use of forestry.greenhouse.api.greenhouse.IGreenhouseBlockHandler in project ForestryMC by ForestryMC.
the class GreenhouseProviderServer method checkBlocks.
/**
* Check all internal blocks.
*/
private GreenhouseState checkBlocks(Collection<IGreenhouseBlock> blocks) {
IErrorLogic errorLogic = getErrorLogic();
errorLogic.clearErrors();
if (minSize == null || maxSize == null || minSize == Position2D.NULL_POSITION || maxSize == Position2D.NULL_POSITION) {
Position2D maxCoordinates = limits.getMaximumCoordinates();
maxSize = maxCoordinates.add(1, 1).add(centerPos.getX(), centerPos.getZ());
Position2D minCoordinates = limits.getMinimumCoordinates();
minSize = minCoordinates.add(-1, -1).add(centerPos.getX(), centerPos.getZ());
}
int greenhouseHeight = centerPos.getY();
int greenhouseDepth = centerPos.getY();
int height = 0;
int depth = 0;
int maximalHeight = ((IGreenhouseController) container.getParent()).getCenterCoordinates().getY() + limits.getHeight();
GreenhouseLimitsBuilder builder = new GreenhouseLimitsBuilder();
Stack<IGreenhouseBlock> blocksToCheck = new Stack();
blocksToCheck.addAll(blocks);
while (!blocksToCheck.isEmpty()) {
IGreenhouseBlock blockToCheck = blocksToCheck.pop();
if (blockToCheck != null) {
BlockPos position = blockToCheck.getPos();
IGreenhouseBlockHandler handler = blockToCheck.getHandler();
builder.recalculate(position);
List<IGreenhouseBlock> newBlocksToCheck = new LinkedList<>();
IErrorState errorState = handler.checkNeighborBlocks(storage, blockToCheck, newBlocksToCheck);
if (errorState != null) {
errorLogic.setCondition(true, errorState);
break;
}
blocksToCheck.addAll(newBlocksToCheck);
if (blockToCheck instanceof IBlankBlock) {
int positionHeight = getHeight(position, maximalHeight);
int positionDepth = getDepth(position);
if (positionHeight == -1) {
errorLogic.setCondition(true, EnumErrorCode.NOT_CLOSED);
// throw new GreenhouseException(Translator.translateToLocalFormatted("for.multiblock.greenhouse.error.roof.notclosed", position.getX(), position.getY(), position.getZ())).setPos(position);
break;
}
if (positionHeight > greenhouseHeight) {
greenhouseHeight = positionHeight;
}
height += positionHeight - centerPos.getY();
if (positionDepth < greenhouseDepth) {
greenhouseDepth = positionDepth;
}
depth += centerPos.getY() - positionDepth;
}
}
}
if (!unloadedChunks.isEmpty()) {
errorLogic.setCondition(true, EnumErrorCode.NOT_LOADED);
return GreenhouseState.UNLOADED_CHUNK;
}
if (errorLogic.hasErrors()) {
// Remove the state NOT_CLOSED if the logic has the state TOO_LARGE because the state NOT_CLOSED can be caused by the TOO_LARGE state
if (errorLogic.getErrorStates().contains(EnumErrorCode.TOO_LARGE)) {
errorLogic.setCondition(false, EnumErrorCode.NOT_CLOSED);
}
return GreenhouseState.OPEN;
}
this.size = height + depth + storage.getBlockCount();
usedLimits = builder.build(greenhouseHeight, greenhouseDepth);
return GreenhouseState.CLOSED;
}
use of forestry.greenhouse.api.greenhouse.IGreenhouseBlockHandler in project ForestryMC by ForestryMC.
the class BlankBlockHandler method checkBlockFacing.
private IErrorState checkBlockFacing(IGreenhouseBlockStorage storage, IBlankBlock blockToCheck, BlockPos rootPos, EnumFacing facing, List<IGreenhouseBlock> newBlocksToCheck) {
if (!blockToCheck.isFaceTested(facing)) {
BlockPos facingPosition = rootPos.offset(facing);
IGreenhouseProvider provider = storage.getProvider();
IErrorState errorState = provider.checkPosition(facingPosition);
if (errorState != null) {
return errorState;
}
IGreenhouseBlock logicBlock = storage.getBlock(facingPosition);
for (IGreenhouseBlockHandler handler : provider.getHandlers()) {
if (handler.onCheckPosition(storage, blockToCheck, facingPosition, facing, logicBlock, newBlocksToCheck)) {
break;
}
}
}
return null;
}
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