use of mage.cards.CardsImpl in project mage by magefree.
the class BoosterTutorEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
ChooseExpansionSetEffect effect = new ChooseExpansionSetEffect(Outcome.UnboostCreature);
effect.apply(game, source);
Player controller = game.getPlayer(source.getControllerId());
String setChosen = null;
if (effect.getValue("setchosen") != null) {
setChosen = (String) effect.getValue("setchosen");
} else if (game.getState().getValue(this.getId() + "_set") != null) {
setChosen = (String) game.getState().getValue(this.getId() + "_set");
}
if (setChosen != null && controller != null) {
// ExpansionInfo set = ExpansionRepository.instance.getSetByName(setChosen);
ExpansionSet expansionSet = Sets.findSet(setChosen);
if (expansionSet != null) {
List<Card> boosterPack = expansionSet.create15CardBooster();
if (boosterPack != null) {
StringBuilder message = new StringBuilder(controller.getLogName()).append(" opened: ");
for (Card card : boosterPack) {
message.append(card.getName()).append(" ");
}
game.informPlayers(message.toString());
TargetCard targetCard = new TargetCard(Zone.ALL, new FilterCard());
Set<Card> cardsToLoad = new HashSet<Card>(boosterPack);
game.loadCards(cardsToLoad, controller.getId());
CardsImpl cards = new CardsImpl();
cards.addAll(boosterPack);
if (controller.choose(Outcome.Benefit, cards, targetCard, game)) {
Card card = game.getCard(targetCard.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
}
}
}
}
return true;
}
return false;
}
use of mage.cards.CardsImpl in project mage by magefree.
the class BoneyardParleyEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards cards = new CardsImpl();
for (Target target : source.getTargets()) {
for (UUID cardId : target.getTargets()) {
cards.add(cardId);
}
}
if (!cards.isEmpty() && player.moveCards(cards, Zone.EXILED, source, game)) {
TargetOpponent targetOpponent = new TargetOpponent(true);
if (player.choose(Outcome.Neutral, targetOpponent, source.getSourceId(), game)) {
Player opponent = game.getPlayer(targetOpponent.getFirstTarget());
if (opponent != null) {
TargetCard targetCards = new TargetCard(0, cards.size(), Zone.EXILED, new FilterCard("cards to put in the first pile"));
List<Card> pile1 = new ArrayList<>();
if (opponent.choose(Outcome.Neutral, cards, targetCards, game)) {
List<UUID> targets = targetCards.getTargets();
for (UUID targetId : targets) {
Card card = cards.get(targetId, game);
if (card != null) {
pile1.add(card);
cards.remove(card);
}
}
}
List<Card> pile2 = new ArrayList<>();
pile2.addAll(cards.getCards(game));
boolean choice = player.choosePile(outcome, "Choose a pile to put onto the battlefield.", pile1, pile2, game);
Zone pile1Zone = Zone.GRAVEYARD;
Zone pile2Zone = Zone.BATTLEFIELD;
if (choice) {
pile1Zone = Zone.BATTLEFIELD;
pile2Zone = Zone.GRAVEYARD;
}
Set<Card> pile1Set = new HashSet<>();
Set<Card> pile2Set = new HashSet<>();
pile1Set.addAll(pile1);
pile2Set.addAll(pile2);
// Cards toBattlefield = new CardsImpl();
// Cards toGraveyard = new CardsImpl();
//
// if (pile1Zone == Zone.BATTLEFIELD) {
// toBattlefield.addAll(pile1);
// toGraveyard.addAll(pile2);
// } else {
// toBattlefield.addAll(pile2);
// toGraveyard.addAll(pile1);
// }
player.moveCards(pile1Set, pile1Zone, source, game, false, false, false, null);
player.moveCards(pile2Set, pile2Zone, source, game, false, false, false, null);
// StringBuilder sb = new StringBuilder("Pile 1, going to ").append(pile1Zone == Zone.BATTLEFIELD ? "Battlefield" : "Graveyard").append(": ");
// game.informPlayers(sb.toString());
// sb = new StringBuilder("Pile 2, going to ").append(pile2Zone == Zone.BATTLEFIELD ? "Battlefield" : "Graveyard").append(':');
// game.informPlayers(sb.toString());
}
return true;
}
}
}
return false;
}
use of mage.cards.CardsImpl in project mage by magefree.
the class CouncilsJudgmentVote method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
CouncilsJudgmentVote vote = new CouncilsJudgmentVote(player);
vote.doVotes(source, game);
Cards cards = new CardsImpl();
vote.getMostVoted().stream().forEach(cards::add);
return player.moveCards(cards, Zone.EXILED, source, game);
}
use of mage.cards.CardsImpl in project mage by magefree.
the class CounterbalanceEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && sourcePermanent != null) {
Spell spell = (Spell) game.getStack().getStackObject(targetPointer.getFirst(game, source));
if (spell != null) {
Card topcard = controller.getLibrary().getFromTop(game);
if (topcard != null) {
CardsImpl cards = new CardsImpl();
cards.add(topcard);
controller.revealCards(sourcePermanent.getName(), cards, game);
if (topcard.getManaValue() == spell.getManaValue()) {
return game.getStack().counter(spell.getId(), source, game);
}
}
return true;
}
}
return false;
}
use of mage.cards.CardsImpl in project mage by magefree.
the class CourtOfAmbitionEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
int discardCount = source.isControlledBy(game.getMonarchId()) ? 2 : 1;
String message = "Discard " + CardUtil.numberToText(discardCount, "a") + " card" + (discardCount > 1 ? 's' : "") + "? If not you lose " + (discardCount * 3) + " life";
Map<UUID, Cards> discardMap = new HashMap<>();
for (UUID playerId : game.getOpponents(source.getControllerId())) {
Player player = game.getPlayer(playerId);
if (player == null) {
continue;
}
if (player.getHand().size() < discardCount || !player.chooseUse(Outcome.LoseLife, message, source, game)) {
player.loseLife(discardCount * 3, game, source, false);
continue;
}
TargetDiscard target = new TargetDiscard(discardCount, StaticFilters.FILTER_CARD, playerId);
player.choose(Outcome.Discard, target, source.getSourceId(), game);
discardMap.put(playerId, new CardsImpl(target.getTargets()));
}
for (Map.Entry<UUID, Cards> entry : discardMap.entrySet()) {
Player player = game.getPlayer(entry.getKey());
if (player != null) {
player.discard(entry.getValue(), false, source, game);
}
}
return true;
}
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