use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.
the class HorizontalGroupListeners method horizontalGroupReverseListener.
public static EventListener horizontalGroupReverseListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simHorizontalGroup = (DialogSceneComposerModel.SimHorizontalGroup) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var table = new Table();
popTable.add(table);
table.defaults().left().spaceRight(5);
var imageTextButton = new ImageTextButton("Reverse", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simHorizontalGroup.reverse);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Reverse the display order of the widgets.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.horizontalGroupReverse(imageTextButton.isChecked());
}
});
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.
the class DialogSceneComposer method showHelpDialog.
public PopTable showHelpDialog() {
var root = new PopTable(skin);
root.setHideOnUnfocus(true);
root.setModal(true);
root.setKeepSizedWithinStage(true);
root.setKeepCenteredInWindow(true);
root.pad(20);
root.addListener(handListener);
root.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
root.hide();
}
});
var label = new Label("About Scene Composer", skin, "scene-title-bg");
label.setAlignment(Align.center);
root.add(label).growX().padBottom(10);
root.row();
label = new Label("Scene Composer is a live scenegraph editor for Scene2D.UI. The primary goal is to allow " + "Skin Composer users to test out their skins quickly in simple, reusable layouts. \n\nAs a consequence, " + "Scene Composer is not capable of making complex UI's. The user is encouraged to learn the nuances of " + "Scene2D and create their layouts via code. The export options are included as a convenience, not a " + "replacement for learning proper libGDX techniques.", skin, "scene-label-colored");
label.setWrap(true);
root.add(label).growX();
root.row();
var horizontalGroup = new HorizontalGroup();
root.add(horizontalGroup).padTop(20).left();
label = new Label("Documentation on creating scenes is available ", skin, "scene-label-colored");
horizontalGroup.addActor(label);
var textButton = new TextButton("here", skin, "scene-link");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
Gdx.net.openURI("https://github.com/raeleus/skin-composer/wiki/Scene-Composer");
}
});
root.row();
horizontalGroup = new HorizontalGroup();
root.add(horizontalGroup).padTop(20).left();
label = new Label("Building scene JSON widgets requires ", skin, "scene-label-colored");
horizontalGroup.addActor(label);
textButton = new TextButton("Stripe Widgets", skin, "scene-link");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
Gdx.net.openURI("https://github.com/raeleus/stripe/blob/master/README.md");
}
});
label = new Label(".", skin, "scene-label-colored");
horizontalGroup.addActor(label);
root.show(getStage());
return root;
}
use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.
the class DialogSceneComposer method showFindDialog.
public PopTable showFindDialog() {
var root = new PopTable(skin);
root.setHideOnUnfocus(true);
root.setModal(true);
root.setKeepSizedWithinStage(true);
root.setKeepCenteredInWindow(true);
root.pad(20);
defaults().space(15);
var label = new Label("Find by Name", skin, "scene-title-bg");
label.setAlignment(Align.center);
root.add(label).growX().pad(10);
root.row();
var table = new Table();
root.add(table);
table.defaults().space(5);
label = new Label("Name:", skin, "scene-label-colored");
table.add(label);
var textField = new TextField("", skin, "scene");
table.add(textField).minWidth(300);
textField.addListener(ibeamListener);
textField.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
var simActor = model.findSimActorByName(textField.getText());
Label label = root.findActor("found-label");
TextButton textButton = root.findActor("find-button");
if (simActor != null) {
label.setText("Actor found (" + simActor.getClass().getSimpleName() + ")");
textButton.setDisabled(false);
textButton.setUserObject(simActor);
} else {
label.setText("Actor not found");
textButton.setDisabled(true);
}
}
});
textField.addListener(new InputListener() {
@Override
public boolean keyDown(InputEvent event, int keycode) {
TextButton textButton = root.findActor("find-button");
if (!textButton.isDisabled() && (keycode == Keys.ENTER || keycode == Keys.NUMPAD_ENTER)) {
textButton.setChecked(true);
return true;
} else {
return false;
}
}
});
root.row();
label = new Label(" ", skin, "scene-label-colored");
label.setName("found-label");
root.add(label);
root.row();
table = new Table();
root.add(table);
table.defaults().space(10);
var textButton = new TextButton("Select Widget", skin, "scene-med");
textButton.setName("find-button");
table.add(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
simActor = ((SimActor) actor.getUserObject());
dialog.populateProperties();
dialog.populatePath();
dialog.model.updatePreview();
root.hide();
}
});
textButton = new TextButton("Cancel", skin, "scene-med");
table.add(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
root.hide();
}
});
root.addListener(new PopTable.TableShowHideListener() {
@Override
public void tableShown(Event event) {
getStage().setKeyboardFocus(textField);
}
@Override
public void tableHidden(Event event) {
}
});
root.show(getStage());
return root;
}
use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.
the class DialogSceneComposer method rootBackgroundColorListener.
private EventListener rootBackgroundColorListener() {
var popTableClickListener = new PopTableClickListener(skin) {
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var label = new Label("Color:", skin, "scene-label-colored");
popTable.add(label);
popTable.row();
var imageButton = new ImageButton(skin, "scene-color");
imageButton.getImage().setColor(rootActor.backgroundColor == null ? Color.WHITE : rootActor.backgroundColor.color);
popTable.add(imageButton).minWidth(100);
imageButton.addListener(handListener);
imageButton.addListener(new TextTooltip("Select the color of the background.", tooltipManager, skin, "scene"));
imageButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
popTable.hide();
dialogFactory.showDialogColors(new StyleProperty(), (colorData, pressedCancel) -> {
if (!pressedCancel) {
events.rootBackgroundColor(colorData);
}
}, new DialogListener() {
@Override
public void opened() {
}
@Override
public void closed() {
}
});
}
});
popTable.row();
label = new Label(rootActor.backgroundColor == null ? "white" : rootActor.backgroundColor.getName(), skin, "scene-label-colored");
popTable.add(label);
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.
the class DialogSceneComposer method populateProperties.
public void populateProperties() {
var root = propertiesTable;
root.clear();
var horizontalGroup = new HorizontalGroup();
horizontalGroup.wrap();
horizontalGroup.align(Align.top);
root.add(horizontalGroup).grow();
if (simActor instanceof SimRootGroup) {
propertiesLabel.setText("Properties");
var textButton = new TextButton("Add Table", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(rootAddTableListener());
textButton.addListener(new TextTooltip("Creates a table with the specified number of rows and columns.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimTable) {
propertiesLabel.setText("Table Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TableListeners.tableNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the table to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::tableTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::tableVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Background", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.selectDrawableListener(((SimTable) simActor).background, "The background image for the table.", events::tableBackground));
textButton.addListener(new TextTooltip("Sets the background drawable for the table.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TableListeners.tableColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the table background and of the table contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TableListeners.tablePaddingListener(events, simActor));
textButton.addListener(new TextTooltip("The padding around all of the contents inside the table.", tooltipManager, skin, "scene"));
textButton = new TextButton("Align", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TableListeners.tableAlignListener(events, simActor));
textButton.addListener(new TextTooltip("The alignment of the entire contents inside the table.", tooltipManager, skin, "scene"));
textButton = new TextButton("Set Cells", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TableListeners.tableSetCellsListener(events));
textButton.addListener(new TextTooltip("Sets the cells for this table. This will erase the existing contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Table", events::tableReset));
textButton.addListener(new TextTooltip("Resets all options back to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Table", events::tableDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimCell) {
propertiesLabel.setText("Cell Properties");
var textButton = new TextButton("Set Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> TableListeners.showConfirmCellSetWidgetDialog(DialogSceneComposer.this, widgetType, popTable)));
textButton.addListener(new TextTooltip("Creates a new widget and sets it as the contents of this cell.", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Cell...", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellAddCellListener(events, simActor));
textButton.addListener(new TextTooltip("Adds a new cell.", tooltipManager, skin, "scene"));
textButton = new TextButton("Move Cell...", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellMoveCellListener(events, simActor));
textButton.addListener(new TextTooltip("Moves the cell in a given direction.", tooltipManager, skin, "scene"));
var table = new Table();
horizontalGroup.addActor(table);
textButton = new TextButton("Column Span", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellColSpanListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the column span of the current cell.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the alignment of the contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding / Spacing", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellPaddingSpacingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding and/or spacing of the current cell.", tooltipManager, skin, "scene"));
textButton = new TextButton("Expand / Fill / Grow", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellExpandFillGrowListener(events, simActor));
textButton.addListener(new TextTooltip("Sets how the current cell and its contents are sized.", tooltipManager, skin, "scene"));
textButton = new TextButton("Size", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellSizeListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the specific sizes of the contents in the cell.", tooltipManager, skin, "scene"));
textButton = new TextButton("Uniform", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CellListeners.cellUniformListener(events, simActor));
textButton.addListener(new TextTooltip("All cells set to to uniform = true will share the same size.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Cell", events::cellReset));
textButton.addListener(new TextTooltip("Resets all of the settings of the cell to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete Cell", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Cell", events::cellDelete));
textButton.addListener(new TextTooltip("Deletes the cell and its contents.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimTextButton) {
propertiesLabel.setText("TextButton Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the table to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::textButtonTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::textButtonVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the text button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Checked", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonCheckedListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is checked initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the table background and of the table contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextButtonListeners.textButtonPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding of the contents of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("TextButton", events::textButtonReset));
textButton.addListener(new TextTooltip("Resets the settings of the TextButton to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("TextButton", events::textButtonDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimButton) {
propertiesLabel.setText("Button Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the table to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the text button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::buttonTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::buttonVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Checked", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonCheckedListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is checked initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the table background and of the table contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ButtonListeners.buttonPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding of the contents of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Button", events::buttonReset));
textButton.addListener(new TextTooltip("Resets the settings of the TextButton to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Button", events::buttonDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimImageButton) {
propertiesLabel.setText("ImageButton Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the table to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the text button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::imageButtonTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::imageButtonVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Checked", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonCheckedListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is checked initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the table background and of the table contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageButtonListeners.imageButtonPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding of the contents of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("ImageButton", events::imageButtonReset));
textButton.addListener(new TextTooltip("Resets the settings of the TextButton to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("ImageButton", events::imageButtonDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimImageTextButton) {
propertiesLabel.setText("ImageTextButton Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the table to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the text button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::imageTextButtonTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::imageTextButtonVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Checked", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonCheckedListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is checked initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the table background and of the table contents.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageTextButtonListeners.imageTextButtonPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding of the contents of the button.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("ImageTextButton", events::imageTextButtonReset));
textButton.addListener(new TextTooltip("Resets the settings of the TextButton to their defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("ImageTextButton", events::imageTextButtonDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimCheckBox) {
propertiesLabel.setText("CheckBox Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the CheckBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::checkBoxTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::checkBoxVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the CheckBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Checked", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxCheckedListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the CheckBox is checked initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxColorListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the color of the CheckBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding of the contents of the CheckBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(CheckBoxListeners.checkBoxDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the CheckBox is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("CheckBox", events::checkBoxReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("CheckBox", events::checkBoxDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimImage) {
propertiesLabel.setText("Image Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageListeners.imageNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Drawable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.selectDrawableListener(((SimImage) simActor).drawable, "The selected drawable for the image.", events::imageDrawable));
textButton.addListener(new TextTooltip("Sets the drawable to be drawn as the Image.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::imageTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::imageVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Scaling", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ImageListeners.imageScalingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the scaling strategy of the Image when it's stretched or squeezed.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Image", events::imageReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Image", events::imageDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimLabel) {
propertiesLabel.setText("Label Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the Label.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::labelTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::labelVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the Label.", tooltipManager, skin, "scene"));
textButton = new TextButton("Color", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelColorListener(events, simActor));
textButton.addListener(new TextTooltip("Changes the color of the text in the Label.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelTextAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the alignment of the text when the Label is larger than it's minimum size.", tooltipManager, skin, "scene"));
textButton = new TextButton("Ellipsis", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelEllipsisListener(this));
textButton.addListener(new TextTooltip("Enabling ellipsis allows the Label to be shortened and appends ellipsis characters (eg. \"...\")", tooltipManager, skin, "scene"));
textButton = new TextButton("Wrap", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(LabelListeners.labelWrapListener(events, simActor));
textButton.addListener(new TextTooltip("Allows the text to be wrapped to the next line if it exceeds the width of the Label.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Label", events::labelReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Label", events::labelDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimList) {
propertiesLabel.setText("List Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ListListeners.listNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ListListeners.listStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the List.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::listTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::listVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text List", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ListListeners.listTextListListener(this));
textButton.addListener(new TextTooltip("Set the text entries for the List.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("List", events::listReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("List", events::listDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimProgressBar) {
propertiesLabel.setText("ProgressBar Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the ProgressBar.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::progressBarTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::progressBarVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Value Settings", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarValueSettingsListener(events, simActor));
textButton.addListener(new TextTooltip("Set the value, minimum, maximum, and increment of the ProgressBar.", tooltipManager, skin, "scene"));
textButton = new TextButton("Orientation", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarOrientationListener(events, simActor));
textButton.addListener(new TextTooltip("Change the orientation of the ProgressBar.", tooltipManager, skin, "scene"));
textButton = new TextButton("Animation", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarAnimationListener(this));
textButton.addListener(new TextTooltip("Change the progress animation as it increases or decreases.", tooltipManager, skin, "scene"));
textButton = new TextButton("Round", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarRoundListener(events, simActor));
textButton.addListener(new TextTooltip("Rounds the drawable positions to integers.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ProgressBarListeners.progressBarDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the ProgressBar is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("ProgressBar", events::progressBarReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("ProgressBar", events::progressBarDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimSelectBox) {
propertiesLabel.setText("SelectBox Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the SelectBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::selectBoxTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::selectBoxVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text List", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxTextListListener(this));
textButton.addListener(new TextTooltip("Set the text entries for the SelectBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Max List Count", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxMaxListCountListener(events, simActor));
textButton.addListener(new TextTooltip("The maximum visible entries.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("The alignment of the text in the SelectBox.", tooltipManager, skin, "scene"));
textButton = new TextButton("Scrolling", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxScrollingListener(events, simActor));
textButton.addListener(new TextTooltip("Choose if scrolling is enabled.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SelectBoxListeners.selectBoxDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the SelectBox is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("SelectBox", events::selectBoxReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("SelectBox", events::selectBoxDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimSlider) {
propertiesLabel.setText("Slider Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the Slider.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::sliderTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::sliderVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Value Settings", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderValueSettingsListener(events, simActor));
textButton.addListener(new TextTooltip("Set the value, minimum, maximum, and increment of the Slider.", tooltipManager, skin, "scene"));
textButton = new TextButton("Orientation", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderOrientationListener(events, simActor));
textButton.addListener(new TextTooltip("Change the orientation of the Slider.", tooltipManager, skin, "scene"));
textButton = new TextButton("Animation", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderAnimationListener(this));
textButton.addListener(new TextTooltip("Change the progress animation as it increases or decreases.", tooltipManager, skin, "scene"));
textButton = new TextButton("Round", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderRoundListener(events, simActor));
textButton.addListener(new TextTooltip("Rounds the drawable positions to integers.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SliderListeners.sliderDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the button is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Slider", events::sliderReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Slider", events::sliderDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimTextArea) {
propertiesLabel.setText("TextArea Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the TextArea.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::textAreaTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::textAreaVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the TextArea.", tooltipManager, skin, "scene"));
textButton = new TextButton("Message Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaMessageTextListener(this));
textButton.addListener(new TextTooltip("The text to be shown while there is no text, and the TextArea is not focused.", tooltipManager, skin, "scene"));
textButton = new TextButton("Password", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaPasswordListener(this));
textButton.addListener(new TextTooltip("Enable password mode and set the password character.", tooltipManager, skin, "scene"));
textButton = new TextButton("Selection", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaSelectionListener(events, simActor));
textButton.addListener(new TextTooltip("Set the cursor position and selected range.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the typed text.", tooltipManager, skin, "scene"));
textButton = new TextButton("Focus Traversal", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaFocusTraversalListener(events, simActor));
textButton.addListener(new TextTooltip("Enable traversal to the next TextArea by using the TAB key.", tooltipManager, skin, "scene"));
textButton = new TextButton("Max Length", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaMaxLengthListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the maximum length of the typed text.", tooltipManager, skin, "scene"));
textButton = new TextButton("Preferred Rows", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaPreferredRowsListener(events, simActor));
textButton.addListener(new TextTooltip("Set the preferred number of lines.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextAreaListeners.textAreaDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the TextArea is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("TextArea", events::textAreaReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("TextArea", events::textAreaDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimTextField) {
propertiesLabel.setText("TextField Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the TextField.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::textFieldTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::textFieldVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldTextListener(this));
textButton.addListener(new TextTooltip("Sets the text inside of the TextField.", tooltipManager, skin, "scene"));
textButton = new TextButton("Message Text", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldMessageTextListener(this));
textButton.addListener(new TextTooltip("The text to be shown while there is no text, and the TextField is not focused.", tooltipManager, skin, "scene"));
textButton = new TextButton("Password", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldPasswordListener(this));
textButton.addListener(new TextTooltip("Enable password mode and set the password character.", tooltipManager, skin, "scene"));
textButton = new TextButton("Selection", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldSelectionListener(events, simActor));
textButton.addListener(new TextTooltip("Set the cursor position and selected range.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the typed text.", tooltipManager, skin, "scene"));
textButton = new TextButton("Focus Traversal", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldFocusTraversalListener(events, simActor));
textButton.addListener(new TextTooltip("Enable traversal to the next TextField by using the TAB key.", tooltipManager, skin, "scene"));
textButton = new TextButton("Max Length", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldMaxLengthListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the maximum length of the typed text.", tooltipManager, skin, "scene"));
textButton = new TextButton("Disabled", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TextFieldListeners.textFieldDisabledListener(events, simActor));
textButton.addListener(new TextTooltip("Sets whether the TextField is disabled initially.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("TextField", events::textFieldReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("TextField", events::textFieldDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimTouchPad) {
propertiesLabel.setText("TouchPad Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TouchPadListeners.touchPadNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TouchPadListeners.touchPadStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the TouchPad.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::touchPadTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::touchPadVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Dead Zone", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TouchPadListeners.touchPadDeadZoneListener(events, simActor));
textButton.addListener(new TextTooltip("Change the dead zone that does not react to user input.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset on Touch Up", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TouchPadListeners.touchPadResetOnTouchUpListener(events, simActor));
textButton.addListener(new TextTooltip("Enable the reset of the touch pad position upon the release of the widget.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("TouchPad", events::touchPadReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("TouchPad", events::touchPadDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimContainer) {
propertiesLabel.setText("Container Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ContainerListeners.containerNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Set Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> ContainerListeners.showConfirmContainerSetWidgetDialog(DialogSceneComposer.this, widgetType, popTable)));
textButton.addListener(new TextTooltip("Set the widget assigned to this Container.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::containerTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::containerVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Background", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.selectDrawableListener(((SimContainer) simActor).background, "The background image of the Container.", events::containerBackground));
textButton.addListener(new TextTooltip("Set the background of the Container.", tooltipManager, skin, "scene"));
textButton = new TextButton("Fill", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ContainerListeners.containerFillListener(events, simActor));
textButton.addListener(new TextTooltip("Set the fill of the widget.", tooltipManager, skin, "scene"));
textButton = new TextButton("Size", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ContainerListeners.containerSizeListener(events, simActor));
textButton.addListener(new TextTooltip("Set the size of the widget.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ContainerListeners.containerPaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Set the padding of the widget.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ContainerListeners.containerAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the widget.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Container", events::containerReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Container", events::containerDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimHorizontalGroup) {
propertiesLabel.setText("HorizontalGroup Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Child", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> HorizontalGroupListeners.horizontalGroupAddChild(events, widgetType, popTable)));
textButton.addListener(new TextTooltip("Adds a widget to the HorizontalGroup", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::horizontalGroupTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::horizontalGroupVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Expand", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupExpandFillGrowListener(events, simActor));
textButton.addListener(new TextTooltip("Set the widgets to expand to the available space", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding/Spacing", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupPaddingSpacingListener(events, simActor));
textButton.addListener(new TextTooltip("Set the padding of the widgets.", tooltipManager, skin, "scene"));
textButton = new TextButton("Wrap", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupWrapListener(events, simActor));
textButton.addListener(new TextTooltip("Set whether widgets will wrap to the next line when the width is decreased.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the widgets", tooltipManager, skin, "scene"));
textButton = new TextButton("Row Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupRowAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the widgets", tooltipManager, skin, "scene"));
textButton = new TextButton("Reverse", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(HorizontalGroupListeners.horizontalGroupReverseListener(events, simActor));
textButton.addListener(new TextTooltip("Reverse the display order of the widgets.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("HorizontalGroup", events::horizontalGroupReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("HorizontalGroup", events::horizontalGroupDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimScrollPane) {
propertiesLabel.setText("ScrollPane Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ScrollPaneListeners.scrollPaneNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ScrollPaneListeners.scrollPaneStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the ScrollPane.", tooltipManager, skin, "scene"));
textButton = new TextButton("Set Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> ScrollPaneListeners.showConfirmScrollPaneSetWidgetDialog(DialogSceneComposer.this, widgetType, popTable)));
textButton.addListener(new TextTooltip("Set the widget assigned to this ScrollPane.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::scrollPaneTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::scrollPaneVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Knobs", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ScrollPaneListeners.scrollPaneKnobsListener(events, simActor));
textButton.addListener(new TextTooltip("Knob and Scroll Bar settings.", tooltipManager, skin, "scene"));
textButton = new TextButton("Scrolling", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(ScrollPaneListeners.scrollPaneScrollListener(events, simActor));
textButton.addListener(new TextTooltip("Scroll settings.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("ScrollPane", events::scrollPaneReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("ScrollPane", events::scrollPaneDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimSplitPane) {
propertiesLabel.setText("SplitPane Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SplitPaneListeners.splitPaneNameListener(this));
textButton.addListener(new TextTooltip("Set the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SplitPaneListeners.splitPaneStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Set the style that controls the appearance of the SplitPane.", tooltipManager, skin, "scene"));
textButton = new TextButton("Set First Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> {
SplitPaneListeners.showConfirmSplitPaneSetWidgetDialog(this, widgetType, popTable, true);
}));
textButton.addListener(new TextTooltip("Set the first widget applied to the SplitPane", tooltipManager, skin, "scene"));
textButton = new TextButton("Set Second Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> {
SplitPaneListeners.showConfirmSplitPaneSetWidgetDialog(this, widgetType, popTable, false);
}));
textButton.addListener(new TextTooltip("Set the second widget applied to the SplitPane", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::splitPaneTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::splitPaneVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Orientation", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SplitPaneListeners.splitPaneOrientationListener(events, simActor));
textButton.addListener(new TextTooltip("Set the orientation of the SplitPane.", tooltipManager, skin, "scene"));
textButton = new TextButton("Split", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(SplitPaneListeners.splitPaneSplitListener(events, simActor));
textButton.addListener(new TextTooltip("Set the split, splitMin, and splitMax values.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("SplitPane", events::splitPaneReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("SplitPane", events::splitPaneDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimStack) {
propertiesLabel.setText("Stack Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(StackListeners.stackNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Child", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> StackListeners.stackAddChild(events, widgetType, popTable)));
textButton.addListener(new TextTooltip("Add a child to the Stack.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::stackTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::stackVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Stack", events::stackReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Stack", events::stackDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimNode) {
propertiesLabel.setText("Node Properties");
var textButton = new TextButton("Set Widget", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> TreeListeners.showConfirmNodeSetWidgetDialog(DialogSceneComposer.this, widgetType, popTable)));
textButton.addListener(new TextTooltip("Set the widget applied to this Node.", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Node", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.nodeAddNode();
}
});
textButton.addListener(new TextTooltip("Adds a new child Node to this Node.", tooltipManager, skin, "scene"));
textButton = new TextButton("Icon", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.selectDrawableListener(((SimNode) simActor).icon, "The selected drawable for the icon.", events::nodeIcon));
textButton.addListener(new TextTooltip("Select the Drawable applied as an icon to the Node.", tooltipManager, skin, "scene"));
textButton = new TextButton("Options", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TreeListeners.nodeOptionsListener(events, simActor));
textButton.addListener(new TextTooltip("Change the expanded and selected values.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Node", events::nodeReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Node", events::nodeDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof SimTree) {
propertiesLabel.setText("Tree Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TreeListeners.treeNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Style", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TreeListeners.treeStyleListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the style that controls the appearance of the Tree.", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Node", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.treeAddNode();
}
});
textButton.addListener(new TextTooltip("Adds a new node to this tree.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::treeTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::treeVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TreeListeners.treePaddingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the padding for the tree.", tooltipManager, skin, "scene"));
textButton = new TextButton("Spacing", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(TreeListeners.treeSpacingListener(events, simActor));
textButton.addListener(new TextTooltip("Sets the spacing for the tree nodes.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("Tree", events::treeReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("Tree", events::treeDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
} else if (simActor instanceof DialogSceneComposerModel.SimVerticalGroup) {
propertiesLabel.setText("VerticalGroup Properties");
var textButton = new TextButton("Name", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupNameListener(this));
textButton.addListener(new TextTooltip("Sets the name of the widget to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textButton = new TextButton("Add Child", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.setWidgetListener(this, (widgetType, popTable) -> VerticalGroupListeners.verticalGroupAddChild(events, widgetType, popTable)));
textButton.addListener(new TextTooltip("Adds a widget to the VerticalGroup.", tooltipManager, skin, "scene"));
textButton = new TextButton("Touchable", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.touchableListener(simActor, events::verticalGroupTouchable));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Visible", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.visibleListener(simActor, events::verticalGroupVisible));
textButton.addListener(new TextTooltip("Sets whether this widget can be clicked on.", tooltipManager, skin, "scene"));
textButton = new TextButton("Expand", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupExpandFillGrowListener(events, simActor));
textButton.addListener(new TextTooltip("Set the widgets to expand to the available space.", tooltipManager, skin, "scene"));
textButton = new TextButton("Padding/Spacing", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupPaddingSpacingListener(events, simActor));
textButton.addListener(new TextTooltip("Set the padding/spacing of the widgets.", tooltipManager, skin, "scene"));
textButton = new TextButton("Wrap", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupWrapListener(events, simActor));
textButton.addListener(new TextTooltip("Set whether widgets will wrap to the next line when the height is decreased.", tooltipManager, skin, "scene"));
textButton = new TextButton("Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the widgets", tooltipManager, skin, "scene"));
textButton = new TextButton("Column Alignment", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupColumnAlignmentListener(events, simActor));
textButton.addListener(new TextTooltip("Set the alignment of the widgets", tooltipManager, skin, "scene"));
textButton = new TextButton("Reverse", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(VerticalGroupListeners.verticalGroupReverseListener(events, simActor));
textButton.addListener(new TextTooltip("Reverse the display order of the widgets.", tooltipManager, skin, "scene"));
textButton = new TextButton("Reset", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetResetListener("VerticalGroup", events::verticalGroupReset));
textButton.addListener(new TextTooltip("Resets the settings of the widget to its defaults.", tooltipManager, skin, "scene"));
textButton = new TextButton("Delete", skin, "scene-med");
horizontalGroup.addActor(textButton);
textButton.addListener(handListener);
textButton.addListener(GeneralListeners.widgetDeleteListener("VerticalGroup", events::verticalGroupDelete));
textButton.addListener(new TextTooltip("Removes this widget from its parent.", tooltipManager, skin, "scene"));
}
}
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