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Example 1 with CurvedSpringMesh

use of org.fxyz.shapes.primitives.CurvedSpringMesh in project FXyzLib by Birdasaur.

the class CurvedSpringTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITE);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-60);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    spring = new CurvedSpringMesh(6d, 2d, 0.4d, 25d, 12.5d * 2d * Math.PI, 1000, 60, 0, 0);
    spring.setSectionType(SectionType.TRIANGLE);
    spring.setCullFace(CullFace.NONE);
    //        spring.setDrawMode(DrawMode.LINE);
    // NONE
    spring.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        spring.setTextureModeImage(getClass().getResource("res/LaminateSteel.jpg").toExternalForm());
    // PATTERN
    //       spring.setTextureModePattern(10d);
    // FUNCTION
    //        spring.setTextureModeVertices1D(256*256,t->t);
    // DENSITY
    //        spring.setTextureModeVertices3D(256*256,dens);
    // FACES
    //        spring.setTextureModeFaces(256*256);
    spring.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(spring);
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger();
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 500_000_000l) {
                //                    dens = p->(float)(p.x*Math.cos(count.get()%100d*2d*Math.PI/50d)+p.y*Math.sin(count.get()%100d*2d*Math.PI/50d));
                //                    spring.setDensity(dens);
                //                    spring.setPitch(20+5*(count.get()%10));
                //                    if(count.get()%100<50){
                //                        spring.setDrawMode(DrawMode.LINE);
                //                    } else {
                //                        spring.setDrawMode(DrawMode.FILL);
                //                    }
                //                    spring.setLength(100+20*(count.get()%10));
                //                    spring.setColors((int)Math.pow(2,count.get()%16));
                //                    spring.setMajorRadius(5d+(count.get()%10));
                //                    spring.setMinorRadius(1d+(count.get()%10)/4d);
                //                    spring.setWireRadius(0.1d+(count.get()%6)/10d);
                //                    spring.setPatternScale(1d+(count.get()%10)*5d);
                //                    spring.setFunction(t->Math.sin((25+count.get()%25)*t));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    primaryStage.setTitle("F(X)yz - Spring");
    primaryStage.setScene(scene);
    primaryStage.show();
    OBJWriter writer = new OBJWriter((TriangleMesh) spring.getMesh(), "curvedSpring");
    // writer.setTextureColors(256*256);
    writer.setMaterialColor(Color.ROYALBLUE);
    writer.exportMesh();
//        timerEffect.start();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) CurvedSpringMesh(org.fxyz.shapes.primitives.CurvedSpringMesh) OBJWriter(org.fxyz.utils.OBJWriter) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Example 2 with CurvedSpringMesh

use of org.fxyz.shapes.primitives.CurvedSpringMesh in project FXyzLib by Birdasaur.

the class RayTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHEAT);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-40);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    knot = new KnotMesh(2d, 1d, 0.4d, 2d, 3d, 100, 20, 0, 0);
    //        knot.setDrawMode(DrawMode.LINE);
    knot.setCullFace(CullFace.NONE);
    knot.setSectionType(SectionType.TRIANGLE);
    spring = new CurvedSpringMesh(6d, 2d, 0.4d, 25d, 6.25d * 2d * Math.PI, 1000, 60, 0, 0);
    spring.getTransforms().addAll(new Translate(6, -6, 0));
    spring.setDrawMode(DrawMode.LINE);
    spring.setCullFace(CullFace.NONE);
    //        spring.setTextureModeVertices3D(256*256,dens);
    // NONE
    knot.setTextureModeNone(Color.BROWN);
    spring.setTextureModeNone(Color.BROWN);
    knot.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(knot);
    group.getChildren().add(spring);
    /*
        Origin in knot
        Target in spring
        */
    org.fxyz.geometry.Point3D locOrigin = knot.getOrigin();
    Point3D gloOrigin = knot.localToScene(new Point3D(locOrigin.x, locOrigin.y, locOrigin.z));
    org.fxyz.geometry.Point3D locTarget1 = spring.getOrigin();
    Point3D locTarget2 = new Point3D(locTarget1.x, locTarget1.y, locTarget1.z);
    Point3D gloTarget = spring.localToScene(locTarget2);
    Point3D gloDirection = gloTarget.subtract(gloOrigin).normalize();
    Point3D gloOriginInLoc = spring.sceneToLocal(gloOrigin);
    Bounds locBounds = spring.getBoundsInLocal();
    Bounds gloBounds = spring.localToScene(locBounds);
    Sphere s = new Sphere(0.05d);
    s.getTransforms().add(new Translate(gloOrigin.getX(), gloOrigin.getY(), gloOrigin.getZ()));
    s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
    group.getChildren().add(s);
    s = new Sphere(0.05d);
    s.getTransforms().add(new Translate(gloTarget.getX(), gloTarget.getY(), gloTarget.getZ()));
    s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
    Point3D dir = gloTarget.subtract(gloOrigin).crossProduct(new Point3D(0, -1, 0));
    double angle = Math.acos(gloTarget.subtract(gloOrigin).normalize().dotProduct(new Point3D(0, -1, 0)));
    double h1 = gloTarget.subtract(gloOrigin).magnitude();
    Cylinder c = new Cylinder(0.01d, h1);
    c.getTransforms().addAll(new Translate(gloOrigin.getX(), gloOrigin.getY() - h1 / 2d, gloOrigin.getZ()), new Rotate(-Math.toDegrees(angle), 0d, h1 / 2d, 0d, new Point3D(dir.getX(), -dir.getY(), dir.getZ())));
    c.setMaterial(new PhongMaterial(Color.GREEN));
    group.getChildren().add(c);
    group.getChildren().add(new Axes(0.02));
    Box box = new Box(gloBounds.getWidth(), gloBounds.getHeight(), gloBounds.getDepth());
    // If transparency is enabled (8u60+), comment:
    box.setDrawMode(DrawMode.LINE);
    box.setCullFace(CullFace.NONE);
    // If transparency is enabled (8u60+), uncomment:
    //        box.setMaterial(new PhongMaterial(Color.web("8A2BE2",0.3)));
    box.getTransforms().add(new Translate(gloBounds.getMinX() + gloBounds.getWidth() / 2d, gloBounds.getMinY() + gloBounds.getHeight() / 2d, gloBounds.getMinZ() + gloBounds.getDepth() / 2d));
    group.getChildren().add(box);
    /*
        FIRST STEP; Check the ray crosses the bounding box of the shape at any of
        its 6 faces
        */
    List<Point3D> normals = Arrays.asList(new Point3D(-1, 0, 0), new Point3D(1, 0, 0), new Point3D(0, -1, 0), new Point3D(0, 1, 0), new Point3D(0, 0, -1), new Point3D(0, 0, 1));
    List<Point3D> positions = Arrays.asList(new Point3D(locBounds.getMinX(), 0, 0), new Point3D(locBounds.getMaxX(), 0, 0), new Point3D(0, locBounds.getMinY(), 0), new Point3D(0, locBounds.getMaxY(), 0), new Point3D(0, 0, locBounds.getMinZ()), new Point3D(0, 0, locBounds.getMaxZ()));
    AtomicInteger counter = new AtomicInteger();
    IntStream.range(0, 6).forEach(i -> {
        double d = -normals.get(i).dotProduct(positions.get(i));
        double t = -(gloOriginInLoc.dotProduct(normals.get(i)) + d) / (gloDirection.dotProduct(normals.get(i)));
        Point3D locInter = gloOriginInLoc.add(gloDirection.multiply(t));
        if (locBounds.contains(locInter)) {
            counter.getAndIncrement();
            Point3D gloInter = spring.localToScene(locInter);
            Sphere s2 = new Sphere(0.1d);
            s2.getTransforms().add(new Translate(gloInter.getX(), gloInter.getY(), gloInter.getZ()));
            s2.setMaterial(new PhongMaterial(Color.GOLD));
            group.getChildren().add(s2);
        }
    });
    if (counter.get() > 0) {
        /*
            SECOND STEP: Check if the ray crosses any of the triangles of the mesh
            */
        // triangle mesh
        org.fxyz.geometry.Point3D gloOriginInLoc1 = new org.fxyz.geometry.Point3D((float) gloOriginInLoc.getX(), (float) gloOriginInLoc.getY(), (float) gloOriginInLoc.getZ());
        org.fxyz.geometry.Point3D gloDirection1 = new org.fxyz.geometry.Point3D((float) gloDirection.getX(), (float) gloDirection.getY(), (float) gloDirection.getZ());
        System.out.println("inter: " + spring.getIntersections(gloOriginInLoc1, gloDirection1));
    }
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Ray Picker Between Nodes");
    primaryStage.setScene(scene);
    primaryStage.show();
}
Also used : Group(javafx.scene.Group) Rotate(javafx.scene.transform.Rotate) PerspectiveCamera(javafx.scene.PerspectiveCamera) Sphere(javafx.scene.shape.Sphere) Axes(org.fxyz.utils.Axes) KeyCode(javafx.scene.input.KeyCode) PhongMaterial(javafx.scene.paint.PhongMaterial) Translate(javafx.scene.transform.Translate) KnotMesh(org.fxyz.shapes.primitives.KnotMesh) MouseEvent(javafx.scene.input.MouseEvent) Bounds(javafx.geometry.Bounds) Box(javafx.scene.shape.Box) Scene(javafx.scene.Scene) CurvedSpringMesh(org.fxyz.shapes.primitives.CurvedSpringMesh) Cylinder(javafx.scene.shape.Cylinder) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(javafx.geometry.Point3D) PointLight(javafx.scene.PointLight) AmbientLight(javafx.scene.AmbientLight)

Aggregations

AtomicInteger (java.util.concurrent.atomic.AtomicInteger)2 AmbientLight (javafx.scene.AmbientLight)2 Group (javafx.scene.Group)2 PerspectiveCamera (javafx.scene.PerspectiveCamera)2 PointLight (javafx.scene.PointLight)2 Scene (javafx.scene.Scene)2 KeyCode (javafx.scene.input.KeyCode)2 MouseEvent (javafx.scene.input.MouseEvent)2 Rotate (javafx.scene.transform.Rotate)2 CurvedSpringMesh (org.fxyz.shapes.primitives.CurvedSpringMesh)2 AnimationTimer (javafx.animation.AnimationTimer)1 Bounds (javafx.geometry.Bounds)1 Point3D (javafx.geometry.Point3D)1 PhongMaterial (javafx.scene.paint.PhongMaterial)1 Box (javafx.scene.shape.Box)1 Cylinder (javafx.scene.shape.Cylinder)1 Sphere (javafx.scene.shape.Sphere)1 Translate (javafx.scene.transform.Translate)1 KnotMesh (org.fxyz.shapes.primitives.KnotMesh)1 Axes (org.fxyz.utils.Axes)1