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Example 21 with FilterCreaturePermanent

use of mage.filter.common.FilterCreaturePermanent in project mage by magefree.

the class RighteousFuryEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        int destroyedCreature = 0;
        FilterCreaturePermanent filter = new FilterCreaturePermanent("all tapped creatures");
        filter.add(TappedPredicate.TAPPED);
        for (Permanent creature : game.getState().getBattlefield().getActivePermanents(filter, controller.getId(), game)) {
            if (creature.destroy(source, game, false)) {
                destroyedCreature++;
            }
        }
        if (destroyedCreature > 0) {
            new GainLifeEffect(destroyedCreature * 2).apply(game, source);
        }
        return true;
    }
    return false;
}
Also used : Player(mage.players.Player) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) Permanent(mage.game.permanent.Permanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) GainLifeEffect(mage.abilities.effects.common.GainLifeEffect)

Example 22 with FilterCreaturePermanent

use of mage.filter.common.FilterCreaturePermanent in project mage by magefree.

the class ShowOfDominanceEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        int highestPower = Integer.MIN_VALUE;
        Permanent selectedCreature = null;
        for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, controller.getId(), game)) {
            if (highestPower < permanent.getPower().getValue()) {
                highestPower = permanent.getPower().getValue();
                selectedCreature = permanent;
            } else if (highestPower == permanent.getPower().getValue()) {
                highestPower = permanent.getPower().getValue();
                selectedCreature = null;
            }
        }
        if (highestPower != Integer.MIN_VALUE) {
            if (selectedCreature == null) {
                FilterPermanent filter = new FilterCreaturePermanent("creature with power " + highestPower);
                filter.add(new PowerPredicate(ComparisonType.EQUAL_TO, highestPower));
                Target target = new TargetPermanent(1, 1, filter, true);
                if (controller.chooseTarget(outcome, target, source, game)) {
                    selectedCreature = game.getPermanent(target.getFirstTarget());
                }
            }
            if (selectedCreature != null) {
                FixedTarget target = new FixedTarget(selectedCreature.getId(), game);
                Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(4));
                effect.setTargetPointer(target);
                effect.apply(game, source);
                ContinuousEffect continuousEffect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
                continuousEffect.setTargetPointer(target);
                game.addEffect(continuousEffect, source);
                return true;
            }
        }
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) FilterPermanent(mage.filter.FilterPermanent) FilterPermanent(mage.filter.FilterPermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) PowerPredicate(mage.filter.predicate.mageobject.PowerPredicate) Target(mage.target.Target) FixedTarget(mage.target.targetpointer.FixedTarget) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) AddCountersTargetEffect(mage.abilities.effects.common.counter.AddCountersTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) TargetPermanent(mage.target.TargetPermanent) ContinuousEffect(mage.abilities.effects.ContinuousEffect) AddCountersTargetEffect(mage.abilities.effects.common.counter.AddCountersTargetEffect)

Example 23 with FilterCreaturePermanent

use of mage.filter.common.FilterCreaturePermanent in project mage by magefree.

the class SoulSeizerEffect method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
    if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
        Player opponent = game.getPlayer(event.getPlayerId());
        if (opponent != null) {
            FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getLogName() + " controls");
            filter.add(new ControllerIdPredicate(opponent.getId()));
            this.getTargets().clear();
            this.addTarget(new TargetCreaturePermanent(filter));
            return true;
        }
    }
    return false;
}
Also used : TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) Player(mage.players.Player) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) DamagedPlayerEvent(mage.game.events.DamagedPlayerEvent)

Example 24 with FilterCreaturePermanent

use of mage.filter.common.FilterCreaturePermanent in project mage by magefree.

the class ThroatSlitterTriggeredAbility method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    if (((DamagedPlayerEvent) event).isCombatDamage() && event.getSourceId().equals(sourceId)) {
        FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblack creature that player controls");
        filter.add(new ControllerIdPredicate(event.getPlayerId()));
        filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
        filter.setMessage("nonblack creature controlled by " + game.getPlayer(event.getTargetId()).getLogName());
        this.getTargets().clear();
        this.addTarget(new TargetPermanent(filter));
        return true;
    }
    return false;
}
Also used : ColorPredicate(mage.filter.predicate.mageobject.ColorPredicate) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) TargetPermanent(mage.target.TargetPermanent)

Example 25 with FilterCreaturePermanent

use of mage.filter.common.FilterCreaturePermanent in project mage by magefree.

the class TreefolkUmbraEffect method apply.

@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
    Permanent permanent = game.getPermanent(source.getSourceId());
    if (permanent == null || permanent.getAttachedTo() == null) {
        return false;
    }
    FilterCreaturePermanent filter = new FilterCreaturePermanent();
    filter.add(new PermanentIdPredicate(permanent.getAttachedTo()));
    game.getCombat().setUseToughnessForDamage(true);
    game.getCombat().addUseToughnessForDamageFilter(filter);
    return true;
}
Also used : PermanentIdPredicate(mage.filter.predicate.permanent.PermanentIdPredicate) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) TargetPermanent(mage.target.TargetPermanent)

Aggregations

FilterCreaturePermanent (mage.filter.common.FilterCreaturePermanent)187 Player (mage.players.Player)125 Permanent (mage.game.permanent.Permanent)108 ControllerIdPredicate (mage.filter.predicate.permanent.ControllerIdPredicate)83 TargetCreaturePermanent (mage.target.common.TargetCreaturePermanent)67 UUID (java.util.UUID)55 TargetPermanent (mage.target.TargetPermanent)32 Target (mage.target.Target)31 FilterPermanent (mage.filter.FilterPermanent)27 FixedTarget (mage.target.targetpointer.FixedTarget)25 PermanentIdPredicate (mage.filter.predicate.permanent.PermanentIdPredicate)23 ContinuousEffect (mage.abilities.effects.ContinuousEffect)22 MageObject (mage.MageObject)16 PowerPredicate (mage.filter.predicate.mageobject.PowerPredicate)16 OneShotEffect (mage.abilities.effects.OneShotEffect)14 Effect (mage.abilities.effects.Effect)13 Choice (mage.choices.Choice)13 TargetPlayer (mage.target.TargetPlayer)13 Card (mage.cards.Card)12 ChoiceCreatureType (mage.choices.ChoiceCreatureType)12