use of com.teamwizardry.wizardry.api.block.IStructure in project Wizardry by TeamWizardry.
the class TileManaBatteryRenderer method render.
@Override
public void render(float partialTicks, int destroyStage, float alpha) {
super.render(partialTicks, destroyStage, alpha);
if (!getBakedModels())
return;
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
TextureManager texturemanager = Minecraft.getMinecraft().renderEngine;
if (texturemanager != null) {
texturemanager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
}
if (Minecraft.isAmbientOcclusionEnabled())
GlStateManager.shadeModel(GL11.GL_SMOOTH);
else
GlStateManager.shadeModel(GL11.GL_FLAT);
CapManager manager = new CapManager(tile.getWizardryCap());
float fill = (float) (manager.getMana() / manager.getMaxMana()) / 50.0f;
GlStateManager.translate(0, 0.5, 0);
GlStateManager.disableRescaleNormal();
{
double x = RandUtil.nextDouble(-fill, fill), y = RandUtil.nextDouble(-fill, fill), z = RandUtil.nextDouble(-fill, fill);
GlStateManager.translate(0, Math.sin((tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks()) / 40) / 8, 0);
GlStateManager.translate(x, y, z);
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelCrystal, 1.0F, 1, 1, 1);
GlStateManager.translate(-x, -y, -z);
}
GlStateManager.translate(0.5, 0, 0.5);
GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, 1, 0);
GlStateManager.translate(-0.5, 0, -0.5);
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelRing, 1.0F, 1, 1, 1);
GlStateManager.translate(0.5, 0, 0.5);
GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, -1, 0);
GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, -1, 0);
GlStateManager.translate(-0.5, 0, -0.5);
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelRingOuter, 1.0F, 1, 1, 1);
GlStateManager.disableBlend();
GlStateManager.popMatrix();
HashSet<BlockPos> errors = ((IStructure) tile.getBlockType()).getErroredBlocks(tile.getWorld(), tile.getPos());
if (tile.revealStructure && tile.getBlockType() instanceof IStructure && !errors.isEmpty()) {
IStructure structure = ((IStructure) tile.getBlockType());
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.enablePolygonOffset();
GlStateManager.doPolygonOffset(1f, -0.05f);
GlStateManager.translate(-structure.offsetToCenter().getX(), -structure.offsetToCenter().getY(), -structure.offsetToCenter().getZ());
Minecraft mc = Minecraft.getMinecraft();
Tessellator tes = Tessellator.getInstance();
BufferBuilder buffer = tes.getBuffer();
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
for (BlockRenderLayer layer : cachedStructure.blocks.keySet()) {
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
buffer.addVertexData(cachedStructure.vboCaches.get(layer));
for (int i = 0; i < buffer.getVertexCount(); i++) {
int idx = buffer.getColorIndex(i + 1);
buffer.putColorRGBA(idx, 255, 255, 255, 200);
}
tes.draw();
}
GlStateManager.disablePolygonOffset();
GlStateManager.color(1F, 1F, 1F, 1F);
GlStateManager.enableDepth();
GlStateManager.popMatrix();
} else if (!tile.revealStructure && !errors.isEmpty()) {
for (BlockPos error : errors) StructureErrorRenderer.INSTANCE.addError(error);
}
if (tile.getBlockType() == ModBlocks.CREATIVE_MANA_BATTERY) {
double angle = tile.getWorld().getTotalWorldTime() / 10.0;
double x1 = Math.cos((float) angle);
double y1 = Math.sin((float) angle);
ParticleBuilder builder = new ParticleBuilder(10);
builder.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
builder.setCollision(true);
builder.disableRandom();
builder.disableMotionCalculation();
ParticleSpawner.spawn(builder, tile.getWorld(), new InterpCircle(new Vec3d(tile.getPos()).addVector(0.5, 0.5, 0.5), new Vec3d(x1, x1, y1), 1.5f), 20, 0, (aFloat, particleBuilder) -> {
particleBuilder.setScale(0.5f);
particleBuilder.setColor(new Color(0xd600d2));
particleBuilder.setAlphaFunction(new InterpFadeInOut(1, 1));
particleBuilder.setLifetime(RandUtil.nextInt(5, 10));
});
}
}
use of com.teamwizardry.wizardry.api.block.IStructure in project Wizardry by TeamWizardry.
the class TileCraftingPlateRenderer method render.
@Override
public void render(float partialTicks, int destroyStage, float alpha) {
HashSet<BlockPos> errors = ((IStructure) tile.getBlockType()).getErroredBlocks(tile.getWorld(), tile.getPos());
if (tile.revealStructure && tile.getBlockType() instanceof IStructure && !errors.isEmpty()) {
IStructure structure = ((IStructure) tile.getBlockType());
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.enablePolygonOffset();
GlStateManager.doPolygonOffset(1f, -0.05f);
GlStateManager.translate(-structure.offsetToCenter().getX(), -structure.offsetToCenter().getY(), -structure.offsetToCenter().getZ());
Minecraft mc = Minecraft.getMinecraft();
Tessellator tes = Tessellator.getInstance();
BufferBuilder buffer = tes.getBuffer();
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
for (BlockRenderLayer layer : cachedStructure.blocks.keySet()) {
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
buffer.addVertexData(cachedStructure.vboCaches.get(layer));
for (int i = 0; i < buffer.getVertexCount(); i++) {
int idx = buffer.getColorIndex(i + 1);
buffer.putColorRGBA(idx, 255, 255, 255, 200);
}
tes.draw();
}
GlStateManager.disablePolygonOffset();
GlStateManager.color(1F, 1F, 1F, 1F);
GlStateManager.enableDepth();
GlStateManager.popMatrix();
return;
} else if (!tile.revealStructure && !errors.isEmpty()) {
for (BlockPos error : errors) StructureErrorRenderer.INSTANCE.addError(error);
}
// render each item at its current position
for (int i = 0; i < index; i++) {
ItemStack stack = tile.realInventory.getHandler().getStackInSlot(i);
LocationAndAngle locationsAndAngle = locationsAndAngles[i];
if (!stack.isEmpty() && locationsAndAngle != null) {
{
GlStateManager.pushMatrix();
GlStateManager.translate(0.5 + locationsAndAngle.location.x, 1 + locationsAndAngle.location.y, 0.5 + locationsAndAngle.location.z);
GlStateManager.scale(0.3, 0.3, 0.3);
GlStateManager.rotate((locationsAndAngle.randX + tile.getWorld().getTotalWorldTime()) + ClientTickHandler.getPartialTicks(), 0, 1, 0);
GlStateManager.rotate((locationsAndAngle.randY + tile.getWorld().getTotalWorldTime()) + ClientTickHandler.getPartialTicks(), 1, 0, 0);
GlStateManager.rotate((locationsAndAngle.randZ + tile.getWorld().getTotalWorldTime()) + ClientTickHandler.getPartialTicks(), 0, 0, 1);
GlStateManager.enableLighting();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderHelper.disableStandardItemLighting();
Minecraft.getMinecraft().getRenderItem().renderItem(stack, TransformType.NONE);
RenderHelper.enableStandardItemLighting();
GlStateManager.popMatrix();
}
if (tile.suckingCooldown <= 0) {
if (RandUtil.nextInt(index / 2) == 0) {
LibParticles.CLUSTER_DRAPE(tile.getWorld(), locationsAndAngle.location.add(new Vec3d(tile.getPos())).addVector(0.5, 0.5, 0.5));
}
} else {
if (RandUtil.nextInt(index / 4) == 0) {
LibParticles.CRAFTING_ALTAR_CLUSTER_SUCTION(tile.getWorld(), new Vec3d(tile.getPos()).addVector(0.5, 0.75, 0.5), new InterpBezier3D(locationsAndAngle.location, new Vec3d(0, 0, 0)));
}
}
}
}
ItemStack pearlToRender = tile.getInputPearl();
if (pearlToRender.isEmpty()) {
pearlToRender = tile.getOutputPearl();
if (pearlToRender.isEmpty()) {
pearlToRender = ItemStack.EMPTY;
}
}
if (!pearlToRender.isEmpty()) {
GlStateManager.pushMatrix();
GlStateManager.translate(0.5, 1, 0.5);
GlStateManager.scale(0.4, 0.4, 0.4);
GlStateManager.rotate((float) (tile.getWorld().getTotalWorldTime() * 10.0), 0, 1, 0);
GlStateManager.translate(0, 0.5 + Math.sin((tile.getWorld().getTotalWorldTime() + partialTicks) / 5) / 10.0, 0);
Minecraft.getMinecraft().getRenderItem().renderItem(pearlToRender, TransformType.NONE);
GlStateManager.popMatrix();
} else if (errors.isEmpty() && RandUtil.nextInt(4) == 0) {
LibParticles.CRAFTING_ALTAR_IDLE(tile.getWorld(), new Vec3d(tile.getPos()).addVector(0.5, 0.7, 0.5));
}
}
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