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Example 1 with Text3DMesh

use of org.fxyz.shapes.primitives.Text3DMesh in project FXyzLib by Birdasaur.

the class Text3DTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.BLACK);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateX(800);
    camera.setTranslateZ(-3000);
    //        cameraTransform.ry.setAngle(-25.0);
    cameraTransform.rx.setAngle(10.0);
    //add a Point Light for better viewing of the grid coordinate system
    //        PointLight light1 = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(new AmbientLight());
    scene.setCamera(camera);
    Group group = new Group(cameraTransform);
    Text3DMesh letters = new Text3DMesh("3DMesh", "Gadugi Bold", 400, true, 120, 0, 1);
    //        letters.setDrawMode(DrawMode.LINE);
    // NONE
    //        letters.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        letters.setTextureModeImage(getClass().getResource("res/steel-background1.jpg").toExternalForm());
    //        letters.setTextureModeImage(getClass().getResource("res/marvel1.jpg").toExternalForm());
    // DENSITY
    letters.setTextureModeVertices3D(1530, p -> p.magnitude());
    //        letters.setTextureModeVertices3D(1530,p->Math.sin(p.y/50)*Math.cos(p.x/40)*p.z);
    // FACES
    //        letters.setTextureModeFaces(Palette.ColorPalette.HSB,16);
    group.getChildren().add(letters);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Text3D");
    primaryStage.setScene(scene);
    primaryStage.show();
    // Letter transformations
    IntStream.range(0, letters.getChildren().size()).forEach(i -> {
        double y = (((double) i) / ((double) letters.getChildren().size()) * 3d * Math.PI);
        ((TexturedMesh) (letters.getChildren().get(i))).getTranslate().setY(100d * Math.sin(y));
    });
    // Letter animations
    final Timeline rotateEffect1 = new Timeline();
    rotateEffect1.setCycleCount(Timeline.INDEFINITE);
    TexturedMesh t0 = letters.getMeshFromLetter("M");
    final KeyValue kv1 = new KeyValue(t0.getRotateY().angleProperty(), 360);
    final KeyFrame kf1 = new KeyFrame(Duration.millis(3000), kv1);
    rotateEffect1.getKeyFrames().addAll(kf1);
    rotateEffect1.play();
    final Timeline rotateEffect2 = new Timeline();
    TexturedMesh t1 = letters.getMeshFromLetter("3");
    final KeyValue kv2 = new KeyValue(t1.getRotateX().angleProperty(), 360);
    final KeyFrame kf2 = new KeyFrame(Duration.millis(2000), kv2);
    rotateEffect2.getKeyFrames().addAll(kf2);
    rotateEffect2.play();
    //        
    final Timeline rotateEffect3 = new Timeline();
    rotateEffect3.setCycleCount(Timeline.INDEFINITE);
    TexturedMesh t5 = letters.getMeshFromLetter("h");
    final KeyValue kv1x = new KeyValue(t5.getScale().xProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyValue kv1y = new KeyValue(t5.getScale().yProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyValue kv1z = new KeyValue(t5.getScale().zProperty(), 1.2, Interpolator.EASE_BOTH);
    final KeyFrame kfs1 = new KeyFrame(Duration.millis(500), kv1x, kv1y, kv1z);
    final KeyValue kv2x = new KeyValue(t5.getScale().xProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyValue kv2y = new KeyValue(t5.getScale().yProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyValue kv2z = new KeyValue(t5.getScale().zProperty(), 0.3, Interpolator.EASE_BOTH);
    final KeyFrame kfs2 = new KeyFrame(Duration.millis(2000), kv2x, kv2y, kv2z);
    final KeyValue kv3x = new KeyValue(t5.getScale().xProperty(), 1, Interpolator.EASE_BOTH);
    final KeyValue kv3y = new KeyValue(t5.getScale().yProperty(), 1, Interpolator.EASE_BOTH);
    final KeyValue kv3z = new KeyValue(t5.getScale().zProperty(), 1, Interpolator.EASE_BOTH);
    final KeyFrame kfs3 = new KeyFrame(Duration.millis(3000), kv3x, kv3y, kv3z);
    rotateEffect3.getKeyFrames().addAll(kfs1, kfs2, kfs3);
    rotateEffect3.play();
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(1);
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 1_000_000_000l) {
                System.out.println("*** " + count.get());
                letters.setFont(Font.getFontNames().get(count.get() % Font.getFontNames().size()));
                if (count.get() % 10 < 2) {
                    letters.setTextureModeNone(Color.hsb(count.get() % 360, 1, 1));
                } else if (count.get() % 10 < 4) {
                    letters.setTextureModeImage(getClass().getResource("res/steel-background1.jpg").toExternalForm());
                } else if (count.get() % 10 < 8) {
                    letters.setTextureModeVertices3D(1530, p -> (double) (p.y / (20 + count.get() % 20)) * (p.x / (10 + count.get() % 10)));
                } else {
                    letters.setTextureModeFaces(1530);
                }
                if (count.get() % 20 > 15) {
                    letters.setDrawMode(DrawMode.LINE);
                } else {
                    letters.setDrawMode(DrawMode.FILL);
                }
                letters.getChildren().forEach(m -> ((TexturedMesh) m).setDensity(p -> p.magnitude() * Math.cos(p.y / 100d * (count.get() % 5))));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    //        timerEffect.start();
    OBJWriter writer = new OBJWriter((TriangleMesh) ((TexturedMesh) (letters.getChildren().get(0))).getMesh(), "letter");
    writer.setTextureColors(6);
    //writer.setTexturePattern();
    //        writer.setTextureImage(getClass().getResource("res/LaminateSteel.jpg").toExternalForm());
    writer.exportMesh();
}
Also used : IntStream(java.util.stream.IntStream) Scene(javafx.scene.Scene) Arrays(java.util.Arrays) Palette(org.fxyz.utils.Palette) MouseEvent(javafx.scene.input.MouseEvent) PointLight(javafx.scene.PointLight) VBox(javafx.scene.layout.VBox) Function(java.util.function.Function) TriangleMesh(javafx.scene.shape.TriangleMesh) ArrayList(java.util.ArrayList) Application(javafx.application.Application) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraTransformer(org.fxyz.cameras.CameraTransformer) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) TexturedMesh(org.fxyz.shapes.primitives.TexturedMesh) ColorPalette(org.fxyz.utils.Palette.ColorPalette) Patterns(org.fxyz.utils.Patterns) KeyValue(javafx.animation.KeyValue) KeyCode(javafx.scene.input.KeyCode) Color(javafx.scene.paint.Color) KeyFrame(javafx.animation.KeyFrame) CuboidMesh(org.fxyz.shapes.primitives.CuboidMesh) Text3DMesh(org.fxyz.shapes.primitives.Text3DMesh) Font(javafx.scene.text.Font) Timeline(javafx.animation.Timeline) Group(javafx.scene.Group) DrawMode(javafx.scene.shape.DrawMode) AnimationTimer(javafx.animation.AnimationTimer) List(java.util.List) Duration(javafx.util.Duration) OBJWriter(org.fxyz.utils.OBJWriter) Interpolator(javafx.animation.Interpolator) Stage(javafx.stage.Stage) SceneAntialiasing(javafx.scene.SceneAntialiasing) TriangulatedMesh(org.fxyz.shapes.primitives.TriangulatedMesh) Point3D(org.fxyz.geometry.Point3D) Bounds(javafx.geometry.Bounds) AmbientLight(javafx.scene.AmbientLight) Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) KeyValue(javafx.animation.KeyValue) AnimationTimer(javafx.animation.AnimationTimer) Text3DMesh(org.fxyz.shapes.primitives.Text3DMesh) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) OBJWriter(org.fxyz.utils.OBJWriter) Timeline(javafx.animation.Timeline) TexturedMesh(org.fxyz.shapes.primitives.TexturedMesh) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyFrame(javafx.animation.KeyFrame) KeyCode(javafx.scene.input.KeyCode) AmbientLight(javafx.scene.AmbientLight)

Aggregations

ArrayList (java.util.ArrayList)1 Arrays (java.util.Arrays)1 List (java.util.List)1 AtomicInteger (java.util.concurrent.atomic.AtomicInteger)1 Function (java.util.function.Function)1 IntStream (java.util.stream.IntStream)1 AnimationTimer (javafx.animation.AnimationTimer)1 Interpolator (javafx.animation.Interpolator)1 KeyFrame (javafx.animation.KeyFrame)1 KeyValue (javafx.animation.KeyValue)1 Timeline (javafx.animation.Timeline)1 Application (javafx.application.Application)1 Bounds (javafx.geometry.Bounds)1 AmbientLight (javafx.scene.AmbientLight)1 Group (javafx.scene.Group)1 PerspectiveCamera (javafx.scene.PerspectiveCamera)1 PointLight (javafx.scene.PointLight)1 Scene (javafx.scene.Scene)1 SceneAntialiasing (javafx.scene.SceneAntialiasing)1 KeyCode (javafx.scene.input.KeyCode)1