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Example 1 with WebView

use of javafx.scene.web.WebView in project POL-POM-5 by PlayOnLinux.

the class AppPanel method populateCenter.

private void populateCenter() {
    this.appDescription = new WebView();
    this.appDescription.getEngine().loadContent("<body>" + application.getDescription() + "</body>");
    themeManager.bindWebEngineStylesheet(appDescription.getEngine().userStyleSheetLocationProperty());
    this.installers = new Label(tr("Installers"));
    this.installers.getStyleClass().add("descriptionTitle");
    this.scriptGrid = new GridPane();
    filteredScripts.addListener((InvalidationListener) change -> this.refreshScripts());
    this.refreshScripts();
    this.miniaturesPane = new HBox();
    this.miniaturesPane.getStyleClass().add("appPanelMiniaturesPane");
    this.miniaturesPaneWrapper = new ScrollPane(miniaturesPane);
    this.miniaturesPaneWrapper.getStyleClass().add("appPanelMiniaturesPaneWrapper");
    for (URI miniatureUri : application.getMiniatures()) {
        Region image = new Region();
        image.getStyleClass().add("appMiniature");
        image.setStyle(String.format("-fx-background-image: url(\"%s\");", miniatureUri.toString()));
        image.prefHeightProperty().bind(miniaturesPaneWrapper.heightProperty().multiply(0.8));
        image.prefWidthProperty().bind(image.prefHeightProperty().multiply(1.5));
        miniaturesPane.getChildren().add(image);
    }
    this.center = new VBox(appDescription, installers, scriptGrid, miniaturesPaneWrapper);
    VBox.setVgrow(appDescription, Priority.ALWAYS);
    this.setCenter(center);
}
Also used : Button(javafx.scene.control.Button) WebView(javafx.scene.web.WebView) Label(javafx.scene.control.Label) Logger(org.slf4j.Logger) javafx.scene.layout(javafx.scene.layout) ErrorMessage(org.phoenicis.javafx.views.common.ErrorMessage) FilteredList(javafx.collections.transformation.FilteredList) LoggerFactory(org.slf4j.LoggerFactory) FXCollections(javafx.collections.FXCollections) Localisation.tr(org.phoenicis.configuration.localisation.Localisation.tr) InvalidationListener(javafx.beans.InvalidationListener) ApplicationDTO(org.phoenicis.repository.dto.ApplicationDTO) Consumer(java.util.function.Consumer) ScrollPane(javafx.scene.control.ScrollPane) DetailsView(org.phoenicis.javafx.views.common.widgets.lists.DetailsView) SettingsManager(org.phoenicis.settings.SettingsManager) URI(java.net.URI) Tooltip(javafx.scene.control.Tooltip) ThemeManager(org.phoenicis.javafx.views.common.ThemeManager) ScriptDTO(org.phoenicis.repository.dto.ScriptDTO) ScrollPane(javafx.scene.control.ScrollPane) Label(javafx.scene.control.Label) WebView(javafx.scene.web.WebView) URI(java.net.URI)

Example 2 with WebView

use of javafx.scene.web.WebView in project Gargoyle by callakrsos.

the class WebViewExam method start.

/***********************************************************************************/
/* 이벤트 구현 */
@Override
public void start(Stage primaryStage) throws Exception {
    WebView view = new WebView();
    WebEngine engine = view.getEngine();
    engine.setJavaScriptEnabled(true);
    engine.setCreatePopupHandler(new Callback<PopupFeatures, WebEngine>() {

        @Override
        public WebEngine call(PopupFeatures p) {
            Stage stage = new Stage(StageStyle.UTILITY);
            WebView wv2 = new WebView();
            VBox vBox = new VBox(5);
            vBox.getChildren().add(wv2);
            vBox.getChildren().add(new Button("업로딩"));
            wv2.getEngine().setJavaScriptEnabled(true);
            stage.setScene(new Scene(vBox));
            stage.show();
            return wv2.getEngine();
        }
    });
    engine.getLoadWorker().stateProperty().addListener(new ChangeListener<State>() {

        @Override
        public void changed(ObservableValue ov, State oldState, State newState) {
            if (newState == Worker.State.SUCCEEDED) {
                primaryStage.setTitle(engine.getLocation());
            }
        }
    });
    engine.setConfirmHandler(new Callback<String, Boolean>() {

        @Override
        public Boolean call(String param) {
            System.out.println("confirm handler : " + param);
            return true;
        }
    });
    engine.setOnAlert((WebEvent<String> wEvent) -> {
        System.out.println("Alert Event  -  Message:  " + wEvent.getData());
    });
    engine.load("http://localhost:15501/MemoWebapp/SmartEditor2.html");
    primaryStage.setScene(new Scene(new BorderPane(view), 1200, 700));
    primaryStage.show();
}
Also used : BorderPane(javafx.scene.layout.BorderPane) PopupFeatures(javafx.scene.web.PopupFeatures) ObservableValue(javafx.beans.value.ObservableValue) Scene(javafx.scene.Scene) WebEngine(javafx.scene.web.WebEngine) Button(javafx.scene.control.Button) State(javafx.concurrent.Worker.State) Stage(javafx.stage.Stage) WebView(javafx.scene.web.WebView) WebEvent(javafx.scene.web.WebEvent) VBox(javafx.scene.layout.VBox)

Example 3 with WebView

use of javafx.scene.web.WebView in project liliths-throne-public by Innoxia.

the class MainController method initialize.

@Override
public void initialize(URL location, ResourceBundle resources) {
    allowInput = true;
    lastKeys = new KeyCode[5];
    actionToBind = null;
    primaryBinding = true;
    webviewTooltip = new WebView();
    webviewTooltip.setMaxWidth(400);
    webviewTooltip.setMaxHeight(400);
    webviewTooltip.getEngine().getHistory().setMaxSize(0);
    tooltip = new Tooltip();
    tooltip.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
    tooltip.setGraphic(webviewTooltip);
    tooltip.setMaxWidth(400);
    tooltip.setMaxHeight(400);
    vBoxLeft.getStyleClass().add("vbox");
    // Set up controls and buttons:
    setUpButtons();
    // Set up webViews:
    setUpWebViews();
    GameCharacter.addPlayerLocationChangeEventListener(new CharacterChangeEventListener() {

        @Override
        public void onChange() {
            if (Main.game.getPlayer() != null) {
                Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).setDiscovered(true);
                if (Main.game.getPlayer().getLocation().getY() < Main.game.getActiveWorld().WORLD_HEIGHT - 1)
                    Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() + 1).setDiscovered(true);
                if (Main.game.getPlayer().getLocation().getY() != 0)
                    Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() - 1).setDiscovered(true);
                if (Main.game.getPlayer().getLocation().getX() < Main.game.getActiveWorld().WORLD_WIDTH - 1)
                    Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX() + 1, Main.game.getPlayer().getLocation().getY()).setDiscovered(true);
                if (Main.game.getPlayer().getLocation().getX() != 0)
                    Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX() - 1, Main.game.getPlayer().getLocation().getY()).setDiscovered(true);
            }
        }
    });
    allowInput = true;
}
Also used : Tooltip(javafx.scene.control.Tooltip) WebView(javafx.scene.web.WebView) CharacterChangeEventListener(com.lilithsthrone.game.character.CharacterChangeEventListener)

Example 4 with WebView

use of javafx.scene.web.WebView in project liliths-throne-public by Innoxia.

the class MainController method setUpButtons.

private void setUpButtons() {
    // HOTKEYS:
    actionKeyPressed = new EventHandler<KeyEvent>() {

        private Map.Entry<KeyboardAction, KeyCodeWithModifiers> findExistingBinding(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor) {
            return bindings.entrySet().stream().filter(entry -> entry.getValue() != null).filter(entry -> entry.getValue().matches(lookingFor)).findFirst().orElse(null);
        }

        private void printAlreadyExistingBinding(String primarySecondary, String actionName, String eventCodeName) {
            Main.game.getTextStartStringBuilder().append("<p style='text-align:center;'>" + "<b style='color:" + Colour.GENERIC_BAD.toWebHexString() + ";'>The key '" + eventCodeName + "' is already the " + primarySecondary + " bind for the action '" + actionName + "'!</b>" + "</p>");
            Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
        }

        private boolean handleExistingBindings(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor, String primarySecondary) {
            Map.Entry<KeyboardAction, KeyCodeWithModifiers> existingBinding = findExistingBinding(bindings, lookingFor);
            boolean hasExistingBinding = existingBinding != null;
            if (hasExistingBinding) {
                actionToBind = null;
                printAlreadyExistingBinding(primarySecondary, existingBinding.getKey().getName(), existingBinding.getValue().getFullName());
            }
            return hasExistingBinding;
        }

        public void handle(KeyEvent event) {
            if (allowInput) {
                // Hotkey bindings:
                if (Main.game.getCurrentDialogueNode() == OptionsDialogue.KEYBINDS) {
                    if (actionToBind != null) {
                        KeyCode eventCode = event.getCode();
                        if (eventCode == KeyCode.SHIFT || eventCode == KeyCode.CONTROL) {
                            // these are explicitly blocked to allow SHIFT + key and CTRL + key
                            return;
                        }
                        if (handleExistingBindings(Main.getProperties().hotkeyMapPrimary, event, "primary") || handleExistingBindings(Main.getProperties().hotkeyMapSecondary, event, "secondary")) {
                            // such a binding already exists
                            return;
                        }
                        KeyCodeWithModifiers newBinding = new KeyCodeWithModifiers(eventCode, event.isControlDown(), event.isShiftDown());
                        if (primaryBinding)
                            Main.getProperties().hotkeyMapPrimary.put(actionToBind, newBinding);
                        else
                            Main.getProperties().hotkeyMapSecondary.put(actionToBind, newBinding);
                        actionToBind = null;
                        Main.saveProperties();
                        Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
                        return;
                    }
                } else {
                    actionToBind = null;
                }
                if (!buttonsPressed.contains(event.getCode())) {
                    buttonsPressed.add(event.getCode());
                    System.arraycopy(lastKeys, 0, lastKeys, 1, 4);
                    lastKeys[0] = event.getCode();
                    checkLastKeys();
                    if (event.getCode() == KeyCode.END) {
                        Main.game.getPlayer().setMana(1);
                    // Cell[][] grid = new Cell[5][5];
                    // for(int i=0; i<grid.length;i++) {
                    // for(int j=0; j<grid[0].length;j++) {
                    // grid[i][j] = new Cell(WorldType.SEWERS, new Vector2i(i, j));
                    // grid[i][j].setPlace(new GenericPlace(PlaceType.SUBMISSION_IMP_PALACE));
                    // }
                    // }
                    // 
                    // Generation.printMaze(WorldType.SEWERS, Generation.generateTestMap(WorldType.SEWERS, 0, 0, grid, 2));
                    // Main.game.getPlayer().incrementCummedInArea(OrificeType.VAGINA, 10000);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.CUM_HUMAN);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.MILK_HUMAN);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.GIRL_CUM_HUMAN);
                    // Main.game.getPlayer().addStatusEffect(StatusEffect.PSYCHOACTIVE, 60*6);
                    // Main.game.getPlayer().addAddiction(new Addiction(FluidType.MILK_HUMAN, Main.game.getMinutesPassed()));
                    // Main.game.getPlayer().incrementAlcoholLevel(0.2f);
                    // for(Fetish f : Fetish.values()) {
                    // Main.game.getPlayer().incrementFetishExperience(f, (int) (Math.random()*20));
                    // }
                    // Main.game.getPlayer().incrementCummedInArea(OrificeType.MOUTH, 2500);
                    // for(NPC npc : Main.game.getNPCMap().values()) {
                    // System.out.println(npc.getId());
                    // }
                    // for(int i=0; i<=1000; i++) {
                    // System.out.println(Util.intToString(i));
                    // }
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.GROIN);
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.MOUTH);
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.LEG);
                    // System.out.println(Main.isVersionOlderThan("0.1.84", Main.VERSION_NUMBER));
                    // for(int i=0;i<10;i++) {
                    // System.out.println(Name.getRandomTriplet(Race.DEMON));
                    // }
                    // Game.exportGame();
                    // System.out.println(Main.game.getNumberOfWitches());
                    // SlaveryUtil.calculateEvent(Main.game.getMinutesPassed(), Main.game.getPlayer().getSlavesOwned().get(0));
                    // for(String npc : Main.game.getNPCMap().keySet()) {
                    // System.out.println(npc);
                    // }
                    // 
                    // System.out.println(ItemType.BOOK_CAT_MORPH.getId());
                    // System.out.println(Main.game.getPlayer().getNextClothingToRemoveForCoverableAreaAccess(CoverableArea.VAGINA).getKey().getName());
                    // webViewMain = new WebView();
                    // webViewAttributes = new WebView();
                    // webViewInventory = new WebView();
                    // webViewMap = new WebView();
                    // webViewMapTitle = new WebView();
                    // webViewButtons = new WebView();
                    // webViewResponse = new WebView();
                    // 
                    // setUpWebViews();
                    // File dir = new File("data/clothing");
                    // dir.mkdir();
                    // for (ClothingType ct : ClothingType.values()) {
                    // 
                    // dir = new File("data/clothing/"+ct);
                    // dir.mkdir();
                    // 
                    // for(Colour c : ct.getAvailableColours()) {
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/clothing/"+ct+"/"+ct.getName().replaceAll(" ", "_")+"_"+c+".svg"), "utf-8"))) {
                    // writer.write(ct.getSVGImage(c));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // }
                    // dir = new File("data/items");
                    // dir.mkdir();
                    // for (ItemType ct : ItemType.values()) {
                    // 
                    // 
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/items/"+ct.getName(false).replaceAll(" ", "_")+".svg"), "utf-8"))) {
                    // writer.write(ct.getSVGString());
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // dir = new File("data/weapons");
                    // dir.mkdir();
                    // for (WeaponType ct : WeaponType.values()) {
                    // 
                    // for(DamageType dt : ct.getAvailableDamageTypes())
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/weapons/"+ct.getName().replaceAll(" ", "_")+"("+dt+").svg"), "utf-8"))) {
                    // writer.write(ct.getSVGStringMap().get(dt));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // dir = new File("data/statusEffects");
                    // dir.mkdir();
                    // for (StatusEffect se : StatusEffect.values()) {
                    // if(!se.isSexEffect()) {
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/statusEffects/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
                    // writer.write(se.getSVGString(Main.game.getPlayer()));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // }
                    // dir = new File("data/fetishes");
                    // dir.mkdir();
                    // for (Fetish se : Fetish.values()) {
                    // 
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/fetishes/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
                    // writer.write(se.getSVGString());
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // Main.getProperties().savePropertiesAsXML();
                    // System.out.println("Free memory (bytes) -gc: " + Runtime.getRuntime().freeMemory());
                    // System.gc();
                    // System.out.println("Free memory (bytes) +gc: " + Runtime.getRuntime().freeMemory());
                    // System.out.println("Body sizes:");
                    // for(BodySize bs : BodySize.values()) {
                    // System.out.println(bs.getName(false));
                    // }
                    // System.out.println("");
                    // System.out.println("Muscle:");
                    // for(Muscle m : Muscle.values()) {
                    // System.out.println(m.getName(false));
                    // }
                    // System.out.println("");
                    // System.out.println("");
                    // System.out.println("Body shapes:");
                    // for(BodyShape bs : BodyShape.values()) {
                    // System.out.println(bs.getRelatedBodySize().getName(false)+" + "+bs.getRelatedMuscle().getName(false)+" = "+bs.getName());
                    // }
                    }
                    // Escape Menu:
                    if (keyEventMatchesBindings(KeyboardAction.MENU, event))
                        openOptions();
                    // Movement:
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_NORTH, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveNorth();
                        } else {
                            Main.game.responseNavigationUp();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_WEST, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveWest();
                        } else {
                            Main.game.responseNavigationLeft();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_SOUTH, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveSouth();
                        } else {
                            Main.game.responseNavigationDown();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_EAST, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveEast();
                        } else {
                            Main.game.responseNavigationRight();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_NORTH, event)) {
                        Main.game.responseNavigationUp();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_WEST, event)) {
                        Main.game.responseNavigationLeft();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_SOUTH, event)) {
                        Main.game.responseNavigationDown();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_EAST, event)) {
                        Main.game.responseNavigationRight();
                    }
                    // Game stuff:
                    if (keyEventMatchesBindings(KeyboardAction.QUICKSAVE, event)) {
                        Main.quickSaveGame();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.QUICKLOAD, event)) {
                        Main.quickLoadGame();
                    }
                    boolean allowInput = true;
                    boolean enterConsumed = false;
                    // Name selections:
                    if (Main.game.getCurrentDialogueNode() == CharacterCreation.CHOOSE_NAME || Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('surnameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_UPGRADES) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('nameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename Room", "Rename this room to whatever you've entered in the text box.", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getPlayerCell().getPlace().setName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename Room", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == OptionsDialogue.SAVE_LOAD) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('new_save_name') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
                                if (Main.isSaveGameAvailable()) {
                                    Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
                                }
                                Main.game.setContent(new Response("Save", "", Main.game.getCurrentDialogueNode()));
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_INSPECT || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_JOBS || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_PERMISSIONS) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                        if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput') === document.activeElement"))) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveNameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setName(new NameTriplet(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent()));
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                    }
                    if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('offspringPetNameInput') === document.activeElement"))) {
                        allowInput = false;
                    }
                    if (Main.game.getCurrentDialogueNode() == OptionsDialogue.OPTIONS_PRONOUNS) {
                        for (GenderPronoun gp : GenderPronoun.values()) {
                            if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('feminine_" + gp + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('masculine_" + gp + "') === document.activeElement")) {
                                allowInput = false;
                                if (event.getCode() == KeyCode.ENTER) {
                                    enterConsumed = true;
                                    Main.game.setContent(1);
                                }
                            }
                        }
                        for (GenderNames genderName : GenderNames.values()) {
                            if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_MASCULINE_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_ANDROGYNOUS_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_FEMININE_" + genderName + "') === document.activeElement")) {
                                allowInput = false;
                                if (event.getCode() == KeyCode.ENTER) {
                                    enterConsumed = true;
                                    Main.game.setContent(1);
                                }
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == DebugDialogue.PARSER) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('parseInput') === document.activeElement"))
                            allowInput = false;
                    }
                    if (allowInput) {
                        if (keyEventMatchesBindings(KeyboardAction.INVENTORY, event))
                            openInventory();
                        if (keyEventMatchesBindings(KeyboardAction.JOURNAL, event))
                            openPhone();
                        if (keyEventMatchesBindings(KeyboardAction.CHARACTERS, event))
                            openCharactersPresent(null);
                        if (keyEventMatchesBindings(KeyboardAction.ZOOM, event))
                            zoomMap();
                        if (keyEventMatchesBindings(KeyboardAction.SCROLL_UP, event))
                            Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop -= 50");
                        if (keyEventMatchesBindings(KeyboardAction.SCROLL_DOWN, event))
                            Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop += 50");
                        // Responses:
                        KeyboardAction[] keyboardActionsForResponses = { KeyboardAction.RESPOND_0, KeyboardAction.RESPOND_1, KeyboardAction.RESPOND_2, KeyboardAction.RESPOND_3, KeyboardAction.RESPOND_4, KeyboardAction.RESPOND_5, KeyboardAction.RESPOND_6, KeyboardAction.RESPOND_7, KeyboardAction.RESPOND_8, KeyboardAction.RESPOND_9, KeyboardAction.RESPOND_10, KeyboardAction.RESPOND_11, KeyboardAction.RESPOND_12, KeyboardAction.RESPOND_13, KeyboardAction.RESPOND_14 };
                        for (int i = 0; i < keyboardActionsForResponses.length; i++) {
                            if (keyEventMatchesBindings(keyboardActionsForResponses[i], event)) {
                                processResponse(i);
                            }
                        }
                        if (keyEventMatchesBindings(KeyboardAction.MENU_SELECT, event)) {
                            if (event.getCode() == KeyCode.ENTER) {
                                if (!enterConsumed) {
                                    Main.game.setContent(Main.game.getResponsePointer());
                                }
                            } else {
                                Main.game.setContent(Main.game.getResponsePointer());
                            }
                        }
                    }
                    // Next/Previous response tab:
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_TAB, event)) {
                        if (Main.game.incrementResponseTab()) {
                            Main.game.updateResponses();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_TAB, event)) {
                        if (Main.game.decrementResponseTab()) {
                            Main.game.updateResponses();
                        }
                    }
                    // Next/Previous response page:
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_PAGE, event)) {
                        if (Main.game.isHasNextResponsePage()) {
                            Main.game.setResponsePage(Main.game.getResponsePage() + 1);
                            Main.game.updateResponses();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_PAGE, event)) {
                        if (Main.game.getResponsePage() != 0) {
                            Main.game.setResponsePage(Main.game.getResponsePage() - 1);
                            Main.game.updateResponses();
                        }
                    }
                }
            }
        }
    };
    actionKeyReleased = new EventHandler<KeyEvent>() {

        public void handle(KeyEvent event) {
            if (buttonsPressed.contains(event.getCode())) {
                buttonsPressed.remove(event.getCode());
            }
        }
    };
    Main.primaryStage.addEventFilter(KeyEvent.KEY_PRESSED, actionKeyPressed);
    Main.primaryStage.addEventFilter(KeyEvent.KEY_RELEASED, actionKeyReleased);
}
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Example 5 with WebView

use of javafx.scene.web.WebView in project loinc2hpo by monarch-initiative.

the class Loinc2HpoAnnotationsTabController method updateSummary.

public void updateSummary() {
    Platform.runLater(() -> {
        WebView wview = new WebView();
        WebEngine contentWebEngine = wview.getEngine();
        contentWebEngine.loadContent(getHTML());
        this.vbox4wv.getChildren().addAll(wview);
    });
}
Also used : WebView(javafx.scene.web.WebView) WebEngine(javafx.scene.web.WebEngine)

Aggregations

WebView (javafx.scene.web.WebView)45 Scene (javafx.scene.Scene)29 WebEngine (javafx.scene.web.WebEngine)15 BorderPane (javafx.scene.layout.BorderPane)10 URL (java.net.URL)8 Button (javafx.scene.control.Button)8 ObservableValue (javafx.beans.value.ObservableValue)6 Label (javafx.scene.control.Label)6 Tooltip (javafx.scene.control.Tooltip)6 VBox (javafx.scene.layout.VBox)6 State (javafx.concurrent.Worker.State)5 JFXPanel (javafx.embed.swing.JFXPanel)5 JFrame (javax.swing.JFrame)5 ScrollPane (javafx.scene.control.ScrollPane)4 StackPane (javafx.scene.layout.StackPane)4 Stage (javafx.stage.Stage)4 DarculaLookAndFeelInfo (com.intellij.ide.ui.laf.darcula.DarculaLookAndFeelInfo)3 BorderLayout (java.awt.BorderLayout)3 URI (java.net.URI)3 InvalidationListener (javafx.beans.InvalidationListener)3