use of dev.rosewood.rosestacker.spawner.conditions.ConditionTag in project RoseStacker by Rosewood-Development.
the class StackedSpawnerGui method buildGui.
/**
* Builds the GUI from scratch
*/
private void buildGui() {
this.guiContainer = GuiFactory.createContainer().setTickRate(Setting.SPAWNER_GUI_TICK_UPDATE_RATE.getInt());
SpawnerStackSettings stackSettings = this.stackedSpawner.getStackSettings();
GuiScreen mainScreen = GuiFactory.createScreen(this.guiContainer, GuiSize.ROWS_THREE).setTitle(this.localeManager.getLocaleMessage("gui-stacked-spawner-title", StringPlaceholders.single("name", stackSettings.getDisplayName()))).addButtonAt(11, GuiFactory.createButton()).addButtonAt(13, GuiFactory.createButton()).addButtonAt(15, GuiFactory.createButton());
List<Integer> fillerSlots = IntStream.range(0, GuiSize.ROWS_THREE.getNumSlots()).boxed().collect(Collectors.toList());
fillerSlots.removeAll(Arrays.asList(4, 7, 8, 9, 11, 13, 15, 17, 18, 19));
Material filler = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_MATERIAL.getString());
Material corner = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_CORNER_MATERIAL.getString());
Material accent = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_BORDER_ACCENT_MATERIAL.getString());
Material info = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_SPAWNER_STATS_MATERIAL.getString());
Material spawner = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_CENTRAL_MATERIAL.getString());
Material conditionsValid = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_VALID_SPAWN_CONDITIONS_MATERIAL.getString());
Material conditionsInvalid = GuiHelper.parseMaterial(Setting.SPAWNER_GUI_INVALID_SPAWN_CONDITIONS_MATERIAL.getString());
ItemStack fillerItem = new ItemStack(filler);
ItemMeta fillerItemMeta = fillerItem.getItemMeta();
if (fillerItemMeta != null) {
fillerItemMeta.setDisplayName(" ");
fillerItemMeta.addItemFlags(ItemFlag.values());
fillerItem.setItemMeta(fillerItemMeta);
}
for (int slot : fillerSlots) mainScreen.addItemStackAt(slot, fillerItem);
ItemStack cornerItem = fillerItem.clone();
cornerItem.setType(corner);
for (int slot : Arrays.asList(8, 18)) mainScreen.addItemStackAt(slot, cornerItem);
ItemStack accentItem = fillerItem.clone();
accentItem.setType(accent);
for (int slot : Arrays.asList(7, 9, 17, 19)) mainScreen.addItemStackAt(slot, accentItem);
ItemStack skull = RoseStacker.getInstance().getManager(StackSettingManager.class).getEntityStackSettings(stackSettings.getEntityType()).getEntityTypeData().getSkullItem();
ItemMeta skullMeta = skull.getItemMeta();
if (skullMeta != null) {
String displayString;
if (this.stackedSpawner.getStackSize() == 1 && !Setting.SPAWNER_DISPLAY_TAGS_SINGLE_AMOUNT.getBoolean()) {
displayString = RoseStacker.getInstance().getManager(LocaleManager.class).getLocaleMessage("spawner-stack-display-single", StringPlaceholders.builder("amount", this.stackedSpawner.getStackSize()).addPlaceholder("name", this.stackedSpawner.getStackSettings().getDisplayName()).build());
} else {
displayString = RoseStacker.getInstance().getManager(LocaleManager.class).getLocaleMessage("spawner-stack-display", StringPlaceholders.builder("amount", this.stackedSpawner.getStackSize()).addPlaceholder("name", this.stackedSpawner.getStackSettings().getDisplayName()).build());
}
skullMeta.setDisplayName(displayString);
skull.setItemMeta(skullMeta);
}
mainScreen.addButtonAt(4, GuiFactory.createButton(skull));
mainScreen.addButtonAt(11, GuiFactory.createButton().setIcon(info).setName(this.getString("stats")).setLoreSupplier(() -> {
List<GuiString> lore = new ArrayList<>();
StackedSpawnerTile spawnerTile = this.stackedSpawner.getSpawnerTile();
lore.add(this.getString("min-spawn-delay", StringPlaceholders.single("delay", spawnerTile.getMinSpawnDelay())));
lore.add(this.getString("max-spawn-delay", StringPlaceholders.single("delay", spawnerTile.getMaxSpawnDelay())));
lore.add(this.getString("disabled-mob-ai", StringPlaceholders.single("disabled", String.valueOf(stackSettings.isMobAIDisabled()))));
int range = stackSettings.getEntitySearchRange() == -1 ? spawnerTile.getSpawnRange() : stackSettings.getEntitySearchRange();
lore.add(this.getString("entity-search-range", StringPlaceholders.single("range", range)));
lore.add(this.getString("player-activation-range", StringPlaceholders.single("range", spawnerTile.getRequiredPlayerRange())));
lore.add(this.getString("spawn-range", StringPlaceholders.single("range", spawnerTile.getSpawnRange())));
if (stackSettings.getSpawnCountStackSizeMultiplier() != -1) {
if (Setting.SPAWNER_SPAWN_COUNT_STACK_SIZE_RANDOMIZED.getBoolean()) {
lore.add(this.getString("min-spawn-amount", StringPlaceholders.single("amount", this.stackedSpawner.getStackSize())));
lore.add(this.getString("max-spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
} else {
lore.add(this.getString("spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
}
} else {
lore.add(this.getString("min-spawn-amount", StringPlaceholders.single("amount", 1)));
lore.add(this.getString("max-spawn-amount", StringPlaceholders.single("amount", spawnerTile.getSpawnCount())));
}
lore.add(GuiFactory.createString());
lore.add(this.getString("spawn-conditions"));
List<ConditionTag> spawnConditions = stackSettings.getSpawnRequirements();
for (ConditionTag conditionTag : spawnConditions) for (String line : conditionTag.getInfoMessage(this.localeManager)) lore.add(GuiFactory.createString(line));
return lore;
}));
mainScreen.addButtonAt(13, GuiFactory.createButton().setIcon(spawner).setNameSupplier(() -> this.getString("time-until-next-spawn", StringPlaceholders.single("time", this.stackedSpawner.getSpawnerTile().getDelay() + 1))).setLoreSupplier(() -> Collections.singletonList(this.getString("total-spawns", StringPlaceholders.single("amount", StackerUtils.formatNumber(PersistentDataUtils.getTotalSpawnCount(this.stackedSpawner.getSpawnerTile())))))));
mainScreen.addButtonAt(15, GuiFactory.createButton().setIconSupplier(() -> GuiFactory.createIcon(this.stackedSpawner.getLastInvalidConditions().isEmpty() ? conditionsValid : conditionsInvalid)).setNameSupplier(() -> {
if (this.stackedSpawner.getLastInvalidConditions().isEmpty()) {
return this.getString("valid-spawn-conditions");
} else {
return this.getString("invalid-spawn-conditions");
}
}).setLoreSupplier(() -> {
List<Class<? extends ConditionTag>> invalidConditions = this.stackedSpawner.getLastInvalidConditions();
if (invalidConditions.isEmpty())
return Collections.singletonList(this.getString("entities-can-spawn"));
List<GuiString> lore = new ArrayList<>();
lore.add(this.getString("conditions-preventing-spawns"));
for (Class<? extends ConditionTag> conditionTagClass : invalidConditions) lore.add(GuiFactory.createString(ConditionTags.getErrorMessage(conditionTagClass, this.localeManager)));
return lore;
}));
this.guiContainer.addScreen(mainScreen);
this.guiFramework.getGuiManager().registerGui(this.guiContainer);
}
use of dev.rosewood.rosestacker.spawner.conditions.ConditionTag in project RoseStacker by Rosewood-Development.
the class ItemSpawningMethod method spawn.
@Override
public void spawn(StackedSpawner stackedSpawner) {
StackedSpawnerTile spawnerTile = stackedSpawner.getSpawnerTile();
SpawnerStackSettings stackSettings = stackedSpawner.getStackSettings();
// Mob spawning logic
List<ConditionTag> spawnRequirements = new ArrayList<>();
// Check general spawner conditions // TODO
List<ConditionTag> perSpawnConditions = spawnRequirements.stream().filter(ConditionTag::isRequiredPerSpawn).collect(Collectors.toList());
spawnRequirements.removeAll(perSpawnConditions);
Set<ConditionTag> invalidSpawnConditions = spawnRequirements.stream().filter(x -> !x.check(stackedSpawner, stackedSpawner.getBlock())).collect(Collectors.toSet());
if (Setting.SPAWNER_SPAWN_ONLY_PLAYER_PLACED.getBoolean() && !stackedSpawner.isPlacedByPlayer())
invalidSpawnConditions.add(NotPlayerPlacedConditionTag.INSTANCE);
boolean passedSpawnerChecks = invalidSpawnConditions.isEmpty();
// Will be removed when they pass
invalidSpawnConditions.addAll(perSpawnConditions);
// Spawn the items
int spawnAmount;
if (Setting.SPAWNER_SPAWN_COUNT_STACK_SIZE_RANDOMIZED.getBoolean()) {
if (stackSettings.getSpawnCountStackSizeMultiplier() != -1) {
int spawnerSpawnCount = Math.max(spawnerTile.getSpawnCount(), 0);
spawnAmount = StackerUtils.randomInRange(stackedSpawner.getStackSize(), spawnerSpawnCount);
} else {
spawnAmount = this.random.nextInt(spawnerTile.getSpawnCount()) + 1;
}
} else {
spawnAmount = spawnerTile.getSpawnCount();
}
Bukkit.getScheduler().runTaskAsynchronously(RoseStacker.getInstance(), () -> {
Set<Location> spawnLocations = new HashSet<>();
int spawnRange = spawnerTile.getSpawnRange();
for (int i = 0; i < spawnAmount; i++) {
int attempts = 0;
while (attempts < Setting.SPAWNER_MAX_FAILED_SPAWN_ATTEMPTS.getInt()) {
int xOffset = this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
int yOffset = !Setting.SPAWNER_USE_VERTICAL_SPAWN_RANGE.getBoolean() ? this.random.nextInt(3) - 1 : this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
int zOffset = this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
Location spawnLocation = stackedSpawner.getLocation().clone().add(xOffset + 0.5, yOffset, zOffset + 0.5);
Block target = stackedSpawner.getLocation().clone().add(xOffset, yOffset, zOffset).getBlock();
boolean invalid = false;
for (ConditionTag conditionTag : perSpawnConditions) {
if (!conditionTag.check(stackedSpawner, target)) {
invalid = true;
} else {
invalidSpawnConditions.remove(conditionTag);
}
}
if (invalid) {
attempts++;
continue;
}
if (!passedSpawnerChecks)
break;
spawnLocations.add(spawnLocation);
break;
}
}
int successfulSpawns = spawnLocations.size() > 0 ? spawnAmount : 0;
// Drop items
Bukkit.getScheduler().runTask(RoseStacker.getInstance(), () -> {
// Assign each location a portion of the total items to drop
int amountPerLocation = (int) Math.ceil((double) spawnAmount / spawnLocations.size());
int amountLeft = spawnAmount;
for (Location location : spawnLocations) {
int amount = Math.min(amountPerLocation, amountLeft);
amountLeft -= amount;
for (ItemStack itemStack : GuiUtil.getMaterialAmountAsItemStacks(this.itemType, amount)) stackedSpawner.getWorld().dropItemNaturally(location.clone().add(0.5, 0.5, 0.5), itemStack);
stackedSpawner.getWorld().spawnParticle(Particle.EXPLOSION_NORMAL, location.clone().add(0, 0.75, 0), 2, 0.25, 0.25, 0.25, 0.01);
}
});
stackedSpawner.getLastInvalidConditions().clear();
if (successfulSpawns <= 0) {
if (invalidSpawnConditions.isEmpty()) {
stackedSpawner.getLastInvalidConditions().add(NoneConditionTag.class);
} else {
List<Class<? extends ConditionTag>> invalidSpawnConditionClasses = new ArrayList<>();
for (ConditionTag conditionTag : invalidSpawnConditions) invalidSpawnConditionClasses.add(conditionTag.getClass());
stackedSpawner.getLastInvalidConditions().addAll(invalidSpawnConditionClasses);
}
// Spawn particles indicating the spawn did not occur
stackedSpawner.getWorld().spawnParticle(Particle.SMOKE_NORMAL, stackedSpawner.getLocation().clone().add(0.5, 0.5, 0.5), 50, 0.5, 0.5, 0.5, 0);
} else {
// Spawn particles indicating the spawn occurred
stackedSpawner.getWorld().spawnParticle(Particle.FLAME, stackedSpawner.getLocation().clone().add(0.5, 0.5, 0.5), 50, 0.5, 0.5, 0.5, 0);
Bukkit.getScheduler().runTask(RoseStacker.getInstance(), () -> {
if (stackedSpawner.getBlock().getType() == Material.SPAWNER)
PersistentDataUtils.increaseSpawnCount(spawnerTile, successfulSpawns);
});
}
});
}
use of dev.rosewood.rosestacker.spawner.conditions.ConditionTag in project RoseStacker by Rosewood-Development.
the class MobSpawningMethod method spawn.
@Override
public void spawn(StackedSpawner stackedSpawner) {
StackedSpawnerTile spawnerTile = stackedSpawner.getSpawnerTile();
SpawnerStackSettings stackSettings = stackedSpawner.getStackSettings();
// Mob spawning logic
List<ConditionTag> spawnRequirements = new ArrayList<>(stackSettings.getSpawnRequirements());
// Check general spawner conditions
List<ConditionTag> perSpawnConditions = spawnRequirements.stream().filter(ConditionTag::isRequiredPerSpawn).collect(Collectors.toList());
spawnRequirements.removeAll(perSpawnConditions);
Set<ConditionTag> invalidSpawnConditions = spawnRequirements.stream().filter(x -> !x.check(stackedSpawner, stackedSpawner.getBlock())).collect(Collectors.toSet());
if (Setting.SPAWNER_SPAWN_ONLY_PLAYER_PLACED.getBoolean() && !stackedSpawner.isPlacedByPlayer())
invalidSpawnConditions.add(NotPlayerPlacedConditionTag.INSTANCE);
boolean passedSpawnerChecks = invalidSpawnConditions.isEmpty();
// Will be removed when they pass
invalidSpawnConditions.addAll(perSpawnConditions);
// Spawn the mobs
int spawnAmount;
if (Setting.SPAWNER_SPAWN_COUNT_STACK_SIZE_RANDOMIZED.getBoolean()) {
if (stackSettings.getSpawnCountStackSizeMultiplier() != -1) {
int spawnerSpawnCount = Math.max(spawnerTile.getSpawnCount(), 0);
spawnAmount = StackerUtils.randomInRange(stackedSpawner.getStackSize(), spawnerSpawnCount);
} else {
spawnAmount = this.random.nextInt(spawnerTile.getSpawnCount()) + 1;
}
} else {
spawnAmount = spawnerTile.getSpawnCount();
}
EntityCacheManager entityCacheManager = RoseStacker.getInstance().getManager(EntityCacheManager.class);
StackManager stackManager = RoseStacker.getInstance().getManager(StackManager.class);
Bukkit.getScheduler().runTaskAsynchronously(RoseStacker.getInstance(), () -> {
Set<Location> spawnLocations = new HashSet<>();
int spawnRange = spawnerTile.getSpawnRange();
for (int i = 0; i < spawnAmount; i++) {
int attempts = 0;
while (attempts < Setting.SPAWNER_MAX_FAILED_SPAWN_ATTEMPTS.getInt()) {
int xOffset = this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
int yOffset = !Setting.SPAWNER_USE_VERTICAL_SPAWN_RANGE.getBoolean() ? this.random.nextInt(3) - 1 : this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
int zOffset = this.random.nextInt(spawnRange * 2 + 1) - spawnRange;
Location spawnLocation = stackedSpawner.getLocation().clone().add(xOffset + 0.5, yOffset, zOffset + 0.5);
Block target = stackedSpawner.getLocation().clone().add(xOffset, yOffset, zOffset).getBlock();
boolean invalid = false;
for (ConditionTag conditionTag : perSpawnConditions) {
if (!conditionTag.check(stackedSpawner, target)) {
invalid = true;
} else {
invalidSpawnConditions.remove(conditionTag);
}
}
if (invalid) {
attempts++;
continue;
}
if (!passedSpawnerChecks)
break;
spawnLocations.add(spawnLocation);
break;
}
}
EntityType entityType = stackedSpawner.getSpawnerTile().getSpawnedType();
Predicate<Entity> predicate = entity -> entity.getType() == entityType;
Collection<Entity> nearbyEntities = entityCacheManager.getNearbyEntities(stackedSpawner.getLocation(), stackSettings.getSpawnRange(), predicate);
List<StackedEntity> nearbyStackedEntities = new ArrayList<>();
for (Entity entity : nearbyEntities) {
StackedEntity stackedEntity = stackManager.getStackedEntity((LivingEntity) entity);
if (stackedEntity != null)
nearbyStackedEntities.add(stackedEntity);
}
int successfulSpawns = this.spawnEntitiesIntoNearbyStacks(stackedSpawner, spawnAmount, spawnLocations, nearbyStackedEntities, stackManager);
stackedSpawner.getLastInvalidConditions().clear();
if (successfulSpawns <= 0) {
if (invalidSpawnConditions.isEmpty()) {
stackedSpawner.getLastInvalidConditions().add(NoneConditionTag.class);
} else {
List<Class<? extends ConditionTag>> invalidSpawnConditionClasses = new ArrayList<>();
for (ConditionTag conditionTag : invalidSpawnConditions) invalidSpawnConditionClasses.add(conditionTag.getClass());
stackedSpawner.getLastInvalidConditions().addAll(invalidSpawnConditionClasses);
}
// Spawn particles indicating the spawn did not occur
stackedSpawner.getWorld().spawnParticle(Particle.SMOKE_NORMAL, stackedSpawner.getLocation().clone().add(0.5, 0.5, 0.5), 50, 0.5, 0.5, 0.5, 0);
} else {
// Spawn particles indicating the spawn occurred
stackedSpawner.getWorld().spawnParticle(Particle.FLAME, stackedSpawner.getLocation().clone().add(0.5, 0.5, 0.5), 50, 0.5, 0.5, 0.5, 0);
Bukkit.getScheduler().runTask(RoseStacker.getInstance(), () -> {
if (stackedSpawner.getBlock().getType() == Material.SPAWNER)
PersistentDataUtils.increaseSpawnCount(spawnerTile, successfulSpawns);
});
}
});
}
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