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Example 1 with GreenhouseLimitsBuilder

use of forestry.greenhouse.multiblock.GreenhouseLimitsBuilder in project ForestryMC by ForestryMC.

the class GreenhouseProviderServer method checkBlocks.

/**
 * Check all internal blocks.
 */
private GreenhouseState checkBlocks(Collection<IGreenhouseBlock> blocks) {
    IErrorLogic errorLogic = getErrorLogic();
    errorLogic.clearErrors();
    if (minSize == null || maxSize == null || minSize == Position2D.NULL_POSITION || maxSize == Position2D.NULL_POSITION) {
        Position2D maxCoordinates = limits.getMaximumCoordinates();
        maxSize = maxCoordinates.add(1, 1).add(centerPos.getX(), centerPos.getZ());
        Position2D minCoordinates = limits.getMinimumCoordinates();
        minSize = minCoordinates.add(-1, -1).add(centerPos.getX(), centerPos.getZ());
    }
    int greenhouseHeight = centerPos.getY();
    int greenhouseDepth = centerPos.getY();
    int height = 0;
    int depth = 0;
    int maximalHeight = ((IGreenhouseController) container.getParent()).getCenterCoordinates().getY() + limits.getHeight();
    GreenhouseLimitsBuilder builder = new GreenhouseLimitsBuilder();
    Stack<IGreenhouseBlock> blocksToCheck = new Stack();
    blocksToCheck.addAll(blocks);
    while (!blocksToCheck.isEmpty()) {
        IGreenhouseBlock blockToCheck = blocksToCheck.pop();
        if (blockToCheck != null) {
            BlockPos position = blockToCheck.getPos();
            IGreenhouseBlockHandler handler = blockToCheck.getHandler();
            builder.recalculate(position);
            List<IGreenhouseBlock> newBlocksToCheck = new LinkedList<>();
            IErrorState errorState = handler.checkNeighborBlocks(storage, blockToCheck, newBlocksToCheck);
            if (errorState != null) {
                errorLogic.setCondition(true, errorState);
                break;
            }
            blocksToCheck.addAll(newBlocksToCheck);
            if (blockToCheck instanceof IBlankBlock) {
                int positionHeight = getHeight(position, maximalHeight);
                int positionDepth = getDepth(position);
                if (positionHeight == -1) {
                    errorLogic.setCondition(true, EnumErrorCode.NOT_CLOSED);
                    // throw new GreenhouseException(Translator.translateToLocalFormatted("for.multiblock.greenhouse.error.roof.notclosed", position.getX(), position.getY(), position.getZ())).setPos(position);
                    break;
                }
                if (positionHeight > greenhouseHeight) {
                    greenhouseHeight = positionHeight;
                }
                height += positionHeight - centerPos.getY();
                if (positionDepth < greenhouseDepth) {
                    greenhouseDepth = positionDepth;
                }
                depth += centerPos.getY() - positionDepth;
            }
        }
    }
    if (!unloadedChunks.isEmpty()) {
        errorLogic.setCondition(true, EnumErrorCode.NOT_LOADED);
        return GreenhouseState.UNLOADED_CHUNK;
    }
    if (errorLogic.hasErrors()) {
        // Remove the state NOT_CLOSED if the logic has the state TOO_LARGE because the state NOT_CLOSED can be caused by the TOO_LARGE state
        if (errorLogic.getErrorStates().contains(EnumErrorCode.TOO_LARGE)) {
            errorLogic.setCondition(false, EnumErrorCode.NOT_CLOSED);
        }
        return GreenhouseState.OPEN;
    }
    this.size = height + depth + storage.getBlockCount();
    usedLimits = builder.build(greenhouseHeight, greenhouseDepth);
    return GreenhouseState.CLOSED;
}
Also used : GreenhouseLimitsBuilder(forestry.greenhouse.multiblock.GreenhouseLimitsBuilder) IGreenhouseController(forestry.api.multiblock.IGreenhouseController) IGreenhouseBlockHandler(forestry.greenhouse.api.greenhouse.IGreenhouseBlockHandler) IBlankBlock(forestry.greenhouse.api.greenhouse.IBlankBlock) IGreenhouseBlock(forestry.greenhouse.api.greenhouse.IGreenhouseBlock) LinkedList(java.util.LinkedList) Stack(java.util.Stack) IErrorState(forestry.api.core.IErrorState) Position2D(forestry.greenhouse.api.greenhouse.Position2D) BlockPos(net.minecraft.util.math.BlockPos) IErrorLogic(forestry.api.core.IErrorLogic)

Aggregations

IErrorLogic (forestry.api.core.IErrorLogic)1 IErrorState (forestry.api.core.IErrorState)1 IGreenhouseController (forestry.api.multiblock.IGreenhouseController)1 IBlankBlock (forestry.greenhouse.api.greenhouse.IBlankBlock)1 IGreenhouseBlock (forestry.greenhouse.api.greenhouse.IGreenhouseBlock)1 IGreenhouseBlockHandler (forestry.greenhouse.api.greenhouse.IGreenhouseBlockHandler)1 Position2D (forestry.greenhouse.api.greenhouse.Position2D)1 GreenhouseLimitsBuilder (forestry.greenhouse.multiblock.GreenhouseLimitsBuilder)1 LinkedList (java.util.LinkedList)1 Stack (java.util.Stack)1 BlockPos (net.minecraft.util.math.BlockPos)1