use of com.xenoage.zong.musiclayout.stampings.bitmap.BitmapLine in project Zong by Xenoage.
the class TupletRenderer method draw.
/**
* Draws the given {@link TupletStamping} on the given {@link Canvas},
* using the given {@link RendererArgs}.
*/
@Override
public void draw(Stamping stamping, Canvas canvas, RendererArgs args) {
TupletStamping tuplet = (TupletStamping) stamping;
StaffStamping parentStaff = tuplet.parentStaff;
float scaling = args.targetScaling;
// horizontal position
float x1Mm = tuplet.leftSP.xMm;
float x2Mm = tuplet.rightSP.xMm;
// height of hook is 1 IS
float hookHeightPx = Units.mmToPx(parentStaff.is, scaling);
// width and color of the line
Color color = Color.Companion.getBlack();
// a little bit thicker than staff line
float width = parentStaff.getLineWidthMm() * 1.5f;
float paintWidth;
// compute the horizontal line and color
float y1Mm, y2Mm;
Color paintColor;
if (canvas.getFormat() == CanvasFormat.Raster) {
BitmapStaff ss = parentStaff.getBitmapInfo().getBitmapStaff(scaling);
y1Mm = parentStaff.positionMm.y + ss.getYMm(tuplet.leftSP.lp);
y2Mm = parentStaff.positionMm.y + ss.getYMm(tuplet.rightSP.lp);
BitmapLine screenLine = parentStaff.getBitmapInfo().getBitmapLine(scaling, width, color);
paintColor = screenLine.color;
paintWidth = screenLine.widthMm;
} else {
y1Mm = parentStaff.computeYMm(tuplet.leftSP.lp);
y2Mm = parentStaff.computeYMm(tuplet.rightSP.lp);
paintColor = color;
paintWidth = width;
}
// compute gap for text
FormattedText text = tuplet.text;
float gapMm = 0;
float textMm = 0;
if (text != null && text.getParagraphs().size() > 0) {
textMm = text.getFirstParagraph().getMetrics().getWidth();
gapMm = textMm * 2;
}
// draw line and hooks
if (gapMm > 0) {
// two lines, when there is text in between
float xGapLMm = (x2Mm + x1Mm) / 2 - gapMm / 2;
float xGapRMm = xGapLMm + gapMm;
float gapVerticalMm = gapMm / (x2Mm - x1Mm) * (y2Mm - y1Mm);
float yGapLMm = (y2Mm + y1Mm) / 2 - gapVerticalMm / 2;
float yGapRMm = yGapLMm + gapVerticalMm;
canvas.drawLine(new Point2f(x1Mm, y1Mm), new Point2f(xGapLMm, yGapLMm), paintColor, paintWidth);
canvas.drawLine(new Point2f(xGapRMm, yGapRMm), new Point2f(x2Mm, y2Mm), paintColor, paintWidth);
} else {
// no gap
canvas.drawLine(new Point2f(x1Mm, y1Mm), new Point2f(x2Mm, y2Mm), paintColor, paintWidth);
}
// hooks
canvas.drawLine(new Point2f(x1Mm, y1Mm), new Point2f(x1Mm, y1Mm + hookHeightPx * (tuplet.leftSP.lp < 0 ? -1 : 1)), paintColor, paintWidth);
canvas.drawLine(new Point2f(x2Mm, y2Mm), new Point2f(x2Mm, y2Mm + hookHeightPx * (tuplet.rightSP.lp < 0 ? -1 : 1)), paintColor, paintWidth);
// draw text
if (text != null && text.getParagraphs().size() > 0) {
float textAscent = text.getFirstParagraph().getMetrics().getAscent();
float textX = (x1Mm + x2Mm) / 2 - textMm / 2;
float textY = (y1Mm + y2Mm) / 2 + textAscent / 2;
canvas.drawText(tuplet.text, null, new Point2f(textX, textY), true, 0);
}
}
use of com.xenoage.zong.musiclayout.stampings.bitmap.BitmapLine in project Zong by Xenoage.
the class VoltaRenderer method draw.
/**
* Draws the given {@link VoltaStamping} on the given {@link Canvas},
* using the given {@link RendererArgs}.
*/
@Override
public void draw(Stamping stamping, Canvas canvas, RendererArgs args) {
VoltaStamping volta = (VoltaStamping) stamping;
StaffStamping parentStaff = volta.parentStaff;
float scaling = args.scaling;
// horizontal position
float x1 = volta.leftXMm + parentStaff.positionMm.x;
float x2 = volta.rightXMm + parentStaff.positionMm.x;
// compute hooks
boolean hook = volta.leftHook || volta.rightHook;
float hookHeight = 0;
if (hook) {
// height of hook is 2 interline spaces
hookHeight = parentStaff.is * 2;
}
// width and color of the line
Color color = Color.Companion.getBlack();
// a little bit thicker than staff line
float width = parentStaff.getLineWidthMm() * 1.5f;
float paintWidth;
// compute the horizontal line and color
float y;
Color paintColor;
if (canvas.getFormat() == CanvasFormat.Raster) {
BitmapStaff ss = parentStaff.getBitmapInfo().getBitmapStaff(scaling);
y = parentStaff.positionMm.y + ss.getYMm(volta.lp);
BitmapLine screenLine = parentStaff.getBitmapInfo().getBitmapLine(scaling, width, color);
paintColor = screenLine.color;
paintWidth = screenLine.widthMm;
} else {
y = parentStaff.computeYMm(volta.lp);
paintColor = color;
paintWidth = width;
}
// draw line and hooks
canvas.drawLine(new Point2f(x1, y), new Point2f(x2, y), paintColor, paintWidth);
if (volta.leftHook) {
canvas.drawLine(new Point2f(x1, y), new Point2f(x1, y + hookHeight), paintColor, paintWidth);
}
if (volta.rightHook) {
canvas.drawLine(new Point2f(x2, y), new Point2f(x2, y + hookHeight), paintColor, paintWidth);
}
// draw text
FormattedText text = volta.text;
if (text != null && text.getParagraphs().size() > 0) {
float textAscent = text.getFirstParagraph().getMetrics().getAscent();
float textX = x1 + parentStaff.is * 1;
float textY = y + textAscent;
canvas.drawText(volta.text, null, new Point2f(textX, textY), true, 0);
}
}
use of com.xenoage.zong.musiclayout.stampings.bitmap.BitmapLine in project Zong by Xenoage.
the class LegerLineRenderer method draw.
/**
* Draws the given {@link LegerLineStamping} on the given {@link Canvas},
* using the given {@link RendererArgs}.
*/
@Override
public void draw(Stamping stamping, Canvas canvas, RendererArgs args) {
LegerLineStamping legerLine = (LegerLineStamping) stamping;
StaffStamping parentStaff = legerLine.parentStaff;
float linePosition = legerLine.sp.lp;
float scaling = args.targetScaling;
float width = legerLine.widthIs * parentStaff.is;
float p1xMm = legerLine.sp.xMm - width / 2;
float p2xMm = p1xMm + width;
float lineWidthMm = parentStaff.getLineWidthMm();
Color color = Color.Companion.getBlack();
float yMm = 0;
if (canvas.getFormat() == CanvasFormat.Raster) {
// render on screen or print
BitmapLine screenLine = new BitmapLine(lineWidthMm, color, scaling);
BitmapStaff screenStaff = parentStaff.getBitmapInfo().getBitmapStaff(scaling);
yMm = parentStaff.positionMm.y + screenStaff.getYMm(linePosition);
lineWidthMm = screenLine.widthMm;
} else if (canvas.getFormat() == CanvasFormat.Vector) {
// render with high quality
yMm = parentStaff.computeYMm(linePosition);
}
canvas.drawLine(p(p1xMm, yMm), p(p2xMm, yMm), color, lineWidthMm);
}
use of com.xenoage.zong.musiclayout.stampings.bitmap.BitmapLine in project Zong by Xenoage.
the class StaffRenderer method draw.
/**
* Draws the given {@link StaffStamping} on the given {@link Canvas},
* using the given {@link RendererArgs}.
*/
@Override
public void draw(Stamping stamping, Canvas canvas, RendererArgs args) {
StaffStamping staff = (StaffStamping) stamping;
float scaling = args.targetScaling;
Point2f position = staff.positionMm;
// TODO: custom line width
float lineWidthMm = staff.getLineWidthMm();
float length = staff.lengthMm;
Color color = Color.Companion.getBlack();
if (canvas.getFormat() == CanvasFormat.Raster) {
// render on screen
BitmapLine screenLine = staff.getBitmapInfo().getBitmapLine(scaling, lineWidthMm, color);
BitmapStaff ss = staff.getBitmapInfo().getBitmapStaff(scaling);
position = new Point2f(position.x, position.y + ss.yOffsetMm);
if (ss.isSimplifiedStaff) {
// simplified staff (fill rectangle)
color = screenLine.color;
color = Companion.color(color.getR(), color.getG(), color.getB(), (int) (0.7f * color.getA()));
// don't forget the line heights, they belong into the rectangle
position = position.add(0, -1 * ss.lineHeightMm / 2);
canvas.drawSimplifiedStaff(position, length, ss.heightMm + ss.lineHeightMm, color);
} else {
// normal staff (draw lines)
canvas.drawStaff(position, length, staff.linesCount, screenLine.color, screenLine.widthMm, ss.interlineSpaceMm);
}
} else // if (canvas.getFormat() == CanvasFormat.Vector)
{
// render with high quality
canvas.drawStaff(position, length, staff.linesCount, color, lineWidthMm, staff.is);
}
}
use of com.xenoage.zong.musiclayout.stampings.bitmap.BitmapLine in project Zong by Xenoage.
the class StemRenderer method draw.
/**
* Draws the given {@link StemStamping} on the given {@link Canvas},
* using the given {@link RendererArgs}.
*/
@Override
public void draw(Stamping stamping, Canvas canvas, RendererArgs args) {
StemStamping stem = (StemStamping) stamping;
float scaling = args.targetScaling;
// TODO: stem is thinner
float lineWidthMm = stem.noteStaff.getLineWidthMm();
Point2f p1Mm = new Point2f(stem.xMm - lineWidthMm / 2, stem.noteStaff.positionMm.y);
Point2f p2Mm = new Point2f(stem.xMm + lineWidthMm / 2, stem.endStaff.positionMm.y);
Color color = Color.Companion.getBlack();
// shorten stem a little bit at the notehead - TODO: looks good. is code ok?
float noteLp = stem.noteLp + 0.2f * (stem.endLp > stem.noteLp ? 1 : -1);
if (canvas.getFormat() == CanvasFormat.Raster) {
// render on screen or print
BitmapLine screenLine = new BitmapLine(lineWidthMm, color, scaling);
BitmapStaff noteScreenStaff = stem.noteStaff.getBitmapInfo().getBitmapStaff(scaling);
BitmapStaff endScreenStaff = stem.endStaff.getBitmapInfo().getBitmapStaff(scaling);
p1Mm = new Point2f(p1Mm.x, p1Mm.y + noteScreenStaff.getYMm(noteLp));
p2Mm = new Point2f(p2Mm.x, p2Mm.y + endScreenStaff.getYMm(stem.endLp));
// ensure same width for each stem in this staff
float width = screenLine.widthMm;
canvas.fillRect(new Rectangle2f(p1Mm.x, p1Mm.y, width, p2Mm.y - p1Mm.y), screenLine.color);
} else if (canvas.getFormat() == CanvasFormat.Vector) {
// render with high quality
p1Mm = new Point2f(p1Mm.x, stem.noteStaff.computeYMm(noteLp));
p2Mm = new Point2f(p2Mm.x, stem.endStaff.computeYMm(stem.endLp));
canvas.fillRect(new Rectangle2f(p1Mm.x, p1Mm.y, p2Mm.x - p1Mm.x, p2Mm.y - p1Mm.y), color);
}
}
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