Search in sources :

Example 16 with PopTable

use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.

the class VerticalGroupListeners method verticalGroupColumnAlignmentListener.

public static EventListener verticalGroupColumnAlignmentListener(final DialogSceneComposerEvents events, final SimActor simActor) {
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var simVerticalGroup = (DialogSceneComposerModel.SimVerticalGroup) simActor;
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            var label = new Label("Alignment:", skin, "scene-label-colored");
            table.add(label).colspan(3);
            table.row();
            table.defaults().space(10).left().uniformX();
            var buttonGroup = new ButtonGroup<ImageTextButton>();
            var imageTextButton = new ImageTextButton("Top-Left", skin, "scene-checkbox-colored");
            var topLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.topLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top", skin, "scene-checkbox-colored");
            var top = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.top);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top-Right", skin, "scene-checkbox-colored");
            var topRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.topRight);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Left", skin, "scene-checkbox-colored");
            var left = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the middle left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.left);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Center", skin, "scene-checkbox-colored");
            var center = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.center);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Right", skin, "scene-checkbox-colored");
            var right = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the middle right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.right);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Bottom-Left", skin, "scene-checkbox-colored");
            var bottomLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.bottomLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom", skin, "scene-checkbox-colored");
            var bottom = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.bottom);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom-Right", skin, "scene-checkbox-colored");
            var bottomRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupColumnAlignment(Align.bottomRight);
                }
            });
            buttonGroup.add(imageTextButton);
            switch(simVerticalGroup.alignment) {
                case Align.topLeft:
                    topLeft.setChecked(true);
                    break;
                case Align.top:
                    top.setChecked(true);
                    break;
                case Align.topRight:
                    topRight.setChecked(true);
                    break;
                case Align.right:
                    right.setChecked(true);
                    break;
                case Align.bottomRight:
                    bottomRight.setChecked(true);
                    break;
                case Align.bottom:
                    bottom.setChecked(true);
                    break;
                case Align.bottomLeft:
                    bottomLeft.setChecked(true);
                    break;
                case Align.left:
                    left.setChecked(true);
                    break;
                case Align.center:
                    center.setChecked(true);
                    break;
            }
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 17 with PopTable

use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.

the class ContainerListeners method containerPaddingListener.

public static EventListener containerPaddingListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simContainer = (DialogSceneComposerModel.SimContainer) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var changeListener = new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    Spinner paddingLeft = popTable.findActor("padding-left");
                    Spinner paddingRight = popTable.findActor("padding-right");
                    Spinner paddingTop = popTable.findActor("padding-top");
                    Spinner paddingBottom = popTable.findActor("padding-bottom");
                    events.containerPadding((float) paddingLeft.getValue(), (float) paddingRight.getValue(), (float) paddingTop.getValue(), (float) paddingBottom.getValue());
                }
            };
            var table = new Table();
            popTable.add(table);
            var label = new Label("Padding:", skin, "scene-label-colored");
            table.add(label).colspan(2);
            table.row();
            table.defaults().right().spaceRight(5);
            label = new Label("Left:", skin, "scene-label-colored");
            table.add(label);
            var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simContainer.padLeft);
            spinner.setName("padding-left");
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the left of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Right:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simContainer.padRight);
            spinner.setName("padding-right");
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the right of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Top:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simContainer.padTop);
            spinner.setName("padding-top");
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the top of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Bottom:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simContainer.padBottom);
            spinner.setName("padding-bottom");
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the bottom of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Spinner(com.ray3k.stripe.Spinner) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 18 with PopTable

use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.

the class ContainerListeners method containerSizeListener.

public static EventListener containerSizeListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simContainer = (DialogSceneComposerModel.SimContainer) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            var changeListener = new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    Spinner minimumWidth = popTable.findActor("minimum-width");
                    Spinner minimumHeight = popTable.findActor("minimum-height");
                    Spinner maximumWidth = popTable.findActor("maximum-width");
                    Spinner maximumHeight = popTable.findActor("maximum-height");
                    Spinner preferredWidth = popTable.findActor("preferred-width");
                    Spinner preferredHeight = popTable.findActor("preferred-height");
                    events.containerSize((float) minimumWidth.getValue(), (float) minimumHeight.getValue(), (float) maximumWidth.getValue(), (float) maximumHeight.getValue(), (float) preferredWidth.getValue(), (float) preferredHeight.getValue());
                }
            };
            var label = new Label("Minimum:", skin, "scene-label-colored");
            table.add(label).colspan(2);
            table.row();
            table.defaults().right().spaceRight(5);
            label = new Label("Width:", skin, "scene-label-colored");
            table.add(label);
            var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("minimum-width");
            spinner.setValue(simContainer.minWidth);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The minimum width of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Height:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("minimum-height");
            spinner.setValue(simContainer.minHeight);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The minimum height of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            var image = new Image(skin, "scene-menu-divider");
            popTable.add(image).space(10).growY();
            table = new Table();
            popTable.add(table);
            label = new Label("Maximum:", skin, "scene-label-colored");
            table.add(label).colspan(2);
            table.row();
            table.defaults().right().spaceRight(5);
            label = new Label("Width:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("maximum-width");
            spinner.setValue(simContainer.maxWidth);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The maximum width of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Height:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("maximum-height");
            spinner.setValue(simContainer.maxHeight);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The maximum height of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            image = new Image(skin, "scene-menu-divider");
            popTable.add(image).space(10).growY();
            table = new Table();
            popTable.add(table);
            label = new Label("Preferred:", skin, "scene-label-colored");
            table.add(label).colspan(2);
            table.row();
            table.defaults().right().spaceRight(5);
            label = new Label("Width:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("preferred-width");
            spinner.setValue(simContainer.preferredWidth);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The preferred width of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            table.row();
            label = new Label("Height:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("preferred-height");
            spinner.setValue(simContainer.preferredHeight);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The preferred height of the contents of the container.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) Spinner(com.ray3k.stripe.Spinner) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 19 with PopTable

use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.

the class ContainerListeners method containerAlignmentListener.

public static EventListener containerAlignmentListener(final DialogSceneComposerEvents events, final SimActor simActor) {
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var simContainer = (DialogSceneComposerModel.SimContainer) simActor;
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            var label = new Label("Alignment:", skin, "scene-label-colored");
            table.add(label).colspan(3);
            table.row();
            table.defaults().space(10).left().uniformX();
            var buttonGroup = new ButtonGroup<ImageTextButton>();
            var imageTextButton = new ImageTextButton("Top-Left", skin, "scene-checkbox-colored");
            var topLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the top left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.topLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top", skin, "scene-checkbox-colored");
            var top = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the top center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.top);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top-Right", skin, "scene-checkbox-colored");
            var topRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the top right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.topRight);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Left", skin, "scene-checkbox-colored");
            var left = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the middle left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.left);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Center", skin, "scene-checkbox-colored");
            var center = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.center);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Right", skin, "scene-checkbox-colored");
            var right = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the middle right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.right);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Bottom-Left", skin, "scene-checkbox-colored");
            var bottomLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the bottom left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.bottomLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom", skin, "scene-checkbox-colored");
            var bottom = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the bottom center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.bottom);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom-Right", skin, "scene-checkbox-colored");
            var bottomRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the contents of the container to the bottom right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.containerAlignment(Align.bottomRight);
                }
            });
            buttonGroup.add(imageTextButton);
            switch(simContainer.alignment) {
                case Align.topLeft:
                    topLeft.setChecked(true);
                    break;
                case Align.top:
                    top.setChecked(true);
                    break;
                case Align.topRight:
                    topRight.setChecked(true);
                    break;
                case Align.right:
                    right.setChecked(true);
                    break;
                case Align.bottomRight:
                    bottomRight.setChecked(true);
                    break;
                case Align.bottom:
                    bottom.setChecked(true);
                    break;
                case Align.bottomLeft:
                    bottomLeft.setChecked(true);
                    break;
                case Align.left:
                    left.setChecked(true);
                    break;
                case Align.center:
                    center.setChecked(true);
                    break;
            }
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 20 with PopTable

use of com.ray3k.stripe.PopTable in project skin-composer by raeleus.

the class TreeListeners method treePaddingListener.

public static EventListener treePaddingListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTree = (SimTree) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void tableShown(Event event) {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            table.defaults().right().spaceRight(5);
            var label = new Label("Left:", skin, "scene-label-colored");
            table.add(label);
            var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simTree.padLeft);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the left of the Tree.", tooltipManager, skin, "scene"));
            spinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.treePadLeft((float) ((Spinner) actor).getValue());
                }
            });
            table.row();
            label = new Label("Right:", skin, "scene-label-colored");
            table.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simTree.padRight);
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the right of the Tree.", tooltipManager, skin, "scene"));
            spinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.treePadLeft((float) ((Spinner) actor).getValue());
                }
            });
        }
    };
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) StyleSelectorPopTable(com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable) Spinner(com.ray3k.stripe.Spinner) SimTree(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimTree) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener)

Aggregations

PopTable (com.ray3k.stripe.PopTable)34 ChangeListener (com.badlogic.gdx.scenes.scene2d.utils.ChangeListener)32 PopTableClickListener (com.ray3k.stripe.PopTableClickListener)32 SimActor (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor)26 Actor (com.badlogic.gdx.scenes.scene2d.Actor)18 InputEvent (com.badlogic.gdx.scenes.scene2d.InputEvent)18 Spinner (com.ray3k.stripe.Spinner)10 ClickListener (com.badlogic.gdx.scenes.scene2d.utils.ClickListener)7 StyleSelectorPopTable (com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable)6 IntPair (com.ray3k.skincomposer.utils.IntPair)6 Array (com.badlogic.gdx.utils.Array)5 DialogSceneComposerModel (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel)5 Input (com.badlogic.gdx.Input)4 Keys (com.badlogic.gdx.Input.Keys)4 FileHandle (com.badlogic.gdx.files.FileHandle)4 Color (com.badlogic.gdx.graphics.Color)4 com.badlogic.gdx.scenes.scene2d (com.badlogic.gdx.scenes.scene2d)4 com.badlogic.gdx.scenes.scene2d.ui (com.badlogic.gdx.scenes.scene2d.ui)4 Align (com.badlogic.gdx.utils.Align)4 Main (com.ray3k.skincomposer.Main)4