use of ecgberht.Agents.VesselAgent in project Ecgberht by Jabbo16.
the class Ecgberht method onUnitComplete.
@Override
public void onUnitComplete(Unit arg0) {
try {
if (arg0 instanceof MineralPatch || arg0 instanceof VespeneGeyser || arg0 instanceof SpecialBuilding || arg0 instanceof Critter || arg0 instanceof ScannerSweep) {
return;
}
skycladObserver.moveCameraUnitCompleted(arg0);
PlayerUnit pU = (PlayerUnit) arg0;
UnitType type = arg0.getType();
if (!type.isNeutral() && pU.getPlayer().getId() == self.getId()) {
gs.unitStorage.onUnitComplete(arg0);
if (gs.ih.getFrameCount() > 0)
gs.supplyMan.onComplete(arg0);
if (type.isBuilding()) {
gs.builtBuildings++;
if (type.isRefinery()) {
for (Entry<VespeneGeyser, Boolean> r : gs.vespeneGeysers.entrySet()) {
if (r.getKey().getTilePosition().equals(arg0.getTilePosition())) {
gs.vespeneGeysers.put(r.getKey(), true);
break;
}
}
for (Entry<SCV, Building> u : gs.workerTask.entrySet()) {
if (u.getValue().equals(arg0)) {
gs.workerGas.put(u.getKey(), (GasMiningFacility) arg0);
gs.workerTask.remove(u.getKey());
break;
}
}
gs.refineriesAssigned.put((GasMiningFacility) arg0, 1);
gs.builtRefinery++;
} else {
if (type == UnitType.Terran_Command_Center) {
Base ccBase = Util.getClosestBaseLocation(arg0.getPosition());
if (!gs.islandBases.isEmpty() && gs.islandBases.contains(ccBase))
gs.islandCCs.put(ccBase, (CommandCenter) arg0);
else
gs.CCs.put(ccBase, (CommandCenter) arg0);
if (gs.getStrat().name.equals("BioMechGreedyFE") && Util.getNumberCCs() > 2)
gs.getStrat().raxPerCC = 3;
else if (gs.getStrat().name.equals("BioMechGreedyFE") && Util.getNumberCCs() < 3)
gs.getStrat().raxPerCC = 2;
gs.addNewResources(ccBase);
if (gs.frameCount != 0 && gs.firstExpand && ccBase.getArea().equals(gs.naturalArea) && !gs.defense)
gs.workerTransfer();
if (gs.frameCount != 0 && gs.firstExpand) {
gs.firstExpand = false;
if (gs.getStrat().name.equals("14CC")) {
gs.scipio.choose14CCTransition();
transition();
}
if (gs.naturalChoke != null)
gs.defendPosition = gs.naturalChoke.getCenter().toPosition();
}
if (((CommandCenter) arg0).getAddon() != null && !gs.CSs.contains(((CommandCenter) arg0).getAddon())) {
gs.CSs.add((ComsatStation) ((CommandCenter) arg0).getAddon());
}
if (gs.frameCount == 0)
gs.mainCC = new MutablePair<>(ccBase, arg0);
}
if (type == UnitType.Terran_Comsat_Station)
gs.CSs.add((ComsatStation) arg0);
if (type == UnitType.Terran_Bunker)
gs.DBs.put((Bunker) arg0, new TreeSet<>());
if (type == UnitType.Terran_Engineering_Bay || type == UnitType.Terran_Academy) {
gs.UBs.add((ResearchingFacility) arg0);
}
if (type == UnitType.Terran_Barracks)
gs.MBs.add((Barracks) arg0);
if (type == UnitType.Terran_Factory)
gs.Fs.add((Factory) arg0);
if (type == UnitType.Terran_Starport)
gs.Ps.add((Starport) arg0);
if (type == UnitType.Terran_Science_Facility)
gs.UBs.add((ResearchingFacility) arg0);
if (type == UnitType.Terran_Control_Tower)
gs.UBs.add((ResearchingFacility) arg0);
if (type == UnitType.Terran_Armory)
gs.UBs.add((ResearchingFacility) arg0);
if (type == UnitType.Terran_Supply_Depot)
gs.SBs.add((SupplyDepot) arg0);
if (type == UnitType.Terran_Machine_Shop)
gs.UBs.add((ResearchingFacility) arg0);
if (type == UnitType.Terran_Missile_Turret)
gs.Ts.add((MissileTurret) arg0);
for (Entry<SCV, Building> u : gs.workerTask.entrySet()) {
if (u.getValue().equals(arg0)) {
gs.workerIdle.add(u.getKey());
gs.workerTask.remove(u.getKey());
break;
}
}
}
} else if (type.isWorker())
gs.workerIdle.add((Worker) arg0);
else if (type == UnitType.Terran_Vulture && !gs.getStrat().name.equals("TheNitekat") && !bw.getBWMap().mapHash().equals("666dd28cd3c85223ebc749a481fc281e58221e4a"))
gs.agents.put(arg0, new VultureAgent(arg0));
else if (type == UnitType.Terran_Dropship) {
DropShipAgent d = new DropShipAgent(arg0);
gs.agents.put(arg0, d);
} else if (type == UnitType.Terran_Science_Vessel) {
VesselAgent v = new VesselAgent(arg0);
gs.agents.put(arg0, v);
} else if (type == UnitType.Terran_Wraith) {
if (!gs.getStrat().name.equals("PlasmaWraithHell")) {
String name = gs.pickShipName();
gs.agents.put(arg0, new WraithAgent(arg0, name));
}
} else {
gs.myArmy.add(gs.unitStorage.getAllyUnits().get(arg0));
if (gs.enemyMainBase != null && gs.silentCartographer.mapCenter.getDistance(gs.enemyMainBase.getLocation()) < arg0.getTilePosition().getDistance(gs.enemyMainBase.getLocation())) {
((MobileUnit) arg0).move(gs.silentCartographer.mapCenter.toPosition());
}
}
}
} catch (Exception e) {
System.err.println("onUnitComplete exception");
e.printStackTrace();
}
}
use of ecgberht.Agents.VesselAgent in project Ecgberht by Jabbo16.
the class GameState method runAgents.
void runAgents() {
List<Agent> rem = new ArrayList<>();
for (Agent ag : agents.values()) {
if (ag.runAgent())
rem.add(ag);
}
for (Agent ag : rem) {
if (ag instanceof WraithAgent) {
String wraith = ((WraithAgent) ag).name;
shipNames.add(wraith);
} else if (ag instanceof VesselAgent)
((VesselAgent) ag).follow = null;
agents.remove(ag.myUnit);
}
}
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