use of de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint in project litiengine by gurkenlabs.
the class EnvironmentTests method testSpawnPoint.
@Test
public void testSpawnPoint() {
Spawnpoint testSpawn = new Spawnpoint(1, 0, 0);
testSpawn.setName("test");
this.testEnvironment.add(testSpawn);
assertNotNull(this.testEnvironment.getSpawnpoint(1));
assertNotNull(this.testEnvironment.getSpawnpoint("test"));
assertEquals(1, this.testEnvironment.getByType(Spawnpoint.class).size());
assertEquals(1, this.testEnvironment.getEntities().size());
this.testEnvironment.remove(testSpawn);
assertNull(this.testEnvironment.getSpawnpoint(1));
assertNull(this.testEnvironment.getSpawnpoint("test"));
assertEquals(0, this.testEnvironment.getByType(MapArea.class).size());
assertEquals(0, this.testEnvironment.getEntities().size());
}
use of de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint in project litiengine by gurkenlabs.
the class EntitySpawner method spawnNewEntities.
protected void spawnNewEntities() {
if (this.getSpawnPoints().isEmpty()) {
return;
}
switch(this.getSpawnMode()) {
case ALLSPAWNPOINTS:
for (final Spawnpoint spawn : this.getSpawnPoints()) {
this.spawn(spawn, this.getAmount());
}
break;
case ONERANDOMSPAWNPOINT:
final int rnd = new Random().nextInt(this.getSpawnPoints().size());
this.spawn(this.getSpawnPoints().get(rnd), this.getAmount());
break;
case RANDOMSPAWNPOINTS:
for (int i = 0; i < this.getAmount(); i++) {
final int rnd2 = new Random().nextInt(this.getSpawnPoints().size());
this.spawn(this.getSpawnPoints().get(rnd2), 1);
}
break;
default:
break;
}
}
use of de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint in project litiengine by gurkenlabs.
the class Environment method add.
@Override
public void add(final IEntity entity) {
if (entity == null) {
return;
}
// set local map id if none is set for the entity
if (entity.getMapId() == 0) {
entity.setMapId(this.getLocalMapId());
}
if (entity instanceof Emitter) {
Emitter emitter = (Emitter) entity;
this.getGroundRenderables().add(emitter.getGroundRenderable());
this.getOverlayRenderables().add(emitter.getOverlayRenderable());
this.emitters.add(emitter);
}
if (entity instanceof ICombatEntity) {
this.combatEntities.put(entity.getMapId(), (ICombatEntity) entity);
}
if (entity instanceof IMobileEntity) {
this.mobileEntities.put(entity.getMapId(), (IMobileEntity) entity);
}
if (entity instanceof Prop) {
this.props.add((Prop) entity);
}
if (entity instanceof Creature) {
this.creatures.add((Creature) entity);
}
if (entity instanceof CollisionBox) {
this.colliders.add((CollisionBox) entity);
}
if (entity instanceof LightSource) {
this.lightSources.add((LightSource) entity);
}
if (entity instanceof Trigger) {
this.triggers.add((Trigger) entity);
}
if (entity instanceof Spawnpoint) {
this.spawnPoints.add((Spawnpoint) entity);
}
if (entity instanceof StaticShadow) {
this.staticShadows.add((StaticShadow) entity);
} else if (entity instanceof MapArea) {
this.mapAreas.add((MapArea) entity);
}
for (String rawTag : entity.getTags()) {
if (rawTag == null) {
continue;
}
final String tag = rawTag.trim().toLowerCase();
if (tag.isEmpty()) {
continue;
}
if (this.entitiesByTag.containsKey(tag)) {
this.entitiesByTag.get(tag).add(entity);
continue;
}
this.entitiesByTag.put(tag, new CopyOnWriteArrayList<>());
this.entitiesByTag.get(tag).add(entity);
}
// we need to load the new entity manually
if (this.loaded) {
this.load(entity);
}
this.entities.get(entity.getRenderType()).put(entity.getMapId(), entity);
for (Consumer<IEntity> cons : this.entityAddedConsumers) {
cons.accept(entity);
}
}
use of de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint in project litiengine by gurkenlabs.
the class SpawnpointMapObjectLoader method load.
@Override
public Collection<IEntity> load(IEnvironment environment, IMapObject mapObject) {
if (MapObjectType.get(mapObject.getType()) != MapObjectType.SPAWNPOINT) {
throw new IllegalArgumentException("Cannot load a mapobject of the type " + mapObject.getType() + " with a loader of the type " + SpawnpointMapObjectLoader.class);
}
final Direction direction = mapObject.getCustomProperty(MapObjectProperty.SPAWN_DIRECTION) != null ? Direction.valueOf(mapObject.getCustomProperty(MapObjectProperty.SPAWN_DIRECTION)) : Direction.DOWN;
final String spawnType = mapObject.getCustomProperty(MapObjectProperty.SPAWN_TYPE);
final Spawnpoint spawn = this.createSpawnpoint(mapObject, direction, spawnType);
loadDefaultProperties(spawn, mapObject);
Collection<IEntity> entities = super.load(environment, mapObject);
entities.add(spawn);
return entities;
}
use of de.gurkenlabs.litiengine.environment.tilemap.Spawnpoint in project litiengine by gurkenlabs.
the class MapSelectionPanel method populateMapObjectTree.
private void populateMapObjectTree() {
this.nodeRoot.setUserObject(new IconTreeListItem(Game.getEnvironment().getEntities().size() + " " + Resources.get("panel_mapselection_entities"), Icons.FOLDER));
for (DefaultMutableTreeNode node : this.entityNodes) {
node.removeAllChildren();
}
this.nodeLights.setUserObject(new IconTreeListItem(Game.getEnvironment().getLightSources().size() + " " + Resources.get("panel_mapselection_lights"), Icons.LIGHT));
this.nodeProps.setUserObject(new IconTreeListItem(Game.getEnvironment().getProps().size() + " " + Resources.get("panel_mapselection_props"), Icons.PROP));
this.nodeCreatures.setUserObject(new IconTreeListItem(Game.getEnvironment().getCreatures().size() + " " + Resources.get("panel_mapselection_creatures"), Icons.CREATURE));
this.nodeTriggers.setUserObject(new IconTreeListItem(Game.getEnvironment().getTriggers().size() + " " + Resources.get("panel_mapselection_triggers"), Icons.TRIGGER));
this.nodeSpawnpoints.setUserObject(new IconTreeListItem(Game.getEnvironment().getSpawnPoints().size() + " " + Resources.get("panel_mapselection_spawnpoints"), Icons.SPAWMPOINT));
this.nodeCollisionBoxes.setUserObject(new IconTreeListItem(Game.getEnvironment().getCollisionBoxes().size() + " " + Resources.get("panel_mapselection_collboxes"), Icons.COLLISIONBOX));
this.nodeMapAreas.setUserObject(new IconTreeListItem(Game.getEnvironment().getAreas().size() + " " + Resources.get("panel_mapselection_areas"), Icons.MAPAREA));
this.nodeStaticShadows.setUserObject(new IconTreeListItem(Game.getEnvironment().getStaticShadows().size() + " " + Resources.get("panel_mapselection_shadow"), Icons.SHADOWBOX));
this.nodeEmitter.setUserObject(new IconTreeListItem(Game.getEnvironment().getEmitters().size() + " " + Resources.get("panel_mapselection_emitter"), Icons.EMITTER));
for (LightSource light : Game.getEnvironment().getLightSources()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(light));
this.nodeLights.add(node);
}
for (Prop prop : Game.getEnvironment().getProps()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(prop));
this.nodeProps.add(node);
}
for (Creature creature : Game.getEnvironment().getCreatures()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(creature));
this.nodeCreatures.add(node);
}
for (Trigger trigger : Game.getEnvironment().getTriggers()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(trigger));
this.nodeTriggers.add(node);
}
for (Spawnpoint spawn : Game.getEnvironment().getSpawnPoints()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(spawn));
this.nodeSpawnpoints.add(node);
}
for (CollisionBox coll : Game.getEnvironment().getCollisionBoxes()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(coll));
this.nodeCollisionBoxes.add(node);
}
for (MapArea area : Game.getEnvironment().getAreas()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(area));
this.nodeMapAreas.add(node);
}
for (StaticShadow shadow : Game.getEnvironment().getStaticShadows()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(shadow));
this.nodeStaticShadows.add(node);
}
for (Emitter emitter : Game.getEnvironment().getEmitters()) {
DefaultMutableTreeNode node = new DefaultMutableTreeNode(new IconTreeListItem(emitter));
this.nodeEmitter.add(node);
}
this.entitiesTreeModel.reload();
}
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