterUtils.appendToImportLog(log, "</br></br>Tongue: " + "</br>piercedTongue: " + importedFace.tongue.isPierced() + "</br>tongueLength: " + importedFace.tongue.getTongueLength() + "</br>Modifiers: ");
Element tongueModifiers = (Element) tongue.getElementsByTagName("tongueModifiers").item(0);
importedFace.tongue.tongueModifiers.clear();
for (TongueModifier tm : TongueModifier.values()) {
if (Boolean.valueOf(tongueModifiers.getAttribute(tm.toString()))) {
importedFace.tongue.tongueModifiers.add(tm);
CharacterUtils.appendToImportLog(log, "</br>" + tm.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + tm.toString() + ":false");
}
}
// **************** Hair **************** //
Element hair = (Element) parentElement.getElementsByTagName("hair").item(0);
String hairTypeFromSave = hair.getAttribute("type");
Map<String, String> hairTypeConverterMap = new HashMap<>();
hairTypeConverterMap.put("HAIR_HUMAN", "HUMAN");
hairTypeConverterMap.put("HAIR_ANGEL", "ANGEL");
hairTypeConverterMap.put("HAIR_DEMON", "DEMON_COMMON");
hairTypeConverterMap.put("HAIR_CANINE_FUR", "DOG_MORPH");
hairTypeConverterMap.put("HAIR_LYCAN_FUR", "LYCAN");
hairTypeConverterMap.put("HAIR_FELINE_FUR", "CAT_MORPH");
hairTypeConverterMap.put("HAIR_HORSE_HAIR", "HORSE_MORPH");
hairTypeConverterMap.put("HAIR_SQUIRREL_FUR", "SQUIRREL_MORPH");
hairTypeConverterMap.put("SLIME", "SLIME");
hairTypeConverterMap.put("HAIR_HARPY", "HARPY");
if (hairTypeConverterMap.containsKey(hairTypeFromSave)) {
hairTypeFromSave = hairTypeConverterMap.get(hairTypeFromSave);
}
Hair importedHair = new Hair(HairType.valueOf(hairTypeFromSave), Integer.valueOf(hair.getAttribute("length")), HairStyle.valueOf(hair.getAttribute("hairStyle")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Hair: " + "</br>type: " + importedHair.getType() + "</br>length: " + importedHair.getLength() + "</br>hairStyle: " + importedHair.getStyle());
// **************** Horn **************** //
Element horn = (Element) parentElement.getElementsByTagName("horn").item(0);
Horn importedHorn = new Horn(HornType.NONE, 0);
int rows = (Integer.valueOf(horn.getAttribute("rows")));
String hornType = horn.getAttribute("type");
if (hornType.equals("DEMON")) {
hornType = "";
}
if (hornType.equals("BOVINE")) {
hornType = "";
}
int length = 0;
if (!hornType.equals("NONE")) {
length = HornLength.TWO_LONG.getMedianValue();
}
if (!horn.getAttribute("length").isEmpty()) {
try {
length = Integer.valueOf(horn.getAttribute("length"));
} catch (IllegalArgumentException e) {
}
}
try {
importedHorn = new Horn(HornType.valueOf(hornType), length);
importedHorn.rows = rows;
CharacterUtils.appendToImportLog(log, "</br></br>Body: Horn: " + "</br>type: " + importedHorn.getType() + "</br>length: " + length + "</br>rows: " + importedHorn.getHornRows());
} catch (IllegalArgumentException e) {
if (horn.getAttribute("type").startsWith("DEMON")) {
importedHorn = new Horn(HornType.SWEPT_BACK, length);
importedHorn.rows = rows;
} else if (horn.getAttribute("type").startsWith("BOVINE")) {
importedHorn = new Horn(HornType.CURVED, length);
importedHorn.rows = rows;
}
CharacterUtils.appendToImportLog(log, "</br></br>Body: Horn: " + "</br>type NOT FOUND, defaulted to: " + importedHorn.getType() + "</br>rows: " + importedHorn.getHornRows());
}
// **************** Leg **************** //
Element leg = (Element) parentElement.getElementsByTagName("leg").item(0);
Leg importedLeg = new Leg(LegType.valueOf(leg.getAttribute("type")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Leg: " + "</br>type: " + importedLeg.getType());
// **************** Penis **************** //
Element penis = (Element) parentElement.getElementsByTagName("penis").item(0);
Element testicles = (Element) parentElement.getElementsByTagName("testicles").item(0);
int girth = 2;
if (penis.getAttribute("girth") != null && !penis.getAttribute("girth").isEmpty()) {
girth = Integer.valueOf(penis.getAttribute("girth"));
}
Penis importedPenis = new Penis(PenisType.valueOf(penis.getAttribute("type")), Integer.valueOf(penis.getAttribute("size")), girth, Integer.valueOf(testicles.getAttribute("testicleSize")), Integer.valueOf(testicles.getAttribute("cumProduction")), Integer.valueOf(testicles.getAttribute("numberOfTesticles")));
importedPenis.pierced = (Boolean.valueOf(penis.getAttribute("pierced")));
if (!penis.getAttribute("virgin").isEmpty()) {
importedPenis.virgin = (Boolean.valueOf(penis.getAttribute("virgin")));
}
CharacterUtils.appendToImportLog(log, "</br></br>Body: Penis: " + "</br>type: " + importedPenis.getType() + "</br>size: " + importedPenis.getRawSizeValue() + "</br>pierced: " + importedPenis.isPierced() + "</br>Penis Modifiers: ");
Element penisModifiers = (Element) penis.getElementsByTagName("penisModifiers").item(0);
importedPenis.penisModifiers.clear();
for (PenisModifier pm : PenisModifier.values()) {
if (penisModifiers != null && Boolean.valueOf(penisModifiers.getAttribute(pm.toString()))) {
importedPenis.penisModifiers.add(pm);
CharacterUtils.appendToImportLog(log, "</br>" + pm.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + pm.toString() + ":false");
}
}
importedPenis.orificeUrethra.elasticity = (Integer.valueOf(penis.getAttribute("elasticity")));
importedPenis.orificeUrethra.plasticity = (Integer.valueOf(penis.getAttribute("plasticity")));
importedPenis.orificeUrethra.capacity = (Float.valueOf(penis.getAttribute("capacity")));
importedPenis.orificeUrethra.stretchedCapacity = (Float.valueOf(penis.getAttribute("stretchedCapacity")));
if (!penis.getAttribute("urethraVirgin").isEmpty()) {
importedPenis.orificeUrethra.virgin = (Boolean.valueOf(penis.getAttribute("urethraVirgin")));
} else {
importedPenis.orificeUrethra.virgin = true;
}
CharacterUtils.appendToImportLog(log, "</br>elasticity: " + importedPenis.orificeUrethra.getElasticity() + "</br>plasticity: " + importedPenis.orificeUrethra.getPlasticity() + "</br>capacity: " + importedPenis.orificeUrethra.getCapacity() + "</br>stretchedCapacity: " + importedPenis.orificeUrethra.getStretchedCapacity() + "</br>virgin: " + importedPenis.orificeUrethra.isVirgin() + "</br>Urethra Modifiers:");
Element urethraModifiers = (Element) penis.getElementsByTagName("urethraModifiers").item(0);
importedPenis.orificeUrethra.orificeModifiers.clear();
for (OrificeModifier om : OrificeModifier.values()) {
if (Boolean.valueOf(urethraModifiers.getAttribute(om.toString()))) {
importedPenis.orificeUrethra.orificeModifiers.add(om);
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":false");
}
}
importedPenis.testicle.internal = (Boolean.valueOf(testicles.getAttribute("internal")));
CharacterUtils.appendToImportLog(log, "</br></br>Testicles: " + "</br>cumProduction: " + importedPenis.testicle.getRawCumProductionValue() + "</br>numberOfTesticles: " + importedPenis.testicle.getTesticleCount() + "</br>testicleSize: " + importedPenis.testicle.getTesticleSize() + "</br>internal: " + importedPenis.testicle.isInternal());
CharacterUtils.appendToImportLog(log, "</br></br>Cum:");
Element cum = (Element) parentElement.getElementsByTagName("cum").item(0);
importedPenis.testicle.cum.flavour = (FluidFlavour.valueOf(cum.getAttribute("flavour")));
CharacterUtils.appendToImportLog(log, " flavour: " + importedPenis.testicle.cum.getFlavour() + "</br>Modifiers:");
Element cumModifiers = (Element) cum.getElementsByTagName("cumModifiers").item(0);
for (FluidModifier fm : FluidModifier.values()) {
if (Boolean.valueOf(cumModifiers.getAttribute(fm.toString()))) {
importedPenis.testicle.cum.fluidModifiers.add(fm);
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":false");
}
}
// **************** Skin **************** //
Element skin = (Element) parentElement.getElementsByTagName("skin").item(0);
String skinTypeFromSave = skin.getAttribute("type");
Map<String, String> skinTypeConverterMap = new HashMap<>();
skinTypeConverterMap.put("HUMAN", "HUMAN");
skinTypeConverterMap.put("ANGEL", "ANGEL");
skinTypeConverterMap.put("DEMON_COMMON", "DEMON_COMMON");
skinTypeConverterMap.put("CANINE_FUR", "DOG_MORPH");
skinTypeConverterMap.put("LYCAN_FUR", "LYCAN");
skinTypeConverterMap.put("FELINE_FUR", "CAT_MORPH");
skinTypeConverterMap.put("SQUIRREL_FUR", "SQUIRREL_MORPH");
skinTypeConverterMap.put("HORSE_HAIR", "HORSE_MORPH");
skinTypeConverterMap.put("SLIME", "SLIME");
skinTypeConverterMap.put("FEATHERS", "HARPY");
if (skinTypeConverterMap.containsKey(skinTypeFromSave)) {
skinTypeFromSave = skinTypeConverterMap.get(skinTypeFromSave);
}
Skin importedSkin = new Skin(SkinType.valueOf(skinTypeFromSave));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Skin: " + "</br>type: " + importedSkin.getType());
// **************** Tail **************** //
Element tail = (Element) parentElement.getElementsByTagName("tail").item(0);
Tail importedTail = new Tail(TailType.valueOf(tail.getAttribute("type")));
importedTail.tailCount = (Integer.valueOf(tail.getAttribute("count")));
CharacterUtils.appendToImportLog(log, "</br></br>Body: Tail: " + "</br>type: " + importedTail.getType() + "</br>count: " + importedTail.getTailCount());
// **************** Vagina **************** //
Element vagina = (Element) parentElement.getElementsByTagName("vagina").item(0);
Vagina importedVagina = new Vagina(VaginaType.valueOf(vagina.getAttribute("type")), (vagina.getAttribute("labiaSize").isEmpty() ? 1 : Integer.valueOf(vagina.getAttribute("labiaSize"))), Integer.valueOf(vagina.getAttribute("clitSize")), Integer.valueOf(vagina.getAttribute("wetness")), Float.valueOf(vagina.getAttribute("capacity")), Integer.valueOf(vagina.getAttribute("elasticity")), Integer.valueOf(vagina.getAttribute("plasticity")), Boolean.valueOf(vagina.getAttribute("virgin")));
importedVagina.pierced = (Boolean.valueOf(vagina.getAttribute("pierced")));
importedVagina.orificeVagina.stretchedCapacity = (Float.valueOf(vagina.getAttribute("stretchedCapacity")));
try {
importedVagina.orificeVagina.squirter = (Boolean.valueOf(vagina.getAttribute("squirter")));
} catch (Exception ex) {
}
CharacterUtils.appendToImportLog(log, "</br></br>Body: Vagina: " + "</br>type: " + importedVagina.getType() + "</br>clitSize: " + importedVagina.getClitorisSize() + "</br>pierced: " + importedVagina.isPierced() + "</br>wetness: " + importedVagina.orificeVagina.wetness + "</br>elasticity: " + importedVagina.orificeVagina.getElasticity() + "</br>plasticity: " + importedVagina.orificeVagina.getPlasticity() + "</br>capacity: " + importedVagina.orificeVagina.getCapacity() + "</br>stretchedCapacity: " + importedVagina.orificeVagina.getStretchedCapacity() + "</br>virgin: " + importedVagina.orificeVagina.isVirgin());
Element vaginaModifiers = (Element) vagina.getElementsByTagName("vaginaModifiers").item(0);
importedVagina.orificeVagina.orificeModifiers.clear();
if (vaginaModifiers != null) {
for (OrificeModifier om : OrificeModifier.values()) {
if (Boolean.valueOf(vaginaModifiers.getAttribute(om.toString()))) {
importedVagina.orificeVagina.orificeModifiers.add(om);
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + om.toString() + ":false");
}
}
}
CharacterUtils.appendToImportLog(log, "</br></br>Girlcum:");
Element girlcum = (Element) parentElement.getElementsByTagName("girlcum").item(0);
importedVagina.girlcum.flavour = (FluidFlavour.valueOf(girlcum.getAttribute("flavour")));
CharacterUtils.appendToImportLog(log, " flavour: " + importedVagina.girlcum.getFlavour() + "</br>Modifiers:");
Element girlcumModifiers = (Element) girlcum.getElementsByTagName("girlcumModifiers").item(0);
for (FluidModifier fm : FluidModifier.values()) {
if (Boolean.valueOf(girlcumModifiers.getAttribute(fm.toString()))) {
importedVagina.girlcum.fluidModifiers.add(fm);
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":true");
} else {
CharacterUtils.appendToImportLog(log, "</br>" + fm.toString() + ":false");
}
}
// **************** Wing **************** //
Element wing = (Element) parentElement.getElementsByTagName("wing").item(0);
int wingSize = 0;
if (!wing.getAttribute("size").isEmpty()) {
wingSize = Integer.valueOf(wing.getAttribute("size"));
}
Wing importedWing = new Wing(WingType.valueOf(wing.getAttribute("type")), wingSize);
CharacterUtils.appendToImportLog(log, "</br></br>Body: Wing: " + "</br>type: " + importedWing.getType() + "</br>" + "</br>size: " + importedWing.getSizeValue() + "</br>");
Body body = new Body.BodyBuilder(importedArm, importedAss, importedBreast, importedFace, importedEye, importedEar, importedHair, importedLeg, importedSkin, importedBodyMaterial, importedGenitalArrangement, importedHeight, importedFemininity, importedBodySize, importedMuscle).vagina(importedVagina).penis(importedPenis).horn(importedHorn).antenna(importedAntenna).tail(importedTail).wing(importedWing).build();
body.setPiercedStomach(Boolean.valueOf(element.getAttribute("piercedStomach")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set piercedStomach: " + Boolean.valueOf(element.getAttribute("piercedStomach")));
if (element.getAttribute("pubicHair") != null && !element.getAttribute("pubicHair").isEmpty()) {
try {
body.setPubicHair(BodyHair.valueOf(element.getAttribute("pubicHair")));
CharacterUtils.appendToImportLog(log, "</br>Body: Set pubicHair: " + body.getPubicHair());
} catch (IllegalArgumentException e) {
body.pubicHair = BodyHair.ZERO_NONE;
CharacterUtils.appendToImportLog(log, "</br>pubic hair: OLD_VALUE - Set to NONE");
}
}
for (int i = 0; i < element.getElementsByTagName("bodyCovering").getLength(); i++) {
Element e = ((Element) element.getElementsByTagName("bodyCovering").item(i));
String type = e.getAttribute("type");
if (type.equals("HORN_COW") || type.equals("HORN_DEMON")) {
type = "HORN";
}
try {
String colourPrimary = e.getAttribute("colourPrimary");
String colourSecondary = e.getAttribute("colourSecondary");
if (type.startsWith("HAIR_")) {
if (colourPrimary.equals("COVERING_TAN")) {
colourPrimary = "COVERING_DIRTY_BLONDE";
}
if (colourSecondary.equals("COVERING_TAN")) {
colourSecondary = "COVERING_DIRTY_BLONDE";
}
}
if (e.getAttribute("modifier").isEmpty()) {
body.setBodyCoveringForXMLImport(BodyCoveringType.valueOf(type), CoveringPattern.valueOf(e.getAttribute("pattern")), Colour.valueOf(colourPrimary), !e.getAttribute("glowPrimary").isEmpty() ? Boolean.valueOf(e.getAttribute("glowPrimary")) : false, Colour.valueOf(colourSecondary), !e.getAttribute("glowSecondary").isEmpty() ? Boolean.valueOf(e.getAttribute("glowSecondary")) : false);
} else {
BodyCoveringType coveringType = BodyCoveringType.valueOf(type);
CoveringModifier modifier = CoveringModifier.valueOf(e.getAttribute("modifier"));
body.setBodyCoveringForXMLImport(coveringType, CoveringPattern.valueOf(e.getAttribute("pattern")), coveringType.getNaturalModifiers().contains(modifier) || coveringType.getExtraModifiers().contains(modifier) ? modifier : coveringType.getNaturalModifiers().get(0), Colour.valueOf(colourPrimary), !e.getAttribute("glowPrimary").isEmpty() ? Boolean.valueOf(e.getAttribute("glowPrimary")) : false, Colour.valueOf(colourSecondary), !e.getAttribute("glowSecondary").isEmpty() ? Boolean.valueOf(e.getAttribute("glowSecondary")) : false);
}
if (!e.getAttribute("discovered").isEmpty() && Boolean.valueOf(e.getAttribute("discovered"))) {
body.getBodyCoveringTypesDiscovered().add(BodyCoveringType.valueOf(type));
}
CharacterUtils.appendToImportLog(log, "</br>Body: Set bodyCovering: " + e.getAttribute("type") + " pattern:" + CoveringPattern.valueOf(e.getAttribute("pattern")) + " " + Colour.valueOf(e.getAttribute("colourPrimary")) + " glow:" + Boolean.valueOf(e.getAttribute("glowPrimary")) + " | " + Colour.valueOf(e.getAttribute("colourSecondary")) + " glow:" + Boolean.valueOf(e.getAttribute("glowSecondary")) + " (discovered: " + e.getAttribute("discovered") + ")");
} catch (Exception ex) {
}
}
body.calculateRace();
return body;
}
use of com.lilithsthrone.game.character.body.valueEnums.TongueModifier in project liliths-throne-public by Innoxia.
the class CharacterUtils method generateBody.
public static Body generateBody(Gender startingGender, GameCharacter mother, GameCharacter father) {
RacialBody startingBodyType = RacialBody.HUMAN;
RacialBody motherBody = RacialBody.valueOfRace(mother.getSubspecies().getOffspringSubspecies().getRace());
RacialBody fatherBody = RacialBody.valueOfRace(father.getSubspecies().getOffspringSubspecies().getRace());
Subspecies raceTakesAfter = mother.getSubspecies();
RaceStage stage = RaceStage.HUMAN;
boolean takesAfterMother = true;
boolean raceFromMother = true;
boolean feminineGender = startingGender.isFeminine();
NPC blankNPC = Main.game.getGenericAndrogynousNPC();
GameCharacter parentTakesAfter = mother;
// Core body type is random:
if (Math.random() <= 0.5) {
startingBodyType = motherBody;
stage = mother.getRaceStage();
} else {
startingBodyType = fatherBody;
stage = father.getRaceStage();
raceTakesAfter = father.getSubspecies();
raceFromMother = false;
}
switch(startingGender.isFeminine() ? Main.getProperties().subspeciesFeminineFurryPreferencesMap.get(raceTakesAfter) : Main.getProperties().subspeciesMasculineFurryPreferencesMap.get(raceTakesAfter)) {
case HUMAN:
stage = RaceStage.HUMAN;
break;
case MINIMUM:
if (stage != RaceStage.HUMAN || stage != RaceStage.PARTIAL) {
stage = RaceStage.PARTIAL;
}
break;
case REDUCED:
if (stage != RaceStage.HUMAN || stage != RaceStage.PARTIAL || stage != RaceStage.LESSER) {
stage = RaceStage.LESSER;
}
break;
case NORMAL:
break;
case MAXIMUM:
stage = RaceStage.GREATER;
break;
}
Body body = generateBody(startingGender, startingBodyType, stage);
if (mother.getBodyMaterial() == BodyMaterial.SLIME) {
body.setBodyMaterial(BodyMaterial.SLIME);
}
// Takes other features from the parent closest to their femininity:
if (Math.abs(mother.getFemininityValue() - body.getFemininity()) > Math.abs(father.getFemininityValue() - body.getFemininity())) {
takesAfterMother = false;
parentTakesAfter = father;
}
float takesAfterMotherChance = takesAfterMother ? 0.75f : 0.25f;
List<BodyCoveringType> typesToInfluence = new ArrayList<>();
// Skin & fur colours:
for (BodyPartInterface bp : body.getAllBodyParts()) {
if (bp.getType().getBodyCoveringType(body) != null && bp.getType().getBodyCoveringType(body).getRace() != null && !(bp instanceof Eye)) {
typesToInfluence.add(bp.getType().getBodyCoveringType(body));
}
}
typesToInfluence.add(BodyCoveringType.ANUS);
typesToInfluence.add(BodyCoveringType.NIPPLES);
typesToInfluence.add(BodyCoveringType.MOUTH);
typesToInfluence.add(BodyCoveringType.TONGUE);
if (raceFromMother) {
typesToInfluence = setCoveringColours(body, mother, typesToInfluence);
setCoveringColours(body, father, typesToInfluence);
} else {
typesToInfluence = setCoveringColours(body, father, typesToInfluence);
setCoveringColours(body, mother, typesToInfluence);
}
body.updateCoverings(false, false, true, false);
// Iris colour:
if (Math.random() >= 0.9f) {
if (Math.random() >= takesAfterMotherChance) {
body.getCoverings().put(body.getEye().getType().getBodyCoveringType(body), new Covering(body.getEye().getType().getBodyCoveringType(body), mother.getCovering(mother.getEyeType().getBodyCoveringType(mother)).getPattern(), mother.getCovering(mother.getEyeType().getBodyCoveringType(mother)).getPrimaryColour(), mother.getCovering(mother.getEyeType().getBodyCoveringType(mother)).isPrimaryGlowing(), mother.getCovering(mother.getEyeType().getBodyCoveringType(mother)).getPrimaryColour(), mother.getCovering(mother.getEyeType().getBodyCoveringType(mother)).isPrimaryGlowing()));
} else {
body.getCoverings().put(body.getEye().getType().getBodyCoveringType(body), new Covering(body.getEye().getType().getBodyCoveringType(body), father.getCovering(father.getEyeType().getBodyCoveringType(father)).getPattern(), father.getCovering(father.getEyeType().getBodyCoveringType(father)).getPrimaryColour(), father.getCovering(father.getEyeType().getBodyCoveringType(father)).isPrimaryGlowing(), father.getCovering(father.getEyeType().getBodyCoveringType(father)).getPrimaryColour(), father.getCovering(father.getEyeType().getBodyCoveringType(father)).isPrimaryGlowing()));
}
}
// Pupil colour:
if (Math.random() >= 0.4f) {
if (Math.random() >= takesAfterMotherChance) {
body.getCoverings().put(BodyCoveringType.EYE_PUPILS, new Covering(body.getEye().getType().getBodyCoveringType(body), mother.getCovering(BodyCoveringType.EYE_PUPILS).getPattern(), mother.getCovering(BodyCoveringType.EYE_PUPILS).getPrimaryColour(), mother.getCovering(BodyCoveringType.EYE_PUPILS).isPrimaryGlowing(), mother.getCovering(BodyCoveringType.EYE_PUPILS).getPrimaryColour(), mother.getCovering(BodyCoveringType.EYE_PUPILS).isPrimaryGlowing()));
} else {
body.getCoverings().put(BodyCoveringType.EYE_PUPILS, new Covering(body.getEye().getType().getBodyCoveringType(body), father.getCovering(BodyCoveringType.EYE_PUPILS).getPattern(), father.getCovering(BodyCoveringType.EYE_PUPILS).getPrimaryColour(), father.getCovering(BodyCoveringType.EYE_PUPILS).isPrimaryGlowing(), father.getCovering(BodyCoveringType.EYE_PUPILS).getPrimaryColour(), father.getCovering(BodyCoveringType.EYE_PUPILS).isPrimaryGlowing()));
}
}
// Body core:
// Height:
body.setHeight(getSizeFromGenetics(body.getHeightValue(), (body.isFeminine() ? mother.isFeminine() : !mother.isFeminine()), mother.getHeightValue(), (body.isFeminine() ? father.isFeminine() : !father.isFeminine()), father.getHeightValue()));
// Femininity:
switch(startingGender.getType()) {
case FEMININE:
if (takesAfterMother) {
if (mother.getFemininityValue() >= Femininity.FEMININE.getMinimumFemininity()) {
body.setFemininity(mother.getFemininityValue());
}
} else {
if (father.getFemininityValue() >= Femininity.FEMININE.getMinimumFemininity()) {
body.setFemininity(father.getFemininityValue());
}
}
break;
case NEUTRAL:
if (takesAfterMother) {
if (mother.getFemininity() == Femininity.ANDROGYNOUS) {
body.setFemininity(mother.getFemininityValue());
}
} else {
if (father.getFemininity() == Femininity.ANDROGYNOUS) {
body.setFemininity(father.getFemininityValue());
}
}
break;
case MASCULINE:
if (takesAfterMother) {
if (mother.getFemininityValue() < Femininity.ANDROGYNOUS.getMinimumFemininity()) {
body.setFemininity(mother.getFemininityValue());
}
} else {
if (father.getFemininityValue() < Femininity.ANDROGYNOUS.getMinimumFemininity()) {
body.setFemininity(father.getFemininityValue());
}
}
break;
}
// Body size:
int minimumSize = Math.min(mother.getBodySizeValue(), father.getBodySizeValue()) - Util.random.nextInt(5);
int maximumSize = Math.min(mother.getBodySizeValue(), father.getBodySizeValue()) + Util.random.nextInt(5);
if (takesAfterMother) {
minimumSize = Math.max(minimumSize, (feminineGender ? motherBody.getFemaleBodySize() - 30 : motherBody.getMaleBodySize() - 30));
maximumSize = Math.max(maximumSize, (feminineGender ? motherBody.getFemaleBodySize() + 30 : motherBody.getMaleBodySize() + 30));
} else {
minimumSize = Math.max(minimumSize, (feminineGender ? fatherBody.getFemaleBodySize() - 30 : fatherBody.getMaleBodySize() - 30));
maximumSize = Math.max(maximumSize, (feminineGender ? fatherBody.getFemaleBodySize() + 30 : fatherBody.getMaleBodySize() + 30));
}
int variance = (maximumSize == minimumSize ? 0 : Util.random.nextInt(maximumSize - minimumSize));
body.setBodySize(minimumSize + variance);
// Muscle:
int minimumMuscle = Math.min(mother.getMuscleValue(), father.getMuscleValue()) - Util.random.nextInt(5);
int maximumMuscle = Math.min(mother.getMuscleValue(), father.getMuscleValue()) + Util.random.nextInt(5);
if (takesAfterMother) {
minimumMuscle = Math.max(minimumMuscle, (feminineGender ? motherBody.getFemaleMuscle() - 30 : motherBody.getMaleMuscle() - 30));
maximumMuscle = Math.max(maximumMuscle, (feminineGender ? motherBody.getFemaleMuscle() + 30 : motherBody.getMaleMuscle() + 30));
} else {
minimumMuscle = Math.max(minimumMuscle, (feminineGender ? fatherBody.getFemaleMuscle() - 30 : fatherBody.getMaleMuscle() - 30));
maximumMuscle = Math.max(maximumMuscle, (feminineGender ? fatherBody.getFemaleMuscle() + 30 : fatherBody.getMaleMuscle() + 30));
}
variance = (maximumMuscle == minimumMuscle ? 0 : Util.random.nextInt(maximumMuscle - minimumMuscle));
body.setMuscle(minimumMuscle + variance);
// Body parts:
boolean inheritsFromMotherFemininity = mother.isFeminine() == body.isFeminine();
boolean inheritsFromFatherFemininity = father.isFeminine() == body.isFeminine();
// Arm:
if (Math.random() > 0.75) {
body.getArm().setArmRows(blankNPC, parentTakesAfter.getArmRows());
}
// Ass:
// Ass size:
body.getAss().setAssSize(blankNPC, getSizeFromGenetics(body.getAss().getAssSize().getValue(), inheritsFromMotherFemininity, mother.getAssSize().getValue(), inheritsFromFatherFemininity, father.getAssSize().getValue()));
// Hip size:
body.getAss().setHipSize(blankNPC, getSizeFromGenetics(body.getAss().getHipSize().getValue(), inheritsFromMotherFemininity, mother.getHipSize().getValue(), inheritsFromFatherFemininity, father.getHipSize().getValue()));
// Breasts:
boolean inheritsFromMotherBreasts = mother.hasBreasts();
boolean inheritsFromFatherBreasts = father.hasBreasts();
if (body.getBreast().getRawSizeValue() > 0) {
// Breast shape:
if (Math.random() >= 0.8f) {
if (inheritsFromMotherBreasts && inheritsFromFatherBreasts) {
if (Math.random() >= takesAfterMotherChance) {
body.getBreast().setShape(blankNPC, mother.getBreastShape());
} else {
body.getBreast().setShape(blankNPC, father.getBreastShape());
}
} else if (inheritsFromMotherBreasts) {
body.getBreast().setShape(blankNPC, mother.getBreastShape());
} else if (inheritsFromFatherBreasts) {
body.getBreast().setShape(blankNPC, father.getBreastShape());
}
}
// Breast size:
body.getBreast().setSize(blankNPC, getSizeFromGenetics(body.getBreast().getSize().getMeasurement(), inheritsFromMotherBreasts, mother.getBreastSize().getMeasurement(), inheritsFromFatherBreasts, father.getBreastSize().getMeasurement()));
// Breast rows:
if (Math.random() >= 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getBreast().setRows(blankNPC, mother.getBreastRows());
} else {
body.getBreast().setRows(blankNPC, father.getBreastRows());
}
}
// Modifiers:
for (OrificeModifier om : OrificeModifier.values()) {
if (Math.random() >= 0.5) {
if (inheritsFromMotherBreasts && inheritsFromFatherBreasts) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasNippleOrificeModifier(om)) {
body.getBreast().getNipples().getOrificeNipples().addOrificeModifier(blankNPC, om);
}
} else {
if (father.hasNippleOrificeModifier(om)) {
body.getBreast().getNipples().getOrificeNipples().addOrificeModifier(blankNPC, om);
}
}
} else if (inheritsFromMotherBreasts) {
if (mother.hasNippleOrificeModifier(om)) {
body.getBreast().getNipples().getOrificeNipples().addOrificeModifier(blankNPC, om);
}
} else if (inheritsFromFatherBreasts) {
if (father.hasNippleOrificeModifier(om)) {
body.getBreast().getNipples().getOrificeNipples().addOrificeModifier(blankNPC, om);
}
}
}
}
}
// Nipple count:
if (Math.random() > 0.75f) {
if (Math.random() >= takesAfterMotherChance) {
body.getBreast().setNippleCountPerBreast(blankNPC, mother.getNippleCountPerBreast());
} else {
body.getBreast().setNippleCountPerBreast(blankNPC, father.getNippleCountPerBreast());
}
}
// Nipple shape:
if (Math.random() >= 0.75f) {
if (Math.random() >= takesAfterMotherChance) {
body.getBreast().getNipples().setNippleShape(blankNPC, mother.getNippleShape());
} else {
body.getBreast().getNipples().setNippleShape(blankNPC, father.getNippleShape());
}
}
// Areolae shape:
if (Math.random() >= 0.75f) {
if (Math.random() >= takesAfterMotherChance) {
body.getBreast().getNipples().setAreolaeShape(blankNPC, mother.getAreolaeShape());
} else {
body.getBreast().getNipples().setAreolaeShape(blankNPC, father.getAreolaeShape());
}
}
// Nipple size:
body.getBreast().getNipples().setNippleSize(blankNPC, getSizeFromGenetics(body.getBreast().getNipples().getNippleSizeValue(), inheritsFromMotherBreasts, mother.getNippleSize().getValue(), inheritsFromFatherBreasts, father.getNippleSize().getValue()));
// Areolae size:
body.getBreast().getNipples().setAreolaeSize(blankNPC, getSizeFromGenetics(body.getBreast().getNipples().getAreolaeSizeValue(), inheritsFromMotherBreasts, mother.getAreolaeSize().getValue(), inheritsFromFatherBreasts, father.getAreolaeSize().getValue()));
// Face:
// Lip size:
body.getFace().getMouth().setLipSize(blankNPC, getSizeFromGenetics(body.getFace().getMouth().getLipSizeValue(), inheritsFromMotherFemininity, mother.getLipSizeValue(), inheritsFromFatherFemininity, father.getLipSizeValue()));
// Mouth modifiers:
for (OrificeModifier om : OrificeModifier.values()) {
if (Math.random() >= 0.5) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasFaceOrificeModifier(om)) {
body.getFace().getMouth().getOrificeMouth().addOrificeModifier(blankNPC, om);
}
} else {
if (father.hasFaceOrificeModifier(om)) {
body.getFace().getMouth().getOrificeMouth().addOrificeModifier(blankNPC, om);
}
}
}
}
// Tongue modifiers:
for (TongueModifier tm : TongueModifier.values()) {
if (Math.random() >= 0.5) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasTongueModifier(tm)) {
body.getFace().getTongue().addTongueModifier(blankNPC, tm);
}
} else {
if (father.hasTongueModifier(tm)) {
body.getFace().getTongue().addTongueModifier(blankNPC, tm);
}
}
}
}
// Eye pairs:
if (Math.random() >= 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getEye().setEyePairs(blankNPC, mother.getEyePairs());
} else {
body.getEye().setEyePairs(blankNPC, father.getEyePairs());
}
}
// Iris shape:
if (Math.random() >= 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getEye().setIrisShape(blankNPC, mother.getIrisShape());
} else {
body.getEye().setIrisShape(blankNPC, father.getIrisShape());
}
}
// Pupil shape:
if (Math.random() >= 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getEye().setPupilShape(blankNPC, mother.getPupilShape());
} else {
body.getEye().setPupilShape(blankNPC, father.getPupilShape());
}
}
// Horn rows:
if (Math.random() >= 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getHorn().setHornRows(blankNPC, mother.getHornRows());
} else {
body.getHorn().setHornRows(blankNPC, father.getHornRows());
}
}
// Penis:
boolean inheritsFromMotherPenis = mother.hasPenis();
boolean inheritsFromFatherPenis = father.hasPenis();
if (body.getPenis().getType() != PenisType.NONE) {
// Penis size:
body.getPenis().setPenisSize(blankNPC, getSizeFromGenetics(body.getPenis().getRawSizeValue(), inheritsFromMotherPenis, mother.getPenisRawSizeValue(), inheritsFromFatherPenis, father.getPenisRawSizeValue()));
// Penis modifiers:
for (PenisModifier pm : PenisModifier.values()) {
if (Math.random() >= 0.5) {
if (inheritsFromMotherPenis && inheritsFromFatherPenis) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasPenisModifier(pm)) {
body.getPenis().addPenisModifier(blankNPC, pm);
}
} else {
if (father.hasPenisModifier(pm)) {
body.getPenis().addPenisModifier(blankNPC, pm);
}
}
} else if (inheritsFromMotherPenis) {
if (mother.hasPenisModifier(pm)) {
body.getPenis().addPenisModifier(blankNPC, pm);
}
} else if (inheritsFromFatherPenis) {
if (father.hasPenisModifier(pm)) {
body.getPenis().addPenisModifier(blankNPC, pm);
}
}
}
}
// Urethra modifiers:
for (OrificeModifier om : OrificeModifier.values()) {
if (Math.random() >= 0.5) {
if (inheritsFromMotherPenis && inheritsFromFatherPenis) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasUrethraOrificeModifier(om)) {
body.getPenis().getOrificeUrethra().addOrificeModifier(blankNPC, om);
}
} else {
if (father.hasUrethraOrificeModifier(om)) {
body.getPenis().getOrificeUrethra().addOrificeModifier(blankNPC, om);
}
}
} else if (inheritsFromMotherPenis) {
if (mother.hasUrethraOrificeModifier(om)) {
body.getPenis().getOrificeUrethra().addOrificeModifier(blankNPC, om);
}
} else if (inheritsFromFatherPenis) {
if (father.hasUrethraOrificeModifier(om)) {
body.getPenis().getOrificeUrethra().addOrificeModifier(blankNPC, om);
}
}
}
}
// Testicles:
// Testicle size:
body.getPenis().getTesticle().setTesticleSize(blankNPC, getSizeFromGenetics(body.getPenis().getTesticle().getTesticleSize().getValue(), inheritsFromMotherPenis, mother.getTesticleSize().getValue(), inheritsFromFatherPenis, father.getTesticleSize().getValue()));
// Testicle count:
if (Math.random() >= 0.75) {
if (inheritsFromMotherPenis && inheritsFromFatherPenis) {
if (Math.random() >= takesAfterMotherChance) {
body.getPenis().getTesticle().setTesticleCount(blankNPC, mother.getTesticleCount());
} else {
body.getPenis().getTesticle().setTesticleCount(blankNPC, father.getTesticleCount());
}
} else if (inheritsFromMotherPenis) {
body.getPenis().getTesticle().setTesticleCount(blankNPC, mother.getTesticleCount());
} else if (inheritsFromFatherPenis) {
body.getPenis().getTesticle().setTesticleCount(blankNPC, father.getTesticleCount());
}
}
// Internal testicles:
if (Math.random() >= 0.75) {
if (inheritsFromMotherPenis && inheritsFromFatherPenis) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.isInternalTesticles()) {
body.getPenis().getTesticle().setInternal(blankNPC, true);
}
} else {
if (father.isInternalTesticles()) {
body.getPenis().getTesticle().setInternal(blankNPC, true);
}
}
} else if (inheritsFromMotherPenis) {
if (mother.isInternalTesticles()) {
body.getPenis().getTesticle().setInternal(blankNPC, true);
}
} else if (inheritsFromFatherPenis) {
if (father.isInternalTesticles()) {
body.getPenis().getTesticle().setInternal(blankNPC, true);
}
}
}
// Cum Production:
body.getPenis().getTesticle().setCumProduction(blankNPC, getSizeFromGenetics(body.getPenis().getTesticle().getRawCumProductionValue(), inheritsFromMotherPenis, mother.getPenisRawCumProductionValue(), inheritsFromFatherPenis, father.getPenisRawCumProductionValue()));
}
// Tail:
if (Math.random() > 0.75) {
if (Math.random() >= takesAfterMotherChance) {
body.getTail().setTailCount(blankNPC, mother.getTailCount());
} else {
body.getTail().setTailCount(blankNPC, father.getTailCount());
}
}
// Vagina:
boolean inheritsFromMotherVagina = mother.hasVagina();
boolean inheritsFromFatherVagina = father.hasVagina();
if (body.getVagina().getType() != VaginaType.NONE) {
// Clitoris size:
body.getVagina().setClitorisSize(blankNPC, getSizeFromGenetics(body.getVagina().getRawClitorisSizeValue(), inheritsFromMotherVagina, mother.getVaginaRawClitorisSizeValue(), inheritsFromFatherVagina, father.getVaginaRawClitorisSizeValue()));
// Labia size:
body.getVagina().setLabiaSize(blankNPC, getSizeFromGenetics(body.getVagina().getRawLabiaSizeValue(), inheritsFromMotherVagina, mother.getVaginaRawLabiaSizeValue(), inheritsFromFatherVagina, father.getVaginaRawLabiaSizeValue()));
// // Capacity:
// body.getVagina().getOrificeVagina().setCapacity(blankNPC, getSizeFromGenetics(
// (int) body.getVagina().getOrificeVagina().getRawCapacityValue(),
// inheritsFromMotherVagina, (int) mother.getVaginaRawCapacityValue(),
// inheritsFromFatherVagina, (int) father.getVaginaRawCapacityValue()));
// Wetness:
body.getVagina().getOrificeVagina().setWetness(blankNPC, getSizeFromGenetics(body.getVagina().getOrificeVagina().getWetness(blankNPC).getValue(), inheritsFromMotherVagina, mother.getVaginaWetness().getValue(), inheritsFromFatherVagina, father.getVaginaWetness().getValue()));
// Modifiers:
for (OrificeModifier om : OrificeModifier.values()) {
if (Math.random() >= 0.5) {
if (inheritsFromMotherVagina && inheritsFromFatherVagina) {
if (Math.random() >= takesAfterMotherChance) {
if (mother.hasVaginaOrificeModifier(om)) {
body.getVagina().getOrificeVagina().addOrificeModifier(blankNPC, om);
}
} else {
if (father.hasVaginaOrificeModifier(om)) {
body.getVagina().getOrificeVagina().addOrificeModifier(blankNPC, om);
}
}
} else if (inheritsFromMotherVagina) {
if (mother.hasVaginaOrificeModifier(om)) {
body.getVagina().getOrificeVagina().addOrificeModifier(blankNPC, om);
}
} else if (inheritsFromFatherVagina) {
if (father.hasVaginaOrificeModifier(om)) {
body.getVagina().getOrificeVagina().addOrificeModifier(blankNPC, om);
}
}
}
}
}
return body;
}
use of com.lilithsthrone.game.character.body.valueEnums.TongueModifier in project liliths-throne-public by Innoxia.
the class Body method saveAsXML.
@Override
public Element saveAsXML(Element parentElement, Document doc) {
// Core:
Element bodyCore = doc.createElement("bodyCore");
parentElement.appendChild(bodyCore);
CharacterUtils.addAttribute(doc, bodyCore, "piercedStomach", String.valueOf(this.isPiercedStomach()));
CharacterUtils.addAttribute(doc, bodyCore, "height", String.valueOf(this.getHeightValue()));
CharacterUtils.addAttribute(doc, bodyCore, "femininity", String.valueOf(this.getFemininity()));
CharacterUtils.addAttribute(doc, bodyCore, "bodySize", String.valueOf(this.getBodySize()));
CharacterUtils.addAttribute(doc, bodyCore, "muscle", String.valueOf(this.getMuscle()));
CharacterUtils.addAttribute(doc, bodyCore, "pubicHair", String.valueOf(this.getPubicHair()));
CharacterUtils.addAttribute(doc, bodyCore, "bodyMaterial", String.valueOf(this.getBodyMaterial()));
CharacterUtils.addAttribute(doc, bodyCore, "genitalArrangement", String.valueOf(this.getGenitalArrangement()));
for (BodyCoveringType bct : BodyCoveringType.values()) {
Element element = doc.createElement("bodyCovering");
bodyCore.appendChild(element);
CharacterUtils.addAttribute(doc, element, "type", bct.toString());
CharacterUtils.addAttribute(doc, element, "pattern", this.coverings.get(bct).getPattern().toString());
CharacterUtils.addAttribute(doc, element, "modifier", this.coverings.get(bct).getModifier().toString());
CharacterUtils.addAttribute(doc, element, "colourPrimary", this.coverings.get(bct).getPrimaryColour().toString());
if (this.coverings.get(bct).isPrimaryGlowing()) {
CharacterUtils.addAttribute(doc, element, "glowPrimary", String.valueOf(this.coverings.get(bct).isPrimaryGlowing()));
}
CharacterUtils.addAttribute(doc, element, "colourSecondary", this.coverings.get(bct).getSecondaryColour().toString());
if (this.coverings.get(bct).isSecondaryGlowing()) {
CharacterUtils.addAttribute(doc, element, "glowSecondary", String.valueOf(this.coverings.get(bct).isSecondaryGlowing()));
}
if (this.getBodyCoveringTypesDiscovered().contains(bct)) {
CharacterUtils.addAttribute(doc, element, "discovered", String.valueOf(this.getBodyCoveringTypesDiscovered().contains(bct)));
}
}
// Antennae:
Element bodyAntennae = doc.createElement("antennae");
parentElement.appendChild(bodyAntennae);
CharacterUtils.addAttribute(doc, bodyAntennae, "type", this.antenna.getType().toString());
CharacterUtils.addAttribute(doc, bodyAntennae, "rows", String.valueOf(this.antenna.getAntennaRows()));
// Arm:
Element bodyArm = doc.createElement("arm");
parentElement.appendChild(bodyArm);
CharacterUtils.addAttribute(doc, bodyArm, "type", this.arm.getType().toString());
CharacterUtils.addAttribute(doc, bodyArm, "rows", String.valueOf(this.arm.getArmRows()));
CharacterUtils.addAttribute(doc, bodyArm, "underarmHair", this.arm.getUnderarmHair().toString());
// Ass:
Element bodyAss = doc.createElement("ass");
parentElement.appendChild(bodyAss);
CharacterUtils.addAttribute(doc, bodyAss, "type", this.ass.getType().toString());
CharacterUtils.addAttribute(doc, bodyAss, "assSize", String.valueOf(this.ass.getAssSize().getValue()));
CharacterUtils.addAttribute(doc, bodyAss, "hipSize", String.valueOf(this.ass.getHipSize().getValue()));
Element bodyAnus = doc.createElement("anus");
parentElement.appendChild(bodyAnus);
CharacterUtils.addAttribute(doc, bodyAnus, "wetness", String.valueOf(this.ass.anus.orificeAnus.wetness));
CharacterUtils.addAttribute(doc, bodyAnus, "elasticity", String.valueOf(this.ass.anus.orificeAnus.elasticity));
CharacterUtils.addAttribute(doc, bodyAnus, "plasticity", String.valueOf(this.ass.anus.orificeAnus.plasticity));
CharacterUtils.addAttribute(doc, bodyAnus, "capacity", String.valueOf(this.ass.anus.orificeAnus.capacity));
CharacterUtils.addAttribute(doc, bodyAnus, "stretchedCapacity", String.valueOf(this.ass.anus.orificeAnus.stretchedCapacity));
CharacterUtils.addAttribute(doc, bodyAnus, "virgin", String.valueOf(this.ass.anus.orificeAnus.virgin));
CharacterUtils.addAttribute(doc, bodyAnus, "bleached", String.valueOf(this.ass.anus.bleached));
CharacterUtils.addAttribute(doc, bodyAnus, "assHair", this.ass.anus.assHair.toString());
Element anusModifiers = doc.createElement("anusModifiers");
bodyAnus.appendChild(anusModifiers);
for (OrificeModifier om : OrificeModifier.values()) {
CharacterUtils.addAttribute(doc, anusModifiers, om.toString(), String.valueOf(this.ass.anus.orificeAnus.hasOrificeModifier(om)));
}
// Breasts:
Element bodyBreast = doc.createElement("breasts");
parentElement.appendChild(bodyBreast);
CharacterUtils.addAttribute(doc, bodyBreast, "type", this.breast.type.toString());
CharacterUtils.addAttribute(doc, bodyBreast, "shape", this.breast.shape.toString());
CharacterUtils.addAttribute(doc, bodyBreast, "size", String.valueOf(this.breast.size));
CharacterUtils.addAttribute(doc, bodyBreast, "rows", String.valueOf(this.breast.rows));
CharacterUtils.addAttribute(doc, bodyBreast, "milkStorage", String.valueOf(this.breast.milkStorage));
CharacterUtils.addAttribute(doc, bodyBreast, "storedMilk", String.valueOf(this.breast.milkStored));
CharacterUtils.addAttribute(doc, bodyBreast, "milkRegeneration", String.valueOf(this.breast.milkRegeneration));
CharacterUtils.addAttribute(doc, bodyBreast, "nippleCountPerBreast", String.valueOf(this.breast.nippleCountPerBreast));
Element bodyNipple = doc.createElement("nipples");
parentElement.appendChild(bodyNipple);
CharacterUtils.addAttribute(doc, bodyNipple, "elasticity", String.valueOf(this.breast.nipples.orificeNipples.elasticity));
CharacterUtils.addAttribute(doc, bodyNipple, "plasticity", String.valueOf(this.breast.nipples.orificeNipples.plasticity));
CharacterUtils.addAttribute(doc, bodyNipple, "capacity", String.valueOf(this.breast.nipples.orificeNipples.capacity));
CharacterUtils.addAttribute(doc, bodyNipple, "stretchedCapacity", String.valueOf(this.breast.nipples.orificeNipples.stretchedCapacity));
CharacterUtils.addAttribute(doc, bodyNipple, "virgin", String.valueOf(this.breast.nipples.orificeNipples.virgin));
CharacterUtils.addAttribute(doc, bodyNipple, "pierced", String.valueOf(this.breast.nipples.pierced));
CharacterUtils.addAttribute(doc, bodyNipple, "nippleSize", String.valueOf(this.breast.nipples.nippleSize));
CharacterUtils.addAttribute(doc, bodyNipple, "nippleShape", this.breast.nipples.nippleShape.toString());
CharacterUtils.addAttribute(doc, bodyNipple, "areolaeSize", String.valueOf(this.breast.nipples.areolaeSize));
CharacterUtils.addAttribute(doc, bodyNipple, "areolaeShape", this.breast.nipples.areolaeShape.toString());
Element nippleModifiers = doc.createElement("nippleModifiers");
bodyNipple.appendChild(nippleModifiers);
for (OrificeModifier om : OrificeModifier.values()) {
CharacterUtils.addAttribute(doc, nippleModifiers, om.toString(), String.valueOf(this.breast.nipples.orificeNipples.hasOrificeModifier(om)));
}
Element bodyMilk = doc.createElement("milk");
parentElement.appendChild(bodyMilk);
CharacterUtils.addAttribute(doc, bodyMilk, "flavour", this.breast.milk.getFlavour().toString());
Element milkModifiers = doc.createElement("milkModifiers");
bodyMilk.appendChild(milkModifiers);
for (FluidModifier fm : FluidModifier.values()) {
CharacterUtils.addAttribute(doc, milkModifiers, fm.toString(), String.valueOf(this.breast.milk.hasFluidModifier(fm)));
}
// TODO transformativeEffects;
// Ear:
Element bodyEar = doc.createElement("ear");
parentElement.appendChild(bodyEar);
CharacterUtils.addAttribute(doc, bodyEar, "type", this.ear.type.toString());
CharacterUtils.addAttribute(doc, bodyEar, "pierced", String.valueOf(this.ear.pierced));
// Eye:
Element bodyEye = doc.createElement("eye");
parentElement.appendChild(bodyEye);
CharacterUtils.addAttribute(doc, bodyEye, "type", this.eye.type.toString());
CharacterUtils.addAttribute(doc, bodyEye, "eyePairs", String.valueOf(this.eye.eyePairs));
CharacterUtils.addAttribute(doc, bodyEye, "irisShape", this.eye.irisShape.toString());
CharacterUtils.addAttribute(doc, bodyEye, "pupilShape", this.eye.pupilShape.toString());
// Face:
Element bodyFace = doc.createElement("face");
parentElement.appendChild(bodyFace);
CharacterUtils.addAttribute(doc, bodyFace, "type", this.face.type.toString());
CharacterUtils.addAttribute(doc, bodyFace, "piercedNose", String.valueOf(this.face.piercedNose));
CharacterUtils.addAttribute(doc, bodyFace, "facialHair", this.face.facialHair.toString());
Element bodyMouth = doc.createElement("mouth");
parentElement.appendChild(bodyMouth);
CharacterUtils.addAttribute(doc, bodyMouth, "elasticity", String.valueOf(this.face.mouth.orificeMouth.elasticity));
CharacterUtils.addAttribute(doc, bodyMouth, "plasticity", String.valueOf(this.face.mouth.orificeMouth.plasticity));
CharacterUtils.addAttribute(doc, bodyMouth, "capacity", String.valueOf(this.face.mouth.orificeMouth.capacity));
CharacterUtils.addAttribute(doc, bodyMouth, "stretchedCapacity", String.valueOf(this.face.mouth.orificeMouth.stretchedCapacity));
CharacterUtils.addAttribute(doc, bodyMouth, "virgin", String.valueOf(this.face.mouth.orificeMouth.virgin));
CharacterUtils.addAttribute(doc, bodyMouth, "piercedLip", String.valueOf(this.face.mouth.piercedLip));
CharacterUtils.addAttribute(doc, bodyMouth, "lipSize", String.valueOf(this.face.mouth.lipSize));
Element mouthModifiers = doc.createElement("mouthModifiers");
bodyMouth.appendChild(mouthModifiers);
for (OrificeModifier om : OrificeModifier.values()) {
CharacterUtils.addAttribute(doc, mouthModifiers, om.toString(), String.valueOf(this.face.mouth.orificeMouth.hasOrificeModifier(om)));
}
Element bodyTongue = doc.createElement("tongue");
parentElement.appendChild(bodyTongue);
CharacterUtils.addAttribute(doc, bodyTongue, "piercedTongue", String.valueOf(this.face.tongue.pierced));
CharacterUtils.addAttribute(doc, bodyTongue, "tongueLength", String.valueOf(this.face.tongue.tongueLength));
Element tongueModifiers = doc.createElement("tongueModifiers");
bodyTongue.appendChild(tongueModifiers);
for (TongueModifier tm : TongueModifier.values()) {
CharacterUtils.addAttribute(doc, tongueModifiers, tm.toString(), String.valueOf(this.face.tongue.hasTongueModifier(tm)));
}
// Hair:
Element bodyHair = doc.createElement("hair");
parentElement.appendChild(bodyHair);
CharacterUtils.addAttribute(doc, bodyHair, "type", this.hair.type.toString());
CharacterUtils.addAttribute(doc, bodyHair, "length", String.valueOf(this.hair.length));
CharacterUtils.addAttribute(doc, bodyHair, "hairStyle", this.hair.style.toString());
// Horn:
Element bodyHorn = doc.createElement("horn");
parentElement.appendChild(bodyHorn);
CharacterUtils.addAttribute(doc, bodyHorn, "type", this.horn.type.toString());
CharacterUtils.addAttribute(doc, bodyHorn, "length", String.valueOf(this.horn.length));
CharacterUtils.addAttribute(doc, bodyHorn, "rows", String.valueOf(this.horn.rows));
// Leg:
Element bodyLeg = doc.createElement("leg");
parentElement.appendChild(bodyLeg);
CharacterUtils.addAttribute(doc, bodyLeg, "type", this.leg.type.toString());
// Penis:
Element bodyPenis = doc.createElement("penis");
parentElement.appendChild(bodyPenis);
CharacterUtils.addAttribute(doc, bodyPenis, "type", this.penis.type.toString());
CharacterUtils.addAttribute(doc, bodyPenis, "size", String.valueOf(this.penis.size));
CharacterUtils.addAttribute(doc, bodyPenis, "girth", String.valueOf(this.penis.girth));
CharacterUtils.addAttribute(doc, bodyPenis, "pierced", String.valueOf(this.penis.pierced));
CharacterUtils.addAttribute(doc, bodyPenis, "virgin", String.valueOf(this.penis.virgin));
Element penisModifiers = doc.createElement("penisModifiers");
bodyPenis.appendChild(penisModifiers);
for (PenisModifier pm : PenisModifier.values()) {
CharacterUtils.addAttribute(doc, penisModifiers, pm.toString(), String.valueOf(this.penis.hasPenisModifier(pm)));
}
CharacterUtils.addAttribute(doc, bodyPenis, "elasticity", String.valueOf(this.penis.orificeUrethra.elasticity));
CharacterUtils.addAttribute(doc, bodyPenis, "plasticity", String.valueOf(this.penis.orificeUrethra.plasticity));
CharacterUtils.addAttribute(doc, bodyPenis, "capacity", String.valueOf(this.penis.orificeUrethra.capacity));
CharacterUtils.addAttribute(doc, bodyPenis, "stretchedCapacity", String.valueOf(this.penis.orificeUrethra.stretchedCapacity));
CharacterUtils.addAttribute(doc, bodyPenis, "urethraVirgin", String.valueOf(this.penis.orificeUrethra.virgin));
Element urethraModifiers = doc.createElement("urethraModifiers");
bodyPenis.appendChild(urethraModifiers);
for (OrificeModifier om : OrificeModifier.values()) {
CharacterUtils.addAttribute(doc, urethraModifiers, om.toString(), String.valueOf(this.penis.orificeUrethra.hasOrificeModifier(om)));
}
Element bodyTesticle = doc.createElement("testicles");
parentElement.appendChild(bodyTesticle);
CharacterUtils.addAttribute(doc, bodyTesticle, "testicleSize", String.valueOf(this.penis.testicle.testicleSize));
CharacterUtils.addAttribute(doc, bodyTesticle, "cumProduction", String.valueOf(this.penis.testicle.cumStorage));
CharacterUtils.addAttribute(doc, bodyTesticle, "numberOfTesticles", String.valueOf(this.penis.testicle.testicleCount));
CharacterUtils.addAttribute(doc, bodyTesticle, "internal", String.valueOf(this.penis.testicle.internal));
Element bodyCum = doc.createElement("cum");
parentElement.appendChild(bodyCum);
CharacterUtils.addAttribute(doc, bodyCum, "flavour", this.penis.testicle.cum.flavour.toString());
Element cumModifiers = doc.createElement("cumModifiers");
bodyCum.appendChild(cumModifiers);
for (FluidModifier fm : FluidModifier.values()) {
CharacterUtils.addAttribute(doc, cumModifiers, fm.toString(), String.valueOf(this.penis.testicle.cum.hasFluidModifier(fm)));
}
// TODO transformativeEffects;
// Skin:
Element bodySkin = doc.createElement("skin");
parentElement.appendChild(bodySkin);
CharacterUtils.addAttribute(doc, bodySkin, "type", this.skin.type.toString());
// Tail:
Element bodyTail = doc.createElement("tail");
parentElement.appendChild(bodyTail);
CharacterUtils.addAttribute(doc, bodyTail, "type", this.tail.type.toString());
CharacterUtils.addAttribute(doc, bodyTail, "count", String.valueOf(this.tail.tailCount));
// Vagina
Element bodyVagina = doc.createElement("vagina");
parentElement.appendChild(bodyVagina);
CharacterUtils.addAttribute(doc, bodyVagina, "type", this.vagina.type.toString());
CharacterUtils.addAttribute(doc, bodyVagina, "labiaSize", String.valueOf(this.vagina.labiaSize));
CharacterUtils.addAttribute(doc, bodyVagina, "clitSize", String.valueOf(this.vagina.clitSize));
CharacterUtils.addAttribute(doc, bodyVagina, "pierced", String.valueOf(this.vagina.pierced));
CharacterUtils.addAttribute(doc, bodyVagina, "wetness", String.valueOf(this.vagina.orificeVagina.wetness));
CharacterUtils.addAttribute(doc, bodyVagina, "elasticity", String.valueOf(this.vagina.orificeVagina.elasticity));
CharacterUtils.addAttribute(doc, bodyVagina, "plasticity", String.valueOf(this.vagina.orificeVagina.plasticity));
CharacterUtils.addAttribute(doc, bodyVagina, "capacity", String.valueOf(this.vagina.orificeVagina.capacity));
CharacterUtils.addAttribute(doc, bodyVagina, "stretchedCapacity", String.valueOf(this.vagina.orificeVagina.stretchedCapacity));
CharacterUtils.addAttribute(doc, bodyVagina, "virgin", String.valueOf(this.vagina.orificeVagina.virgin));
CharacterUtils.addAttribute(doc, bodyVagina, "squirter", String.valueOf(this.vagina.orificeVagina.squirter));
Element vaginaModifiers = doc.createElement("vaginaModifiers");
bodyVagina.appendChild(vaginaModifiers);
for (OrificeModifier om : OrificeModifier.values()) {
CharacterUtils.addAttribute(doc, vaginaModifiers, om.toString(), String.valueOf(this.vagina.orificeVagina.hasOrificeModifier(om)));
}
Element bodyGirlcum = doc.createElement("girlcum");
parentElement.appendChild(bodyGirlcum);
CharacterUtils.addAttribute(doc, bodyGirlcum, "flavour", this.vagina.girlcum.flavour.toString());
Element girlcumModifiers = doc.createElement("girlcumModifiers");
bodyGirlcum.appendChild(girlcumModifiers);
for (FluidModifier fm : FluidModifier.values()) {
CharacterUtils.addAttribute(doc, girlcumModifiers, fm.toString(), String.valueOf(this.vagina.girlcum.hasFluidModifier(fm)));
}
// TODO transformativeEffects;
// Wing:
Element bodyWing = doc.createElement("wing");
parentElement.appendChild(bodyWing);
CharacterUtils.addAttribute(doc, bodyWing, "type", this.wing.type.toString());
CharacterUtils.addAttribute(doc, bodyWing, "size", String.valueOf(this.wing.size));
return parentElement;
}
use of com.lilithsthrone.game.character.body.valueEnums.TongueModifier in project liliths-throne-public by Innoxia.
the class Body method getDescription.
/**
* @param owner
* @param playerKnowledgeOfThroat
* @param playerKnowledgeOfBreasts
* @param playerKnowledgeOfGroin
* @return
*/
public String getDescription(GameCharacter owner) {
StringBuilder sb = new StringBuilder();
// Describe race:
if (owner.isPlayer()) {
sb.append("<p>" + "You are [pc.name], <span style='color:" + getGender().getColour().toWebHexString() + ";'>[pc.a_gender]</span> [pc.raceStage] [pc.race]. " + owner.getAppearsAsGenderDescription() + " Standing at full height, you measure [pc.heightFeetInches] ([pc.heightCm]cm).");
} else {
if (owner.getPlayerKnowsAreas().contains(CoverableArea.PENIS) && owner.getPlayerKnowsAreas().contains(CoverableArea.VAGINA)) {
sb.append("<p>" + "[npc.Name] is <span style='color:" + getGender().getColour().toWebHexString() + ";'>[npc.a_gender]</span> [npc.raceStage] [npc.race]. " + owner.getAppearsAsGenderDescription() + " Standing at full height, [npc.she] measures [npc.heightFeetInches] ([npc.heightCm]cm).");
} else {
if (Main.game.getPlayer().hasTrait(Perk.OBSERVANT, true)) {
sb.append("<p>" + "Thanks to your observant perk, you can detect that [npc.name] is <span style='color:" + getGender().getColour().toWebHexString() + ";'>[npc.a_gender]</span> [npc.raceStage] [npc.race]. " + owner.getAppearsAsGenderDescription() + " Standing at full height, [npc.she] measures [npc.heightFeetInches] ([npc.heightCm]cm).");
} else {
sb.append("<p>" + "[npc.Name] is a [npc.raceStage] [npc.race]. " + owner.getAppearsAsGenderDescription() + " Standing at full height, [npc.she] measures [npc.heightFeetInches] ([npc.heightCm]cm).");
}
}
}
sb.append("</p>");
switch(this.getBodyMaterial()) {
case FIRE:
if (owner.isPlayer()) {
sb.append("<p>" + "Your entire body, save for a small obsidian sphere in the place where your heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>fire and smoke</b>!" + "</p>");
} else {
sb.append("<p>" + "[npc.Name]'s entire body, save for a small obsidian sphere in the place where [npc.her] heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>fire and smoke</b>!" + "</p>");
}
break;
case FLESH:
break;
case ICE:
if (owner.isPlayer()) {
sb.append("<p>" + "Your entire body, save for a small obsidian sphere in the place where your heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>ice</b>!" + "</p>");
} else {
sb.append("<p>" + "[npc.Name]'s entire body, save for a small obsidian sphere in the place where [npc.her] heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>ice</b>!" + "</p>");
}
break;
case RUBBER:
if (owner.isPlayer()) {
sb.append("<p>" + "Your entire body, save for a small obsidian sphere in the place where your heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>rubber</b>!" + "</p>");
} else {
sb.append("<p>" + "[npc.Name]'s entire body, save for a small obsidian sphere in the place where [npc.her] heart should be, is made out of <b style='color:" + this.getBodyMaterial().getColour().toWebHexString() + ";'>rubber</b>!" + "</p>");
}
break;
case SLIME:
if (owner.isPlayer()) {
sb.append("<p>" + "Your entire body, save for a small, glowing sphere in the place where your heart should be, is made out of [pc.skinFullDescription(true)]!" + "</p>");
} else {
sb.append("<p>" + "[npc.Name]'s entire body, save for a small, glowing sphere in the place where [npc.her] heart should be, is made out of [npc.skinFullDescription(true)]!" + "</p>");
}
break;
}
// Femininity:
if (owner.isPlayer()) {
sb.append("<p>" + "You have ");
} else {
sb.append("<p>" + "[npc.She] has ");
}
if (Femininity.valueOf(femininity) == Femininity.MASCULINE_STRONG) {
sb.append(UtilText.returnStringAtRandom("a <span style='color:" + Colour.MASCULINE_PLUS.toWebHexString() + ";'>very masculine</span>", "an <span style='color:" + Colour.MASCULINE_PLUS.toWebHexString() + ";'>extremely handsome</span>"));
} else if (Femininity.valueOf(femininity) == Femininity.MASCULINE) {
sb.append(UtilText.returnStringAtRandom("a <span style='color:" + Colour.MASCULINE.toWebHexString() + ";'>masculine</span>", "a <span style='color:" + Colour.MASCULINE.toWebHexString() + ";'>handsome</span>"));
} else if (Femininity.valueOf(femininity) == Femininity.ANDROGYNOUS) {
sb.append("an <span style='color:" + Colour.ANDROGYNOUS.toWebHexString() + ";'>androgynous</span>");
} else if (Femininity.valueOf(femininity) == Femininity.FEMININE) {
sb.append(UtilText.returnStringAtRandom("a <span style='color:" + Colour.FEMININE.toWebHexString() + ";'>pretty</span>", "a <span style='color:" + Colour.FEMININE.toWebHexString() + ";'>feminine</span>", "a <span style='color:" + Colour.FEMININE.toWebHexString() + ";'>cute</span>"));
} else {
sb.append(UtilText.returnStringAtRandom("a <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>very feminine</span>", "a <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>beautiful</span>", "a <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>gorgeous</span>"));
}
// Face and eyes:
switch(face.getType()) {
case HUMAN:
sb.append(" face.");
break;
case ANGEL:
sb.append(", perfectly proportioned face.");
break;
case DEMON_COMMON:
sb.append(", perfectly proportioned face.");
break;
case IMP:
sb.append(", impish face.");
break;
case DOG_MORPH:
sb.append(", anthropomorphic dog-like face, complete with a canine muzzle.");
break;
case LYCAN:
sb.append(", anthropomorphic wolf-like face, complete with a lupine muzzle.");
break;
case CAT_MORPH:
sb.append(", anthropomorphic cat-like face, with a cute little feline muzzle.");
break;
case ALLIGATOR_MORPH:
sb.append(", anthropomorphic alligator-like face, with a long flat muzzle.");
break;
case COW_MORPH:
sb.append(", anthropomorphic cow-like face, with a cute little bovine muzzle.");
break;
case SQUIRREL_MORPH:
sb.append(", anthropomorphic squirrel-like face, with a cute little muzzle.");
break;
case HORSE_MORPH:
sb.append(", anthropomorphic horse-like face, with a long, equine muzzle.");
break;
case REINDEER_MORPH:
sb.append(", anthropomorphic reindeer-like face, with a long, reindeer-like muzzle.");
break;
case HARPY:
sb.append(", anthropomorphic bird-like face, complete with beak.");
break;
}
if (owner.getBlusher().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.isPlayer()) {
sb.append(" You are wearing " + owner.getBlusher().getColourDescriptor(owner, true, false) + " blusher.");
} else {
sb.append(" [npc.She] is wearing " + owner.getBlusher().getColourDescriptor(owner, true, false) + " blusher.");
}
}
if (owner.isPlayer() && hair.getRawLengthValue() == 0) {
sb.append(" You are completely bald.");
} else if (!owner.isPlayer() && hair.getRawLengthValue() == 0) {
sb.append(" [npc.She] is completely bald.");
} else {
if (owner.isPlayer()) {
sb.append(" You have [pc.hairLength], [pc.hairColour(true)]");
} else {
sb.append(" [npc.She] has [npc.hairLength], [npc.hairColour(true)]");
}
switch(hair.getType()) {
case HUMAN:
sb.append(" hair");
break;
case DEMON_COMMON:
sb.append(", silken hair");
break;
case IMP:
sb.append(", silken hair");
break;
case ANGEL:
sb.append(", silken hair");
break;
case DOG_MORPH:
sb.append(", fur-like hair");
break;
case LYCAN:
sb.append(", fur-like hair");
break;
case CAT_MORPH:
sb.append(", fur-like hair");
break;
case COW_MORPH:
sb.append(", fur-like hair");
break;
case ALLIGATOR_MORPH:
sb.append(", coarse hair");
break;
case SQUIRREL_MORPH:
sb.append(", fur-like hair");
break;
case HORSE_MORPH:
sb.append(", horse-like hair");
break;
case REINDEER_MORPH:
sb.append(", reindeer-like hair");
break;
case HARPY:
sb.append(" feathers in place of hair");
break;
}
switch(hair.getStyle()) {
case BRAIDED:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been woven into a long braid.");
break;
case CURLY:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been curled and left loose.");
break;
case LOOSE:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "are" : "is") + " left loose and unstyled.");
break;
case NONE:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "are" : "is") + " unstyled.");
break;
case PONYTAIL:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a ponytail.");
break;
case STRAIGHT:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been straightened and left loose.");
break;
case TWIN_TAILS:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into twin tails.");
break;
case WAVY:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into waves and left loose.");
break;
case MOHAWK:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a mohawk.");
break;
case AFRO:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into an afro.");
break;
case SIDECUT:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a sidecut.");
break;
case BOB_CUT:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a bob cut.");
break;
case PIXIE:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a pixie-cut.");
break;
case SLICKED_BACK:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been slicked back.");
break;
case MESSY:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "are" : "is") + " unstyled and very messy.");
break;
case HIME_CUT:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been straightened and styled into a hime cut.");
break;
case CHONMAGE:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been straightened, oiled and styled into a chonmage topknot.");
break;
case TOPKNOT:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a topknot.");
break;
case DREADLOCKS:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into dreadlocks.");
break;
case BIRD_CAGE:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into an elaborate bird cage" + UtilText.returnStringAtRandom(".", ", birds not included."));
break;
case TWIN_BRAIDS:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been woven into long twin braids.");
break;
case DRILLS:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into drills.");
break;
case LOW_PONYTAIL:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been styled into a low ponytail.");
break;
case CROWN_BRAID:
sb.append(", which " + (hair.getType().isDefaultPlural() ? "have" : "has") + " been woven into a " + UtilText.returnStringAtRandom("crown of braids.", "braided crown."));
break;
}
}
switch(horn.getType()) {
case NONE:
sb.append("");
break;
case CURLED:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], circular-curling horns protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], circular-curling horns protrude from the upper sides of [npc.her] forehead.");
}
break;
case CURVED:
case BOVINE_CURVED:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], curved horns protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], curved horns protrude from the upper sides of [npc.her] forehead.");
}
break;
case REINDEER_RACK:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], multi-branched antlers protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], multi-branched antlers protrude from the upper sides of [npc.her] forehead.");
}
break;
case SPIRAL:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], spiralling horns protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], spiralling horns protrude from the upper sides of [npc.her] forehead.");
}
break;
case STRAIGHT:
case BOVINE_STRAIGHT:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], straight horns protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], straight horns protrude from the upper sides of [npc.her] forehead.");
}
break;
case SWEPT_BACK:
if (owner.isPlayer()) {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [pc.hornColour(true)], swept-back horns protrude from the upper sides of your forehead.");
} else {
sb.append(" " + Util.capitaliseSentence(horn.getDeterminer(owner)) + " " + horn.getHornLength().getDescriptor() + ", [npc.hornColour(true)], swept-back horns protrude from the upper sides of [npc.her] forehead.");
}
break;
}
switch(antenna.getType()) {
case NONE:
sb.append("");
break;
default:
if (owner.isPlayer())
sb.append(" [pc.A_antennae+] protrude from your upper forehead.");
else
sb.append(" [npc.A_antennae+] protrude from [npc.her] upper forehead.");
}
if (face.isPiercedNose()) {
if (owner.isPlayer()) {
sb.append(" Your [pc.nose] has been pierced.");
} else {
sb.append(" [npc.Her] [npc.nose] has been pierced.");
}
}
if (owner.isPlayer()) {
sb.append(" You have [pc.eyePairs] ");
} else {
sb.append(" [npc.She] has [npc.eyePairs] ");
}
switch(eye.getType()) {
case ANGEL:
sb.append(" angelic eyes");
break;
case CAT_MORPH:
sb.append(" cat-like eyes");
break;
case COW_MORPH:
sb.append(" cow-like eyes");
break;
case DEMON_COMMON:
sb.append(" demonic eyes");
break;
case IMP:
sb.append(" impish eyes");
break;
case DOG_MORPH:
sb.append(" dog-like eyes");
break;
case ALLIGATOR_MORPH:
sb.append(" reptilian eyes");
break;
case HARPY:
sb.append(" bird-like eyes");
break;
case HORSE_MORPH:
sb.append(" horse-like eyes");
break;
case REINDEER_MORPH:
sb.append(" reindeer-like eyes");
break;
case HUMAN:
sb.append(" normal, human eyes");
break;
case LYCAN:
sb.append(" wolf-like eyes");
break;
case SQUIRREL_MORPH:
sb.append(" squirrel-like eyes");
break;
}
if (owner.isPlayer()) {
if (owner.getCovering(owner.getEyeType().getBodyCoveringType(owner)).getPattern() == CoveringPattern.EYE_IRISES_HETEROCHROMATIC) {
sb.append(", with [pc.irisShape], heterochromatic [pc.irisPrimaryColour(true)]-and-[pc.irisSecondaryColour(true)] irises ");
} else {
sb.append(", with [pc.irisShape], [pc.irisPrimaryColour(true)] irises ");
}
if (owner.getCovering(BodyCoveringType.EYE_PUPILS).getPattern() == CoveringPattern.EYE_PUPILS_HETEROCHROMATIC) {
sb.append("and [pc.pupilShape], heterochromatic [pc.pupilPrimaryColour(true)]-and-[pc.pupilSecondaryColour(true)] pupils.");
} else {
sb.append("and [pc.pupilShape], [pc.pupilPrimaryColour(true)] pupils.");
}
} else {
if (owner.getCovering(owner.getEyeType().getBodyCoveringType(owner)).getPattern() == CoveringPattern.EYE_IRISES_HETEROCHROMATIC) {
sb.append(", with [npc.irisShape], heterochromatic [npc.irisPrimaryColour(true)]-and-[npc.irisSecondaryColour(true)] irises, ");
} else {
sb.append(", with [npc.irisShape], [npc.irisPrimaryColour(true)] irises ");
}
if (owner.getCovering(BodyCoveringType.EYE_PUPILS).getPattern() == CoveringPattern.EYE_PUPILS_HETEROCHROMATIC) {
sb.append("and [npc.pupilShape], heterochromatic [npc.pupilPrimaryColour(true)]-and-[npc.pupilSecondaryColour(true)] pupils.");
} else {
sb.append("and [npc.pupilShape], [npc.pupilPrimaryColour(true)] pupils.");
}
}
// Eye makeup:
if (owner.getEyeLiner().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.isPlayer()) {
sb.append(" Around your [pc.eyes], you've got a layer of " + owner.getEyeLiner().getColourDescriptor(owner, true, false) + " eye liner.");
} else {
sb.append(" Around [npc.her] [npc.eyes], [npc.she]'s got a layer of " + owner.getEyeLiner().getColourDescriptor(owner, true, false) + " eye liner.");
}
}
if (owner.getEyeShadow().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.isPlayer()) {
sb.append(" You're wearing a tasteful amount of " + owner.getEyeShadow().getFullDescription(owner, true) + ".");
} else {
sb.append(" [npc.She]'s wearing a tasteful amount of " + owner.getEyeShadow().getFullDescription(owner, true) + ".");
}
}
// Ear:
switch(ear.getType()) {
case ANGEL:
if (owner.isPlayer())
sb.append(" You have a pair of perfectly-formed angelic ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of perfectly-formed angelic ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case HUMAN:
if (owner.isPlayer())
sb.append(" You have a pair of normal, human ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of normal, human ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case DEMON_COMMON:
if (owner.isPlayer())
sb.append(" You have a pair of pointed, demonic ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of pointed, demonic ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case IMP:
if (owner.isPlayer())
sb.append(" You have a pair of pointed, impish ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of pointed, impish ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case DOG_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of floppy, " + (ear.isPierced() ? "pierced, " : "") + "dog-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of floppy, " + (ear.isPierced() ? "pierced, " : "") + "dog-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case DOG_MORPH_POINTED:
if (owner.isPlayer())
sb.append(" You have a pair of pointed, " + (ear.isPierced() ? "pierced, " : "") + "dog-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of pointed, " + (ear.isPierced() ? "pierced, " : "") + "dog-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case LYCAN:
if (owner.isPlayer())
sb.append(" You have a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, wolf-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, wolf-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case CAT_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, cat-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, cat-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case COW_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of oval-shaped, cow-like ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of oval-shaped, cow-like ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case ALLIGATOR_MORPH:
if (owner.isPlayer())
sb.append(" Your ears are an internal part of your head, and are covered by a fan of <span style='color:[pc.earColourHex];'>[pc.earColour] scales</span>." + (ear.isPierced() ? " They have been cleverly pierced so as to allow you to wear ear-specific jewellery." : ""));
else
sb.append(" [npc.Her] ears are an internal part of [npc.her] head, and are covered by a fan of <span style='color:[npc.earColourHex];'>[npc.earColour] scales</span>." + (ear.isPierced() ? " They have been cleverly pierced so as to allow [npc.herHim] to wear ear-specific jewellery." : ""));
break;
case SQUIRREL_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of " + (ear.isPierced() ? "pierced, " : "") + "rounded, squirrel-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of " + (ear.isPierced() ? "pierced, " : "") + "rounded, squirrel-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case HORSE_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, horse-like ears, which are positioned high up on your head and are are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)].");
else
sb.append(" [npc.She] has a pair of " + (ear.isPierced() ? "pierced, " : "") + "upright, horse-like ears, which are positioned high up on [npc.her] head and are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)].");
break;
case REINDEER_MORPH:
if (owner.isPlayer())
sb.append(" You have a pair of oval-shaped, reindeer-like ears, which are " + getCoveredInDescriptor(owner) + " [pc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
else
sb.append(" [npc.She] has a pair of oval-shaped, reindeer-like ears, which are " + getCoveredInDescriptor(owner) + " [npc.earFullDescription(true)]" + (ear.isPierced() ? ", and which have been pierced" : "") + ".");
break;
case HARPY:
if (owner.isPlayer())
sb.append(" Your ears are an internal part of your head, and are covered by a fan of <span style='color:[pc.earColourHex];'>[pc.earColour] feathers</span>." + (ear.isPierced() ? " They have been cleverly pierced so as to allow you to wear ear-specific jewellery." : ""));
else
sb.append(" [npc.Her] ears are an internal part of [npc.her] head, and are covered by a fan of <span style='color:[npc.earColourHex];'>[npc.earColour] feathers</span>." + (ear.isPierced() ? " They have been cleverly pierced so as to allow [npc.herHim] to wear ear-specific jewellery." : ""));
break;
}
sb.append("</p>" + "<p>");
if (Main.game.isFacialHairEnabled()) {
if (owner.isPlayer()) {
if (owner.getFacialHairType().getType() == BodyCoveringType.BODY_HAIR_SCALES_ALLIGATOR) {
switch(owner.getFacialHair()) {
case ZERO_NONE:
if (!owner.isFeminine()) {
sb.append(" You don't have any trace of rough, stubbly " + owner.getFacialHairType().getName(owner) + " growing on your [pc.face].");
}
break;
case ONE_STUBBLE:
sb.append(" You have a stubbly patch of rough " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case TWO_MANICURED:
sb.append(" You have a small amount of rough " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
case THREE_TRIMMED:
sb.append(" You have a rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
case FOUR_NATURAL:
sb.append(" You have a natural-looking rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
case FIVE_UNKEMPT:
sb.append(" You have an unkempt, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
case SIX_BUSHY:
sb.append(" You have a thick, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
case SEVEN_WILD:
sb.append(" You have a wild, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face], which resembles a beard.");
break;
}
} else {
switch(owner.getFacialHair()) {
case ZERO_NONE:
if (!owner.isFeminine()) {
sb.append(" You don't have any trace of facial " + owner.getFacialHairType().getName(owner) + ".");
}
break;
case ONE_STUBBLE:
sb.append(" You have a stubbly patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case TWO_MANICURED:
sb.append(" You have a small amount of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case THREE_TRIMMED:
sb.append(" You have a well-trimmed beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case FOUR_NATURAL:
sb.append(" You have a natural-looking beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case FIVE_UNKEMPT:
sb.append(" You have an unkempt, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case SIX_BUSHY:
sb.append(" You have a thick, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
case SEVEN_WILD:
sb.append(" You have a wild, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on your [pc.face].");
break;
}
}
} else {
if (owner.getFacialHairType().getType() == BodyCoveringType.BODY_HAIR_SCALES_ALLIGATOR) {
switch(owner.getFacialHair()) {
case ZERO_NONE:
if (!owner.isFeminine()) {
sb.append(" [npc.She] doesn't have any trace of rough, stubbly " + owner.getFacialHairType().getName(owner) + ".");
}
break;
case ONE_STUBBLE:
sb.append(" [npc.She] has a stubbly patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case TWO_MANICURED:
sb.append(" [npc.She] has a small, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
case THREE_TRIMMED:
sb.append(" [npc.She] has a rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
case FOUR_NATURAL:
sb.append(" [npc.She] has a natural-looking rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
case FIVE_UNKEMPT:
sb.append(" [npc.She] has a unkempt, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
case SIX_BUSHY:
sb.append(" [npc.She] has a thick, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
case SEVEN_WILD:
sb.append(" [npc.She] has a wild, rough patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face], which resembles a beard.");
break;
}
} else {
switch(owner.getFacialHair()) {
case ZERO_NONE:
if (!owner.isFeminine()) {
sb.append(" [npc.She] doesn't have any trace of facial " + owner.getFacialHairType().getName(owner) + ".");
}
break;
case ONE_STUBBLE:
sb.append(" [npc.She] has a stubbly patch of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case TWO_MANICURED:
sb.append(" [npc.She] has a small amount of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case THREE_TRIMMED:
sb.append(" [npc.She] has a well-trimmed beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case FOUR_NATURAL:
sb.append(" [npc.She] has a natural-looking beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case FIVE_UNKEMPT:
sb.append(" [npc.She] has a unkempt, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case SIX_BUSHY:
sb.append(" [npc.She] has a thick, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
case SEVEN_WILD:
sb.append(" [npc.She] has a wild, bushy beard of " + owner.getFacialHairType().getFullDescription(owner, true) + " growing on [npc.her] [npc.face].");
break;
}
}
}
}
// Mouth & lips:
if (owner.isPlayer()) {
sb.append(" You have [pc.lipSize], [pc.mouthColourPrimary(true)] [pc.lips]");
if (owner.getLipstick().getPrimaryColour() != Colour.COVERING_NONE) {
sb.append((owner.isPiercedLip() ? ", which have been pierced, and" : ", which") + " are currently " + getCoveredInDescriptor(owner) + " " + owner.getLipstick().getFullDescription(owner, true) + ".");
} else {
sb.append((owner.isPiercedLip() ? ", which have been pierced." : "."));
}
sb.append(" Your throat is [pc.mouthColourSecondary(true)] in colour.");
} else {
sb.append(" [npc.She] has [npc.lipSize], [npc.mouthColourPrimary(true)] [pc.lips]");
if (owner.getLipstick().getPrimaryColour() != Colour.COVERING_NONE) {
sb.append((owner.isPiercedLip() ? ", which have been pierced, and" : ", which") + " are currently " + getCoveredInDescriptor(owner) + " " + owner.getLipstick().getFullDescription(owner, true) + ".");
} else {
sb.append((owner.isPiercedLip() ? ", which have been pierced." : "."));
}
sb.append(" [npc.Her] throat is [npc.mouthColourSecondary(true)] in colour.");
}
// Throat modifiers:
for (OrificeModifier om : OrificeModifier.values()) {
if (owner.hasFaceOrificeModifier(om)) {
if (owner.isPlayer()) {
switch(om) {
case PUFFY:
sb.append(" Your [pc.lips] have swollen up to be far puffier than what would be considered normal.");
break;
case MUSCLE_CONTROL:
sb.append(" You have a series of internal muscles lining the inside of your throat, allowing you to expertly squeeze and grip down on any intruding object.");
break;
case RIBBED:
sb.append(" The inside of your throat is lined with sensitive, fleshy ribs, which grant you extra pleasure when stimulated.");
break;
case TENTACLED:
sb.append(" Your throat is filled with tiny little tentacles, which wriggle and squirm with a mind of their own.");
break;
}
} else {
switch(om) {
case PUFFY:
sb.append(" [npc.Her] [npc.lips] have swollen up to be far puffier than what would be considered normal.");
break;
case MUSCLE_CONTROL:
sb.append(" [npc.She] has a series of internal muscles lining the inside of [npc.her] throat, allowing [npc.herHim] to expertly squeeze and grip down on any intruding object.");
break;
case RIBBED:
sb.append(" The inside of [npc.her] throat is lined with sensitive, fleshy ribs, which grant [npc.herHim] extra pleasure when stimulated.");
break;
case TENTACLED:
sb.append(" [npc.Her] throat is filled with tiny little tentacles, which wriggle and squirm with a mind of their own.");
break;
}
}
}
}
// Tongue & blowjob:
if (owner.isPlayer()) {
sb.append(" Your mouth holds [pc.a_tongueLength], [pc.tongueColour(true)] [pc.tongue]" + (face.getTongue().isPierced() ? ", which has been pierced." : "."));
} else {
sb.append(" [npc.Her] mouth holds [npc.a_tongueLength], [npc.tongueColour(true)] [npc.tongue]" + (face.getTongue().isPierced() ? ", which has been pierced." : "."));
}
for (TongueModifier tm : TongueModifier.values()) {
if (owner.hasTongueModifier(tm)) {
if (owner.isPlayer()) {
switch(tm) {
case RIBBED:
sb.append(" It's lined with hard, fleshy ribs, which are sure to grant extra pleasure to any orifice that they penetrate.");
break;
case TENTACLED:
sb.append(" A series of little tentacles coat its surface, which wriggle and squirm with a mind of their own.");
break;
case BIFURCATED:
sb.append(" Near the tip, it's split in two, leaving your tongue bifurcated, like a snake.");
break;
}
} else {
switch(tm) {
case RIBBED:
sb.append(" It's lined with hard, fleshy ribs, which are sure to grant extra pleasure to any orifice that they penetrate.");
break;
case TENTACLED:
sb.append(" A series of little tentacles coat its surface, which wriggle and squirm with a mind of their own.");
break;
case BIFURCATED:
sb.append(" Near the tip, it's split in two, leaving [npc.her] tongue bifurcated, like a snake.");
break;
}
}
}
}
if (owner.isPlayer()) {
if (face.getMouth().getOrificeMouth().isVirgin()) {
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>You've never given head before, so you don't know what you could fit down your throat.</span>");
} else {
switch(face.getMouth().getOrificeMouth().getCapacity().getMaximumSizeComfortableWithLube()) {
// case NEGATIVE_UTILITY_VALUE:
case ZERO_MICROSCOPIC:
sb.append(" [style.colourSex(You're terrible at giving head)], and struggle to fit the tip of even a tiny cock into your mouth without gagging.");
break;
case ONE_TINY:
sb.append(" [style.colourSex(You're really bad at giving head)], and struggle to fit even a tiny cocks into your mouth without gagging.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case TWO_AVERAGE:
sb.append(" [style.colourSex(You're not great at giving head)], and anything larger than an average-sized human cock will cause you to gag.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case THREE_LARGE:
sb.append(" [style.colourSex(You're somewhat competent at giving head)], and can suppress your gag reflex enough to comfortably suck large cocks.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case FOUR_HUGE:
sb.append(" [style.colourSex(You're pretty good at giving head)], and can comfortably suck huge cocks without gagging.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case FIVE_ENORMOUS:
sb.append(" [style.colourSex(You're somewhat of an expert at giving head)], and can suck enormous cocks without too much difficulty.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case SIX_GIGANTIC:
sb.append(" [style.colourSex(You're amazing at giving head)], and can comfortably suck all but the most absurdly-sized of cocks with ease.");
// sb.append(" You find anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case SEVEN_STALLION:
sb.append(" [style.colourSex(You are)]" + " [style.colourLegendary(legendary)]" + " [style.colourSex(at giving head)]; it's almost as though your throat was purposefully designed to fit phallic objects of any size or shape.");
break;
default:
break;
}
for (PenetrationType pt : PenetrationType.values()) {
if (Main.game.getPlayer().getVirginityLoss(new SexType(SexParticipantType.CATCHER, pt, OrificeType.MOUTH)) != null && !Main.game.getPlayer().getVirginityLoss(new SexType(SexParticipantType.CATCHER, pt, OrificeType.MOUTH)).isEmpty()) {
sb.append(" <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>The first time you performed oral sex was to " + Main.game.getPlayer().getVirginityLoss(new SexType(SexParticipantType.CATCHER, pt, OrificeType.MOUTH)) + ".</span>");
break;
}
}
}
} else {
if (owner.getPlayerKnowsAreas().contains(CoverableArea.MOUTH)) {
if (face.getMouth().getOrificeMouth().isVirgin()) {
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s never given head before.</span>");
} else {
switch(face.getMouth().getOrificeMouth().getCapacity().getMaximumSizeComfortableWithLube()) {
// case NEGATIVE_UTILITY_VALUE:
case ZERO_MICROSCOPIC:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s terrible at giving head</span>, and struggles to fit the tip of even the smallest of cocks into [npc.her] mouth without gagging.");
break;
case ONE_TINY:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s really bad at giving head</span>, and struggles to fit even tiny cocks into [npc.her] mouth without gagging.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case TWO_AVERAGE:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s not great at giving head</span>, and anything larger than an average-sized human cock will cause [npc.her] to gag.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case THREE_LARGE:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s somewhat competent at giving head</span>, and can suppress [npc.her] gag reflex enough to comfortably suck large cocks.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case FOUR_HUGE:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s pretty good at giving head</span>, and can comfortably suck huge cocks without gagging.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case FIVE_ENORMOUS:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s somewhat of an expert at giving head</span>, and can suck enormous cocks without too much difficulty.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case SIX_GIGANTIC:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She]'s amazing at giving head</span>, and can comfortably suck all but the most absurdly-sized of cocks with ease.");
// sb.append(" [npc.She] finds anything larger than "+face.getRawCapacityValue()+" inches to be uncomfortable.");
break;
case SEVEN_STALLION:
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>[npc.She] is</span>" + " <span style='color:" + Colour.GENERIC_EXCELLENT.toWebHexString() + ";'>legendary</span>" + " <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>at giving head</span>;" + " it's almost as though [npc.her] throat was purposefully designed to fit phallic objects of any size or shape.");
break;
default:
break;
}
}
} else {
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>You don't know [npc.herHim] well enough to know how competent [npc.she] is at performing oral sex.</span>");
}
}
sb.append("</p>");
// Describe body:
sb.append("<p>");
if (owner.isPlayer()) {
sb.append("Your torso has");
} else {
sb.append("[npc.Her] torso has");
}
if (femininity <= Femininity.MASCULINE_STRONG.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom(" an <span style='color:" + Colour.MASCULINE_PLUS.toWebHexString() + ";'>extremely masculine</span> appearance", " a <span style='color:" + Colour.MASCULINE_PLUS.toWebHexString() + ";'>very masculine</span> appearance"));
} else if (femininity <= Femininity.MASCULINE.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom(" a <span style='color:" + Colour.MASCULINE.toWebHexString() + ";'>masculine</span> appearance", " a <span style='color:" + Colour.MASCULINE.toWebHexString() + ";'>boyish</span> appearance"));
} else if (femininity <= Femininity.ANDROGYNOUS.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom(" a very <span style='color:" + Colour.ANDROGYNOUS.toWebHexString() + ";'>androgynous</span> appearance"));
} else if (femininity <= Femininity.FEMININE.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom(" a <span style='color:" + Colour.FEMININE.toWebHexString() + ";'>feminine</span> appearance", " a <span style='color:" + Colour.FEMININE.toWebHexString() + ";'>pretty</span> appearance"));
} else {
sb.append(UtilText.returnStringAtRandom(" an <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>extremely feminine</span> appearance", " a <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>gorgeous</span> appearance", " a <span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>jaw-droppingly beautiful</span> appearance"));
}
if (owner.isPlayer()) {
sb.append(", and is " + getCoveredInDescriptor(owner) + " [pc.skinFullDescription(true)].");
} else {
sb.append(", and is " + getCoveredInDescriptor(owner) + " [npc.skinFullDescription(true)].");
}
if (owner.isPlayer()) {
sb.append(" You have <span style='color:" + owner.getBodySize().getColour().toWebHexString() + ";'>[pc.a_bodySize]</span>, " + "<span style='color:" + owner.getMuscle().getColour().toWebHexString() + ";'>[pc.muscle]</span>" + " body, which gives you <span style='color:" + owner.getBodyShape().toWebHexStringColour() + ";'>[pc.a_bodyShape]</span> body shape.");
} else {
sb.append(" [npc.She] has <span style='color:" + BodySize.valueOf(getBodySize()).getColour().toWebHexString() + ";'>" + BodySize.valueOf(getBodySize()).getName(true) + "</span>, " + "<span style='color:" + Muscle.valueOf(getMuscle()).getColour().toWebHexString() + ";'>" + Muscle.valueOf(getMuscle()).getName(false) + "</span>" + " body, giving [npc.herHim] <span style='color:" + owner.getBodyShape().toWebHexStringColour() + ";'>[npc.a_bodyShape]</span> body shape.");
}
// Pregnancy:
if (owner.hasStatusEffect(StatusEffect.PREGNANT_1)) {
if (owner.isPlayer())
sb.append(" Your belly is slightly swollen, and it's clear to anyone who takes a closer look that <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>you're pregnant</span>.");
else
sb.append(" [npc.Her] belly is slightly swollen, and it's clear to anyone who takes a closer look that <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>[npc.she]'s pregnant</span>.");
} else if (owner.hasStatusEffect(StatusEffect.PREGNANT_2)) {
if (owner.isPlayer())
sb.append(" Your belly is heavily swollen, and it's clear to anyone who glances your way that <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>you're pregnant</span>.");
else
sb.append(" [npc.Her] belly is heavily swollen, and it's clear to anyone who glances [npc.her] way that <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>[npc.she]'s pregnant</span>.");
} else if (owner.hasStatusEffect(StatusEffect.PREGNANT_3)) {
if (owner.isPlayer())
sb.append(" Your belly is massively swollen, and it's completely obvious to anyone who glances your way that" + " <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>you're expecting to give birth very soon</span>.");
else
sb.append(" [npc.Her] belly is massively swollen, and it's completely obvious to anyone who glances [npc.her] way that" + " <span style='color:" + Colour.GENERIC_ARCANE.toWebHexString() + ";'>[npc.she]'s expecting to give birth very soon</span>.");
}
sb.append("</p>");
// Breasts:
sb.append("<p>");
Breast viewedBreast = breast;
if (Main.game.getPlayer().hasIngestedPsychoactiveFluidType(FluidTypeBase.MILK)) {
viewedBreast = new Breast(breast.getType(), breast.getShape(), (int) (breast.getRawSizeValue() * (1.75f)), (int) ((breast.getRawMilkStorageValue() + 100) * (2.25f)), breast.getRows(), breast.getNipples().getNippleSizeValue(), breast.getNipples().getNippleShape(), breast.getNipples().getAreolaeSizeValue(), breast.getNippleCountPerBreast(), breast.getNipples().getOrificeNipples().getRawCapacityValue(), breast.getNipples().getOrificeNipples().getElasticity().getValue(), breast.getNipples().getOrificeNipples().getPlasticity().getValue(), breast.getNipples().getOrificeNipples().isVirgin());
sb.append(" <i style='color:" + Colour.PSYCHOACTIVE.toWebHexString() + ";'>The psychoactive milk you recently ingested is causing your view of " + (owner.isPlayer() ? "your" : "[npc.name]'s") + " breasts to be distorted!</i>");
}
if (owner.isPlayer()) {
if (viewedBreast.getRawSizeValue() > 0) {
sb.append(" You have " + Util.intToString(viewedBreast.getRows()) + " pair" + (viewedBreast.getRows() == 1 ? "" : "s") + " of " + viewedBreast.getSize().getDescriptor() + " [pc.breasts]");
if (viewedBreast.getRows() == 1) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", which fit comfortably into a training bra.");
} else {
sb.append(", which fit comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra.");
}
} else if (viewedBreast.getRows() == 2) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", with your top pair fitting comfortably into a training bra, and the pair below being slightly smaller.");
} else {
sb.append(", with your top pair fitting comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra, and the pair below being slightly smaller.");
}
} else if (viewedBreast.getRows() > 2) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", with your top pair fitting comfortably into a training bra, and the pairs below each being slightly smaller than the ones above.");
} else {
sb.append(", with your top pair fitting comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra, and the pairs below each being slightly smaller than the ones above.");
}
}
} else {
sb.append(" You have a completely flat chest");
if (viewedBreast.getRows() == 1) {
sb.append(", with a single pair of pecs.");
} else {
sb.append(", with " + Util.intToString(viewedBreast.getRows()) + " pairs of pecs.");
}
}
} else {
if (viewedBreast.getRawSizeValue() > 0) {
sb.append(" [npc.She] has " + Util.intToString(viewedBreast.getRows()) + " pair" + (viewedBreast.getRows() == 1 ? "" : "s") + " of " + viewedBreast.getSize().getDescriptor() + " [npc.breasts]");
if (viewedBreast.getRows() == 1) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", which fit comfortably into a training bra.");
} else {
sb.append(", which fit comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra.");
}
} else if (viewedBreast.getRows() == 2) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", with [npc.her] top pair fitting comfortably into a training bra, and the pair below being slightly smaller.");
} else {
sb.append(", with [npc.her] top pair fitting comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra, and the pair below being slightly smaller.");
}
} else if (viewedBreast.getRows() > 2) {
if (viewedBreast.getSize().isTrainingBraSize()) {
sb.append(", with [npc.her] top pair fitting comfortably into a training bra, and the pairs below each being slightly smaller than the ones above.");
} else {
sb.append(", with [npc.her] top pair fitting comfortably into " + UtilText.generateSingularDeterminer(viewedBreast.getSize().getCupSizeName()) + " " + viewedBreast.getSize().getCupSizeName() + "-cup bra, and the pairs below each being slightly smaller than the ones above.");
}
}
} else {
sb.append(" [npc.She] has a completely flat chest");
if (viewedBreast.getRows() == 1) {
sb.append(", with a single pair of pecs.");
} else {
sb.append(", with " + Util.intToString(viewedBreast.getRows()) + " pairs of pecs.");
}
}
}
// Nipples & piercings
sb.append(" " + getBreastDescription(owner, viewedBreast));
sb.append("</p>");
// Arms and legs:
sb.append("<p>");
// Arms:
String armDeterminer = "a pair of";
if (arm.getArmRows() == 3) {
armDeterminer = "three pairs of";
} else if (arm.getArmRows() == 2) {
armDeterminer = "two pairs of";
}
switch(arm.getType()) {
case HUMAN:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " normal human arms and hands, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)].");
else
sb.append("[npc.She] has " + armDeterminer + " normal human arms and hands, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)].");
break;
case ANGEL:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " human-like arms and hands, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)].");
else
sb.append("[npc.She] has " + armDeterminer + " human-like arms and hands, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)].");
break;
case DEMON_COMMON:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " slender, human-looking arms and hands, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)].");
else
sb.append("[npc.She] has " + armDeterminer + " slender human-looking arms and hands, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)].");
break;
case DOG_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands are formed into anthropomorphic, dog-like hands, complete with little blunt claws and leathery pads.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands are formed into anthropomorphic, dog-like hands, complete with little blunt claws and leathery pads.");
break;
case ALLIGATOR_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands are formed into anthropomorphic, alligator-like hands, complete with little claws.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands are formed into anthropomorphic, alligator-like hands, complete with little claws.");
break;
case LYCAN:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands are formed into anthropomorphic, wolf-like hands, complete with sharp claws and tough leathery pads.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands are formed into anthropomorphic, wolf-like hands, complete with sharp claws and tough leathery pads.");
break;
case CAT_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands are formed into anthropomorphic, cat-like hands, complete with retractable claws and pink pads.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands are formed into anthropomorphic, cat-like hands, complete with retractable claws and pink pads.");
break;
case COW_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands, while human in shape, have tough little hoof-like nails.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands, while human in shape, have tough little hoof-like nails.");
break;
case SQUIRREL_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands are formed into anthropomorphic, squirrel-like hands, complete with claws.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands are formed into anthropomorphic, squirrel-like hands, complete with claws.");
break;
case HORSE_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands, while human in shape, have tough little hoof-like nails.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands, while human in shape, have tough little hoof-like nails.");
break;
case REINDEER_MORPH:
if (owner.isPlayer())
sb.append("You have " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [pc.armFullDescription(true)]." + " Your hands, while human in shape, have tough little hoof-like nails.");
else
sb.append("[npc.She] has " + armDeterminer + " arms, which are " + getCoveredInDescriptor(owner) + " [npc.armFullDescription(true)]." + " [npc.Her] hands, while human in shape, have tough little hoof-like nails.");
break;
case HARPY:
if (owner.isPlayer())
sb.append("Your arms have transformed into " + armDeterminer + " huge wings, and are " + getCoveredInDescriptor(owner) + " beautiful [pc.armFullDescription(true)]." + " Where your hands should be, you have two feathered forefingers and a thumb, each of which ends in a little blunt claw." + " Although slightly less dexterous than a human hand, you're still able to use your remaining digits to form a hand-like grip.");
else
sb.append("In place of arms and hands, [npc.she] has " + armDeterminer + " huge wings, which are " + getCoveredInDescriptor(owner) + " beautiful [npc.armFullDescription(true)]." + " Where [npc.her] hands should be, [npc.she] has two feathered forefingers and a thumb, each of which ends in a little blunt claw." + " Although slightly less dexterous than a human hand, [npc.she]'s still able to use [npc.her] digits to form a hand-like grip.");
break;
default:
break;
}
if (owner.isPlayer()) {
if (owner.getHandNailPolish().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.getArmType() == ArmType.HARPY) {
sb.append(" The little claw on your thumb has been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_HANDS).getFullDescription(owner, true) + ".");
} else {
sb.append(" Your fingernails have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_HANDS).getFullDescription(owner, true) + ".");
}
}
} else {
if (owner.getHandNailPolish().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.getArmType() == ArmType.HARPY) {
sb.append(" The little claw on [npc.her] thumb has been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_HANDS).getFullDescription(owner, true) + ".");
} else {
sb.append(" [npc.Her] fingernails have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_HANDS).getFullDescription(owner, true) + ".");
}
}
}
if (Main.game.isBodyHairEnabled()) {
if (owner.isPlayer()) {
if (owner.getUnderarmHairType().getType() == BodyCoveringType.BODY_HAIR_SCALES_ALLIGATOR) {
switch(owner.getUnderarmHair()) {
case ZERO_NONE:
sb.append(" There's no trace of any rough " + owner.getUnderarmHairType().getName(owner) + " in your armpits.");
break;
case ONE_STUBBLE:
sb.append(" You have a small, rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case TWO_MANICURED:
sb.append(" You have a rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case THREE_TRIMMED:
sb.append(" You have a rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case FOUR_NATURAL:
sb.append(" You have a natural amount of rough " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case FIVE_UNKEMPT:
sb.append(" You have an unkempt mass of rough " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case SIX_BUSHY:
sb.append(" You have a thick, rough mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case SEVEN_WILD:
sb.append(" You have a wild, rough mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
}
} else {
switch(owner.getUnderarmHair()) {
case ZERO_NONE:
sb.append(" There is no trace of any " + owner.getUnderarmHairType().getName(owner) + " in your armpits.");
break;
case ONE_STUBBLE:
sb.append(" You have a stubbly patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case TWO_MANICURED:
sb.append(" You have a well-manicured patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case THREE_TRIMMED:
sb.append(" You have a trimmed patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case FOUR_NATURAL:
sb.append(" You have a natural amount of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case FIVE_UNKEMPT:
sb.append(" You have an unkempt mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case SIX_BUSHY:
sb.append(" You have a thick, bushy mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
case SEVEN_WILD:
sb.append(" You have a wild, bushy mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of your armpits.");
break;
}
}
} else {
if (owner.getUnderarmHairType().getType() == BodyCoveringType.BODY_HAIR_SCALES_ALLIGATOR) {
switch(owner.getUnderarmHair()) {
case ZERO_NONE:
sb.append(" There is no trace of any rough " + owner.getUnderarmHairType().getName(owner) + " in [npc.her] armpits.");
break;
case ONE_STUBBLE:
sb.append(" [npc.She] has a rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case TWO_MANICURED:
sb.append(" [npc.She] has a rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case THREE_TRIMMED:
sb.append(" [npc.She] has a rough patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case FOUR_NATURAL:
sb.append(" [npc.She] has a natural amount of rough " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case FIVE_UNKEMPT:
sb.append(" [npc.She] has a unkempt mass of rough " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case SIX_BUSHY:
sb.append(" [npc.She] has a thick, rough mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case SEVEN_WILD:
sb.append(" [npc.She] has a wild, rough mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
}
} else {
switch(owner.getUnderarmHair()) {
case ZERO_NONE:
sb.append(" There is no trace of any " + owner.getUnderarmHairType().getName(owner) + " in [npc.her] armpits.");
break;
case ONE_STUBBLE:
sb.append(" [npc.She] has a stubbly patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case TWO_MANICURED:
sb.append(" [npc.She] has a well-manicured patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case THREE_TRIMMED:
sb.append(" [npc.She] has a trimmed patch of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case FOUR_NATURAL:
sb.append(" [npc.She] has a natural amount of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case FIVE_UNKEMPT:
sb.append(" [npc.She] has a unkempt mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case SIX_BUSHY:
sb.append(" [npc.She] has a thick, bushy mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
case SEVEN_WILD:
sb.append(" [npc.She] has a wild, bushy mass of " + owner.getUnderarmHairType().getFullDescription(owner, true) + " in each of [npc.her] armpits.");
break;
}
}
}
}
sb.append("</br>");
// Legs:
switch(leg.getType()) {
case HUMAN:
if (owner.isPlayer())
sb.append("You have a pair of human legs and feet, which are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)].");
else
sb.append("[npc.Her] legs and feet are human, and are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)].");
break;
case ANGEL:
if (owner.isPlayer())
sb.append("Your legs and feet are human in shape, but are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)].");
else
sb.append("[npc.Her] legs and feet are human in shape, but are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)].");
break;
case DEMON_COMMON:
if (owner.isPlayer())
sb.append("Your legs and feet are human in shape, but are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)].");
else
sb.append("[npc.Her] legs and feet are human in shape, but are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)].");
break;
case DOG_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic dog-like paws, complete with little blunt claws and leathery pads.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic dog-like paws, complete with little blunt claws and leathery pads.");
break;
case LYCAN:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic wolf-like paws, complete with sharp claws and tough leathery pads.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic wolf-like paws, complete with sharp claws and tough leathery pads.");
break;
case ALLIGATOR_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic alligator-like feet, complete with sharp claws.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic alligator-like feet, complete with sharp claws.");
break;
case CAT_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic cat-like paws, complete with retractable claws and pink pads.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic cat-like paws, complete with retractable claws and pink pads.");
break;
case SQUIRREL_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic squirrel-like paws, complete with claws and pink pads.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic squirrel-like paws, complete with claws and pink pads.");
break;
case HORSE_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic horse-like hooves.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic horse-like hooves.");
break;
case REINDEER_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " <span style='color:[pc.legColourHex];'>[pc.legColour] [pc.legSkin]</span>," + " and your feet are formed into anthropomorphic reindeer-like hooves.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " <span style='color:[npc.legColourHex];'>[npc.legColour] [npc.legSkin]</span>," + " and [npc.her] feet are formed into anthropomorphic reindeer-like hooves.");
break;
case COW_MORPH:
if (owner.isPlayer())
sb.append("Your legs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)]," + " and your feet are formed into anthropomorphic cow-like hooves.");
else
sb.append("[npc.Her] legs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)]," + " and [npc.her] feet are formed into anthropomorphic cow-like hooves.");
break;
case HARPY:
if (owner.isPlayer())
sb.append("Your upper thighs are " + getCoveredInDescriptor(owner) + " [pc.legFullDescription(true)], which transition into leathery bird-like skin just above your knee." + " While your legs still retain a human-like shape, your feet have transformed into bird-like talons.");
else
sb.append("[npc.Her] upper thighs are " + getCoveredInDescriptor(owner) + " [npc.legFullDescription(true)], which transition into leathery bird-like skin just above [npc.her] knee." + " While [npc.her] legs still retain a human-like shape, [npc.her] feet have transformed into bird-like talons.");
break;
default:
break;
}
if (owner.isPlayer()) {
if (owner.getFootNailPolish().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.getLegType() == LegType.HARPY) {
sb.append(" The claws on your talons have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else if (owner.getLegType() == LegType.HORSE_MORPH) {
sb.append(" Your hooves have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else if (owner.getLegType() == LegType.COW_MORPH) {
sb.append(" Your hooves have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else {
sb.append(" Your toenails have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
}
}
} else {
if (owner.getFootNailPolish().getPrimaryColour() != Colour.COVERING_NONE) {
if (owner.getLegType() == LegType.HARPY) {
sb.append(" The claws on [npc.her] talons have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else if (owner.getLegType() == LegType.HORSE_MORPH) {
sb.append(" [npc.Her] hooves have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else if (owner.getLegType() == LegType.COW_MORPH) {
sb.append(" [npc.Her] hooves have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
} else {
sb.append(" [npc.Her] toenails have been painted in " + owner.getCovering(BodyCoveringType.MAKEUP_NAIL_POLISH_FEET).getFullDescription(owner, true) + ".");
}
}
}
sb.append("</br>");
if (owner.isPlayer()) {
sb.append(" All of your limbs ");
} else {
sb.append(" All of [npc.her] limbs ");
}
if (femininity <= Femininity.MASCULINE_STRONG.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom("<span style='color:" + Colour.MASCULINE_PLUS.toWebHexString() + ";'>have a very masculine shape to them</span>."));
} else if (femininity <= Femininity.MASCULINE.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom("<span style='color:" + Colour.MASCULINE.toWebHexString() + ";'>have a masculine shape to them</span>."));
} else if (femininity <= Femininity.ANDROGYNOUS.getMaximumFemininity()) {
sb.append("<span style='color:" + Colour.ANDROGYNOUS.toWebHexString() + ";'>look quite androgynous, and could easily belong to either a male or female</span>.");
} else if (femininity <= Femininity.FEMININE.getMaximumFemininity()) {
sb.append(UtilText.returnStringAtRandom("<span style='color:" + Colour.FEMININE.toWebHexString() + ";'>are slender and feminine-looking</span>."));
} else {
sb.append(UtilText.returnStringAtRandom("<span style='color:" + Colour.FEMININE_PLUS.toWebHexString() + ";'>have an extremely feminine shape to them</span>."));
}
sb.append("</p>");
// Tail, wings & ass:
if (wing.getType() != WingType.NONE || tail.getType() != TailType.NONE) {
sb.append("<p>");
// Wing:
switch(wing.getType()) {
case DEMON_COMMON:
if (owner.isPlayer()) {
sb.append("Growing from your shoulder-blades, you have a pair of [pc.wingSize] bat-like wings.");
} else {
sb.append("Growing from [npc.her] shoulder-blades, [npc.she] has a pair of [npc.wingSize] bat-like wings.");
}
break;
case ANGEL:
if (owner.isPlayer()) {
sb.append("Growing from your shoulder-blades, you have [pc.a_wingSize] pair of white feathered wings.");
} else {
sb.append("Growing from [npc.her] shoulder-blades, [npc.she] has [pc.a_wingSize] pair of white feathered wings.");
}
break;
default:
break;
}
if (wing.getType().allowsFlight()) {
if (wing.getSizeValue() >= WingSize.TWO_AVERAGE.getValue()) {
if (owner.isPlayer()) {
sb.append(" They are large enough that they can be used to allow you to fly.");
} else {
sb.append(" They are large enough that they can be used to allow [npc.her] to fly.");
}
} else {
if (owner.isPlayer()) {
sb.append(" They aren't large enough to allow you to fly.");
} else {
sb.append(" They aren't large enough to allow [npc.her] to fly.");
}
}
} else if (wing.getType() != WingType.NONE) {
sb.append(" They are entirely incapable of flight.");
}
if (tail.getType() != TailType.NONE) {
if (owner.isPlayer()) {
sb.append(" Growing out from just above your ass, you have ");
} else {
sb.append(" Growing out from just above [npc.her] ass, [npc.she] has ");
}
}
if (owner.getTailCount() == 1) {
switch(owner.getTailType()) {
case CAT_MORPH:
if (owner.isPlayer()) {
sb.append("a furry, [pc.tailColour(true)] cat-like tail, which you can control well enough to grant you significantly improved balance.");
} else {
sb.append("a furry, [npc.tailColour(true)] cat-like tail, which [npc.she] can control well enough to grant [npc.herHim] significantly improved balance.");
}
break;
case DEMON_COMMON:
if (owner.isPlayer()) {
sb.append("a spaded, [pc.tailColour(true)] demonic tail, over which you have complete control, and you can easily use it to grip and hold objects.");
} else {
sb.append("a spaded, [npc.tailColour(true)] demonic tail, over which [npc.she] has complete control, and [npc.she] can easily use it to grip and hold objects.");
}
break;
case IMP:
if (owner.isPlayer()) {
sb.append("a spaded, [pc.tailColour(true)] impish tail, over which you have complete control, and you can easily use it to grip and hold objects.");
} else {
sb.append("a spaded, [npc.tailColour(true)] impish tail, over which [npc.she] has complete control, and [npc.she] can easily use it to grip and hold objects.");
}
break;
case DOG_MORPH:
if (owner.isPlayer()) {
sb.append("a furry, [pc.tailColour(true)] dog-like tail, which wags uncontrollably when you get excited.");
} else {
sb.append("a furry, [npc.tailColour(true)] dog-like tail, which wags uncontrollably when [npc.she] gets excited.");
}
break;
case DOG_MORPH_STUBBY:
if (owner.isPlayer()) {
sb.append("a stubby, [pc.tailColour(true)] dog-like tail, which wags uncontrollably when you get excited.");
} else {
sb.append("a stubby, [npc.tailColour(true)] dog-like tail, which wags uncontrollably when [npc.she] gets excited.");
}
break;
case ALLIGATOR_MORPH:
if (owner.isPlayer()) {
sb.append("a long, [pc.tailColour(true)] alligator-like tail, which you can swipe from side to side with considerable force.");
} else {
sb.append("a long, [npc.tailColour(true)] alligator-like tail, which [npc.she] can swipe from side to side with considerable force.");
}
break;
case HARPY:
if (owner.isPlayer()) {
sb.append("a plume of beautiful, [pc.tailColour(true)] tail-feathers, which you can rapidly move up and down to help you keep your balance and to control your path when in flight.");
} else {
sb.append("a plume of beautiful, [npc.tailColour(true)] tail-feathers, which [npc.she] can rapidly move up and down to help [npc.herHim] keep [npc.her] balance and to control [npc.her] path when in flight.");
}
break;
case HORSE_MORPH:
if (owner.isPlayer()) {
sb.append("a long, [pc.tailColour(true)] horse-like tail, which you can swipe from side to side, but other than that, you don't have much control over it.");
} else {
sb.append("a long, [npc.tailColour(true)] horse-like tail, which [npc.she] can swipe from side to side, but other than that, [npc.she] doesn't have much control over it.");
}
break;
case REINDEER_MORPH:
if (owner.isPlayer()) {
sb.append("a short, [pc.tailColour(true)] reindeer-like tail.");
} else {
sb.append("a short, [npc.tailColour(true)] reindeer-like tail.");
}
break;
case COW_MORPH:
if (owner.isPlayer()) {
sb.append("a long, [pc.tailColour(true)] cow-like tail, which you can swipe from side to side, but other than that, you don't have much control over it.");
} else {
sb.append("a long, [npc.tailColour(true)] cow-like tail, which [npc.she] can swipe from side to side, but other than that, [npc.she] doesn't have much control over it.");
}
break;
case LYCAN:
if (owner.isPlayer()) {
sb.append("a furry, [pc.tailColour(true)] wolf-like tail.");
} else {
sb.append("a furry, [npc.tailColour(true)] wolf-like tail.");
}
break;
case SQUIRREL_MORPH:
if (owner.isPlayer()) {
sb.append("a fluffy, [pc.tailColour(true)] squirrel-like tail, which you can control well enough to grant you significantly improved balance.");
} else {
sb.append("a fluffy, [npc.tailColour(true)] squirrel-like tail, which [npc.she] can control well enough to grant [npc.herHim] significantly improved balance.");
}
break;
case NONE:
break;
}
} else {
sb.append(Util.intToString(owner.getTailCount()) + " ");
switch(owner.getTailType()) {
case CAT_MORPH:
if (owner.isPlayer()) {
sb.append("furry, [pc.tailColour(true)] cat-like tails, which you can control well enough to grant you significantly improved balance.");
} else {
sb.append("furry, [npc.tailColour(true)] cat-like tails, which [npc.she] can control well enough to grant [npc.herHim] significantly improved balance.");
}
break;
case DEMON_COMMON:
if (owner.isPlayer()) {
sb.append("spaded, [pc.tailColour(true)] demonic tails, over which you have complete control, and you can easily use them to grip and hold objects.");
} else {
sb.append("spaded, [npc.tailColour(true)] demonic tails, over which [npc.she] has complete control, and [npc.she] can easily use them to grip and hold objects.");
}
break;
case IMP:
if (owner.isPlayer()) {
sb.append("spaded, [pc.tailColour(true)] impish tails, over which you have complete control, and you can easily use them to grip and hold objects.");
} else {
sb.append("spaded, [npc.tailColour(true)] impish tails, over which [npc.she] has complete control, and [npc.she] can easily use them to grip and hold objects.");
}
break;
case DOG_MORPH:
if (owner.isPlayer()) {
sb.append("furry, [pc.tailColour(true)] dog-like tails, which wag uncontrollably when you get excited.");
} else {
sb.append("furry, [npc.tailColour(true)] dog-like tails, which wag uncontrollably when [npc.she] gets excited.");
}
break;
case DOG_MORPH_STUBBY:
if (owner.isPlayer()) {
sb.append("stubby, [pc.tailColour(true)] dog-like tails, which wag uncontrollably when you get excited.");
} else {
sb.append("stubby, [npc.tailColour(true)] dog-like tails, which wag uncontrollably when [npc.she] gets excited.");
}
break;
case ALLIGATOR_MORPH:
if (owner.isPlayer()) {
sb.append("long, [pc.tailColour(true)] alligator-like tails, which you can swipe from side to side with considerable force.");
} else {
sb.append("long, [npc.tailColour(true)] alligator-like tails, which [npc.she] can swipe from side to side with considerable force.");
}
break;
case HARPY:
if (owner.isPlayer()) {
sb.append("plumes of beautiful, [pc.tailColour(true)] tail-feathers, which you can rapidly move up and down to help you keep your balance and to control your path when in flight.");
} else {
sb.append("plumes of beautiful, [npc.tailColour(true)] tail-feathers, which [npc.she] can rapidly move up and down to help [npc.herHim] keep [npc.her] balance and to control [npc.her] path when in flight.");
}
break;
case HORSE_MORPH:
if (owner.isPlayer()) {
sb.append("long, [pc.tailColour(true)] horse-like tails, which you can swipe from side to side, but other than that, you don't have much control over them.");
} else {
sb.append("long, [npc.tailColour(true)] horse-like tails, which [npc.she] can swipe from side to side, but other than that, [npc.she] doesn't have much control over them.");
}
break;
case REINDEER_MORPH:
if (owner.isPlayer()) {
sb.append("short, [pc.tailColour(true)] reindeer-like tails.");
} else {
sb.append("short, [npc.tailColour(true)] reindeer-like tails.");
}
break;
case COW_MORPH:
if (owner.isPlayer()) {
sb.append("long, [pc.tailColour(true)] cow-like tails, which you can swipe from side to side, but other than that, you don't have much control over them.");
} else {
sb.append("long, [npc.tailColour(true)] cow-like tails, which [npc.she] can swipe from side to side, but other than that, [npc.she] doesn't have much control over them.");
}
break;
case LYCAN:
if (owner.isPlayer()) {
sb.append("furry, [pc.tailColour(true)] wolf-like tails.");
} else {
sb.append("furry, [npc.tailColour(true)] wolf-like tails.");
}
break;
case SQUIRREL_MORPH:
if (owner.isPlayer()) {
sb.append("fluffy, [pc.tailColour(true)] squirrel-like tails, which you can control well enough to grant you significantly improved balance.");
} else {
sb.append("fluffy, [npc.tailColour(true)] squirrel-like tails, which [npc.she] can control well enough to grant [npc.herHim] significantly improved balance.");
}
break;
case NONE:
break;
}
}
sb.append("</p>");
}
sb.append("<p>");
// Ass & hips:
if (owner.isPlayer()) {
sb.append("Your [pc.hips+] and [pc.assSize] [pc.ass] are " + getCoveredInDescriptor(owner) + " [pc.assFullDescription(true)].");
} else {
sb.append("[npc.Her] [npc.hips+] and [npc.assSize] [npc.ass] are " + getCoveredInDescriptor(owner) + " [npc.assFullDescription(true)].");
}
if (owner.getPlayerKnowsAreas().contains(CoverableArea.ANUS)) {
sb.append(" " + getAssDescription(owner));
sb.append("</p>");
} else {
sb.append(" <span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>You haven't seen [npc.her] naked ass before, so you don't know what [npc.her] asshole looks like.</span>");
sb.append("</p>");
}
// TODO pubic hair
if (owner.getPlayerKnowsAreas().contains(CoverableArea.VAGINA) && owner.getPlayerKnowsAreas().contains(CoverableArea.PENIS)) {
// Vagina, virgin/capacity, wetness:
if (vagina.getType() == VaginaType.NONE && penis.getType() == PenisType.NONE) {
sb.append("<p>" + getMoundDescription(owner) + "</p>");
}
}
if (owner.getPlayerKnowsAreas().contains(CoverableArea.PENIS)) {
// Penises, cum production, testicle size, capacity:
if (penis.getType() != PenisType.NONE) {
sb.append("<p>" + getPenisDescription(owner) + "</p>");
}
} else {
sb.append(" <p>" + "<span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>You haven't seen [npc.her] naked groin before, so you don't know what [npc.her] cock looks like, or even if [npc.she] has one.</span>" + "</p>");
}
if (owner.getPlayerKnowsAreas().contains(CoverableArea.VAGINA)) {
// Vagina, virgin/capacity, wetness:
if (vagina.getType() != VaginaType.NONE) {
sb.append("<p>" + getVaginaDescription(owner) + "</p>");
}
} else {
sb.append(" <p>" + "<span style='color:" + Colour.GENERIC_SEX.toWebHexString() + ";'>You haven't seen [npc.her] naked groin before, so you don't know what [npc.her] pussy looks like, or even if [npc.she] has one.</span>" + "</p>");
}
if (!owner.isPlayer()) {
sb.append(getSexDetails(owner));
sb.append(getPregnancyDetails(owner));
}
return UtilText.parse(owner, sb.toString());
}
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