use of javafx.scene.control.ButtonType in project DistributedFractalNetwork by Budder21.
the class NetworkCreationTool method createNetwork.
/**
* This method, when called, will bring the user through a series of menus helping them
* configure the Network they wish to set up.
* @return whether or not the network was successfully created.
*/
public boolean createNetwork() {
File[] fractals = new File(Constants.FRACTAL_FILEPATH).listFiles();
List<String> choices = new ArrayList<>();
for (File f : fractals) {
if (!f.getName().equals("palettes"))
choices.add(f.getName());
}
ChoiceDialog<String> dialog1 = null;
try {
dialog1 = new ChoiceDialog<>(choices.get(0), choices);
} catch (IndexOutOfBoundsException e) {
AlertMenu alarm = new AlertMenu("Cannot create network: no fractal found on this computer.", "Fractals are searched for in the fractals folder. Please save a fractal to that folder and try again.");
}
dialog1.setTitle("Create Network");
dialog1.setHeaderText("Step 1");
dialog1.setContentText("Choose a fractal:");
System.out.println("here...");
RenderManager fractal = null;
try {
fractal = new RenderManager(dialog1.showAndWait().get());
} catch (Exception e) {
return false;
}
Pair<Integer, Integer> dimension = displayDialog2();
if (dimension == null)
return false;
fractal.setScreenResolution(new Dimension(dimension.getKey(), dimension.getValue()));
Pair<Double, Double> params = getParams();
if (params == null)
return false;
if (params.getKey() == null)
return false;
if (params.getValue() == null)
return false;
fractal.setZoom(params.getKey());
Alert alert = new Alert(AlertType.CONFIRMATION);
alert.setTitle("Create Network");
alert.setHeaderText("Step 4");
alert.setContentText("Choose a directory:");
ButtonType buttonTypeOne = new ButtonType("Choose");
ButtonType buttonTypeCancel = new ButtonType("Cancel", ButtonData.CANCEL_CLOSE);
alert.getButtonTypes().setAll(buttonTypeOne, buttonTypeCancel);
Optional<ButtonType> result = alert.showAndWait();
String directory = "";
if (result.get() == buttonTypeOne) {
DirectoryChooser directoryChooser = new DirectoryChooser();
File selectedDirectory = directoryChooser.showDialog(null);
if (selectedDirectory == null) {
return false;
} else {
directory = selectedDirectory.getPath();
}
} else {
return false;
}
this.server = new Server(fractal, params.getValue(), directory);
return true;
}
use of javafx.scene.control.ButtonType in project POL-POM-5 by PlayOnLinux.
the class MainController method setOnClose.
public void setOnClose(Runnable onClose) {
this.mainWindow.setOnCloseRequest(event -> {
Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
alert.initOwner(this.mainWindow);
alert.setTitle(applicationName);
alert.setHeaderText(tr("Are you sure you want to close all {0} windows?", applicationName));
Optional<ButtonType> result = alert.showAndWait();
if (result.isPresent() && result.get() == ButtonType.OK) {
Platform.exit();
onClose.run();
} else {
event.consume();
}
});
}
use of javafx.scene.control.ButtonType in project aima-java by aimacode.
the class MapPaneCtrl method showMapEntityInfoDialog.
/**
* Finds the visible entity next to the specified view coordinates and shows
* informations about it.
*
* @param debug
* Enables a more detailed view.
*/
private void showMapEntityInfoDialog(MapEntity entity, boolean debug) {
List<MapEntity> entities = new ArrayList<>();
if (entity.getName() != null || entity.getAttributes().length > 0 || debug)
entities.add(entity);
if (entity instanceof MapNode) {
MapNode mNode = (MapNode) entity;
for (WayRef ref : mNode.getWayRefs()) {
MapEntity me = ref.getWay();
if (me.getName() != null || me.getAttributes().length > 0 || debug)
entities.add(me);
}
}
for (MapEntity me : entities) {
String header = (me.getName() != null) ? me.getName() : "";
StringBuilder content = new StringBuilder();
if (debug)
header += " (" + ((me instanceof MapNode) ? "Node " : "Way ") + me.getId() + ")";
if (me instanceof MapNode) {
content.append("Lat: ").append(((MapNode) me).getLat()).append(" Lon: ").append(((MapNode) me).getLon()).append(" ");
}
if (me.getAttributes().length > 0) {
EntityAttribute[] atts = me.getAttributes();
content.append("Attributs: ");
for (EntityAttribute att : atts) {
content.append(att.getKey()).append("=").append(att.getValue()).append(" ");
}
}
Alert alert = new Alert(Alert.AlertType.INFORMATION);
alert.setTitle("Map Entity Info");
alert.setHeaderText(header);
alert.setContentText(content.toString());
Optional<ButtonType> result = alert.showAndWait();
if (!result.isPresent())
break;
}
}
use of javafx.scene.control.ButtonType in project Gargoyle by callakrsos.
the class DialogUtil method showConfirmDialog.
/**
* confirm Dialog
*
* confirm 다이얼로그
*
* @return
*/
public static ButtonType showConfirmDialog() {
Alert alert = new Alert(AlertType.CONFIRMATION);
alert.setTitle("Confirmation Dialog");
alert.setHeaderText("Look, a Confirmation Dialog");
alert.setContentText("Are you ok with this?");
Optional<ButtonType> result = alert.showAndWait();
/*
* if (result.get() == ButtonType.OK) { // ... user chose OK } else { // ... user chose CANCEL or closed the dialog }
*/
return result.get();
}
use of javafx.scene.control.ButtonType in project Gargoyle by callakrsos.
the class DialogUtil method showYesOrNoDialog.
// public static Optional<Pair<String, String>> showYesOrNoDialog(String title, String message) {
// return showYesOrNoDialog(SharedMemory.getPrimaryStage(), title, message, consumer, null);
// }
public static Optional<Pair<String, String>> showYesOrNoDialog(Stage stage, String title, String message, Consumer<? super Pair<String, String>> consumer, Consumer<Dialog<Pair<String, String>>> dialogHandler) {
// Create the custom dialog.
Dialog<Pair<String, String>> dialog = new Dialog<>();
dialog.setTitle(title);
dialog.setHeaderText(message);
// Set the button types.
ButtonType yesBtn = new ButtonType("Yes", ButtonData.YES);
ButtonType noBtn = new ButtonType("No", ButtonData.NO);
dialog.getDialogPane().getButtonTypes().addAll(yesBtn, noBtn);
dialog.setResultConverter(dialogButton -> {
if (dialogButton == yesBtn) {
return new Pair<>("RESULT", "Y");
} else if (dialogButton == noBtn) {
return new Pair<>("RESULT", "N");
}
return null;
});
dialog.initOwner(stage);
if (dialogHandler != null)
dialogHandler.accept(dialog);
Optional<Pair<String, String>> result = dialog.showAndWait();
if (consumer != null)
result.ifPresent(consumer);
return result;
}
Aggregations