use of com.shatteredpixel.shatteredpixeldungeon.ui.HealthBar in project shattered-pixel-dungeon-gdx by 00-Evan.
the class IconTitle method createChildren.
@Override
protected void createChildren() {
imIcon = new Image();
add(imIcon);
tfLabel = PixelScene.renderMultiline((int) FONT_SIZE);
tfLabel.hardlight(Window.TITLE_COLOR);
add(tfLabel);
health = new HealthBar();
add(health);
}