use of com.minecolonies.api.util.LoadOnlyStructureHandler in project minecolonies by ldtteam.
the class ClientEventHandler method handleRenderScepterGuard.
/**
* Renders the guard scepter objects into the world.
*
* @param event The caught event
* @param world The world in which to render
* @param player The player for which to render
*/
private static void handleRenderScepterGuard(@NotNull final RenderWorldLastEvent event, final ClientWorld world, final PlayerEntity player) {
final PlacementSettings settings = new PlacementSettings(Settings.instance.getMirror(), BlockPosUtil.getRotationFromRotations(Settings.instance.getRotation()));
final ItemStack stack = player.getMainHandItem();
if (!stack.hasTag()) {
return;
}
final CompoundNBT compound = stack.getTag();
final IColonyView colony = IColonyManager.getInstance().getColonyView(compound.getInt(TAG_ID), player.level.dimension());
if (colony == null) {
return;
}
final BlockPos guardTower = BlockPosUtil.read(compound, TAG_POS);
final IBuildingView hut = colony.getBuilding(guardTower);
if (hut == null) {
return;
}
if (partolPointTemplate == null) {
partolPointTemplate = new LoadOnlyStructureHandler(world, hut.getPosition(), "schematics/infrastructure/patrolpoint", settings, true).getBluePrint();
}
if (hut instanceof AbstractBuildingGuards.View) {
StructureClientHandler.renderStructureAtPosList(partolPointTemplate, event.getPartialTicks(), ((AbstractBuildingGuards.View) hut).getPatrolTargets().stream().map(BlockPos::above).collect(Collectors.toList()), event.getMatrixStack());
}
}
use of com.minecolonies.api.util.LoadOnlyStructureHandler in project minecolonies by ldtteam.
the class ClientEventHandler method handleRenderBuildTool.
/**
* Renders building bounding boxes into the client
*
* @param event The caught event
* @param world The world in which to render
* @param player The player for which to render
*/
private static void handleRenderBuildTool(@NotNull final RenderWorldLastEvent event, final ClientWorld world, final PlayerEntity player) {
if (Settings.instance.getActiveStructure() == null) {
return;
}
final IColonyView colony = IColonyManager.getInstance().getClosestColonyView(world, new BlockPos(player.position()));
if (colony == null) {
return;
}
final BlockPos activePosition = Settings.instance.getPosition();
final Map<BlockPos, Triple<Blueprint, BlockPos, BlockPos>> newCache = new HashMap<>();
for (final IBuildingView buildingView : colony.getBuildings()) {
if (MinecoloniesAPIProxy.getInstance().getConfig().getClient().neighborbuildingrendering.get()) {
if (buildingView.getBuildingType() == ModBuildings.postBox || buildingView.getBuildingType() == ModBuildings.stash) {
continue;
}
final BlockPos currentPosition = buildingView.getPosition();
if (activePosition.closerThan(currentPosition, PREVIEW_RANGE)) {
if (blueprintCache.containsKey(currentPosition)) {
newCache.put(currentPosition, blueprintCache.get(currentPosition));
continue;
}
final TileEntity tile = world.getBlockEntity(buildingView.getID());
String schematicName = buildingView.getSchematicName();
if (tile instanceof IBlueprintDataProvider) {
if (!((IBlueprintDataProvider) tile).getSchematicName().isEmpty()) {
schematicName = ((IBlueprintDataProvider) tile).getSchematicName().replaceAll("\\d$", "");
}
}
final StructureName sn = new StructureName(Structures.SCHEMATICS_PREFIX, buildingView.getStyle(), schematicName + buildingView.getBuildingMaxLevel());
final String structureName = sn.toString();
final String md5 = Structures.getMD5(structureName);
final IStructureHandler wrapper = new LoadOnlyStructureHandler(world, buildingView.getID(), structureName, new PlacementSettings(), true);
if (!wrapper.hasBluePrint() || !wrapper.isCorrectMD5(md5)) {
if (alreadyRequestedStructures.contains(structureName)) {
continue;
}
alreadyRequestedStructures.add(structureName);
Log.getLogger().error("Couldn't find schematic: " + structureName + " requesting to server if possible.");
if (ServerLifecycleHooks.getCurrentServer() == null) {
Network.getNetwork().sendToServer(new SchematicRequestMessage(structureName));
}
continue;
}
final Blueprint blueprint = wrapper.getBluePrint();
final Mirror mirror = buildingView.isMirrored() ? Mirror.FRONT_BACK : Mirror.NONE;
blueprint.rotateWithMirror(BlockPosUtil.getRotationFromRotations(buildingView.getRotation()), mirror, world);
final BlockPos primaryOffset = blueprint.getPrimaryBlockOffset();
final BlockPos boxStartPos = currentPosition.subtract(primaryOffset);
final BlockPos size = new BlockPos(blueprint.getSizeX(), blueprint.getSizeY(), blueprint.getSizeZ());
final BlockPos boxEndPos = boxStartPos.offset(size).subtract(new BlockPos(1, 1, 1));
blueprint.setRenderSource(buildingView.getID());
if (buildingView.getBuildingLevel() < buildingView.getBuildingMaxLevel()) {
newCache.put(currentPosition, new Triple(blueprint, boxStartPos, boxEndPos));
} else {
newCache.put(currentPosition, new Triple<>(null, boxStartPos, boxEndPos));
}
}
}
}
blueprintCache = newCache;
for (final Map.Entry<BlockPos, Triple<Blueprint, BlockPos, BlockPos>> nearbyBuilding : blueprintCache.entrySet()) {
final Triple<Blueprint, BlockPos, BlockPos> buildingData = nearbyBuilding.getValue();
final BlockPos position = nearbyBuilding.getKey();
if (buildingData.a != null) {
StructureClientHandler.renderStructureAtPos(buildingData.a, event.getPartialTicks(), position, event.getMatrixStack());
}
RenderUtils.renderBox(buildingData.b, buildingData.c, 0, 0, 1, 1.0F, 0.002D, event.getMatrixStack(), linesWithCullAndDepth.get());
}
}
use of com.minecolonies.api.util.LoadOnlyStructureHandler in project minecolonies by ldtteam.
the class AbstractSchematicProvider method getRotation.
@Override
public int getRotation() {
if (cachedRotation != -1) {
return cachedRotation;
}
final StructureName structureName = new StructureName(Structures.SCHEMATICS_PREFIX, style, this.getSchematicName() + Math.max(1, buildingLevel));
try {
final LoadOnlyStructureHandler structure = new LoadOnlyStructureHandler(colony.getWorld(), getPosition(), structureName.toString(), new PlacementSettings(), true);
final Blueprint blueprint = structure.getBluePrint();
if (blueprint != null) {
final BlockState structureState = structure.getBluePrint().getBlockInfoAsMap().get(structure.getBluePrint().getPrimaryBlockOffset()).getState();
if (structureState != null) {
if (!(structureState.getBlock() instanceof AbstractBlockHut) || !(colony.getWorld().getBlockState(this.location).getBlock() instanceof AbstractBlockHut)) {
Log.getLogger().error(String.format("Schematic %s doesn't have a correct Primary Offset", structureName.toString()));
return 0;
}
final int structureRotation = structureState.getValue(AbstractBlockHut.FACING).get2DDataValue();
final int worldRotation = colony.getWorld().getBlockState(this.location).getValue(AbstractBlockHut.FACING).get2DDataValue();
if (structureRotation <= worldRotation) {
cachedRotation = worldRotation - structureRotation;
} else {
cachedRotation = 4 + worldRotation - structureRotation;
}
return cachedRotation;
}
}
} catch (Exception e) {
Log.getLogger().error(String.format("Failed to get rotation for %s: ", structureName.toString()), e);
return 0;
}
return 0;
}
use of com.minecolonies.api.util.LoadOnlyStructureHandler in project minecolonies by ldtteam.
the class AbstractSchematicProvider method unsafeUpdateTEDataFromSchematic.
/**
* Load the schematic data from the TE schematic name, if it's a reattempt, calculate the name from the building (backup).
* Might throw exceptions if data is invalid.
*/
private void unsafeUpdateTEDataFromSchematic(final TileEntityColonyBuilding te) {
final String structureName;
if (te.getSchematicName().isEmpty()) {
structureName = new StructureName(Structures.SCHEMATICS_PREFIX, style, this.getSchematicName() + Math.max(1, buildingLevel)).toString();
} else {
structureName = new StructureName(Structures.SCHEMATICS_PREFIX, style, te.getSchematicName()).toString();
}
final LoadOnlyStructureHandler structure = new LoadOnlyStructureHandler(colony.getWorld(), getPosition(), structureName, new PlacementSettings(), true);
final Blueprint blueprint = structure.getBluePrint();
blueprint.rotateWithMirror(BlockPosUtil.getRotationFromRotations(getRotation()), isMirrored() ? Mirror.FRONT_BACK : Mirror.NONE, colony.getWorld());
final BlockInfo info = blueprint.getBlockInfoAsMap().getOrDefault(blueprint.getPrimaryBlockOffset(), null);
if (info.getTileEntityData() != null) {
te.readSchematicDataFromNBT(info.getTileEntityData());
}
}
use of com.minecolonies.api.util.LoadOnlyStructureHandler in project minecolonies by ldtteam.
the class WorkManager method isWorkOrderWithinColony.
/**
* Check if the workOrder is within a colony.
*
* @param order the workorder to check.
* @return true if so.
*/
private boolean isWorkOrderWithinColony(final WorkOrderBuildDecoration order) {
final World world = colony.getWorld();
final Tuple<BlockPos, BlockPos> corners = ColonyUtils.calculateCorners(order.getSchematicLocation(), world, new LoadOnlyStructureHandler(world, order.getSchematicLocation(), order.getStructureName(), new PlacementSettings(), true).getBluePrint(), order.getRotation(world), order.isMirrored());
Set<ChunkPos> chunks = new HashSet<>();
final int minX = Math.min(corners.getA().getX(), corners.getB().getX()) + 1;
final int maxX = Math.max(corners.getA().getX(), corners.getB().getX());
final int minZ = Math.min(corners.getA().getZ(), corners.getB().getZ()) + 1;
final int maxZ = Math.max(corners.getA().getZ(), corners.getB().getZ());
for (int x = minX; x < maxX; x += 16) {
for (int z = minZ; z < maxZ; z += 16) {
final int chunkX = x >> 4;
final int chunkZ = z >> 4;
final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
if (!chunks.contains(pos)) {
chunks.add(pos);
final IColonyTagCapability colonyCap = world.getChunk(pos.x, pos.z).getCapability(CLOSE_COLONY_CAP, null).orElseGet(null);
if (colonyCap == null || colonyCap.getOwningColony() != colony.getID()) {
return false;
}
}
}
}
return true;
}
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