use of com.tntmodders.takumi.entity.mobs.noncreeper.EntityDarkVillager in project takumicraft by TNTModders.
the class TileEntityDarkCore method update.
@Override
public void update() {
tick++;
if (this.getBlockType() == TakumiBlockCore.DARKCORE) {
boolean flg = this.world.loadedTileEntityList.stream().noneMatch(tileEntity -> tileEntity.getBlockType() == TakumiBlockCore.DARKBOARD) && this.world.loadedTileEntityList.stream().anyMatch(tileEntity -> tileEntity.getBlockType() == TakumiBlockCore.DARKBOARD_ON);
if (flg) {
this.world.setBlockState(this.getPos(), TakumiBlockCore.DARKCORE_ON.getDefaultState());
this.world.createExplosion(null, this.getPos().getX() + 0.5, this.getPos().getY() + 0.5, this.getPos().getZ() + 0.5, 0, false);
for (int y = 4; y <= 8; y++) {
for (int x = -2; x <= 2; x++) {
for (int z = -2; z <= 2; z++) {
if (this.world.getBlockState(this.getPos().add(x, y, z)).getBlock() == TakumiBlockCore.DARKIRON_BARS) {
if (!this.world.isRemote) {
this.world.setBlockToAir(this.getPos().add(x, y, z));
}
if (FMLCommonHandler.instance().getSide().isClient()) {
this.world.playSound(this.getPos().getX() + x + 0.5, this.getPos().getY() + y + 0.5, this.getPos().getZ() + z + 0.5, SoundEvents.BLOCK_GLASS_BREAK, SoundCategory.BLOCKS, 2, 8, true);
}
}
}
}
}
}
} else {
if (FMLCommonHandler.instance().getSide().isClient()) {
for (int x = -10; x <= 10; x++) {
for (int z = -10; z <= 10; z++) {
for (int y = 0; y <= 4; y++) {
Block block = this.world.getBlockState(this.getPos().add(x, y, z)).getBlock();
if (block == TakumiBlockCore.DARKBRICK && this.world.rand.nextInt(3) == 0) {
if (this.world.rand.nextBoolean()) {
this.world.spawnParticle(EnumParticleTypes.BLOCK_CRACK, this.getPos().getX() + x, this.getPos().getY() + y + 1, this.getPos().getZ() + z, 0, 0, 0, Block.getIdFromBlock(block));
} else {
this.world.spawnParticle(EnumParticleTypes.BLOCK_CRACK, this.getPos().getX() + x, this.getPos().getY() + y - 1, this.getPos().getZ() + z, 0, 0, 0, Block.getIdFromBlock(block));
}
}
}
}
}
}
if (tick == 100 && !this.world.isRemote) {
for (int x = -9; x <= 9; x++) {
for (int z = -9; z <= 9; z++) {
if (!(Math.abs(x) >= 5 && Math.abs(x) <= 6 && Math.abs(z) >= 5 && Math.abs(z) <= 6)) {
this.world.setBlockToAir(this.getPos().add(x, 4, z));
this.world.createExplosion(null, this.getPos().getX() + x + 0.5, this.getPos().getY() + 4.5, this.getPos().getZ() + z + 0.5, 0, false);
}
if (x == 0 || z == 0) {
for (int y = 5; y <= 7; y++) {
this.world.setBlockToAir(this.getPos().add(x, y, z));
this.world.createExplosion(null, this.getPos().getX() + x + 0.5, this.getPos().getY() + y + 0.5, this.getPos().getZ() + z + 0.5, 0, false);
}
}
}
}
}
if (tick >= 100) {
double d = (tick - 100) / 60 > 6 ? 6 : (tick - 100) / 60;
if (d >= 6) {
this.world.loadedEntityList.forEach(entity -> {
if (entity instanceof EntityDarkVillager) {
((EntityDarkVillager) entity).setHealth(0);
entity.setDead();
} else if (entity instanceof EntityLivingBase && entity.getDistanceSq(this.getPos()) < 15 * 15) {
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(MobEffects.LEVITATION, 600));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(TakumiPotionCore.INVERSION, 600));
}
});
this.world.setBlockState(this.getPos(), TakumiBlockCore.DARKCORE_SP.getDefaultState());
if (!this.world.isRemote) {
EntityTransCreeper transCreeper = new EntityTransCreeper(this.world);
transCreeper.setPosition(this.getPos().getX() + 0.5, this.getPos().getY() + 1, this.getPos().getZ() + 0.5);
this.world.spawnEntity(transCreeper);
this.world.createExplosion(transCreeper, transCreeper.posX, transCreeper.posY, transCreeper.posZ, 0f, false);
Map<BlockPos, IBlockState> stateMap = new HashMap<>();
int i = 16;
for (int x = -i; x < i; x++) {
for (int y = -i; y < i; y++) {
for (int z = -i; z < i; z++) {
if (x * x + y * y + z * z <= i * i && this.world.getBlockState(this.getPos().add(x, y, z)).getBlock() != Blocks.BEDROCK) {
if (this.world.getTileEntity(this.getPos().add(x, y, z)) == null || this.world.getTileEntity(this.getPos().add(x, y, z)) instanceof TileEntityDarkCore || this.world.getTileEntity(this.getPos().add(x, y, z)) instanceof TileEntityDarkBoard) {
stateMap.put(this.getPos().add(x, 10 - y, z), this.world.getBlockState(this.getPos().add(x, y, z)));
}
this.world.setBlockToAir(this.getPos().add(x, y, z));
}
}
}
}
stateMap.forEach((key, value) -> this.world.setBlockState(key, value));
}
} else if (FMLCommonHandler.instance().getSide().isClient()) {
for (double x = -6; x <= d; x += 0.1) {
for (double z = -6; z <= d; z += 0.1) {
if ((x * x + z * z >= 35.75 && x * x + z * z <= 36.25) || (Math.abs(x) >= 3.975 && Math.abs(x) <= 4.025 && this.world.rand.nextInt(4) == 0) || (Math.abs(z) >= 3.975 && Math.abs(z) <= 4.025 && this.world.rand.nextInt(4) == 0) || (Math.abs(x / z) >= 0.95 && Math.abs(x / z) <= 1.05) && this.world.rand.nextInt(12) == 0) {
this.world.spawnParticle(EnumParticleTypes.FLAME, this.getPos().getX() + x + 0.5, this.getPos().getY() + 2.5, this.getPos().getZ() + z + 0.5, 0, 0.025, 0);
}
}
}
}
}
this.world.playerEntities.forEach(entityPlayer -> {
if (entityPlayer.posY >= this.getPos().getY() && entityPlayer.posY <= this.getPos().getY() + 5 && entityPlayer.posX >= this.getPos().getX() - 10 && entityPlayer.posX <= this.getPos().getX() + 10 && entityPlayer.posZ >= this.getPos().getZ() - 10 && entityPlayer.posZ <= this.getPos().getZ() + 10 && entityPlayer.onGround) {
this.jump(entityPlayer);
}
});
this.world.playSound(this.pos.getX() + 0.5, this.getPos().getY() + 0.5, this.getPos().getZ() + 0.5, SoundEvents.BLOCK_STONE_BREAK, SoundCategory.BLOCKS, 5, -16, false);
}
}
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