use of com.vividsolutions.jts.util.AssertionFailedException in project OpenTripPlanner by opentripplanner.
the class MidblockMatchState method getNextStates.
@Override
public List<MatchState> getNextStates() {
ArrayList<MatchState> nextStates = new ArrayList<MatchState>();
if (routeIndex.getSegmentIndex() == routeGeometry.getNumPoints() - 1) {
// this has either hit the end, or gone off the end. It's not real clear which.
// for now, let's assume it means that the ending is somewhere along this edge,
// so we return an end state
Coordinate pt = routeIndex.getCoordinate(routeGeometry);
double error = distance(pt, edgeIndex.getCoordinate(edgeGeometry));
nextStates.add(new EndMatchState(this, error, 0));
return nextStates;
}
LinearIterator it = new LinearIterator(routeGeometry, routeIndex);
if (it.hasNext()) {
it.next();
LinearLocation routeSuccessor = it.getLocation();
// now we want to see where this new point is in terms of the edge's geometry
Coordinate newRouteCoord = routeSuccessor.getCoordinate(routeGeometry);
LinearLocation newEdgeIndex = indexedEdge.project(newRouteCoord);
Coordinate edgeCoord = newEdgeIndex.getCoordinate(edgeGeometry);
if (newEdgeIndex.compareTo(edgeIndex) <= 0) {
/* this should not require the try/catch, but there is a bug in JTS */
try {
LinearLocation projected2 = indexedEdge.indexOfAfter(edgeCoord, edgeIndex);
// another bug in JTS
if (Double.isNaN(projected2.getSegmentFraction())) {
// we are probably moving backwards
return Collections.emptyList();
} else {
newEdgeIndex = projected2;
if (newEdgeIndex.equals(edgeIndex)) {
return Collections.emptyList();
}
}
edgeCoord = newEdgeIndex.getCoordinate(edgeGeometry);
} catch (AssertionFailedException e) {
// we are not making progress, so just return an empty list
return Collections.emptyList();
}
}
if (newEdgeIndex.getSegmentIndex() == edgeGeometry.getNumPoints() - 1) {
// we might choose to continue from the end of the edge and a point mid-way
// along this route segment
// find nearest point that makes progress along the route
Vertex toVertex = edge.getToVertex();
Coordinate endCoord = toVertex.getCoordinate();
LocationIndexedLine indexedRoute = new LocationIndexedLine(routeGeometry);
// FIXME: it would be better to do this project/indexOfAfter in one step
// as the two-step version could snap to a bad place and be unable to escape.
LinearLocation routeProjectedEndIndex = indexedRoute.project(endCoord);
Coordinate routeProjectedEndCoord = routeProjectedEndIndex.getCoordinate(routeGeometry);
if (routeProjectedEndIndex.compareTo(routeIndex) <= 0) {
try {
routeProjectedEndIndex = indexedRoute.indexOfAfter(routeProjectedEndCoord, routeIndex);
if (Double.isNaN(routeProjectedEndIndex.getSegmentFraction())) {
// can't go forward
// this is bad, but not terrible
routeProjectedEndIndex = routeIndex;
// since we are advancing along the edge
}
} catch (AssertionFailedException e) {
routeProjectedEndIndex = routeIndex;
}
routeProjectedEndCoord = routeProjectedEndIndex.getCoordinate(routeGeometry);
}
double positionError = distance(routeProjectedEndCoord, endCoord);
double travelAlongRoute = distanceAlongGeometry(routeGeometry, routeIndex, routeProjectedEndIndex);
double travelAlongEdge = distanceAlongGeometry(edgeGeometry, edgeIndex, newEdgeIndex);
double travelError = Math.abs(travelAlongEdge - travelAlongRoute);
double error = positionError + travelError;
if (error > MAX_ERROR) {
// totally wrong
return nextStates;
}
for (Edge e : getOutgoingMatchableEdges(toVertex)) {
double cost = error + NEW_SEGMENT_PENALTY;
if (!carsCanTraverse(e)) {
cost += NO_TRAVERSE_PENALTY;
}
MatchState nextState = new MidblockMatchState(this, routeGeometry, e, routeProjectedEndIndex, new LinearLocation(), cost, travelAlongRoute);
nextStates.add(nextState);
}
} else {
double travelAlongEdge = distanceAlongGeometry(edgeGeometry, edgeIndex, newEdgeIndex);
double travelAlongRoute = distanceAlongGeometry(routeGeometry, routeIndex, routeSuccessor);
double travelError = Math.abs(travelAlongRoute - travelAlongEdge);
double positionError = distance(edgeCoord, newRouteCoord);
double error = travelError + positionError;
MatchState nextState = new MidblockMatchState(this, routeGeometry, edge, routeSuccessor, newEdgeIndex, error, travelAlongRoute);
nextStates.add(nextState);
// it's also possible that, although we have not yet reached the end of this edge,
// we are going to turn, because the route turns earlier than the edge. In that
// case, we jump to the corner, and our error is the distance from the route point
// and the corner
Vertex toVertex = edge.getToVertex();
double travelAlongOldEdge = distanceAlongGeometry(edgeGeometry, edgeIndex, null);
for (Edge e : getOutgoingMatchableEdges(toVertex)) {
Geometry newEdgeGeometry = e.getGeometry();
LocationIndexedLine newIndexedEdge = new LocationIndexedLine(newEdgeGeometry);
newEdgeIndex = newIndexedEdge.project(newRouteCoord);
Coordinate newEdgeCoord = newEdgeIndex.getCoordinate(newEdgeGeometry);
positionError = distance(newEdgeCoord, newRouteCoord);
travelAlongEdge = travelAlongOldEdge + distanceAlongGeometry(newEdgeGeometry, new LinearLocation(), newEdgeIndex);
travelError = Math.abs(travelAlongRoute - travelAlongEdge);
error = travelError + positionError;
if (error > MAX_ERROR) {
// totally wrong
return nextStates;
}
double cost = error + NEW_SEGMENT_PENALTY;
if (!carsCanTraverse(e)) {
cost += NO_TRAVERSE_PENALTY;
}
nextState = new MidblockMatchState(this, routeGeometry, e, routeSuccessor, new LinearLocation(), cost, travelAlongRoute);
nextStates.add(nextState);
}
}
return nextStates;
} else {
Coordinate routeCoord = routeIndex.getCoordinate(routeGeometry);
LinearLocation projected = indexedEdge.project(routeCoord);
double locationError = distance(projected.getCoordinate(edgeGeometry), routeCoord);
MatchState end = new EndMatchState(this, locationError, 0);
return Arrays.asList(end);
}
}
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