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Example 1 with GuiString

use of dev.rosewood.guiframework.gui.GuiString in project RoseStacker by Rosewood-Development.

the class StackedSpawnerGui method buildGui.

/**
 * Builds the GUI from scratch
 */
private void buildGui() {
    this.guiContainer = GuiFactory.createContainer().setTickRate(Setting.SPAWNER_GUI_TICK_UPDATE_RATE.getInt());
    SpawnerStackSettings stackSettings = this.stackedSpawner.getStackSettings();
    GuiScreen mainScreen = GuiFactory.createScreen(this.guiContainer, GuiSize.ROWS_THREE).setTitle(this.localeManager.getLocaleMessage("gui-stacked-spawner-title", StringPlaceholders.single("name", stackSettings.getDisplayName()))).addButtonAt(11, GuiFactory.createButton()).addButtonAt(13, GuiFactory.createButton()).addButtonAt(15, GuiFactory.createButton());
    List<Integer> fillerSlots = IntStream.range(0, GuiSize.ROWS_THREE.getNumSlots()).boxed().collect(Collectors.toList());
    fillerSlots.removeAll(Arrays.asList(4, 7, 8, 9, 11, 13, 15, 17, 18, 19));
    Material filler = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_MATERIAL.getString());
    Material corner = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_CORNER_MATERIAL.getString());
    Material accent = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_ACCENT_MATERIAL.getString());
    Material info = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_SPAWNER_STATS_MATERIAL.getString());
    Material spawner = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_CENTRAL_MATERIAL.getString());
    Material conditionsValid = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_VALID_SPAWN_CONDITIONS_MATERIAL.getString());
    Material conditionsInvalid = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_INVALID_SPAWN_CONDITIONS_MATERIAL.getString());
    ItemStack fillerItem = new ItemStack(filler);
    ItemMeta fillerItemMeta = fillerItem.getItemMeta();
    if (fillerItemMeta != null) {
        fillerItemMeta.setDisplayName(" ");
        fillerItemMeta.addItemFlags(ItemFlag.values());
        fillerItem.setItemMeta(fillerItemMeta);
    }
    for (int slot : fillerSlots) mainScreen.addItemStackAt(slot, fillerItem);
    ItemStack cornerItem = fillerItem.clone();
    cornerItem.setType(corner);
    for (int slot : Arrays.asList(8, 18)) mainScreen.addItemStackAt(slot, cornerItem);
    ItemStack accentItem = fillerItem.clone();
    accentItem.setType(accent);
    for (int slot : Arrays.asList(7, 9, 17, 19)) mainScreen.addItemStackAt(slot, accentItem);
    ItemStack skull = RoseStacker.getInstance().getManager(StackSettingManager.class).getEntityStackSettings(stackSettings.getEntityType()).getEntityTypeData().getSkullItem();
    ItemMeta skullMeta = skull.getItemMeta();
    if (skullMeta != null) {
        String displayString;
        if (this.stackedSpawner.getStackSize() == 1 && !Setting.SPAWNER_DISPLAY_TAGS_SINGLE_AMOUNT.getBoolean()) {
            displayString = RoseStacker.getInstance().getManager(LocaleManager.class).getLocaleMessage("spawner-stack-display-single", StringPlaceholders.builder("amount", this.stackedSpawner.getStackSize()).addPlaceholder("name", this.stackedSpawner.getStackSettings().getDisplayName()).build());
        } else {
            displayString = RoseStacker.getInstance().getManager(LocaleManager.class).getLocaleMessage("spawner-stack-display", StringPlaceholders.builder("amount", this.stackedSpawner.getStackSize()).addPlaceholder("name", this.stackedSpawner.getStackSettings().getDisplayName()).build());
        }
        skullMeta.setDisplayName(displayString);
        skull.setItemMeta(skullMeta);
    }
    mainScreen.addButtonAt(4, GuiFactory.createButton(skull));
    mainScreen.addButtonAt(11, GuiFactory.createButton().setIcon(info).setName(this.getString("stats")).setLoreSupplier(() -> {
        List<GuiString> lore = new ArrayList<>();
        StackedSpawnerTile spawnerTile = this.stackedSpawner.getSpawnerTile();
        lore.add(this.getString("min-spawn-delay", StringPlaceholders.single("delay", spawnerTile.getMinSpawnDelay())));
        lore.add(this.getString("max-spawn-delay", StringPlaceholders.single("delay", spawnerTile.getMaxSpawnDelay())));
        lore.add(this.getString("disabled-mob-ai", StringPlaceholders.single("disabled", String.valueOf(stackSettings.isMobAIDisabled()))));
        int range = stackSettings.getEntitySearchRange() == -1 ? spawnerTile.getSpawnRange() : stackSettings.getEntitySearchRange();
        lore.add(this.getString("entity-search-range", StringPlaceholders.single("range", range)));
        lore.add(this.getString("player-activation-range", StringPlaceholders.single("range", spawnerTile.getRequiredPlayerRange())));
        lore.add(this.getString("spawn-range", StringPlaceholders.single("range", spawnerTile.getSpawnRange())));
        if (stackSettings.getSpawnCountStackSizeMultiplier() != -1) {
            if (Setting.SPAWNER_SPAWN_COUNT_STACK_SIZE_RANDOMIZED.getBoolean()) {
                lore.add(this.getString("min-spawn-amount", StringPlaceholders.single("amount", this.stackedSpawner.getStackSize())));
                lore.add(this.getString("max-spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
            } else {
                lore.add(this.getString("spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
            }
        } else {
            lore.add(this.getString("min-spawn-amount", StringPlaceholders.single("amount", 1)));
            lore.add(this.getString("max-spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
        }
        lore.add(GuiFactory.createString());
        lore.add(this.getString("spawn-conditions"));
        List<ConditionTag> spawnConditions = stackSettings.getSpawnRequirements();
        for (ConditionTag conditionTag : spawnConditions) for (String line : conditionTag.getInfoMessage(this.localeManager)) lore.add(GuiFactory.createString(line));
        return lore;
    }));
    mainScreen.addButtonAt(13, GuiFactory.createButton().setIcon(spawner).setNameSupplier(() -> this.getString("time-until-next-spawn", StringPlaceholders.single("time", this.stackedSpawner.getSpawnerTile().getDelay() + 1))).setLoreSupplier(() -> Collections.singletonList(this.getString("total-spawns", StringPlaceholders.single("amount", StackerUtils.formatNumber(PersistentDataUtils.getTotalSpawnCount(this.stackedSpawner.getSpawnerTile())))))));
    mainScreen.addButtonAt(15, GuiFactory.createButton().setIconSupplier(() -> GuiFactory.createIcon(this.stackedSpawner.getLastInvalidConditions().isEmpty() ? conditionsValid : conditionsInvalid)).setNameSupplier(() -> {
        if (this.stackedSpawner.getLastInvalidConditions().isEmpty()) {
            return this.getString("valid-spawn-conditions");
        } else {
            return this.getString("invalid-spawn-conditions");
        }
    }).setLoreSupplier(() -> {
        List<Class<? extends ConditionTag>> invalidConditions = this.stackedSpawner.getLastInvalidConditions();
        if (invalidConditions.isEmpty())
            return Collections.singletonList(this.getString("entities-can-spawn"));
        List<GuiString> lore = new ArrayList<>();
        lore.add(this.getString("conditions-preventing-spawns"));
        for (Class<? extends ConditionTag> conditionTagClass : invalidConditions) lore.add(GuiFactory.createString(ConditionTags.getErrorMessage(conditionTagClass, this.localeManager)));
        return lore;
    }));
    this.guiContainer.addScreen(mainScreen);
    this.guiFramework.getGuiManager().registerGui(this.guiContainer);
}
Also used : SpawnerStackSettings(dev.rosewood.rosestacker.stack.settings.SpawnerStackSettings) ConditionTag(dev.rosewood.rosestacker.spawner.conditions.ConditionTag) Material(org.bukkit.Material) StackSettingManager(dev.rosewood.rosestacker.manager.StackSettingManager) GuiString(dev.rosewood.guiframework.gui.GuiString) StackedSpawnerTile(dev.rosewood.rosestacker.nms.spawner.StackedSpawnerTile) GuiScreen(dev.rosewood.guiframework.gui.screen.GuiScreen) ArrayList(java.util.ArrayList) List(java.util.List) ItemStack(org.bukkit.inventory.ItemStack) ItemMeta(org.bukkit.inventory.meta.ItemMeta)

Aggregations

GuiString (dev.rosewood.guiframework.gui.GuiString)1 GuiScreen (dev.rosewood.guiframework.gui.screen.GuiScreen)1 StackSettingManager (dev.rosewood.rosestacker.manager.StackSettingManager)1 StackedSpawnerTile (dev.rosewood.rosestacker.nms.spawner.StackedSpawnerTile)1 ConditionTag (dev.rosewood.rosestacker.spawner.conditions.ConditionTag)1 SpawnerStackSettings (dev.rosewood.rosestacker.stack.settings.SpawnerStackSettings)1 ArrayList (java.util.ArrayList)1 List (java.util.List)1 Material (org.bukkit.Material)1 ItemStack (org.bukkit.inventory.ItemStack)1 ItemMeta (org.bukkit.inventory.meta.ItemMeta)1