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Example 1 with TargetCreaturePermanent

use of mage.target.common.TargetCreaturePermanent in project mage by magefree.

the class AvalancheTuskerAbility method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    if (event.getSourceId().equals(this.getSourceId())) {
        FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
        UUID defenderId = game.getCombat().getDefendingPlayerId(sourceId, game);
        filter.add(new ControllerIdPredicate(defenderId));
        this.getTargets().clear();
        TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
        this.addTarget(target);
        return true;
    }
    return false;
}
Also used : TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) UUID(java.util.UUID)

Example 2 with TargetCreaturePermanent

use of mage.target.common.TargetCreaturePermanent in project mage by magefree.

the class FightOrFlightEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    Player targetPlayer = game.getPlayer(game.getCombat().getAttackingPlayerId());
    if (player != null && targetPlayer != null) {
        int count = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURES, targetPlayer.getId(), game);
        TargetCreaturePermanent creatures = new TargetCreaturePermanent(0, count, new FilterCreaturePermanent("creatures to put in the first pile"), true);
        List<Permanent> pile1 = new ArrayList<>();
        creatures.setRequired(false);
        if (player.choose(Outcome.Neutral, creatures, source.getSourceId(), game)) {
            List<UUID> targets = creatures.getTargets();
            for (UUID targetId : targets) {
                Permanent p = game.getPermanent(targetId);
                if (p != null) {
                    pile1.add(p);
                }
            }
        }
        List<Permanent> pile2 = new ArrayList<>();
        for (Permanent p : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, targetPlayer.getId(), game)) {
            if (!pile1.contains(p)) {
                pile2.add(p);
            }
        }
        boolean choice = targetPlayer.choosePile(outcome, "Choose which pile can attack this turn.", pile1, pile2, game);
        List<Permanent> chosenPile = choice ? pile2 : pile1;
        List<Permanent> otherPile = choice ? pile1 : pile2;
        for (Permanent permanent : chosenPile) {
            if (permanent != null) {
                RestrictionEffect effect = new CantAttackTargetEffect(Duration.EndOfTurn);
                effect.setText("");
                effect.setTargetPointer(new FixedTarget(permanent, game));
                game.addEffect(effect, source);
            }
        }
        game.informPlayers("Creatures that can attack this turn: " + otherPile.stream().map(Permanent::getLogName).collect(Collectors.joining(", ")));
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) Permanent(mage.game.permanent.Permanent) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ArrayList(java.util.ArrayList) CantAttackTargetEffect(mage.abilities.effects.common.combat.CantAttackTargetEffect) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) UUID(java.util.UUID) RestrictionEffect(mage.abilities.effects.RestrictionEffect)

Example 3 with TargetCreaturePermanent

use of mage.target.common.TargetCreaturePermanent in project mage by magefree.

the class HeartPiercerBowAbility method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    if (super.checkTrigger(event, game)) {
        Permanent equipment = game.getPermanent(getSourceId());
        if (equipment != null && equipment.getAttachedTo() != null) {
            FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
            UUID defenderId = game.getCombat().getDefendingPlayerId(equipment.getAttachedTo(), game);
            if (defenderId != null) {
                filter.add(new ControllerIdPredicate(defenderId));
                this.getTargets().clear();
                TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
                this.addTarget(target);
                return true;
            }
        }
    }
    return false;
}
Also used : TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) UUID(java.util.UUID)

Example 4 with TargetCreaturePermanent

use of mage.target.common.TargetCreaturePermanent in project mage by magefree.

the class MutinyFirstTarget method addTarget.

@Override
public void addTarget(UUID id, Ability source, Game game, boolean skipEvent) {
    super.addTarget(id, source, game, skipEvent);
    // Update the second target
    UUID firstController = game.getControllerId(id);
    if (firstController != null && source.getTargets().size() > 1) {
        Player controllingPlayer = game.getPlayer(firstController);
        TargetCreaturePermanent targetCreaturePermanent = (TargetCreaturePermanent) source.getTargets().get(1);
        // Set a new filter to the second target with the needed restrictions
        FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature that player " + controllingPlayer.getName() + " controls");
        filter.add(new ControllerIdPredicate(firstController));
        filter.add(Predicates.not(new PermanentIdPredicate(id)));
        targetCreaturePermanent.replaceFilter(filter);
    }
}
Also used : PermanentIdPredicate(mage.filter.predicate.permanent.PermanentIdPredicate) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) Player(mage.players.Player) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) UUID(java.util.UUID)

Example 5 with TargetCreaturePermanent

use of mage.target.common.TargetCreaturePermanent in project mage by magefree.

the class SkymarkRocAbility method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    if (event.getSourceId().equals(this.getSourceId())) {
        FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls with toughness 2 or less");
        UUID defenderId = game.getCombat().getDefendingPlayerId(sourceId, game);
        filter.add(new ControllerIdPredicate(defenderId));
        filter.add(new ToughnessPredicate(ComparisonType.FEWER_THAN, 3));
        this.getTargets().clear();
        TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
        this.addTarget(target);
        return true;
    }
    return false;
}
Also used : TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) ToughnessPredicate(mage.filter.predicate.mageobject.ToughnessPredicate) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) UUID(java.util.UUID)

Aggregations

TargetCreaturePermanent (mage.target.common.TargetCreaturePermanent)71 FilterCreaturePermanent (mage.filter.common.FilterCreaturePermanent)59 Player (mage.players.Player)49 ControllerIdPredicate (mage.filter.predicate.permanent.ControllerIdPredicate)37 Permanent (mage.game.permanent.Permanent)35 UUID (java.util.UUID)25 Target (mage.target.Target)18 FixedTarget (mage.target.targetpointer.FixedTarget)18 Effect (mage.abilities.effects.Effect)8 ContinuousEffect (mage.abilities.effects.ContinuousEffect)7 OneShotEffect (mage.abilities.effects.OneShotEffect)7 GainControlTargetEffect (mage.abilities.effects.common.continuous.GainControlTargetEffect)6 Card (mage.cards.Card)6 DamagedPlayerEvent (mage.game.events.DamagedPlayerEvent)6 ArrayList (java.util.ArrayList)5 Ability (mage.abilities.Ability)5 MageObject (mage.MageObject)4 GainAbilityTargetEffect (mage.abilities.effects.common.continuous.GainAbilityTargetEffect)4 PermanentIdPredicate (mage.filter.predicate.permanent.PermanentIdPredicate)4 RestrictionEffect (mage.abilities.effects.RestrictionEffect)3