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Example 1 with TargetPermanent

use of mage.target.TargetPermanent in project mage by magefree.

the class BeamsplitterMageApplier method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    Spell spell = (Spell) getValue("spellCast");
    if (player == null || spell == null) {
        return false;
    }
    FilterPermanent filter = new FilterControlledCreaturePermanent("a creature you control that can be targeted by " + spell.getName());
    filter.add(AnotherPredicate.instance);
    filter.add(new BeamsplitterMagePredicate(spell));
    TargetPermanent target = new TargetPermanent(filter);
    target.setNotTarget(true);
    player.choose(outcome, target, source.getSourceId(), game);
    Permanent permanent = game.getPermanent(target.getFirstTarget());
    if (permanent == null) {
        return false;
    }
    spell.createCopyOnStack(game, source, player.getId(), false, 1, new BeamsplitterMageApplier(permanent, game));
    return true;
}
Also used : Player(mage.players.Player) FilterPermanent(mage.filter.FilterPermanent) FilterPermanent(mage.filter.FilterPermanent) FilterControlledCreaturePermanent(mage.filter.common.FilterControlledCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) FilterControlledCreaturePermanent(mage.filter.common.FilterControlledCreaturePermanent) TargetPermanent(mage.target.TargetPermanent) Spell(mage.game.stack.Spell)

Example 2 with TargetPermanent

use of mage.target.TargetPermanent in project mage by magefree.

the class BeaconOfDestinyEffect method applies.

@Override
public boolean applies(GameEvent event, Ability source, Game game) {
    // check source
    MageObject object = game.getObject(event.getSourceId());
    if (object == null) {
        game.informPlayers("Couldn't find source of damage");
        return false;
    }
    if (!object.getId().equals(damageSource.getFirstTarget()) && (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(damageSource.getFirstTarget()))) {
        return false;
    }
    TargetPermanent target = new TargetPermanent();
    target.add(source.getSourceId(), game);
    this.redirectTarget = target;
    // check player
    Player player = game.getPlayer(event.getTargetId());
    if (player != null) {
        if (player.getId().equals(source.getControllerId())) {
            return true;
        }
    }
    return false;
}
Also used : Player(mage.players.Player) MageObject(mage.MageObject) TargetPermanent(mage.target.TargetPermanent) Spell(mage.game.stack.Spell)

Example 3 with TargetPermanent

use of mage.target.TargetPermanent in project mage by magefree.

the class DispersalEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player == null) {
        return false;
    }
    Set<PermanentIdPredicate> permsToReturn = new HashSet<>();
    for (UUID opponentId : game.getOpponents(player.getId())) {
        Player opponent = game.getPlayer(opponentId);
        if (opponent == null) {
            continue;
        }
        int highestCMC = 0;
        for (Permanent permanent : game.getBattlefield().getAllActivePermanents(opponentId)) {
            if (permanent != null) {
                highestCMC = Math.max(highestCMC, permanent.getManaValue());
            }
        }
        FilterPermanent filter = new FilterNonlandPermanent("permanent you control with mana value " + highestCMC);
        filter.add(new ManaValuePredicate(ComparisonType.EQUAL_TO, highestCMC));
        filter.add(new ControllerIdPredicate(opponentId));
        Target target = new TargetPermanent(1, 1, filter, true);
        if (opponent.choose(outcome, target, source.getSourceId(), game)) {
            if (target.getFirstTarget() == null) {
                continue;
            }
            permsToReturn.add(new PermanentIdPredicate(target.getFirstTarget()));
        }
    }
    FilterPermanent filter = new FilterPermanent();
    filter.add(Predicates.or(permsToReturn));
    new ReturnToHandFromBattlefieldAllEffect(filter).apply(game, source);
    new DiscardEachPlayerEffect(StaticValue.get(1), false, TargetController.OPPONENT).apply(game, source);
    return true;
}
Also used : PermanentIdPredicate(mage.filter.predicate.permanent.PermanentIdPredicate) Player(mage.players.Player) FilterPermanent(mage.filter.FilterPermanent) FilterNonlandPermanent(mage.filter.common.FilterNonlandPermanent) FilterPermanent(mage.filter.FilterPermanent) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) ReturnToHandFromBattlefieldAllEffect(mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect) DiscardEachPlayerEffect(mage.abilities.effects.common.discard.DiscardEachPlayerEffect) ManaValuePredicate(mage.filter.predicate.mageobject.ManaValuePredicate) Target(mage.target.Target) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) TargetPermanent(mage.target.TargetPermanent) UUID(java.util.UUID) FilterNonlandPermanent(mage.filter.common.FilterNonlandPermanent) HashSet(java.util.HashSet)

Example 4 with TargetPermanent

use of mage.target.TargetPermanent in project mage by magefree.

the class GlyphOfDelusionEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    if (source.getTargets().get(1) != null) {
        Permanent targetPermanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
        if (targetPermanent != null) {
            targetPermanent.addCounters(CounterType.GLYPH.createInstance(targetPermanent.getPower().getValue()), source.getControllerId(), source, game);
            SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousRuleModifyingEffect(new DontUntapInControllersUntapStepSourceEffect(), new SourceHasCounterCondition(CounterType.GLYPH)).setText("This creature doesn't untap during your untap step if it has a glyph counter on it"));
            GainAbilityTargetEffect effect = new GainAbilityTargetEffect(ability, Duration.Custom);
            effect.setTargetPointer(new FixedTarget(targetPermanent.getId(), game));
            game.addEffect(effect, source);
            BeginningOfUpkeepTriggeredAbility ability2 = new BeginningOfUpkeepTriggeredAbility(new RemoveCounterSourceEffect(CounterType.GLYPH.createInstance()), TargetController.YOU, false);
            GainAbilityTargetEffect effect2 = new GainAbilityTargetEffect(ability2, Duration.Custom);
            effect2.setTargetPointer(new FixedTarget(targetPermanent.getId(), game));
            game.addEffect(effect2, source);
        }
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetCreaturePermanent(mage.target.common.TargetCreaturePermanent) TargetPermanent(mage.target.TargetPermanent) SimpleStaticAbility(mage.abilities.common.SimpleStaticAbility) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) BeginningOfUpkeepTriggeredAbility(mage.abilities.common.BeginningOfUpkeepTriggeredAbility) DontUntapInControllersUntapStepSourceEffect(mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect) SourceHasCounterCondition(mage.abilities.condition.common.SourceHasCounterCondition) ConditionalContinuousRuleModifyingEffect(mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect) RemoveCounterSourceEffect(mage.abilities.effects.common.counter.RemoveCounterSourceEffect)

Example 5 with TargetPermanent

use of mage.target.TargetPermanent in project mage by magefree.

the class GlintHawkEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller == null) {
        return false;
    }
    TargetPermanent target = new TargetPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT);
    target.setNotTarget(true);
    if (target.canChoose(source.getSourceId(), controller.getId(), game) && controller.chooseUse(outcome, "Return an artifact you control to its owner's hand?", source, game)) {
        controller.chooseTarget(Outcome.ReturnToHand, target, source, game);
        Permanent permanent = game.getPermanent(target.getFirstTarget());
        if (permanent != null) {
            controller.moveCards(permanent, Zone.HAND, source, game);
            return true;
        }
    }
    Permanent permanent = source.getSourcePermanentIfItStillExists(game);
    return permanent != null && permanent.sacrifice(source, game);
}
Also used : Player(mage.players.Player) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) TargetPermanent(mage.target.TargetPermanent)

Aggregations

TargetPermanent (mage.target.TargetPermanent)222 Player (mage.players.Player)173 Permanent (mage.game.permanent.Permanent)167 FilterPermanent (mage.filter.FilterPermanent)108 UUID (java.util.UUID)65 Target (mage.target.Target)58 ControllerIdPredicate (mage.filter.predicate.permanent.ControllerIdPredicate)47 FilterCreaturePermanent (mage.filter.common.FilterCreaturePermanent)36 FilterControlledPermanent (mage.filter.common.FilterControlledPermanent)32 FilterControlledCreaturePermanent (mage.filter.common.FilterControlledCreaturePermanent)24 TargetControlledCreaturePermanent (mage.target.common.TargetControlledCreaturePermanent)19 TargetCreaturePermanent (mage.target.common.TargetCreaturePermanent)19 FixedTarget (mage.target.targetpointer.FixedTarget)19 MageObject (mage.MageObject)18 Ability (mage.abilities.Ability)18 Card (mage.cards.Card)17 ArrayList (java.util.ArrayList)15 ReflexiveTriggeredAbility (mage.abilities.common.delayed.ReflexiveTriggeredAbility)14 PermanentIdPredicate (mage.filter.predicate.permanent.PermanentIdPredicate)14 OneShotEffect (mage.abilities.effects.OneShotEffect)13