use of com.xenoage.zong.symbols.SymbolPool in project Zong by Xenoage.
the class ScoreFrameLayouter method computeScoreFrameLayout.
/**
* Creates a {@link ScoreFrameLayout} from the given {@link FrameSpacing}.
*
* @param unclosedElements unclosed elements from the last frame, like slurs
* spanning over more than one frame
*/
public ScoreFrameLayout computeScoreFrameLayout(FrameSpacing frame, int frameIndex, Notations notations, List<ContinuedElement> unclosedElements, Context layouterContext, Map<Beam, BeamSpacing> beamsSpacing) {
layouterContext.saveMp();
Score score = layouterContext.score;
SymbolPool symbols = layouterContext.symbols;
StamperContext context = new StamperContext();
context.layouter = layouterContext;
context.notations = notations;
ScoreHeader header = score.getHeader();
int stavesCount = score.getStavesCount();
StavesList stavesList = score.getStavesList();
ArrayList<StaffStamping> staffStampsPool = alist();
ArrayList<Stamping> otherStampsPool = alist();
// default lyric style
FormattedTextStyle defaultLyricStyle = new FormattedTextStyle(score.getFormat().getLyricFont());
// caches
OpenSlursCache openCurvedLinesCache = new OpenSlursCache();
OpenWedges openWedges = new OpenWedges();
OpenLyricsCache openLyricsCache = new OpenLyricsCache();
LastLyrics lastLyrics = new LastLyrics();
OpenTupletsCache openTupletsCache = new OpenTupletsCache();
OpenVolta openVolta = new OpenVolta();
// add continued elements
for (ContinuedElement ce : unclosedElements) {
if (ce instanceof ContinuedSlur) {
openCurvedLinesCache.add(SlurCache.createContinued((ContinuedSlur) ce));
} else if (ce instanceof ContinuedVolta) {
openVolta.volta = (ContinuedVolta) ce;
} else if (ce instanceof ContinuedWedge) {
openWedges.wedges.add((ContinuedWedge) ce);
}
}
// create staff stampings
StaffStampings staffStampings = staffStamper.createStaffStampings(score, frame);
staffStampings.addAllTo(staffStampsPool);
context.staffStampings = staffStampings;
// go through the systems
for (int iSystem : range(frame.getSystems())) {
context.systemIndex = iSystem;
SystemSpacing system = frame.getSystems().get(iSystem);
List<StaffStamping> systemStaves = staffStampings.getAllOfSystem(iSystem);
StaffStamping systemFirstStaff = getFirst(systemStaves);
// add the part names (first system) or part abbreviations (other systems)
int iStaffInPart = 0;
for (Part part : stavesList.getParts()) {
PartNameStamper.Style style = (frameIndex == 0 && iSystem == 0 ? PartNameStamper.Style.Full : PartNameStamper.Style.Abbreviated);
addNotNull(otherStampsPool, partNameStamper.stamp(part, iStaffInPart, systemStaves, style));
iStaffInPart += part.getStavesCount();
}
// create the brackets at the beginning of the system
for (BracketGroup bracketGroup : stavesList.getBracketGroups()) {
StavesRange r = bracketGroup.getStaves();
otherStampsPool.add(new BracketStamping(systemStaves.get(r.getStart()), systemStaves.get(r.getStop()), system.getMarginLeftMm() - 1.4f, bracketGroup.getStyle()));
}
// create the barlines and measure numbers
otherStampsPool.addAll(barlinesStamper.stamp(system, systemStaves, score));
// fill the staves
for (int iStaff : range(stavesCount)) {
layouterContext.mp = layouterContext.mp.withStaff(iStaff);
context.staffIndex = iStaff;
float xMm = context.getCurrentStaffStamping().positionMm.x;
for (int iMeasure : range(system.columns)) {
int globalMeasureIndex = system.getStartMeasure() + iMeasure;
layouterContext.mp = layouterContext.mp.withMeasure(globalMeasureIndex);
context.measureIndex = globalMeasureIndex;
ColumnSpacing measureColumnSpacing = system.columns.get(iMeasure);
MeasureSpacing measure = measureColumnSpacing.getMeasures().get(iStaff);
// add leading spacing elements, if available
otherStampsPool.addAll(measureStamper.stampLeading(measure, xMm, context));
// add directions
otherStampsPool.addAll(directionStamper.stamp(context));
// add measure elements within this measure
float voicesXMm = xMm + measureColumnSpacing.getLeadingWidthMm();
otherStampsPool.addAll(measureStamper.stampMeasure(measure, voicesXMm, context));
// add voice elements within this measure
otherStampsPool.addAll(voiceStamper.stampVoices(measure, voicesXMm, staffStampings, context, defaultLyricStyle, beamsSpacing, openCurvedLinesCache, openLyricsCache, lastLyrics, openTupletsCache));
xMm += measureColumnSpacing.getWidthMm();
}
}
// create all voltas in this system, including open voltas from the last system
otherStampsPool.addAll(voltaStamper.stampSystem(systemFirstStaff, openVolta, header, defaultLyricStyle));
// create all wedges in this system
otherStampsPool.addAll(wedgeStamper.stampSystem(system, score, staffStampings, openWedges));
}
// create the collected ties and slurs
otherStampsPool.addAll(createTiesAndSlurs(openCurvedLinesCache, staffStampings, frame.getSystems().size()));
// create the open lyric underscore lines
for (Tuple3<StaffTextStamping, NoteheadStamping, Integer> openUnderscore : openLyricsCache.getUnderscores()) {
// TODO: fetch style efficiently
FormattedTextStyle style = defaultLyricStyle;
FormattedTextElement firstElement = openUnderscore.get1().getText().getFirstParagraph().getElements().getFirst();
if (firstElement instanceof FormattedTextString) {
style = ((FormattedTextString) firstElement).getStyle();
}
otherStampsPool.addAll(lyricStamper.createUnderscoreStampings(openUnderscore.get1(), openUnderscore.get2(), style, staffStampings.getAllOfStaff(openUnderscore.get3())));
}
// create tuplet brackets/numbers
for (Tuplet tuplet : openTupletsCache) {
otherStampsPool.add(tupletStamper.createTupletStamping(tuplet, openTupletsCache, symbols));
}
// collect elements that have to be continued on the next frame
ArrayList<ContinuedElement> continuedElements = alist();
for (SlurCache clc : openCurvedLinesCache) {
continuedElements.add(clc.getContinuedCurvedLine());
}
if (openVolta.volta != null)
continuedElements.add(openVolta.volta);
continuedElements.addAll(openWedges.wedges);
layouterContext.restoreMp();
return new ScoreFrameLayout(frame, staffStampsPool, otherStampsPool, continuedElements);
}
use of com.xenoage.zong.symbols.SymbolPool in project Zong by Xenoage.
the class Layout method updateScoreLayouts.
/**
* Updates the {@link ScoreLayout}s belonging to the given {@link Score}.
*/
public void updateScoreLayouts(Score score) {
ScoreFrameChain chain = getScoreFrameChain(score);
if (chain == null)
return;
ScoreLayout oldScoreLayout = chain.getScoreLayout();
// select symbol pool and layout settings
SymbolPool symbolPool = oldScoreLayout != null ? oldScoreLayout.symbolPool : defaults.getSymbolPool();
LayoutSettings layoutSettings = oldScoreLayout != null ? oldScoreLayout.layoutSettings : defaults.getLayoutSettings();
CList<ScoreLayoutArea> areas = clist();
for (ScoreFrame scoreFrame : chain.getFrames()) {
areas.add(new ScoreLayoutArea(scoreFrame.getSize(), scoreFrame.getHFill(), scoreFrame.getVFill()));
}
areas.close();
Context context = new Context(score, symbolPool, layoutSettings);
Target target = new Target(areas, areas.get(areas.size() - 1), false);
ScoreLayout scoreLayout = new ScoreLayouter(context, target).createScoreLayout();
// set updated layout
chain.setScoreLayout(scoreLayout);
}
use of com.xenoage.zong.symbols.SymbolPool in project Zong by Xenoage.
the class ElementStamper method getRestSymbol.
private Symbol getRestSymbol(Duration.Type duration, StamperContext context) {
CommonSymbol cs = durationSymbolMapping.get(duration);
SymbolPool symbols = context.layouter.symbols;
if (cs != null)
return symbols.getSymbol(cs);
else
return symbols.getWarningSymbol();
}
use of com.xenoage.zong.symbols.SymbolPool in project Zong by Xenoage.
the class GwtZongPlatformUtils method init.
/**
* Initializes the {@link GwtZongPlatformUtils} as the {@link ZongPlatformUtils} instance
* and {@link GwtPlatformUtils} as the {@link PlatformUtils} instance.
*/
public static void init(final AsyncCallback finished) {
GwtPlatformUtils.init();
ZongPlatformUtils.init(instance);
// load default symbol pool
new SymbolPoolReader("default").produce(new AsyncResult<SymbolPool>() {
@Override
public void onSuccess(SymbolPool symbolPool) {
instance.symbolPool = symbolPool;
finished.onSuccess();
}
@Override
public void onFailure(Exception ex) {
finished.onFailure(ex);
}
});
}
use of com.xenoage.zong.symbols.SymbolPool in project Zong by Xenoage.
the class WebApp method openFile.
private void openFile(String filePath) {
// show loading, hide score
if (loadingPanel != null)
loadingPanel.getStyle().setDisplay(BLOCK);
canvas.setVisible(false);
// load score
platformUtils().openFileAsync(filePath).thenAsync(scoreStream -> new MusicXmlScoreDocFileReader(scoreStream, null).read()).thenAsync(scoreDoc -> {
WebApp.this.scoreDoc = scoreDoc;
return platformUtils().openFileAsync("data/layout/default.xml");
}).thenDo(testXmlStream -> {
LayoutSettings layoutSettings;
try {
layoutSettings = LayoutSettingsReader.read(testXmlStream);
} catch (IOException ex) {
throw new RuntimeException(ex);
}
Size2f areaSize = new Size2f(150, 10000);
SymbolPool symbolPool = zongPlatformUtils().getSymbolPool();
Context context = new Context(scoreDoc.getScore(), symbolPool, layoutSettings);
Target target = Target.completeLayoutTarget(new ScoreLayoutArea(areaSize));
paintLayout();
// show score, hide loading
canvas.setVisible(true);
if (loadingPanel != null)
loadingPanel.getStyle().setDisplay(NONE);
}).onError(ex -> consoleLog("Error: " + ex.toString()));
}
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