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Example 1 with KeyCode

use of javafx.scene.input.KeyCode in project FXyzLib by Birdasaur.

the class CSVScatter3DTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateX(0);
    camera.setTranslateZ(-1000);
    cameraTransform.ry.setAngle(-25.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(new AmbientLight());
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    long time = System.currentTimeMillis();
    Group group = new Group(cameraTransform);
    List<Point3D> data = new ArrayList<>();
    //        // create some data
    //        IntStream.range(0,100000)
    //                .forEach(i->data.add(new Point3D((float)(30*Math.sin(50*i)),
    //                                    (float)(Math.sin(i)*(100+30*Math.cos(100*i))),
    //                                    (float)(Math.cos(i)*(100+30*Math.cos(200*i))),
    //                                    i))); // <-- f
    //        // and write to csv file
    //        Path out = Paths.get("output.txt");
    //        Files.write(out,data.stream().map(p3d->p3d.toCSV()).collect(Collectors.toList()),Charset.defaultCharset());
    // read from csv file
    Path out = getCSVFile(0);
    if (out != null) {
        Files.lines(out).map(s -> s.split(";")).forEach(s -> data.add(new Point3D(Float.parseFloat(s[0]), Float.parseFloat(s[1]), Float.parseFloat(s[2]), Float.parseFloat(s[3]))));
    }
    ScatterMesh scatter = new ScatterMesh(data, true, 1, 0);
    // DENSITY
    // texture is given by p.f value, don't change this!
    scatter.setTextureModeVertices3D(1530, p -> p.f);
    group.getChildren().add(scatter);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - ScatterMesh Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    final boolean constantVertices = true;
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(0);
    List<List<Number>> fullData = new ArrayList<>();
    if (constantVertices) {
        // if possible we can cache all the data
        Stream.of(0, 1, 2, 3, 4, 3, 2, 1).forEach(i -> {
            Path out2 = getCSVFile(i);
            if (out2 != null) {
                try {
                    List<Number> data2 = new ArrayList<>();
                    Files.lines(out2).map(s -> s.split(";")).forEach(s -> {
                        float f = Float.parseFloat(s[3]);
                        data2.add(f);
                        data2.add(f);
                        data2.add(f);
                        data2.add(f);
                    });
                    fullData.add(data2);
                } catch (IOException ex) {
                }
            }
        });
    }
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 50_000_000l) {
                try {
                    //                        long t=System.currentTimeMillis();
                    if (constantVertices && fullData != null) {
                        // Vertices coordinates are always the same: mesh is tha same, we only
                        // need to update F on each element
                        scatter.setFunctionData(fullData.get(count.get() % 8));
                    //                            System.out.println("t "+(System.currentTimeMillis()-t));
                    } else {
                        // vertices coordinates may change in time, we need to create them all over again reading the files:
                        Path out2 = getCSVFile((int) (Stream.of(0, 1, 2, 3, 4, 3, 2, 1).toArray()[count.get() % 8]));
                        if (out2 != null) {
                            List<Point3D> data2 = new ArrayList<>();
                            Files.lines(out2).map(s -> s.split(";")).forEach(s -> data2.add(new Point3D(Float.parseFloat(s[0]), Float.parseFloat(s[1]), Float.parseFloat(s[2]), Float.parseFloat(s[3]))));
                            scatter.setScatterData(data2);
                            scatter.setTextureModeVertices1D(1530, p -> p);
                        }
                    //                            System.out.println("t "+(System.currentTimeMillis()-t));
                    }
                } catch (IOException ex) {
                }
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    timerEffect.start();
}
Also used : Path(java.nio.file.Path) Scene(javafx.scene.Scene) ScatterMesh(org.fxyz.shapes.primitives.ScatterMesh) Palette(org.fxyz.utils.Palette) URISyntaxException(java.net.URISyntaxException) MouseEvent(javafx.scene.input.MouseEvent) PointLight(javafx.scene.PointLight) ArrayList(java.util.ArrayList) Application(javafx.application.Application) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraTransformer(org.fxyz.cameras.CameraTransformer) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Path(java.nio.file.Path) KeyCode(javafx.scene.input.KeyCode) Color(javafx.scene.paint.Color) Files(java.nio.file.Files) IOException(java.io.IOException) Group(javafx.scene.Group) AnimationTimer(javafx.animation.AnimationTimer) List(java.util.List) Stream(java.util.stream.Stream) Stage(javafx.stage.Stage) Paths(java.nio.file.Paths) SceneAntialiasing(javafx.scene.SceneAntialiasing) Point3D(org.fxyz.geometry.Point3D) AmbientLight(javafx.scene.AmbientLight) Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) AnimationTimer(javafx.animation.AnimationTimer) ArrayList(java.util.ArrayList) PerspectiveCamera(javafx.scene.PerspectiveCamera) IOException(java.io.IOException) Scene(javafx.scene.Scene) ScatterMesh(org.fxyz.shapes.primitives.ScatterMesh) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(org.fxyz.geometry.Point3D) KeyCode(javafx.scene.input.KeyCode) ArrayList(java.util.ArrayList) List(java.util.List) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Example 2 with KeyCode

use of javafx.scene.input.KeyCode in project FXyzLib by Birdasaur.

the class CameraViewTest method loadSubScene.

private void loadSubScene() throws NonInvertibleTransformException {
    camera = new PerspectiveCamera(true);
    cameraTransform.setTranslate(0, 0, -500);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-1500);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    worldRoot.getChildren().add(cameraTransform);
    SubScene scene = new SubScene(worldRoot, 800, 600, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.DARKSLATEGRAY);
    scene.setCamera(camera);
    //First person shooter keyboard movement
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -                
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    root.getChildren().add(scene);
    scene.widthProperty().bind(root.widthProperty());
    scene.heightProperty().bind(root.heightProperty());
    cameraView = new CameraView(scene);
    cameraView.setFirstPersonNavigationEabled(true);
    cameraView.setFitWidth(350);
    cameraView.setFitHeight(225);
    cameraView.getRx().setAngle(-45);
    cameraView.getT().setZ(-1500);
    cameraView.getT().setY(-500);
    root.getChildren().add(cameraView);
    StackPane.setAlignment(cameraView, Pos.BOTTOM_RIGHT);
    StackPane.setMargin(cameraView, new Insets(5));
    //Add an aritrary object to scene
    int rDivs = 32, tDivs = 32;
    double rad = 600, trad = 400;
    TorusMesh torus = new TorusMesh(rDivs, tDivs, rad, trad);
    torus.setDrawMode(DrawMode.LINE);
    PhongMaterial mat = new PhongMaterial(Color.BLUEVIOLET);
    torus.setMaterial(mat);
    torus.setTranslateX(0);
    torus.setTranslateY(0);
    torus.setTranslateZ(0);
    worldRoot.getChildren().add(torus);
    final Timeline t = new Timeline();
    t.getKeyFrames().addAll(new KeyFrame[] { new KeyFrame(Duration.seconds(5), new KeyValue[] { // Frame End                
    new KeyValue(torus.tubeStartAngleOffsetProperty(), torus.getTubeStartAngleOffset() - 10, Interpolator.EASE_BOTH), new KeyValue(torus.xOffsetProperty(), torus.getxOffset() + 0.5, Interpolator.EASE_BOTH), new KeyValue(torus.yOffsetProperty(), torus.getyOffset() + 0.5, Interpolator.EASE_BOTH), new KeyValue(torus.zOffsetProperty(), torus.getzOffset() + 2, Interpolator.EASE_BOTH), new KeyValue(torus.tubeDivisionsProperty(), 120, Interpolator.EASE_BOTH), new KeyValue(torus.radiusDivisionsProperty(), 120, Interpolator.EASE_BOTH), new KeyValue(torus.tubeRadiusProperty(), 400, Interpolator.EASE_BOTH) }) });
    t.setCycleCount(Animation.INDEFINITE);
    t.setAutoReverse(true);
    t.playFromStart();
}
Also used : MouseEvent(javafx.scene.input.MouseEvent) Insets(javafx.geometry.Insets) KeyValue(javafx.animation.KeyValue) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraView(org.fxyz.tools.CameraView) Timeline(javafx.animation.Timeline) SubScene(javafx.scene.SubScene) KeyFrame(javafx.animation.KeyFrame) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) PhongMaterial(javafx.scene.paint.PhongMaterial) TorusMesh(org.fxyz.shapes.primitives.TorusMesh)

Example 3 with KeyCode

use of javafx.scene.input.KeyCode in project FXyzLib by Birdasaur.

the class HistogramTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-1000);
    scene.setCamera(camera);
    histogram = new Histogram(1000, 1, true);
    sceneRoot.getChildren().addAll(histogram);
    int size = 30;
    float[][] arrayY = new float[2 * size][2 * size];
    for (int i = -size; i < size; i++) {
        for (int j = -size; j < size; j++) {
            //Transcedental Gradient
            double xterm = (Math.cos(Math.PI * i / size) * Math.cos(Math.PI * i / size));
            double yterm = (Math.cos(Math.PI * j / size) * Math.cos(Math.PI * j / size));
            arrayY[i + size][j + size] = (float) (10 * ((xterm + yterm) * (xterm + yterm)));
        }
    }
    histogram.setHeightData(arrayY, 1, 4, Color.SKYBLUE, false, true);
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    //Add a Mouse Handler for Rotations
    Rotate xRotate = new Rotate(0, Rotate.X_AXIS);
    Rotate yRotate = new Rotate(0, Rotate.Y_AXIS);
    Rotate zRotate = new Rotate(0, Rotate.Z_AXIS);
    histogram.getTransforms().addAll(xRotate, yRotate);
    //Use Binding so your rotation doesn't have to be recreated
    xRotate.angleProperty().bind(angleX);
    yRotate.angleProperty().bind(angleY);
    zRotate.angleProperty().bind(angleZ);
    //Start Tracking mouse movements only when a button is pressed
    scene.setOnMousePressed(event -> {
        scenex = event.getSceneX();
        sceney = event.getSceneY();
        fixedXAngle = angleX.get();
        fixedYAngle = angleY.get();
        if (event.isMiddleButtonDown()) {
            scenez = event.getSceneX();
            fixedZAngle = angleZ.get();
        }
    });
    //Angle calculation will only change when the button has been pressed
    scene.setOnMouseDragged(event -> {
        if (event.isMiddleButtonDown()) {
            angleZ.set(fixedZAngle - (scenez - event.getSceneY()));
        } else {
            angleX.set(fixedXAngle - (scenex - event.getSceneY()));
        }
        angleY.set(fixedYAngle + sceney - event.getSceneX());
    });
    primaryStage.setTitle("F(X)yz HistogramTest");
    primaryStage.setScene(scene);
    primaryStage.show();
}
Also used : Group(javafx.scene.Group) Histogram(org.fxyz.shapes.composites.Histogram) Rotate(javafx.scene.transform.Rotate) KeyCode(javafx.scene.input.KeyCode) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene)

Example 4 with KeyCode

use of javafx.scene.input.KeyCode in project FXyzLib by Birdasaur.

the class IcosahedronTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    //        scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.001);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-10);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    //        PointLight light = new PointLight(Color.WHITE);
    //        cameraTransform.getChildren().add(light);
    //        light.setTranslateX(camera.getTranslateX());
    //        light.setTranslateY(camera.getTranslateY());
    //        light.setTranslateZ(camera.getTranslateZ());        
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    ico = new IcosahedronMesh(5, 1f);
    //                ico.setDrawMode(DrawMode.LINE);
    ico.setCullFace(CullFace.NONE);
    // NONE
    //        ico.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        ico.setTextureModeImage(getClass().getResource("res/0ZKMx.png").toExternalForm());
    // PATTERN
    //        ico.setTextureModePattern(2d);
    // DENSITY
    ico.setTextureModeVertices3D(1530, dens);
    // FACES
    //        ico.setTextureModeFaces(256);
    ico.getTransforms().addAll(new Rotate(30, Rotate.X_AXIS), rotateY);
    group.getChildren().add(ico);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger();
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 100_000_000l) {
                double cont1 = 0.1 + (count.get() % 60) / 10d;
                double cont2 = 0.1 + (count.getAndIncrement() % 30) / 10d;
                //                    dens = p->(float)(3d*Math.pow(Math.sin(p.phi),2)*Math.pow(Math.abs(Math.cos(p.theta)),cont1)+
                //                            Math.pow(Math.cos(p.phi),2)*Math.pow(Math.abs(Math.sin(p.theta)),cont2));
                //dens = p->10*cont1*Math.pow(Math.abs(p.x),cont1)*Math.pow(Math.abs(p.y),cont2)*Math.pow(p.z,2);
                double t = count.getAndIncrement() % 10;
                dens = p -> (double) (p.x + t) * (p.y + t) * (p.z + t);
                ico.setDensity(dens);
                //                    ico.setColors((int)Math.pow(2,count.get()%16));
                //                    ico.setLevel(count.get()%8);
                //                    ico.setDiameter(0.5f+10*(float)cont1);
                lastEffect = now;
            }
        }
    };
    Timeline timeline = new Timeline();
    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.getKeyFrames().add(new KeyFrame(Duration.seconds(50), new KeyValue(rotateY.angleProperty(), 360)));
    primaryStage.setTitle("F(X)yz - Moving Contour Plot Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    timerEffect.start();
//        timeline.play();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) KeyValue(javafx.animation.KeyValue) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) Timeline(javafx.animation.Timeline) IcosahedronMesh(org.fxyz.shapes.primitives.IcosahedronMesh) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyFrame(javafx.animation.KeyFrame) KeyCode(javafx.scene.input.KeyCode)

Example 5 with KeyCode

use of javafx.scene.input.KeyCode in project FXyzLib by Birdasaur.

the class PrismTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITESMOKE);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-30);
    //        cameraTransform.ry.setAngle(-45.0);
    //        cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(10 * camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    cylinder = new PrismMesh(2, 5, 4);
    //        cylinder = new PrismMesh(0.2,2,3); //,new Point3D(-5,5,0),new Point3D(0,0,5));
    //        cylinder.setDrawMode(DrawMode.LINE);
    // SECTION TYPE
    cylinder.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
    // NONE
    //        cylinder.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        cylinder.setTextureModeImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    cylinder.setTextureModeVertices1D(6, t -> t);
    //        cylinder.setColorPalette(ColorPalette.GREEN);
    // DENSITY
    //        cylinder.setTextureModeVertices3D(1530,p->(double)p.magnitude());
    //        cylinder.setTextureModeVertices3D(1530,p->(double)cylinder.unTransform(p).magnitude());
    // FACES
    //        cylinder.setTextureModeFaces(1530);
    cylinder.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(cylinder);
    boolean showKnots = true;
    if (showKnots) {
        Sphere s = new Sphere(cylinder.getRadius() / 10d);
        Point3D k0 = cylinder.getAxisOrigin();
        s.getTransforms().add(new Translate(k0.x, k0.y, k0.z));
        s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
        group.getChildren().add(s);
        s = new Sphere(cylinder.getRadius() / 10d);
        Point3D k3 = cylinder.getAxisEnd();
        s.getTransforms().add(new Translate(k3.x, k3.y, k3.z));
        s.setMaterial(new PhongMaterial(Color.ROSYBROWN));
        group.getChildren().add(s);
    }
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Cylinder Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    //        OBJWriter writer=new OBJWriter((TriangleMesh) cylinder.getMesh(),"cylinder2");
    ////        writer.setMaterialColor(Color.AQUA);
    ////        writer.setTextureImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    //        writer.setTextureColors(6,ColorPalette.GREEN);
    //        writer.exportMesh();
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(0);
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 100_000_000l) {
                //<=1/6d)?1d:0d;
                func = t -> Math.pow(Math.sin(8d * Math.PI * (10d * (1 - t.doubleValue()) + count.get() % 11) / 20d), 6);
                //                    cylinder.setFunction(func);
                //                    mapBez.values().forEach(b->b.setDensity(dens));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
//        timerEffect.start();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) Sphere(javafx.scene.shape.Sphere) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) PrismMesh(org.fxyz.shapes.primitives.PrismMesh) Point3D(org.fxyz.geometry.Point3D) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) PhongMaterial(javafx.scene.paint.PhongMaterial) Translate(javafx.scene.transform.Translate)

Aggregations

KeyCode (javafx.scene.input.KeyCode)48 Scene (javafx.scene.Scene)36 PerspectiveCamera (javafx.scene.PerspectiveCamera)31 MouseEvent (javafx.scene.input.MouseEvent)30 Group (javafx.scene.Group)29 PointLight (javafx.scene.PointLight)24 Rotate (javafx.scene.transform.Rotate)23 AtomicInteger (java.util.concurrent.atomic.AtomicInteger)16 AnimationTimer (javafx.animation.AnimationTimer)14 Point3D (org.fxyz.geometry.Point3D)11 Translate (javafx.scene.transform.Translate)10 ArrayList (java.util.ArrayList)9 AmbientLight (javafx.scene.AmbientLight)8 Sphere (javafx.scene.shape.Sphere)8 Color (javafx.scene.paint.Color)7 OBJWriter (org.fxyz.utils.OBJWriter)7 KeyFrame (javafx.animation.KeyFrame)6 KeyValue (javafx.animation.KeyValue)6 Timeline (javafx.animation.Timeline)6 PhongMaterial (javafx.scene.paint.PhongMaterial)6