use of delta.games.lotro.common.Money in project lotro-tools by dmorcellet.
the class ItemPageParser method parseMoneyReward.
private Money parseMoneyReward(Element rewardDiv) {
Money m = new Money();
List<Segment> nodes = JerichoHtmlUtils.getChildNodes(rewardDiv);
int nb = nodes.size();
for (int i = 0; i < nb; i++) {
Segment s = nodes.get(i);
if (s.getClass() == Segment.class) {
String text = s.toString();
if (text.equalsIgnoreCase("Worth"))
continue;
int nbCoins = NumericTools.parseInt(s.toString(), 0);
if ((nbCoins > 0) && (i < nb - 1)) {
Segment tmp = nodes.get(i + 1);
if (tmp instanceof StartTag) {
String className = ((StartTag) tmp).getAttributeValue("class");
if ("coin".equals(className)) {
String type = ((StartTag) tmp).getAttributeValue("src");
if (type != null) {
if (type.contains("silver")) {
m.setSilverCoins(nbCoins);
} else if (type.contains("copper")) {
m.setCopperCoins(nbCoins);
} else if (type.contains("gold")) {
m.setGoldCoins(nbCoins);
} else {
_logger.warn("Item [" + _key + "]. Unknown coin type [" + type + "]");
}
}
}
}
}
}
}
return m;
/*
<div class="itemworth">
Worth 3
<img class="coin" src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/currency/silver.gif">
30
<img class="coin" src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/currency/copper.gif">
</div>
*/
}
use of delta.games.lotro.common.Money in project lotro-tools by dmorcellet.
the class ItemPageParser method parseItemDescription.
private void parseItemDescription(Element itemTooltip) {
// Name
String name = findName(itemTooltip);
// Find out type of item
Armour armour = null;
// Armor?
// <div class="itemarmor">1130 Armour Value</div>
String armorStr = getTagContent(itemTooltip, "itemarmor");
Weapon weapon = null;
// Weapon?
// <div class="itemdps">126.5 DPS</div>
String dpsStr = getTagContent(itemTooltip, "itemdps");
if (armorStr != null) {
// Armour!
armour = new Armour();
_item = armour;
Integer armourValue = getArmour(armorStr);
if (armourValue != null) {
armour.setArmourValue(armourValue.intValue());
}
String armourTypeStr = getTagContent(itemTooltip, "itemtype");
ArmourType armourType = ArmourType.getArmourTypeByName(armourTypeStr);
if (armourType == null) {
// Assume light armour...
armourType = ArmourType.LIGHT;
_logger.warn("Unknown armour type: " + armourTypeStr + " (name=" + name + ")");
}
armour.setArmourType(armourType);
} else if (dpsStr != null) {
// Weapon!
weapon = new Weapon();
_item = weapon;
Float dpsValue = getDPS(dpsStr);
if (dpsValue != null) {
weapon.setDPS(dpsValue.floatValue());
}
String weaponTypeStr = getTagContent(itemTooltip, "itemtype");
if (weaponTypeStr != null) {
WeaponType type = WeaponType.getWeaponTypeByName(weaponTypeStr);
if (type != null) {
weapon.setWeaponType(type);
} else {
_logger.warn("Unknown weapon type: " + weaponTypeStr + " (name=" + name + ")");
}
}
} else {
_item = new Item();
}
// Icon
// <div class="itemicon"><img src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/item/tool/eq_c_craft_tool_voc_explorer_tier6.png"></div>
String url = getIconURL(itemTooltip);
// Name
_item.setName(name);
if (url != null) {
_item.setIconURL(url);
}
// Item sub-category
// <div class="itemtype">Craft Tool</div>
// TODO: duplicated with weapon type and armor type...
String subCategory = getTagContent(itemTooltip, "itemtype");
_item.setSubCategory(subCategory);
// Uniqueness
// <div class="itemunique"></div>
String uniqueStr = getTagContent(itemTooltip, "itemunique");
if ("Unique".equalsIgnoreCase(uniqueStr)) {
_item.setUnique(true);
}
// Item bind
// <div class="itembind">Bind on Equip</div>
String itemBindStr = getTagContent(itemTooltip, "itembind");
ItemBinding binding = getBinding(itemBindStr);
_item.setBinding(binding);
// Damage:
// <div class="itemdamage">197 - 359 Common Damage</div>
String damage = getTagContent(itemTooltip, "itemdamage");
if (damage != null) {
try {
if (damage.endsWith("Damage")) {
String tmp = damage.substring(0, damage.length() - 6).trim();
String[] split = tmp.split(" ", 4);
int minDamage = Integer.parseInt(split[0]);
int maxDamage = Integer.parseInt(split[2]);
String typeStr = split[3];
DamageType type = DamageType.getDamageTypeByName(typeStr);
if (type == null) {
type = DamageType.COMMON;
_logger.warn("Unmanaged damage type [" + typeStr + "]");
}
weapon.setMinDamage(minDamage);
weapon.setMaxDamage(maxDamage);
weapon.setDamageType(type);
}
} catch (Exception e) {
_logger.error("Damage parsing exception on [" + damage + "]", e);
}
}
// Bonuses
// <div class="itemes">
// <div class="iteme">
// <div>-3s Forester Chopping Duration</div>
// </div>
// ...
// </div>
List<String> bonuses = new ArrayList<String>();
Element itemsContainer = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemes");
if (itemsContainer != null) {
List<Element> itemsList = JerichoHtmlUtils.findElementsByTagNameAndAttributeValue(itemsContainer, HTMLElementName.DIV, "class", "iteme");
for (Element item : itemsList) {
List<Element> children = item.getChildElements();
if (children != null) {
for (Element child : children) {
String line = JerichoHtmlUtils.getTagContents(child, HTMLElementName.DIV);
bonuses.add(line);
}
}
}
}
_item.setBonus(bonuses);
// TODO <div class="itemmsi">+5 Damage to The Dead</div>
String msi = getTagContent(itemTooltip, "itemmsi");
if ((msi != null) && (msi.length() > 0)) {
_logger.warn("Unmanaged itemmsi [" + msi + "] for " + _item.getName());
}
// Item set
ItemsSet set = parseItemsSet(itemTooltip);
if (set != null) {
_item.setSetKey(set.getKey());
_item.setItemsSet(set);
}
// Possible legacies TODO
/*
<div class="itemes">Possible Initial Legacies:</div>
<div>Focus Bow Critical Multiplier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>Focus Bow Power Cost (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Induction Bow Critical Multiplier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
<div>
Merciful Shot Cooldown (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Quick Shot Critical Chance (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Ranged Skill Block Chance Modifier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Ranged Skill Evade Chance Modifier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Strength Quick Shot Slow (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
*
*/
// Item durability:
// - durability
// <div class="itemdurability">Durability 60 / 60</div>
String durabilityStr = getTagContent(itemTooltip, "itemdurability");
Integer durability = getDurability(durabilityStr);
_item.setDurability(durability);
// - sturdiness
// <div class="itemsturdiness">Tough</div>
String sturdinessStr = getTagContent(itemTooltip, "itemsturdiness");
ItemSturdiness sturdiness = getSturdiness(sturdinessStr);
_item.setSturdiness(sturdiness);
// Item requirements
List<Element> requirements = JerichoHtmlUtils.findElementsByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemrequirement");
for (Element requirement : requirements) {
// String contents=getTagContent(requirement,"itemrequirement");
String contents = CharacterReference.decodeCollapseWhiteSpace(requirement.getContent());
if (contents.contains("Minimum Level")) {
// - minimum level
// <div class="itemrequirement">Minimum Level: 55</div>
String minLevelStr = getTagContent(itemTooltip, "itemrequirement");
Integer minLevel = getMinLevel(minLevelStr);
_item.setMinLevel(minLevel);
} else if (contents.contains("Class")) {
// - class
String className = parseClassRequirement(requirement);
if (className != null) {
CharacterClass cClass = CharacterClass.getByName(className);
_item.setRequiredClass(cClass);
}
}
}
// Description
// <div class="itemdescription">A collection of indispensable tools for tailors, foresters, and prospectors.</div>
// String description=getTagContent(itemTooltip,"");
Element element = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemdescription");
if (element != null) {
String description = JerichoHtmlUtils.getTextFromTag(element);
_item.setDescription(description);
}
// Money
// <div class="itemworth">
Element worth = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemworth");
if (worth != null) {
Money m = parseMoneyReward(worth);
_item.setValue(m);
}
// Stackability
// <div class="itemstacksize">Stacks to 100</div>
String stackabilityStr = getTagContent(itemTooltip, "itemstacksize");
Integer stackSize = getStackSize(stackabilityStr);
_item.setStackMax(stackSize);
/*
// Item category: Armour, Tool, ...
private ItemCategory _category;
// Item identifier: "Jacket_of_the_Impossible_Shot", ...
private String _id;
*/
}
use of delta.games.lotro.common.Money in project lotro-tools by dmorcellet.
the class RewardsHTMLParser method parseReward.
private void parseReward(Element rewardDiv, Rewards rewards) {
List<Element> strongs = rewardDiv.getAllElements(HTMLElementName.STRONG);
if ((strongs != null) && (strongs.size() >= 1)) {
Element strong = strongs.get(0);
String key = CharacterReference.decodeCollapseWhiteSpace(strong.getContent());
key = cleanupFieldName(key);
if ("Money".equals(key)) {
Money m = parseMoneyReward(rewardDiv);
rewards.getMoney().add(m);
} else if ("Reputation".equals(key)) {
Reputation r = parseReputationReward(rewardDiv);
rewards.getReputation().add(r);
} else if ((RECEIVE_KEY.equals(key)) || (SELECT_ONE_OF_KEY.equals(key))) {
parseItemReward(rewardDiv, rewards);
} else if ("IXP".equals(key)) {
boolean itemXP = parseItemXPReward(rewardDiv);
rewards.setHasItemXP(itemXP);
} else if ("Traits".equals(key)) {
parseTraitReward(rewardDiv, rewards);
} else if ("Titles".equals(key)) {
parseTitleReward(rewardDiv, rewards);
} else if ("Virtues".equals(key)) {
parseVirtuesReward(rewardDiv, rewards);
} else if ("Emotes".equals(key)) {
parseEmoteReward(rewardDiv, rewards);
} else if ("Destiny Points".equals(key)) {
int nb = parseDestinyPoints(rewardDiv);
rewards.setDestinyPoints(nb);
} else {
_logger.error(_objectId + ": unknown reward type: " + key);
}
}
}
use of delta.games.lotro.common.Money in project lotro-tools by dmorcellet.
the class RewardsHTMLParser method parseMoneyReward.
private Money parseMoneyReward(Element rewardDiv) {
// System.out.println("Money reward!");
Money m = new Money();
List<Element> elements = rewardDiv.getChildElements();
if ((elements != null) && (elements.size() == 2)) {
Element moneyNode = elements.get(1);
List<Segment> nodes = JerichoHtmlUtils.getChildNodes(moneyNode);
int nb = nodes.size();
for (int i = 0; i < nb; i++) {
Segment s = nodes.get(i);
if (s.getClass() == Segment.class) {
int nbCoins = NumericTools.parseInt(s.toString(), 0);
if ((nbCoins > 0) && (i < nb - 1)) {
Segment tmp = nodes.get(i + 1);
if (tmp instanceof StartTag) {
String className = ((StartTag) tmp).getAttributeValue("class");
if ("coin".equals(className)) {
String type = ((StartTag) tmp).getAttributeValue("src");
if (type != null) {
if (type.contains("silver")) {
m.setSilverCoins(nbCoins);
} else if (type.contains("copper")) {
m.setCopperCoins(nbCoins);
} else if (type.contains("gold")) {
m.setGoldCoins(nbCoins);
} else {
_logger.warn(_objectId + ": unknown coin type [" + type + "]");
}
}
}
}
}
}
}
}
return m;
/*
<div class="questReward">
<div>
<strong>Money:</strong>
</div>
<div>
29
<img class="coin" src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/currency/silver.gif">
5
<img class="coin" src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/currency/copper.gif">
</div>
</div>
*/
}
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