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Example 1 with AmbientLight

use of javafx.scene.AmbientLight in project FXyzLib by Birdasaur.

the class CSVScatter3DTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateX(0);
    camera.setTranslateZ(-1000);
    cameraTransform.ry.setAngle(-25.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(new AmbientLight());
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    long time = System.currentTimeMillis();
    Group group = new Group(cameraTransform);
    List<Point3D> data = new ArrayList<>();
    //        // create some data
    //        IntStream.range(0,100000)
    //                .forEach(i->data.add(new Point3D((float)(30*Math.sin(50*i)),
    //                                    (float)(Math.sin(i)*(100+30*Math.cos(100*i))),
    //                                    (float)(Math.cos(i)*(100+30*Math.cos(200*i))),
    //                                    i))); // <-- f
    //        // and write to csv file
    //        Path out = Paths.get("output.txt");
    //        Files.write(out,data.stream().map(p3d->p3d.toCSV()).collect(Collectors.toList()),Charset.defaultCharset());
    // read from csv file
    Path out = getCSVFile(0);
    if (out != null) {
        Files.lines(out).map(s -> s.split(";")).forEach(s -> data.add(new Point3D(Float.parseFloat(s[0]), Float.parseFloat(s[1]), Float.parseFloat(s[2]), Float.parseFloat(s[3]))));
    }
    ScatterMesh scatter = new ScatterMesh(data, true, 1, 0);
    // DENSITY
    // texture is given by p.f value, don't change this!
    scatter.setTextureModeVertices3D(1530, p -> p.f);
    group.getChildren().add(scatter);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - ScatterMesh Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    final boolean constantVertices = true;
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(0);
    List<List<Number>> fullData = new ArrayList<>();
    if (constantVertices) {
        // if possible we can cache all the data
        Stream.of(0, 1, 2, 3, 4, 3, 2, 1).forEach(i -> {
            Path out2 = getCSVFile(i);
            if (out2 != null) {
                try {
                    List<Number> data2 = new ArrayList<>();
                    Files.lines(out2).map(s -> s.split(";")).forEach(s -> {
                        float f = Float.parseFloat(s[3]);
                        data2.add(f);
                        data2.add(f);
                        data2.add(f);
                        data2.add(f);
                    });
                    fullData.add(data2);
                } catch (IOException ex) {
                }
            }
        });
    }
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 50_000_000l) {
                try {
                    //                        long t=System.currentTimeMillis();
                    if (constantVertices && fullData != null) {
                        // Vertices coordinates are always the same: mesh is tha same, we only
                        // need to update F on each element
                        scatter.setFunctionData(fullData.get(count.get() % 8));
                    //                            System.out.println("t "+(System.currentTimeMillis()-t));
                    } else {
                        // vertices coordinates may change in time, we need to create them all over again reading the files:
                        Path out2 = getCSVFile((int) (Stream.of(0, 1, 2, 3, 4, 3, 2, 1).toArray()[count.get() % 8]));
                        if (out2 != null) {
                            List<Point3D> data2 = new ArrayList<>();
                            Files.lines(out2).map(s -> s.split(";")).forEach(s -> data2.add(new Point3D(Float.parseFloat(s[0]), Float.parseFloat(s[1]), Float.parseFloat(s[2]), Float.parseFloat(s[3]))));
                            scatter.setScatterData(data2);
                            scatter.setTextureModeVertices1D(1530, p -> p);
                        }
                    //                            System.out.println("t "+(System.currentTimeMillis()-t));
                    }
                } catch (IOException ex) {
                }
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    timerEffect.start();
}
Also used : Path(java.nio.file.Path) Scene(javafx.scene.Scene) ScatterMesh(org.fxyz.shapes.primitives.ScatterMesh) Palette(org.fxyz.utils.Palette) URISyntaxException(java.net.URISyntaxException) MouseEvent(javafx.scene.input.MouseEvent) PointLight(javafx.scene.PointLight) ArrayList(java.util.ArrayList) Application(javafx.application.Application) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraTransformer(org.fxyz.cameras.CameraTransformer) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Path(java.nio.file.Path) KeyCode(javafx.scene.input.KeyCode) Color(javafx.scene.paint.Color) Files(java.nio.file.Files) IOException(java.io.IOException) Group(javafx.scene.Group) AnimationTimer(javafx.animation.AnimationTimer) List(java.util.List) Stream(java.util.stream.Stream) Stage(javafx.stage.Stage) Paths(java.nio.file.Paths) SceneAntialiasing(javafx.scene.SceneAntialiasing) Point3D(org.fxyz.geometry.Point3D) AmbientLight(javafx.scene.AmbientLight) Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) AnimationTimer(javafx.animation.AnimationTimer) ArrayList(java.util.ArrayList) PerspectiveCamera(javafx.scene.PerspectiveCamera) IOException(java.io.IOException) Scene(javafx.scene.Scene) ScatterMesh(org.fxyz.shapes.primitives.ScatterMesh) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(org.fxyz.geometry.Point3D) KeyCode(javafx.scene.input.KeyCode) ArrayList(java.util.ArrayList) List(java.util.List) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Example 2 with AmbientLight

use of javafx.scene.AmbientLight in project FXyzLib by Birdasaur.

the class CurvedSpringTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITE);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-60);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    spring = new CurvedSpringMesh(6d, 2d, 0.4d, 25d, 12.5d * 2d * Math.PI, 1000, 60, 0, 0);
    spring.setSectionType(SectionType.TRIANGLE);
    spring.setCullFace(CullFace.NONE);
    //        spring.setDrawMode(DrawMode.LINE);
    // NONE
    spring.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        spring.setTextureModeImage(getClass().getResource("res/LaminateSteel.jpg").toExternalForm());
    // PATTERN
    //       spring.setTextureModePattern(10d);
    // FUNCTION
    //        spring.setTextureModeVertices1D(256*256,t->t);
    // DENSITY
    //        spring.setTextureModeVertices3D(256*256,dens);
    // FACES
    //        spring.setTextureModeFaces(256*256);
    spring.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(spring);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger();
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 500_000_000l) {
                //                    dens = p->(float)(p.x*Math.cos(count.get()%100d*2d*Math.PI/50d)+p.y*Math.sin(count.get()%100d*2d*Math.PI/50d));
                //                    spring.setDensity(dens);
                //                    spring.setPitch(20+5*(count.get()%10));
                //                    if(count.get()%100<50){
                //                        spring.setDrawMode(DrawMode.LINE);
                //                    } else {
                //                        spring.setDrawMode(DrawMode.FILL);
                //                    }
                //                    spring.setLength(100+20*(count.get()%10));
                //                    spring.setColors((int)Math.pow(2,count.get()%16));
                //                    spring.setMajorRadius(5d+(count.get()%10));
                //                    spring.setMinorRadius(1d+(count.get()%10)/4d);
                //                    spring.setWireRadius(0.1d+(count.get()%6)/10d);
                //                    spring.setPatternScale(1d+(count.get()%10)*5d);
                //                    spring.setFunction(t->Math.sin((25+count.get()%25)*t));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    primaryStage.setTitle("F(X)yz - Spring");
    primaryStage.setScene(scene);
    primaryStage.show();
    OBJWriter writer = new OBJWriter((TriangleMesh) spring.getMesh(), "curvedSpring");
    // writer.setTextureColors(256*256);
    writer.setMaterialColor(Color.ROYALBLUE);
    writer.exportMesh();
//        timerEffect.start();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) CurvedSpringMesh(org.fxyz.shapes.primitives.CurvedSpringMesh) OBJWriter(org.fxyz.utils.OBJWriter) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Example 3 with AmbientLight

use of javafx.scene.AmbientLight in project FXyzLib by Birdasaur.

the class Text3DTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateX(800);
    camera.setTranslateZ(-3000);
    //        cameraTransform.ry.setAngle(-25.0);
    cameraTransform.rx.setAngle(10.0);
    //add a Point Light for better viewing of the grid coordinate system
    //        PointLight light1 = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(new AmbientLight());
    scene.setCamera(camera);
    Group group = new Group(cameraTransform);
    Text3DMesh letters = new Text3DMesh("3DMesh", "Gadugi Bold", 400, true, 120, 0, 1);
    //        letters.setDrawMode(DrawMode.LINE);
    // NONE
    //        letters.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        letters.setTextureModeImage(getClass().getResource("res/steel-background1.jpg").toExternalForm());
    //        letters.setTextureModeImage(getClass().getResource("res/marvel1.jpg").toExternalForm());
    // DENSITY
    letters.setTextureModeVertices3D(1530, p -> p.magnitude());
    //        letters.setTextureModeVertices3D(1530,p->Math.sin(p.y/50)*Math.cos(p.x/40)*p.z);
    // FACES
    //        letters.setTextureModeFaces(Palette.ColorPalette.HSB,16);
    group.getChildren().add(letters);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Text3D");
    primaryStage.setScene(scene);
    primaryStage.show();
    // Letter transformations
    IntStream.range(0, letters.getChildren().size()).forEach(i -> {
        double y = (((double) i) / ((double) letters.getChildren().size()) * 3d * Math.PI);
        ((TexturedMesh) (letters.getChildren().get(i))).getTranslate().setY(100d * Math.sin(y));
    });
    // Letter animations
    final Timeline rotateEffect1 = new Timeline();
    rotateEffect1.setCycleCount(Timeline.INDEFINITE);
    TexturedMesh t0 = letters.getMeshFromLetter("M");
    final KeyValue kv1 = new KeyValue(t0.getRotateY().angleProperty(), 360);
    final KeyFrame kf1 = new KeyFrame(Duration.millis(3000), kv1);
    rotateEffect1.getKeyFrames().addAll(kf1);
    rotateEffect1.play();
    final Timeline rotateEffect2 = new Timeline();
    TexturedMesh t1 = letters.getMeshFromLetter("3");
    final KeyValue kv2 = new KeyValue(t1.getRotateX().angleProperty(), 360);
    final KeyFrame kf2 = new KeyFrame(Duration.millis(2000), kv2);
    rotateEffect2.getKeyFrames().addAll(kf2);
    rotateEffect2.play();
    //        
    final Timeline rotateEffect3 = new Timeline();
    rotateEffect3.setCycleCount(Timeline.INDEFINITE);
    TexturedMesh t5 = letters.getMeshFromLetter("h");
    final KeyValue kv1x = new KeyValue(t5.getScale().xProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyValue kv1y = new KeyValue(t5.getScale().yProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyValue kv1z = new KeyValue(t5.getScale().zProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyFrame kfs1 = new KeyFrame(Duration.millis(500), kv1x, kv1y, kv1z);
    final KeyValue kv2x = new KeyValue(t5.getScale().xProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyValue kv2y = new KeyValue(t5.getScale().yProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyValue kv2z = new KeyValue(t5.getScale().zProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyFrame kfs2 = new KeyFrame(Duration.millis(2000), kv2x, kv2y, kv2z);
    final KeyValue kv3x = new KeyValue(t5.getScale().xProperty(), 1, Interpolator.EASE_BOTH);
    final KeyValue kv3y = new KeyValue(t5.getScale().yProperty(), 1, Interpolator.EASE_BOTH);
    final KeyValue kv3z = new KeyValue(t5.getScale().zProperty(), 1, Interpolator.EASE_BOTH);
    final KeyFrame kfs3 = new KeyFrame(Duration.millis(3000), kv3x, kv3y, kv3z);
    rotateEffect3.getKeyFrames().addAll(kfs1, kfs2, kfs3);
    rotateEffect3.play();
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(1);
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 1_000_000_000l) {
                System.out.println("*** " + count.get());
                letters.setFont(Font.getFontNames().get(count.get() % Font.getFontNames().size()));
                if (count.get() % 10 < 2) {
                    letters.setTextureModeNone(Color.hsb(count.get() % 360, 1, 1));
                } else if (count.get() % 10 < 4) {
                    letters.setTextureModeImage(getClass().getResource("res/steel-background1.jpg").toExternalForm());
                } else if (count.get() % 10 < 8) {
                    letters.setTextureModeVertices3D(1530, p -> (double) (p.y / (20 + count.get() % 20)) * (p.x / (10 + count.get() % 10)));
                } else {
                    letters.setTextureModeFaces(1530);
                }
                if (count.get() % 20 > 15) {
                    letters.setDrawMode(DrawMode.LINE);
                } else {
                    letters.setDrawMode(DrawMode.FILL);
                }
                letters.getChildren().forEach(m -> ((TexturedMesh) m).setDensity(p -> p.magnitude() * Math.cos(p.y / 100d * (count.get() % 5))));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    //        timerEffect.start();
    OBJWriter writer = new OBJWriter((TriangleMesh) ((TexturedMesh) (letters.getChildren().get(0))).getMesh(), "letter");
    writer.setTextureColors(6);
    //writer.setTexturePattern();
    //        writer.setTextureImage(getClass().getResource("res/LaminateSteel.jpg").toExternalForm());
    writer.exportMesh();
}
Also used : IntStream(java.util.stream.IntStream) Scene(javafx.scene.Scene) Arrays(java.util.Arrays) Palette(org.fxyz.utils.Palette) MouseEvent(javafx.scene.input.MouseEvent) PointLight(javafx.scene.PointLight) VBox(javafx.scene.layout.VBox) Function(java.util.function.Function) TriangleMesh(javafx.scene.shape.TriangleMesh) ArrayList(java.util.ArrayList) Application(javafx.application.Application) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraTransformer(org.fxyz.cameras.CameraTransformer) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) TexturedMesh(org.fxyz.shapes.primitives.TexturedMesh) ColorPalette(org.fxyz.utils.Palette.ColorPalette) Patterns(org.fxyz.utils.Patterns) KeyValue(javafx.animation.KeyValue) KeyCode(javafx.scene.input.KeyCode) Color(javafx.scene.paint.Color) KeyFrame(javafx.animation.KeyFrame) CuboidMesh(org.fxyz.shapes.primitives.CuboidMesh) Text3DMesh(org.fxyz.shapes.primitives.Text3DMesh) Font(javafx.scene.text.Font) Timeline(javafx.animation.Timeline) Group(javafx.scene.Group) DrawMode(javafx.scene.shape.DrawMode) AnimationTimer(javafx.animation.AnimationTimer) List(java.util.List) Duration(javafx.util.Duration) OBJWriter(org.fxyz.utils.OBJWriter) Interpolator(javafx.animation.Interpolator) Stage(javafx.stage.Stage) SceneAntialiasing(javafx.scene.SceneAntialiasing) TriangulatedMesh(org.fxyz.shapes.primitives.TriangulatedMesh) Point3D(org.fxyz.geometry.Point3D) Bounds(javafx.geometry.Bounds) AmbientLight(javafx.scene.AmbientLight) Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) KeyValue(javafx.animation.KeyValue) AnimationTimer(javafx.animation.AnimationTimer) Text3DMesh(org.fxyz.shapes.primitives.Text3DMesh) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) OBJWriter(org.fxyz.utils.OBJWriter) Timeline(javafx.animation.Timeline) TexturedMesh(org.fxyz.shapes.primitives.TexturedMesh) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyFrame(javafx.animation.KeyFrame) KeyCode(javafx.scene.input.KeyCode) AmbientLight(javafx.scene.AmbientLight)

Example 4 with AmbientLight

use of javafx.scene.AmbientLight in project FXyzLib by Birdasaur.

the class SegmentedSphereTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    //        scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(100000.0);
    camera.setTranslateZ(-0);
    camera.setFieldOfView(100);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-30.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    //        cameraTransform.getChildren().add(light);
    cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
    light.setTranslateX(0);
    light.setTranslateY(0);
    light.setTranslateZ(-1000);
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    //        torus = new SegmentedSphereMesh(100, 0, 10, 2000d, new Point3D(20f,4f,-2f)); 
    sphere = new SegmentedSphereMesh(200, 0, 0, 100, new Point3D(0f, 0f, 0f));
    //        torus.setDrawMode(DrawMode.LINE);
    //        torus.setCullFace(CullFace.NONE);
    // NONE
    //        torus.setTextureModeNone(Color.FORESTGREEN);
    // IMAGE
    //        torus.setTextureModeImage(getClass().getResource("res/share-carousel_In.png").toExternalForm());
    // PATTERN
    //       torus.setTextureModePattern(20.0d);
    // DENSITY
    sphere.setTextureModeVertices3D(2, dens);
    // FACES
    //        torus.setTextureModeFaces(256*256);
    sphere.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    //        banner.getTransforms().addAll(new Rotate(0,Rotate.X_AXIS),rotateY);
    //,banner);
    group.getChildren().addAll(sphere);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
        if (keycode == KeyCode.L) {
            camera.setTranslateY(camera.getTranslateY() - change);
        }
        if (keycode == KeyCode.R) {
            camera.setTranslateY(camera.getTranslateY() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger();
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 1_000_000_000l) {
                //                    dens = p->(float)(p.x*Math.cos(count.get()%100d*2d*Math.PI/50d)+p.y*Math.sin(count.get()%100d*2d*Math.PI/50d));
                //                    torus.setDensity(dens);
                //                    if(count.get()%100<50){
                //                        torus.setDrawMode(DrawMode.LINE);
                //                    } else {
                //                        torus.setDrawMode(DrawMode.FILL);
                //                    }
                //                    spring.setLength(100+20*(count.get()%10));
                //                    torus.setColors((int)Math.pow(2,count.get()%16));
                //                    torus.setMajorRadius(500+100*(count.get()%10));
                //                    torus.setRadius(150+10*(count.get()%10));
                //                    torus.setPatternScale(1d+(count.get()%10)*5d);
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    primaryStage.setTitle("F(X)yz - Segmented Sphere");
    primaryStage.setScene(scene);
    primaryStage.show();
    //        timerEffect.start();
    final Timeline bannerEffect = new Timeline();
    bannerEffect.setCycleCount(Timeline.INDEFINITE);
    final KeyValue kv1 = new KeyValue(cameraTransform.ry.angleProperty(), 360);
    final KeyFrame kf1 = new KeyFrame(Duration.millis(20000), kv1);
    bannerEffect.getKeyFrames().addAll(kf1);
//        bannerEffect.play();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) KeyValue(javafx.animation.KeyValue) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) Timeline(javafx.animation.Timeline) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(org.fxyz.geometry.Point3D) SegmentedSphereMesh(org.fxyz.shapes.primitives.SegmentedSphereMesh) KeyFrame(javafx.animation.KeyFrame) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Example 5 with AmbientLight

use of javafx.scene.AmbientLight in project FXyzLib by Birdasaur.

the class Histogram method setHeightData.

public void setHeightData(float[][] arrayY, int barSize, int spacing, Color color, boolean ambient, boolean fill) {
    histogramDataGroup.getChildren().clear();
    PhongMaterial phong = new PhongMaterial();
    phong.setSpecularColor(color);
    phong.setDiffuseColor(color);
    float min = arrayY[0][0], max = arrayY[0][0];
    // Find min and max's for color gradient
    for (int x = 0; x < arrayY.length; x++) {
        for (int z = 0; z < arrayY[0].length; z++) {
            if (arrayY[x][z] < min) {
                min = arrayY[x][z];
            }
            if (arrayY[x][z] > max) {
                max = arrayY[x][z];
            }
        }
    }
    //
    float range = max - min;
    // Generate Bars 
    for (int x = 0; x < arrayY.length; x++) {
        for (int z = 0; z < arrayY[0].length; z++) {
            double ySize = arrayY[x][z];
            if (ySize < 0) {
                ySize *= -1;
            }
            Node bar = createDefaultNode(barSize, ySize);
            bar.setTranslateX(x * spacing);
            bar.setTranslateY(-arrayY[x][z]);
            bar.setTranslateZ(z * spacing);
            //Apply normalized color scale
            double normalizedColor = (arrayY[x][z] - min) / range;
            if (//if it is in the lower half of the range
            arrayY[x][z] < range / 2) {
                phong = new PhongMaterial(new Color(0.25, 0, normalizedColor, 1));
            } else //if it is in the upper half of the range
            {
                phong = new PhongMaterial(new Color(normalizedColor, 0, 0.25, 1));
            }
            switch(getDefaultNodeType()) {
                case CYLINDER:
                    {
                        ((Cylinder) bar).setMaterial(phong);
                        ((Cylinder) bar).setCullFace(CullFace.BACK);
                        if (fill) {
                            ((Cylinder) bar).setDrawMode(DrawMode.FILL);
                        } else {
                            //show lines only by default
                            ((Cylinder) bar).setDrawMode(DrawMode.LINE);
                        }
                        break;
                    }
                case CUBE:
                default:
                    {
                        ((Box) bar).setMaterial(phong);
                        ((Box) bar).setCullFace(CullFace.BACK);
                        if (fill) {
                            ((Box) bar).setDrawMode(DrawMode.FILL);
                        } else {
                            //show lines only by default
                            ((Box) bar).setDrawMode(DrawMode.LINE);
                        }
                    }
            }
            if (ambient) {
                AmbientLight light = new AmbientLight(color);
                light.getScope().add(bar);
                histogramDataGroup.getChildren().add(light);
            }
            histogramDataGroup.getChildren().add(bar);
        }
    }
}
Also used : Node(javafx.scene.Node) Color(javafx.scene.paint.Color) PhongMaterial(javafx.scene.paint.PhongMaterial) AmbientLight(javafx.scene.AmbientLight)

Aggregations

AmbientLight (javafx.scene.AmbientLight)12 PerspectiveCamera (javafx.scene.PerspectiveCamera)10 PointLight (javafx.scene.PointLight)10 AtomicInteger (java.util.concurrent.atomic.AtomicInteger)8 Group (javafx.scene.Group)8 Scene (javafx.scene.Scene)8 KeyCode (javafx.scene.input.KeyCode)8 MouseEvent (javafx.scene.input.MouseEvent)8 AnimationTimer (javafx.animation.AnimationTimer)7 Rotate (javafx.scene.transform.Rotate)5 Point3D (org.fxyz.geometry.Point3D)5 OBJWriter (org.fxyz.utils.OBJWriter)4 ArrayList (java.util.ArrayList)3 KeyFrame (javafx.animation.KeyFrame)3 KeyValue (javafx.animation.KeyValue)3 Timeline (javafx.animation.Timeline)3 Color (javafx.scene.paint.Color)3 PhongMaterial (javafx.scene.paint.PhongMaterial)3 List (java.util.List)2 Application (javafx.application.Application)2