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Example 1 with ItemBinding

use of delta.games.lotro.lore.items.ItemBinding in project lotro-tools by dmorcellet.

the class ItemPageParser method parseItemDescription.

private void parseItemDescription(Element itemTooltip) {
    // Name
    String name = findName(itemTooltip);
    // Find out type of item
    Armour armour = null;
    // Armor?
    // <div class="itemarmor">1130 Armour Value</div>
    String armorStr = getTagContent(itemTooltip, "itemarmor");
    Weapon weapon = null;
    // Weapon?
    // <div class="itemdps">126.5 DPS</div>
    String dpsStr = getTagContent(itemTooltip, "itemdps");
    if (armorStr != null) {
        // Armour!
        armour = new Armour();
        _item = armour;
        Integer armourValue = getArmour(armorStr);
        if (armourValue != null) {
            armour.setArmourValue(armourValue.intValue());
        }
        String armourTypeStr = getTagContent(itemTooltip, "itemtype");
        ArmourType armourType = ArmourType.getArmourTypeByName(armourTypeStr);
        if (armourType == null) {
            // Assume light armour...
            armourType = ArmourType.LIGHT;
            _logger.warn("Unknown armour type: " + armourTypeStr + " (name=" + name + ")");
        }
        armour.setArmourType(armourType);
    } else if (dpsStr != null) {
        // Weapon!
        weapon = new Weapon();
        _item = weapon;
        Float dpsValue = getDPS(dpsStr);
        if (dpsValue != null) {
            weapon.setDPS(dpsValue.floatValue());
        }
        String weaponTypeStr = getTagContent(itemTooltip, "itemtype");
        if (weaponTypeStr != null) {
            WeaponType type = WeaponType.getWeaponTypeByName(weaponTypeStr);
            if (type != null) {
                weapon.setWeaponType(type);
            } else {
                _logger.warn("Unknown weapon type: " + weaponTypeStr + " (name=" + name + ")");
            }
        }
    } else {
        _item = new Item();
    }
    // Icon
    // <div class="itemicon"><img src="http://content.turbine.com/sites/lorebook.lotro.com/images/icons/item/tool/eq_c_craft_tool_voc_explorer_tier6.png"></div>
    String url = getIconURL(itemTooltip);
    // Name
    _item.setName(name);
    if (url != null) {
        _item.setIconURL(url);
    }
    // Item sub-category
    // <div class="itemtype">Craft Tool</div>
    // TODO: duplicated with weapon type and armor type...
    String subCategory = getTagContent(itemTooltip, "itemtype");
    _item.setSubCategory(subCategory);
    // Uniqueness
    // <div class="itemunique"></div>
    String uniqueStr = getTagContent(itemTooltip, "itemunique");
    if ("Unique".equalsIgnoreCase(uniqueStr)) {
        _item.setUnique(true);
    }
    // Item bind
    // <div class="itembind">Bind on Equip</div>
    String itemBindStr = getTagContent(itemTooltip, "itembind");
    ItemBinding binding = getBinding(itemBindStr);
    _item.setBinding(binding);
    // Damage:
    // <div class="itemdamage">197 - 359 Common Damage</div>
    String damage = getTagContent(itemTooltip, "itemdamage");
    if (damage != null) {
        try {
            if (damage.endsWith("Damage")) {
                String tmp = damage.substring(0, damage.length() - 6).trim();
                String[] split = tmp.split(" ", 4);
                int minDamage = Integer.parseInt(split[0]);
                int maxDamage = Integer.parseInt(split[2]);
                String typeStr = split[3];
                DamageType type = DamageType.getDamageTypeByName(typeStr);
                if (type == null) {
                    type = DamageType.COMMON;
                    _logger.warn("Unmanaged damage type [" + typeStr + "]");
                }
                weapon.setMinDamage(minDamage);
                weapon.setMaxDamage(maxDamage);
                weapon.setDamageType(type);
            }
        } catch (Exception e) {
            _logger.error("Damage parsing exception on [" + damage + "]", e);
        }
    }
    // Bonuses
    // <div class="itemes">
    // <div class="iteme">
    // <div>-3s Forester Chopping Duration</div>
    // </div>
    // ...
    // </div>
    List<String> bonuses = new ArrayList<String>();
    Element itemsContainer = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemes");
    if (itemsContainer != null) {
        List<Element> itemsList = JerichoHtmlUtils.findElementsByTagNameAndAttributeValue(itemsContainer, HTMLElementName.DIV, "class", "iteme");
        for (Element item : itemsList) {
            List<Element> children = item.getChildElements();
            if (children != null) {
                for (Element child : children) {
                    String line = JerichoHtmlUtils.getTagContents(child, HTMLElementName.DIV);
                    bonuses.add(line);
                }
            }
        }
    }
    _item.setBonus(bonuses);
    // TODO <div class="itemmsi">+5 Damage to The Dead</div>
    String msi = getTagContent(itemTooltip, "itemmsi");
    if ((msi != null) && (msi.length() > 0)) {
        _logger.warn("Unmanaged itemmsi [" + msi + "] for " + _item.getName());
    }
    // Item set
    ItemsSet set = parseItemsSet(itemTooltip);
    if (set != null) {
        _item.setSetKey(set.getKey());
        _item.setItemsSet(set);
    }
    // Possible legacies TODO
    /*
<div class="itemes">Possible Initial Legacies:</div>
  <div>Focus Bow Critical Multiplier (Tier(s):
    <span class="legacytier rare">4</span>
    ,
    <span class="legacytier incomparable">5</span>
    ,
    <span class="legacytier incomparable">6</span>
    )
  </div>
  <div>Focus Bow Power Cost (Tier(s):
    <span class="legacytier rare">4</span>
    ,
    <span class="legacytier incomparable">5</span>
    ,
    <span class="legacytier incomparable">6</span>
  )
  </div>
<div>
Induction Bow Critical Multiplier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
<div>
Merciful Shot Cooldown (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Quick Shot Critical Chance (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Ranged Skill Block Chance Modifier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Ranged Skill Evade Chance Modifier (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
<div>
Strength Quick Shot Slow (Tier(s):
<span class="legacytier rare">4</span>
,
<span class="legacytier incomparable">5</span>
,
<span class="legacytier incomparable">6</span>
)
</div>
     * 
     */
    // Item durability:
    // - durability
    // <div class="itemdurability">Durability 60 / 60</div>
    String durabilityStr = getTagContent(itemTooltip, "itemdurability");
    Integer durability = getDurability(durabilityStr);
    _item.setDurability(durability);
    // - sturdiness
    // <div class="itemsturdiness">Tough</div>
    String sturdinessStr = getTagContent(itemTooltip, "itemsturdiness");
    ItemSturdiness sturdiness = getSturdiness(sturdinessStr);
    _item.setSturdiness(sturdiness);
    // Item requirements
    List<Element> requirements = JerichoHtmlUtils.findElementsByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemrequirement");
    for (Element requirement : requirements) {
        // String contents=getTagContent(requirement,"itemrequirement");
        String contents = CharacterReference.decodeCollapseWhiteSpace(requirement.getContent());
        if (contents.contains("Minimum Level")) {
            // - minimum level
            // <div class="itemrequirement">Minimum Level: 55</div>
            String minLevelStr = getTagContent(itemTooltip, "itemrequirement");
            Integer minLevel = getMinLevel(minLevelStr);
            _item.setMinLevel(minLevel);
        } else if (contents.contains("Class")) {
            // - class
            String className = parseClassRequirement(requirement);
            if (className != null) {
                CharacterClass cClass = CharacterClass.getByName(className);
                _item.setRequiredClass(cClass);
            }
        }
    }
    // Description
    // <div class="itemdescription">A collection of indispensable tools for tailors, foresters, and prospectors.</div>
    // String description=getTagContent(itemTooltip,"");
    Element element = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemdescription");
    if (element != null) {
        String description = JerichoHtmlUtils.getTextFromTag(element);
        _item.setDescription(description);
    }
    // Money
    // <div class="itemworth">
    Element worth = JerichoHtmlUtils.findElementByTagNameAndAttributeValue(itemTooltip, HTMLElementName.DIV, "class", "itemworth");
    if (worth != null) {
        Money m = parseMoneyReward(worth);
        _item.setValue(m);
    }
    // Stackability
    // <div class="itemstacksize">Stacks to 100</div>
    String stackabilityStr = getTagContent(itemTooltip, "itemstacksize");
    Integer stackSize = getStackSize(stackabilityStr);
    _item.setStackMax(stackSize);
/*
    // Item category: Armour, Tool, ...
    private ItemCategory _category;
    // Item identifier: "Jacket_of_the_Impossible_Shot", ...
    private String _id;
    */
}
Also used : ArmourType(delta.games.lotro.lore.items.ArmourType) Element(net.htmlparser.jericho.Element) ArrayList(java.util.ArrayList) Weapon(delta.games.lotro.lore.items.Weapon) DamageType(delta.games.lotro.lore.items.DamageType) CharacterClass(delta.games.lotro.common.CharacterClass) Item(delta.games.lotro.lore.items.Item) ItemBinding(delta.games.lotro.lore.items.ItemBinding) Money(delta.games.lotro.common.Money) Armour(delta.games.lotro.lore.items.Armour) ItemsSet(delta.games.lotro.lore.items.ItemsSet) WeaponType(delta.games.lotro.lore.items.WeaponType) ItemSturdiness(delta.games.lotro.lore.items.ItemSturdiness)

Example 2 with ItemBinding

use of delta.games.lotro.lore.items.ItemBinding in project lotro-companion by dmorcellet.

the class ItemEditionPanelController method buildBindingCombo.

private ComboBoxController<ItemBinding> buildBindingCombo() {
    ComboBoxController<ItemBinding> ctrl = new ComboBoxController<ItemBinding>();
    ctrl.addEmptyItem("");
    for (ItemBinding binding : ItemBinding.ALL) {
        ctrl.addItem(binding, binding.getLabel());
    }
    ctrl.selectItem(null);
    return ctrl;
}
Also used : ItemBinding(delta.games.lotro.lore.items.ItemBinding) ComboBoxController(delta.common.ui.swing.combobox.ComboBoxController)

Aggregations

ItemBinding (delta.games.lotro.lore.items.ItemBinding)2 ComboBoxController (delta.common.ui.swing.combobox.ComboBoxController)1 CharacterClass (delta.games.lotro.common.CharacterClass)1 Money (delta.games.lotro.common.Money)1 Armour (delta.games.lotro.lore.items.Armour)1 ArmourType (delta.games.lotro.lore.items.ArmourType)1 DamageType (delta.games.lotro.lore.items.DamageType)1 Item (delta.games.lotro.lore.items.Item)1 ItemSturdiness (delta.games.lotro.lore.items.ItemSturdiness)1 ItemsSet (delta.games.lotro.lore.items.ItemsSet)1 Weapon (delta.games.lotro.lore.items.Weapon)1 WeaponType (delta.games.lotro.lore.items.WeaponType)1 ArrayList (java.util.ArrayList)1 Element (net.htmlparser.jericho.Element)1