use of javafx.scene.input.MouseEvent in project PayFile by mikehearn.
the class ClickableBitcoinAddress method showQRCode.
@FXML
protected void showQRCode(MouseEvent event) {
// Serialize to PNG and back into an image. Pretty lame but it's the shortest code to write and I'm feeling
// lazy tonight.
final byte[] imageBytes = QRCode.from(uri()).withSize(320, 240).to(ImageType.PNG).stream().toByteArray();
Image qrImage = new Image(new ByteArrayInputStream(imageBytes));
ImageView view = new ImageView(qrImage);
view.setEffect(new DropShadow());
// Embed the image in a pane to ensure the drop-shadow interacts with the fade nicely, otherwise it looks weird.
// Then fix the width/height to stop it expanding to fill the parent, which would result in the image being
// non-centered on the screen. Finally fade/blur it in.
Pane pane = new Pane(view);
pane.setMaxSize(qrImage.getWidth(), qrImage.getHeight());
final Main.OverlayUI<ClickableBitcoinAddress> overlay = Main.instance.overlayUI(pane, this);
view.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
overlay.done();
}
});
}
use of javafx.scene.input.MouseEvent in project JFoenix by jfoenixadmin.
the class JFXTimePickerContent method createContentPane.
protected BorderPane createContentPane(LocalTime time) {
Circle circle = new Circle(contentCircleRadius);
circle.setFill(Color.rgb(224, 224, 224, 0.67));
EventHandler<? super MouseEvent> mouseActionHandler = (event) -> {
double dx = event.getX();
double dy = event.getY();
double theta = Math.atan2(dy, dx);
int index = (int) Math.round((180 + Math.toDegrees(theta)) / angle.get());
pointerRotate.get().setAngle(index * angle.get());
int timeValue = (index + 9) % 12 == 0 ? 12 : (index + 9) % 12;
if (unit.get() == TimeUnit.MINUTES)
timeValue = (index + 45) % 60 == 0 ? 0 : (index + 45) % 60;
timeLabel.get().setText(unit.get() == TimeUnit.MINUTES ? unitConverter.toString(timeValue) : timeValue + "");
updateValue();
};
circle.setOnMousePressed(mouseActionHandler);
circle.setOnMouseDragged(mouseActionHandler);
hoursContent = createHoursContent(time);
hoursContent.setMouseTransparent(true);
minutesContent = createMinutesContent(time);
minutesContent.setOpacity(0);
minutesContent.setMouseTransparent(true);
StackPane contentPane = new StackPane();
contentPane.getChildren().addAll(circle, hoursContent, minutesContent);
contentPane.setPadding(new Insets(12));
BorderPane contentContainer = new BorderPane();
contentContainer.setCenter(contentPane);
contentContainer.setMinHeight(50);
contentContainer.setPadding(new Insets(2, 12, 2, 12));
return contentContainer;
}
use of javafx.scene.input.MouseEvent in project jphp by jphp-compiler.
the class TrayNotification method initStage.
private void initStage() {
stage = new CustomStage(rootNode, horGap, verGap);
rootNode.setBackground(new Background(new BackgroundFill(Color.WHITE, null, null)));
stage.getScene().setRoot(rootNode);
setLocation(NotificationLocation.BOTTOM_RIGHT);
EventHandler<MouseEvent> value = new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
if (onClickCallback != null) {
onClickCallback.handle(new ActionEvent(this, null));
}
dismiss();
}
};
lblClose.setOnMouseClicked(value);
stage.getScene().setOnMouseClicked(value);
}
use of javafx.scene.input.MouseEvent in project Gargoyle by callakrsos.
the class Clock method start.
public void start(final Stage stage) throws Exception {
// construct the analogueClock pieces.
final Circle face = new Circle(100, 100, 100);
face.setId("face");
final Label brand = new Label("Splotch");
brand.setId("brand");
brand.layoutXProperty().bind(face.centerXProperty().subtract(brand.widthProperty().divide(2)));
brand.layoutYProperty().bind(face.centerYProperty().add(face.radiusProperty().divide(2)));
final Line hourHand = new Line(0, 0, 0, -50);
hourHand.setTranslateX(100);
hourHand.setTranslateY(100);
hourHand.setId("hourHand");
final Line minuteHand = new Line(0, 0, 0, -75);
minuteHand.setTranslateX(100);
minuteHand.setTranslateY(100);
minuteHand.setId("minuteHand");
final Line secondHand = new Line(0, 15, 0, -88);
secondHand.setTranslateX(100);
secondHand.setTranslateY(100);
secondHand.setId("secondHand");
final Circle spindle = new Circle(100, 100, 5);
spindle.setId("spindle");
Group ticks = new Group();
for (int i = 0; i < 12; i++) {
Line tick = new Line(0, -83, 0, -93);
tick.setTranslateX(100);
tick.setTranslateY(100);
tick.getStyleClass().add("tick");
tick.getTransforms().add(new Rotate(i * (360 / 12)));
ticks.getChildren().add(tick);
}
final Group analogueClock = new Group(face, brand, ticks, spindle, hourHand, minuteHand, secondHand);
// construct the digitalClock pieces.
final Label digitalClock = new Label();
digitalClock.setId("digitalClock");
// determine the starting time.
Calendar calendar = GregorianCalendar.getInstance();
final double seedSecondDegrees = calendar.get(Calendar.SECOND) * (360 / 60);
final double seedMinuteDegrees = (calendar.get(Calendar.MINUTE) + seedSecondDegrees / 360.0) * (360 / 60);
final double seedHourDegrees = (calendar.get(Calendar.HOUR) + seedMinuteDegrees / 360.0) * (360 / 12);
// define rotations to map the analogueClock to the current time.
final Rotate hourRotate = new Rotate(seedHourDegrees);
final Rotate minuteRotate = new Rotate(seedMinuteDegrees);
final Rotate secondRotate = new Rotate(seedSecondDegrees);
hourHand.getTransforms().add(hourRotate);
minuteHand.getTransforms().add(minuteRotate);
secondHand.getTransforms().add(secondRotate);
// the hour hand rotates twice a day.
final Timeline hourTime = new Timeline(new KeyFrame(Duration.hours(12), new KeyValue(hourRotate.angleProperty(), 360 + seedHourDegrees, Interpolator.LINEAR)));
// the minute hand rotates once an hour.
final Timeline minuteTime = new Timeline(new KeyFrame(Duration.minutes(60), new KeyValue(minuteRotate.angleProperty(), 360 + seedMinuteDegrees, Interpolator.LINEAR)));
// move second hand rotates once a minute.
final Timeline secondTime = new Timeline(new KeyFrame(Duration.seconds(60), new KeyValue(secondRotate.angleProperty(), 360 + seedSecondDegrees, Interpolator.LINEAR)));
// the digital clock updates once a second.
final Timeline digitalTime = new Timeline(new KeyFrame(Duration.seconds(0), new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent actionEvent) {
Calendar calendar = GregorianCalendar.getInstance();
String hourString = pad(2, '0', calendar.get(Calendar.HOUR) == 0 ? "12" : calendar.get(Calendar.HOUR) + "");
String minuteString = pad(2, '0', calendar.get(Calendar.MINUTE) + "");
String secondString = pad(2, '0', calendar.get(Calendar.SECOND) + "");
String ampmString = calendar.get(Calendar.AM_PM) == Calendar.AM ? "AM" : "PM";
digitalClock.setText(hourString + ":" + minuteString + ":" + secondString + " " + ampmString);
}
}), new KeyFrame(Duration.seconds(1)));
// time never ends.
hourTime.setCycleCount(Animation.INDEFINITE);
minuteTime.setCycleCount(Animation.INDEFINITE);
secondTime.setCycleCount(Animation.INDEFINITE);
digitalTime.setCycleCount(Animation.INDEFINITE);
// start the analogueClock.
digitalTime.play();
secondTime.play();
minuteTime.play();
hourTime.play();
stage.initStyle(StageStyle.TRANSPARENT);
// add a glow effect whenever the mouse is positioned over the clock.
final Glow glow = new Glow();
analogueClock.setOnMouseEntered(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
analogueClock.setEffect(glow);
}
});
analogueClock.setOnMouseExited(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
analogueClock.setEffect(null);
}
});
// fade out the scene and shut it down when the mouse is clicked on the
// clock.
analogueClock.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
analogueClock.setMouseTransparent(true);
FadeTransition fade = new FadeTransition(Duration.seconds(1.2), analogueClock);
fade.setOnFinished(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent actionEvent) {
stage.close();
}
});
fade.setFromValue(1);
fade.setToValue(0);
fade.play();
}
});
// layout the scene.
final VBox layout = new VBox();
layout.getChildren().addAll(analogueClock, digitalClock);
layout.setAlignment(Pos.CENTER);
final Scene scene = new Scene(layout, Color.TRANSPARENT);
scene.getStylesheets().add(getResource("clock.css"));
stage.setScene(scene);
// allow the clock background to be used to drag the clock around.
final Delta dragDelta = new Delta();
layout.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
// record a delta distance for the drag and drop operation.
dragDelta.x = stage.getX() - mouseEvent.getScreenX();
dragDelta.y = stage.getY() - mouseEvent.getScreenY();
scene.setCursor(Cursor.MOVE);
}
});
layout.setOnMouseReleased(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
scene.setCursor(Cursor.HAND);
}
});
layout.setOnMouseDragged(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
stage.setX(mouseEvent.getScreenX() + dragDelta.x);
stage.setY(mouseEvent.getScreenY() + dragDelta.y);
}
});
layout.setOnMouseEntered(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
if (!mouseEvent.isPrimaryButtonDown()) {
scene.setCursor(Cursor.HAND);
}
}
});
layout.setOnMouseExited(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent mouseEvent) {
if (!mouseEvent.isPrimaryButtonDown()) {
scene.setCursor(Cursor.DEFAULT);
}
}
});
// show the scene.
stage.show();
}
use of javafx.scene.input.MouseEvent in project Gargoyle by callakrsos.
the class Drag3DObject method loadControls.
private void loadControls(Scene scene) {
//First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
if (event.isShiftDown()) {
change = 50.0;
}
KeyCode keycode = event.getCode();
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
PickResult pr = me.getPickResult();
if (pr != null && pr.getIntersectedNode() != null && pr.getIntersectedNode() instanceof Sphere) {
distance = pr.getIntersectedDistance();
s = (Sphere) pr.getIntersectedNode();
isPicking = true;
vecIni = unProjectDirection(mousePosX, mousePosY, scene.getWidth(), scene.getHeight());
}
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
if (RUN_JASON) {
//objPos += mouseMovementx*scale*RightAxis
if (isPicking) {
if (mousePosX < mouseOldX) {
System.out.println("moving left");
Point3D pos = CameraHelper.pickProjectPlane(camera, mousePosX, mousePosY);
s.setTranslateX(s.getTranslateX() + (pos.getX() - mouseOldX) * camera.getNearClip());
return;
} else if (mousePosX > mouseOldX) {
System.err.println("moving right");
Point3D pos = CameraHelper.pickProjectPlane(camera, mousePosX, mousePosY);
s.setTranslateX(s.getTranslateX() - (pos.getX() - mouseOldX) * camera.getNearClip());
return;
}
if (mousePosY < mouseOldY) {
System.out.println("moving up");
} else if (mousePosY > mouseOldY) {
System.err.println("moving down");
}
return;
}
} else {
if (isPicking) {
double modifier = (me.isControlDown() ? 0.2 : me.isAltDown() ? 2.0 : 1) * (30d / camera.getFieldOfView());
modifier *= (30d / camera.getFieldOfView());
vecPos = unProjectDirection(mousePosX, mousePosY, scene.getWidth(), scene.getHeight());
Point3D p = new Point3D(distance * (vecPos.x - vecIni.x), distance * (vecPos.y - vecIni.y), distance * (vecPos.z - vecIni.z));
s.getTransforms().add(new Translate(modifier * p.getX(), 0, modifier * p.getZ()));
vecIni = vecPos;
} else {
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
cameraTransform.ry.setAngle(// +
((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
cameraTransform.rx.setAngle(// -
((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
}
}
});
scene.setOnMouseReleased((MouseEvent me) -> {
if (isPicking) {
isPicking = false;
}
});
}
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