use of micdoodle8.mods.galacticraft.api.entity.ITelemetry in project Galacticraft by micdoodle8.
the class GameScreenText method render.
@Override
@SideOnly(Side.CLIENT)
public void render(int type, float ticks, float sizeX, float sizeY, IScreenManager scr) {
DrawGameScreen screen = (DrawGameScreen) scr;
frameBx = sizeX - frameA;
frameBy = sizeY - frameA;
drawBlackBackground(0.0F);
planeEquation(frameA, frameA, 0, frameA, frameBy, 0, frameA, frameBy, 1);
GL11.glClipPlane(GL11.GL_CLIP_PLANE0, planes);
GL11.glEnable(GL11.GL_CLIP_PLANE0);
planeEquation(frameBx, frameBy, 0, frameBx, frameA, 0, frameBx, frameA, 1);
GL11.glClipPlane(GL11.GL_CLIP_PLANE1, planes);
GL11.glEnable(GL11.GL_CLIP_PLANE1);
planeEquation(frameA, frameBy, 0, frameBx, frameBy, 0, frameBx, frameBy, 1);
GL11.glClipPlane(GL11.GL_CLIP_PLANE2, planes);
GL11.glEnable(GL11.GL_CLIP_PLANE2);
planeEquation(frameBx, frameA, 0, frameA, frameA, 0, frameA, frameA, 1);
GL11.glClipPlane(GL11.GL_CLIP_PLANE3, planes);
GL11.glEnable(GL11.GL_CLIP_PLANE3);
yPos = 0;
TileEntityTelemetry telemeter = TileEntityTelemetry.getNearest(screen.driver);
// Make the text to draw. To look good it's important the width and height
// of the whole text box are correctly set here.
String strName = "";
String[] str = { GCCoreUtil.translate("gui.display.nolink"), "", "", "", "" };
Render renderEntity = null;
Entity entity = null;
float Xmargin = 0;
if (telemeter != null && telemeter.clientData.length >= 3) {
if (telemeter.clientClass != null) {
if (telemeter.clientClass == screen.telemetryLastClass && (telemeter.clientClass != EntityPlayerMP.class || telemeter.clientName.equals(screen.telemetryLastName))) {
// Used cached data from last time if possible
entity = screen.telemetryLastEntity;
renderEntity = screen.telemetryLastRender;
strName = screen.telemetryLastName;
} else {
// Create an entity to render, based on class, and get its name
entity = null;
if (telemeter.clientClass == EntityPlayerMP.class) {
strName = telemeter.clientName;
entity = new EntityOtherPlayerMP(screen.driver.getWorld(), telemeter.clientGameProfile);
renderEntity = (Render) FMLClientHandler.instance().getClient().getRenderManager().getEntityRenderObject(entity);
} else {
try {
entity = (Entity) telemeter.clientClass.getConstructor(World.class).newInstance(screen.driver.getWorld());
} catch (Exception ex) {
}
if (entity != null) {
strName = entity.getName();
}
renderEntity = (Render) FMLClientHandler.instance().getClient().getRenderManager().entityRenderMap.get(telemeter.clientClass);
}
}
// Setup special visual types from data sent by Telemetry
if (entity instanceof EntityHorse) {
((EntityHorse) entity).setHorseType(telemeter.clientData[3]);
((EntityHorse) entity).setHorseVariant(telemeter.clientData[4]);
}
if (entity instanceof EntityVillager) {
((EntityVillager) entity).setProfession(telemeter.clientData[3]);
((EntityVillager) entity).setGrowingAge(telemeter.clientData[4]);
} else if (entity instanceof EntityWolf) {
((EntityWolf) entity).setCollarColor(EnumDyeColor.byDyeDamage(telemeter.clientData[3]));
((EntityWolf) entity).setBegging(telemeter.clientData[4] == 1);
} else if (entity instanceof EntitySheep) {
((EntitySheep) entity).setFleeceColor(EnumDyeColor.byDyeDamage(telemeter.clientData[3]));
((EntitySheep) entity).setSheared(telemeter.clientData[4] == 1);
} else if (entity instanceof EntityOcelot) {
((EntityOcelot) entity).setTameSkin(telemeter.clientData[3]);
} else if (entity instanceof EntitySkeleton) {
((EntitySkeleton) entity).setSkeletonType(telemeter.clientData[3]);
} else if (entity instanceof EntityZombie) {
((EntityZombie) entity).setVillager(telemeter.clientData[3] == 1);
((EntityZombie) entity).setChild(telemeter.clientData[4] == 1);
}
}
if (entity instanceof ITelemetry) {
((ITelemetry) entity).receiveData(telemeter.clientData, str);
} else if (entity instanceof EntityLivingBase) {
// Living entity:
// data0 = time to show red damage
// data1 = health in half-hearts
// data2 = pulse
// data3 = hunger (for player); horsetype (for horse)
// data4 = oxygen (for player); horsevariant (for horse)
str[0] = telemeter.clientData[0] > 0 ? GCCoreUtil.translate("gui.player.ouch") : "";
if (telemeter.clientData[1] >= 0) {
str[1] = GCCoreUtil.translate("gui.player.health") + ": " + telemeter.clientData[1] + "%";
} else {
str[1] = "";
}
str[2] = "" + telemeter.clientData[2] + " " + GCCoreUtil.translate("gui.player.bpm");
if (telemeter.clientData[3] > -1) {
str[3] = GCCoreUtil.translate("gui.player.food") + ": " + telemeter.clientData[3] + "%";
}
if (telemeter.clientData[4] > -1) {
int oxygen = telemeter.clientData[4];
oxygen = (oxygen % 4096) + (oxygen / 4096);
if (oxygen == 180 || oxygen == 90) {
str[4] = GCCoreUtil.translate("gui.oxygen_storage.desc.1") + ": OK";
} else {
str[4] = GCCoreUtil.translate("gui.oxygen_storage.desc.1") + ": " + this.makeOxygenString(oxygen) + GCCoreUtil.translate("gui.seconds");
}
}
} else // TODO can add more here, e.g. position data?
if (telemeter.clientData[2] >= 0) {
str[2] = makeSpeedString(telemeter.clientData[2]);
}
} else {
// Default - draw a simple time display just to show the Display Screen is working
World w1 = screen.driver.getWorld();
int time1 = w1 != null ? (int) ((w1.getWorldTime() + 6000L) % 24000L) : 0;
str[2] = makeTimeString(time1 * 360);
}
int textWidthPixels = 155;
// 1 lines
int textHeightPixels = 60;
if (str[3].isEmpty()) {
textHeightPixels -= 10;
}
if (str[4].isEmpty()) {
textHeightPixels -= 10;
}
// First pass - approximate border size
float borders = frameA * 2 + 0.05F * Math.min(sizeX, sizeY);
float scaleXTest = (sizeX - borders) / textWidthPixels;
float scaleYTest = (sizeY - borders) / textHeightPixels;
float scale = sizeX;
if (scaleYTest < scaleXTest) {
scale = sizeY;
}
// Second pass - the border size may be more accurate now
borders = frameA * 2 + 0.05F * scale;
scaleXTest = (sizeX - borders) / textWidthPixels;
scaleYTest = (sizeY - borders) / textHeightPixels;
scale = sizeX;
float scaleText = scaleXTest;
if (scaleYTest < scaleXTest) {
scale = sizeY;
scaleText = scaleYTest;
}
// Centre the text in the display
float border = frameA + 0.025F * scale;
if (entity != null && renderEntity != null) {
Xmargin = (sizeX - borders) / 2;
}
float Xoffset = (sizeX - borders - textWidthPixels * scaleText) / 2 + Xmargin;
float Yoffset = (sizeY - borders - textHeightPixels * scaleText) / 2 + scaleText;
GL11.glTranslatef(border + Xoffset, border + Yoffset, 0.0F);
GL11.glScalef(scaleText, scaleText, 1.0F);
// Actually draw the text
int whiteColour = ColorUtil.to32BitColor(255, 240, 216, 255);
drawText(strName, whiteColour);
drawText(str[0], whiteColour);
drawText(str[1], whiteColour);
drawText(str[2], whiteColour);
drawText(str[3], whiteColour);
drawText(str[4], whiteColour);
// If there is an entity to render, draw it on the left of the text
if (renderEntity != null && entity != null) {
GL11.glTranslatef(-Xmargin / 2 / scaleText, textHeightPixels / 2 + (-Yoffset + (sizeY - borders) / 2) / scaleText, -0.0005F);
float scalefactor = 38F / (float) Math.pow(Math.max(entity.height, entity.width), 0.65);
GL11.glScalef(scalefactor, scalefactor, 0.0015F);
GL11.glRotatef(180F, 0, 0, 1);
GL11.glRotatef(180F, 0, 1, 0);
if (entity instanceof ITelemetry) {
((ITelemetry) entity).adjustDisplay(telemeter.clientData);
}
RenderPlayerGC.flagThermalOverride = true;
if (entity instanceof EntityLivingBase && renderEntity instanceof RendererLivingEntity && renderModelMethod != null) {
this.renderLiving((EntityLivingBase) entity, (RendererLivingEntity) renderEntity, ticks % 1F);
} else {
renderEntity.doRender(entity, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F);
}
RenderPlayerGC.flagThermalOverride = false;
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
GL11.glDisable(GL11.GL_TEXTURE_2D);
OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit);
}
// TODO Cross-dimensional tracking (i.e. old entity setDead, new entity created)
// TODO Deal with text off screen (including where localizations longer than English)
screen.telemetryLastClass = (telemeter == null) ? null : telemeter.clientClass;
screen.telemetryLastEntity = entity;
screen.telemetryLastRender = renderEntity;
screen.telemetryLastName = strName;
GL11.glDisable(GL11.GL_CLIP_PLANE3);
GL11.glDisable(GL11.GL_CLIP_PLANE2);
GL11.glDisable(GL11.GL_CLIP_PLANE1);
GL11.glDisable(GL11.GL_CLIP_PLANE0);
}
use of micdoodle8.mods.galacticraft.api.entity.ITelemetry in project Galacticraft by micdoodle8.
the class TileEntityTelemetry method update.
@Override
public void update() {
if (!this.worldObj.isRemote && ++this.ticks % 2 == 0) {
if (this.toUpdate != null) {
this.addTrackedEntity(this.toUpdate);
this.toUpdate = null;
}
String name;
int[] data = { -1, -1, -1, -1, -1 };
String strUUID = "";
if (linkedEntity != null) {
// Help the Garbage Collector
if (linkedEntity.isDead) {
linkedEntity = null;
name = "";
// TODO: track players after death and respawn? or not?
} else {
if (linkedEntity instanceof EntityPlayerMP) {
name = "$" + ((EntityPlayerMP) linkedEntity).getName();
} else {
name = (String) EntityList.classToStringMapping.get(linkedEntity.getClass());
}
if (name == null) {
GCLog.info("Telemetry Unit: Error finding name for " + linkedEntity.getClass().getSimpleName());
name = "";
}
double xmotion = linkedEntity.motionX;
double ymotion = linkedEntity instanceof EntityLivingBase ? linkedEntity.motionY + 0.078D : linkedEntity.motionY;
double zmotion = linkedEntity.motionZ;
data[2] = (int) (MathHelper.sqrt_double(xmotion * xmotion + ymotion * ymotion + zmotion * zmotion) * 2000D);
if (linkedEntity instanceof ITelemetry) {
((ITelemetry) linkedEntity).transmitData(data);
} else if (linkedEntity instanceof EntityLivingBase) {
EntityLivingBase eLiving = (EntityLivingBase) linkedEntity;
data[0] = eLiving.hurtTime;
// Calculate a "pulse rate" based on motion and taking damage
this.pulseRate--;
if (eLiving.hurtTime > this.lastHurttime) {
this.pulseRate += 100;
}
this.lastHurttime = eLiving.hurtTime;
if (eLiving.ridingEntity != null) {
// reduced pulse effect if riding a vehicle
data[2] /= 4;
} else if (data[2] > 1) {
this.pulseRate += 2;
}
this.pulseRate += Math.max(data[2] - pulseRate, 0) / 4;
if (this.pulseRate > 2000) {
this.pulseRate = 2000;
}
if (this.pulseRate < 400) {
this.pulseRate = 400;
}
data[2] = this.pulseRate / 10;
data[1] = (int) (eLiving.getHealth() * 100 / eLiving.getMaxHealth());
if (eLiving instanceof EntityPlayerMP) {
data[3] = ((EntityPlayerMP) eLiving).getFoodStats().getFoodLevel() * 5;
GCPlayerStats stats = GCPlayerStats.get(eLiving);
data[4] = stats.getAirRemaining() * 4096 + stats.getAirRemaining2();
UUID uuid = ((EntityPlayerMP) eLiving).getUniqueID();
if (uuid != null) {
strUUID = uuid.toString();
}
} else if (eLiving instanceof EntityHorse) {
data[3] = ((EntityHorse) eLiving).getHorseType();
data[4] = ((EntityHorse) eLiving).getHorseVariant();
} else if (eLiving instanceof EntityVillager) {
data[3] = ((EntityVillager) eLiving).getProfession();
data[4] = ((EntityVillager) eLiving).getGrowingAge();
} else if (eLiving instanceof EntityWolf) {
data[3] = ((EntityWolf) eLiving).getCollarColor().getDyeDamage();
data[4] = ((EntityWolf) eLiving).isBegging() ? 1 : 0;
} else if (eLiving instanceof EntitySheep) {
data[3] = ((EntitySheep) eLiving).getFleeceColor().getDyeDamage();
data[4] = ((EntitySheep) eLiving).getSheared() ? 1 : 0;
} else if (eLiving instanceof EntityOcelot) {
data[3] = ((EntityOcelot) eLiving).getTameSkin();
} else if (eLiving instanceof EntitySkeleton) {
data[3] = ((EntitySkeleton) eLiving).getSkeletonType();
} else if (eLiving instanceof EntityZombie) {
data[3] = ((EntityZombie) eLiving).isVillager() ? 1 : 0;
data[4] = ((EntityZombie) eLiving).isChild() ? 1 : 0;
}
}
}
} else {
name = "";
}
GalacticraftCore.packetPipeline.sendToAllAround(new PacketSimple(EnumSimplePacket.C_UPDATE_TELEMETRY, GCCoreUtil.getDimensionID(this.worldObj), new Object[] { this.getPos(), name, data[0], data[1], data[2], data[3], data[4], strUUID }), new TargetPoint(GCCoreUtil.getDimensionID(this.worldObj), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 320D));
}
}
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