use of gregtech.api.recipes.ingredients.NBTIngredient in project GregTech by GregTechCE.
the class RecipeMapFormingPress method findRecipe.
@Override
@Nullable
public Recipe findRecipe(long voltage, List<ItemStack> inputs, List<FluidStack> fluidInputs, int outputFluidTankCapacity, MatchingMode mode) {
Recipe recipe = super.findRecipe(voltage, inputs, fluidInputs, outputFluidTankCapacity, mode);
if (inputs.size() < 2 || inputs.get(0).isEmpty() || inputs.get(1).isEmpty()) {
return recipe;
}
if (recipe == null) {
ItemStack moldStack = ItemStack.EMPTY;
ItemStack itemStack = ItemStack.EMPTY;
for (ItemStack inputStack : inputs) {
if (MetaItems.SHAPE_MOLD_NAME.getStackForm().isItemEqual(moldStack)) {
moldStack = inputStack;
} else {
itemStack = inputStack;
}
}
if (!moldStack.isEmpty() && !itemStack.isEmpty()) {
ItemStack output = GTUtility.copyAmount(1, itemStack);
output.setStackDisplayName(inputs.get(0).getDisplayName());
return this.recipeBuilder().notConsumable(// recipe is reusable as long as mold stack matches
new NBTIngredient(moldStack)).inputs(GTUtility.copyAmount(1, itemStack)).outputs(output).duration(40).EUt(4).build().getResult();
}
return null;
}
return recipe;
}
use of gregtech.api.recipes.ingredients.NBTIngredient in project GregTech by GregTechCE.
the class RecipeMapBrewer method findRecipe.
@Nullable
@Override
public Recipe findRecipe(long voltage, List<ItemStack> inputs, List<FluidStack> fluidInputs, int outputFluidTankCapacity, MatchingMode mode) {
Recipe recipe = super.findRecipe(voltage, inputs, fluidInputs, outputFluidTankCapacity, mode);
if (recipe != null || GTUtility.amountOfNonNullElements(fluidInputs) < 1 || GTUtility.amountOfNonEmptyStacks(inputs) < 1) {
return recipe;
}
ItemStack ingredientStack = inputs.get(0);
FluidStack potionFluid = fluidInputs.get(0);
PotionType potionType = PotionFluids.getPotionForFluid(potionFluid.getFluid());
if (potionType == null || potionFluid.amount < POTION_PER_INGREDIENT) {
// do not return recipes if not enough fluid or fluid doesn't match
return null;
}
ItemStack potionStack = new ItemStack(Items.POTIONITEM);
PotionUtils.addPotionToItemStack(potionStack, potionType);
ItemStack resultStack = BrewingRecipeRegistry.getOutput(potionStack, ingredientStack);
if (resultStack.isEmpty() || resultStack.getItem() != Items.POTIONITEM) {
// if no recipe matches, or output is not a simple potion, return null
return null;
}
PotionType resultingType = PotionUtils.getPotionFromItem(resultStack);
if (resultingType == null || resultingType == PotionTypes.EMPTY) {
// if output is not a simple potion or empty potion, return null
return null;
}
Fluid outputFluid = PotionFluids.getFluidForPotion(resultingType);
if (outputFluid == null) {
return null;
}
// otherwise, return recipe for fluid potion + ingredient -> new fluid potion
return recipeBuilder().inputs(// we can reuse recipe only if ingredient fully matches,
new CountableIngredient(new NBTIngredient(ingredientStack), 1)).fluidInputs(GTUtility.copyAmount(POTION_PER_INGREDIENT, potionFluid)).fluidOutputs(new FluidStack(outputFluid, POTION_PER_INGREDIENT)).build().getResult();
}
use of gregtech.api.recipes.ingredients.NBTIngredient in project GregTech by GregTechCE.
the class RecipeMapFluidCanner method findRecipe.
@Override
@Nullable
public Recipe findRecipe(long voltage, List<ItemStack> inputs, List<FluidStack> fluidInputs, int outputFluidTankCapacity, MatchingMode mode) {
Recipe recipe = super.findRecipe(voltage, inputs, fluidInputs, outputFluidTankCapacity, mode);
if (inputs.size() == 0 || inputs.get(0).isEmpty() || recipe != null)
return recipe;
// Fail early if input isn't a fluid container
if (!inputs.get(0).hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null))
return null;
// Make a copy to use for creating recipes
ItemStack inputStack = inputs.get(0).copy();
inputStack.setCount(1);
// Make another copy to use for draining and filling
ItemStack fluidHandlerItemStack = inputStack.copy();
IFluidHandlerItem fluidHandlerItem = fluidHandlerItemStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null);
if (fluidHandlerItem == null)
return null;
FluidStack containerFluid = fluidHandlerItem.drain(Integer.MAX_VALUE, true);
if (containerFluid != null) {
// if we actually drained something, then it's draining recipe
return recipeBuilder().inputs(new CountableIngredient(new NBTIngredient(inputStack), 1)).outputs(fluidHandlerItem.getContainer()).fluidOutputs(containerFluid).duration(Math.max(16, containerFluid.amount / 64)).EUt(4).build().getResult();
}
// if we didn't drain anything, try filling container
if (!fluidInputs.isEmpty() && fluidInputs.get(0) != null) {
FluidStack inputFluid = fluidInputs.get(0).copy();
inputFluid.amount = fluidHandlerItem.fill(inputFluid, true);
if (inputFluid.amount > 0) {
return recipeBuilder().inputs(new CountableIngredient(new NBTIngredient(inputStack), 1)).fluidInputs(inputFluid).outputs(fluidHandlerItem.getContainer()).duration(Math.max(16, inputFluid.amount / 64)).EUt(4).build().getResult();
}
}
return null;
}
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