use of mage.abilities.mana.SimpleManaAbility in project mage by magefree.
the class ManaPoolTest method test_ConditionalMana_OneXPart.
@Test
public void test_ConditionalMana_OneXPart() {
// {R}
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
//
addCustomCardWithAbility("add 10", playerA, new SimpleManaAbility(Zone.ALL, new AddConditionalManaEffect(Mana.RedMana(10), new SimpleActivatedAbilityManaBuilder()), new ManaCostsImpl("")));
//
Ability ability = new SimpleActivatedAbility(Zone.ALL, new DamageTargetEffect(ManacostVariableValue.REGULAR), new ManaCostsImpl(""));
ability.addTarget(new TargetAnyTarget());
addCustomCardWithAbility("damage X", playerA, ability);
//
// {X}: Counter target spell
ability = new SimpleActivatedAbility(Zone.ALL, new CounterUnlessPaysEffect(ManacostVariableValue.REGULAR), new ManaCostsImpl("{X}"));
ability.addTarget(new TargetSpell());
addCustomCardWithAbility("counter until pay X", playerB, ability);
addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
// make mana for spell
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
checkManaPool("mana spell", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 1);
// cast spell
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
// make mana for pay X to prevent
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Add {R}");
checkManaPool("mana prevent", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 10);
// counter by X=3
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{X}: Counter");
setChoice(playerB, "X=3");
addTarget(playerB, "Lightning Bolt");
// pay to prevent
// pay 3 to prevent counter
setChoice(playerA, true);
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
checkManaPool("mana after", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 10 + 1 - 1 - 3);
checkLife("after", 1, PhaseStep.END_TURN, playerB, 20 - 3);
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
}
use of mage.abilities.mana.SimpleManaAbility in project mage by magefree.
the class OldGrowthTrollContinuousEffect method makeAbility.
private static final Ability makeAbility() {
Ability activatedAbility = new SimpleActivatedAbility(new CreateTokenEffect(new TrollWarriorToken(), 1, true, false), new GenericManaCost(1));
activatedAbility.addCost(new TapSourceCost());
Cost cost = new SacrificeSourceCost();
cost.setText("sacrifice this land");
activatedAbility.addCost(cost);
Ability ability = new SimpleStaticAbility(new GainAbilityAttachedEffect(new SimpleManaAbility(Zone.BATTLEFIELD, Mana.GreenMana(2), new TapSourceCost()), AttachmentType.AURA).setText("enchanted Forest has \"{T}: Add {G}{G}\""));
ability.addEffect(new GainAbilityAttachedEffect(activatedAbility, AttachmentType.AURA).setText("and \"{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.\""));
return ability;
}
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