use of org.fxyz.utils.Axes in project FXyzLib by Birdasaur.
the class RayTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.WHEAT);
camera = new PerspectiveCamera(true);
// setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-40);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
// add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
knot = new KnotMesh(2d, 1d, 0.4d, 2d, 3d, 100, 20, 0, 0);
// knot.setDrawMode(DrawMode.LINE);
knot.setCullFace(CullFace.NONE);
knot.setSectionType(SectionType.TRIANGLE);
spring = new CurvedSpringMesh(6d, 2d, 0.4d, 25d, 6.25d * 2d * Math.PI, 1000, 60, 0, 0);
spring.getTransforms().addAll(new Translate(6, -6, 0));
spring.setDrawMode(DrawMode.LINE);
spring.setCullFace(CullFace.NONE);
// spring.setTextureModeVertices3D(256*256,dens);
// NONE
knot.setTextureModeNone(Color.BROWN);
spring.setTextureModeNone(Color.BROWN);
knot.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
group.getChildren().add(knot);
group.getChildren().add(spring);
/*
Origin in knot
Target in spring
*/
org.fxyz.geometry.Point3D locOrigin = knot.getOrigin();
Point3D gloOrigin = knot.localToScene(new Point3D(locOrigin.x, locOrigin.y, locOrigin.z));
org.fxyz.geometry.Point3D locTarget1 = spring.getOrigin();
Point3D locTarget2 = new Point3D(locTarget1.x, locTarget1.y, locTarget1.z);
Point3D gloTarget = spring.localToScene(locTarget2);
Point3D gloDirection = gloTarget.subtract(gloOrigin).normalize();
Point3D gloOriginInLoc = spring.sceneToLocal(gloOrigin);
Bounds locBounds = spring.getBoundsInLocal();
Bounds gloBounds = spring.localToScene(locBounds);
Sphere s = new Sphere(0.05d);
s.getTransforms().add(new Translate(gloOrigin.getX(), gloOrigin.getY(), gloOrigin.getZ()));
s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
group.getChildren().add(s);
s = new Sphere(0.05d);
s.getTransforms().add(new Translate(gloTarget.getX(), gloTarget.getY(), gloTarget.getZ()));
s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
Point3D dir = gloTarget.subtract(gloOrigin).crossProduct(new Point3D(0, -1, 0));
double angle = Math.acos(gloTarget.subtract(gloOrigin).normalize().dotProduct(new Point3D(0, -1, 0)));
double h1 = gloTarget.subtract(gloOrigin).magnitude();
Cylinder c = new Cylinder(0.01d, h1);
c.getTransforms().addAll(new Translate(gloOrigin.getX(), gloOrigin.getY() - h1 / 2d, gloOrigin.getZ()), new Rotate(-Math.toDegrees(angle), 0d, h1 / 2d, 0d, new Point3D(dir.getX(), -dir.getY(), dir.getZ())));
c.setMaterial(new PhongMaterial(Color.GREEN));
group.getChildren().add(c);
group.getChildren().add(new Axes(0.02));
Box box = new Box(gloBounds.getWidth(), gloBounds.getHeight(), gloBounds.getDepth());
// If transparency is enabled (8u60+), comment:
box.setDrawMode(DrawMode.LINE);
box.setCullFace(CullFace.NONE);
// If transparency is enabled (8u60+), uncomment:
// box.setMaterial(new PhongMaterial(Color.web("8A2BE2",0.3)));
box.getTransforms().add(new Translate(gloBounds.getMinX() + gloBounds.getWidth() / 2d, gloBounds.getMinY() + gloBounds.getHeight() / 2d, gloBounds.getMinZ() + gloBounds.getDepth() / 2d));
group.getChildren().add(box);
/*
FIRST STEP; Check the ray crosses the bounding box of the shape at any of
its 6 faces
*/
List<Point3D> normals = Arrays.asList(new Point3D(-1, 0, 0), new Point3D(1, 0, 0), new Point3D(0, -1, 0), new Point3D(0, 1, 0), new Point3D(0, 0, -1), new Point3D(0, 0, 1));
List<Point3D> positions = Arrays.asList(new Point3D(locBounds.getMinX(), 0, 0), new Point3D(locBounds.getMaxX(), 0, 0), new Point3D(0, locBounds.getMinY(), 0), new Point3D(0, locBounds.getMaxY(), 0), new Point3D(0, 0, locBounds.getMinZ()), new Point3D(0, 0, locBounds.getMaxZ()));
AtomicInteger counter = new AtomicInteger();
IntStream.range(0, 6).forEach(i -> {
// ray[t]= ori+t.dir; t/ray[t]=P in plane
// plane P·N+d=0->(ori+t*dir)·N+d=0->t=-(ori.N+d)/(dir.N)
// P=P(x,y,z), N={a,b,c}, d=-a·x0-b·y0-c·z0
double d = -normals.get(i).dotProduct(positions.get(i));
double t = -(gloOriginInLoc.dotProduct(normals.get(i)) + d) / (gloDirection.dotProduct(normals.get(i)));
Point3D locInter = gloOriginInLoc.add(gloDirection.multiply(t));
if (locBounds.contains(locInter)) {
counter.getAndIncrement();
Point3D gloInter = spring.localToScene(locInter);
Sphere s2 = new Sphere(0.1d);
s2.getTransforms().add(new Translate(gloInter.getX(), gloInter.getY(), gloInter.getZ()));
s2.setMaterial(new PhongMaterial(Color.GOLD));
group.getChildren().add(s2);
}
});
if (counter.get() > 0) {
/*
SECOND STEP: Check if the ray crosses any of the triangles of the mesh
*/
// triangle mesh
org.fxyz.geometry.Point3D gloOriginInLoc1 = new org.fxyz.geometry.Point3D((float) gloOriginInLoc.getX(), (float) gloOriginInLoc.getY(), (float) gloOriginInLoc.getZ());
org.fxyz.geometry.Point3D gloDirection1 = new org.fxyz.geometry.Point3D((float) gloDirection.getX(), (float) gloDirection.getY(), (float) gloDirection.getZ());
System.out.println("inter: " + spring.getIntersections(gloOriginInLoc1, gloDirection1));
}
sceneRoot.getChildren().addAll(group);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
primaryStage.setTitle("F(X)yz - Ray Picker Between Nodes");
primaryStage.setScene(scene);
primaryStage.show();
}
use of org.fxyz.utils.Axes in project FXyzLib by Birdasaur.
the class CuboidTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.BLACK);
camera = new PerspectiveCamera(true);
// setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-30);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
// add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(10 * camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
cuboid = new CuboidMesh(10f, 12f, 4f, 5, new Point3D(0f, 0f, 0f));
// cuboid.setDrawMode(DrawMode.LINE);
// cuboid.setCullFace(CullFace.NONE);
// NONE
cuboid.setTextureModeNone(Color.ROYALBLUE);
// IMAGE
// cuboid.setTextureModeImage(getClass().getResource("res/netCuboid.png").toExternalForm());
// DENSITY
// cuboid.setTextureModeVertices3D(256*256,p->(double)p.x*p.y*p.z);
// FACES
// cuboid.setTextureModeFaces(1530);
cuboid.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
group.getChildren().add(cuboid);
boolean testRayIntersection = false;
if (testRayIntersection) {
/*
RAY INTERSECTION
*/
javafx.geometry.Point3D gloOrigin = new javafx.geometry.Point3D(4, -7, -4);
javafx.geometry.Point3D gloTarget = new javafx.geometry.Point3D(2, 3, 4);
javafx.geometry.Point3D gloDirection = gloTarget.subtract(gloOrigin).normalize();
javafx.geometry.Point3D gloOriginInLoc = cuboid.sceneToLocal(gloOrigin);
Bounds locBounds = cuboid.getBoundsInLocal();
Bounds gloBounds = cuboid.localToScene(locBounds);
Sphere s = new Sphere(0.05d);
s.getTransforms().add(new Translate(gloOrigin.getX(), gloOrigin.getY(), gloOrigin.getZ()));
s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
group.getChildren().add(s);
s = new Sphere(0.05d);
s.getTransforms().add(new Translate(gloTarget.getX(), gloTarget.getY(), gloTarget.getZ()));
s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
group.getChildren().add(s);
javafx.geometry.Point3D dir = gloTarget.subtract(gloOrigin).crossProduct(new javafx.geometry.Point3D(0, -1, 0));
double angle = Math.acos(gloTarget.subtract(gloOrigin).normalize().dotProduct(new javafx.geometry.Point3D(0, -1, 0)));
double h1 = gloTarget.subtract(gloOrigin).magnitude();
Cylinder c = new Cylinder(0.03d, h1);
c.getTransforms().addAll(new Translate(gloOrigin.getX(), gloOrigin.getY() - h1 / 2d, gloOrigin.getZ()), new Rotate(-Math.toDegrees(angle), 0d, h1 / 2d, 0d, new javafx.geometry.Point3D(dir.getX(), -dir.getY(), dir.getZ())));
c.setMaterial(new PhongMaterial(Color.GREEN));
group.getChildren().add(c);
group.getChildren().add(new Axes(0.02));
Box box = new Box(gloBounds.getWidth(), gloBounds.getHeight(), gloBounds.getDepth());
box.setDrawMode(DrawMode.LINE);
box.setMaterial(new PhongMaterial(Color.BLUEVIOLET));
box.getTransforms().add(new Translate(gloBounds.getMinX() + gloBounds.getWidth() / 2d, gloBounds.getMinY() + gloBounds.getHeight() / 2d, gloBounds.getMinZ() + gloBounds.getDepth() / 2d));
// group.getChildren().add(box);
/*
FIRST STEP; Check the ray crosses the bounding box of the shape at any of
its 6 faces
*/
List<javafx.geometry.Point3D> normals = Arrays.asList(new javafx.geometry.Point3D(-1, 0, 0), new javafx.geometry.Point3D(1, 0, 0), new javafx.geometry.Point3D(0, -1, 0), new javafx.geometry.Point3D(0, 1, 0), new javafx.geometry.Point3D(0, 0, -1), new javafx.geometry.Point3D(0, 0, 1));
List<javafx.geometry.Point3D> positions = Arrays.asList(new javafx.geometry.Point3D(locBounds.getMinX(), 0, 0), new javafx.geometry.Point3D(locBounds.getMaxX(), 0, 0), new javafx.geometry.Point3D(0, locBounds.getMinY(), 0), new javafx.geometry.Point3D(0, locBounds.getMaxY(), 0), new javafx.geometry.Point3D(0, 0, locBounds.getMinZ()), new javafx.geometry.Point3D(0, 0, locBounds.getMaxZ()));
AtomicInteger counter = new AtomicInteger();
IntStream.range(0, 6).forEach(i -> {
// ray[t]= ori+t.dir; t/ray[t]=P in plane
// plane P·N+d=0->(ori+t*dir)·N+d=0->t=-(ori.N+d)/(dir.N)
// P=P(x,y,z), N={a,b,c}, d=-a·x0-b·y0-c·z0
double d = -normals.get(i).dotProduct(positions.get(i));
double t = -(gloOriginInLoc.dotProduct(normals.get(i)) + d) / (gloDirection.dotProduct(normals.get(i)));
javafx.geometry.Point3D locInter = gloOriginInLoc.add(gloDirection.multiply(t));
if (locBounds.contains(locInter)) {
counter.getAndIncrement();
javafx.geometry.Point3D gloInter = cuboid.localToScene(locInter);
Sphere s2 = new Sphere(0.1d);
s2.getTransforms().add(new Translate(gloInter.getX(), gloInter.getY(), gloInter.getZ()));
s2.setMaterial(new PhongMaterial(Color.GOLD));
// group.getChildren().add(s2);
}
});
if (counter.get() > 0) {
/*
SECOND STEP: Check if the ray crosses any of the triangles of the mesh
*/
// triangle mesh
org.fxyz.geometry.Point3D gloOriginInLoc1 = new org.fxyz.geometry.Point3D((float) gloOriginInLoc.getX(), (float) gloOriginInLoc.getY(), (float) gloOriginInLoc.getZ());
org.fxyz.geometry.Point3D gloDirection1 = new org.fxyz.geometry.Point3D((float) gloDirection.getX(), (float) gloDirection.getY(), (float) gloDirection.getZ());
System.out.println("number of intersections: " + cuboid.getIntersections(gloOriginInLoc1, gloDirection1));
}
}
sceneRoot.getChildren().addAll(group);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
primaryStage.setTitle("F(X)yz - Cuboid Test");
primaryStage.setScene(scene);
primaryStage.show();
OBJWriter writer = new OBJWriter((TriangleMesh) cuboid.getMesh(), "cuboid");
// writer.setMaterialColor(Color.AQUA);
// writer.setTextureImage(getClass().getResource("res/netCuboid.png").toExternalForm());
writer.setTextureColors(256 * 256);
writer.exportMesh();
}
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