use of net.geforcemods.securitycraft.blocks.BlockKeycardReader in project SecurityCraft by Geforce132.
the class ConfigurationHandler method setupTechnicalBlocks.
public void setupTechnicalBlocks() {
mod_SecurityCraft.laserBlock = new BlockLaserBlock(Material.IRON).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("laserBlock");
mod_SecurityCraft.laser = new BlockLaserField(Material.ROCK).setBlockUnbreakable().setResistance(1000F).setUnlocalizedName("laser");
mod_SecurityCraft.keypad = new BlockKeypad(Material.IRON).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("keypad");
mod_SecurityCraft.retinalScanner = new BlockRetinalScanner(Material.IRON).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("retinalScanner");
mod_SecurityCraft.reinforcedDoor = new BlockReinforcedDoor(Material.IRON).setBlockUnbreakable().setResistance(1000F).setUnlocalizedName("ironDoorReinforced");
mod_SecurityCraft.bogusLava = (BlockStaticLiquid) new BlockFakeLavaBase(Material.LAVA).setHardness(100.0F).setLightLevel(1.0F).setUnlocalizedName("bogusLava");
mod_SecurityCraft.bogusLavaFlowing = new BlockFakeLava(Material.LAVA).setHardness(0.0F).setLightLevel(1.0F).setUnlocalizedName("bogusLavaFlowing");
mod_SecurityCraft.bogusWater = (BlockStaticLiquid) new BlockFakeWaterBase(Material.WATER).setHardness(100.0F).setUnlocalizedName("bogusWater");
mod_SecurityCraft.bogusWaterFlowing = new BlockFakeWater(Material.WATER).setHardness(0.0F).setUnlocalizedName("bogusWaterFlowing");
mod_SecurityCraft.keycardReader = new BlockKeycardReader(Material.IRON).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("keycardReader");
mod_SecurityCraft.ironTrapdoor = new BlockIronTrapDoor(Material.IRON).setHardness(5.0F).setResistance(200F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedIronTrapdoor");
mod_SecurityCraft.inventoryScanner = new BlockInventoryScanner(Material.ROCK).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("inventoryScanner");
mod_SecurityCraft.inventoryScannerField = new BlockInventoryScannerField(Material.GLASS).setBlockUnbreakable().setResistance(1000F).setUnlocalizedName("inventoryScannerField");
mod_SecurityCraft.cageTrap = new BlockCageTrap(Material.ROCK).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("cageTrap");
mod_SecurityCraft.portableRadar = new BlockPortableRadar(Material.CIRCUITS).setHardness(1F).setResistance(50F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("portableRadar");
mod_SecurityCraft.unbreakableIronBars = new BlockReinforcedIronBars(Material.IRON, true).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setBlockUnbreakable().setResistance(1000F).setUnlocalizedName("reinforcedIronBars");
mod_SecurityCraft.keypadChest = new BlockKeypadChest().setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("keypadChest");
mod_SecurityCraft.usernameLogger = new BlockLogger(Material.ROCK).setHardness(8F).setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("usernameLogger");
mod_SecurityCraft.reinforcedGlassPane = new BlockReinforcedGlassPane(Material.IRON, true).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedGlass");
mod_SecurityCraft.alarm = new BlockAlarm(Material.IRON, false).setBlockUnbreakable().setResistance(1000F).setTickRandomly(true).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("alarm");
mod_SecurityCraft.alarmLit = new BlockAlarm(Material.IRON, true).setBlockUnbreakable().setResistance(1000F).setTickRandomly(true).setUnlocalizedName("alarmLit");
mod_SecurityCraft.reinforcedStone = new BlockOwnable(Material.ROCK).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStone");
mod_SecurityCraft.reinforcedFencegate = new BlockReinforcedFenceGate().setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedFenceGate");
mod_SecurityCraft.reinforcedWoodPlanks = new BlockReinforcedWood().setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedPlanks");
mod_SecurityCraft.panicButton = new BlockPanicButton().setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("panicButton");
mod_SecurityCraft.frame = new BlockFrame(Material.ROCK).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("keypadFrame");
mod_SecurityCraft.keypadFurnace = new BlockKeypadFurnace(Material.IRON).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("keypadFurnace");
mod_SecurityCraft.securityCamera = new BlockSecurityCamera(Material.IRON).setHardness(1.0F).setResistance(10.F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("securityCamera");
mod_SecurityCraft.reinforcedStairsOak = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 0).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsOak");
mod_SecurityCraft.reinforcedStairsSpruce = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 1).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsSpruce");
mod_SecurityCraft.reinforcedStairsBirch = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 2).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsBirch");
mod_SecurityCraft.reinforcedStairsJungle = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 3).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsJungle");
mod_SecurityCraft.reinforcedStairsAcacia = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 4).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsAcacia");
mod_SecurityCraft.reinforcedStairsDarkoak = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedWoodPlanks, 5).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsDarkoak");
mod_SecurityCraft.reinforcedStairsStone = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedStone, 0).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsStone");
mod_SecurityCraft.ironFence = new BlockIronFence(Material.IRON).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("electrifiedIronFence");
mod_SecurityCraft.reinforcedGlass = new BlockReinforcedGlass(Material.GLASS).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedGlassBlock");
mod_SecurityCraft.reinforcedStainedGlass = new BlockReinforcedStainedGlass(Material.GLASS).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStainedGlass");
mod_SecurityCraft.reinforcedStainedGlassPanes = new BlockReinforcedStainedGlassPanes().setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStainedGlassPanes");
mod_SecurityCraft.reinforcedDirt = new BlockOwnable(Material.GROUND).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedDirt");
mod_SecurityCraft.reinforcedCobblestone = new BlockOwnable(Material.ROCK).setBlockUnbreakable().setResistance(1000F).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedCobblestone");
mod_SecurityCraft.reinforcedStairsCobblestone = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedCobblestone, 0).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsCobblestone");
mod_SecurityCraft.reinforcedSandstone = new BlockReinforcedSandstone().setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedSandstone");
mod_SecurityCraft.reinforcedStairsSandstone = new BlockReinforcedStairs(mod_SecurityCraft.reinforcedSandstone, 0).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStairsSandstone");
mod_SecurityCraft.reinforcedWoodSlabs = new BlockReinforcedWoodSlabs(false).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedWoodSlabs");
mod_SecurityCraft.reinforcedDoubleWoodSlabs = new BlockReinforcedWoodSlabs(true).setBlockUnbreakable().setResistance(1000).setUnlocalizedName("reinforcedDoubleWoodSlabs");
mod_SecurityCraft.reinforcedStoneSlabs = new BlockReinforcedSlabs(false, Material.ROCK).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedStoneSlabs");
mod_SecurityCraft.reinforcedDoubleStoneSlabs = new BlockReinforcedSlabs(true, Material.ROCK).setBlockUnbreakable().setResistance(1000).setUnlocalizedName("reinforcedDoubleStoneSlabs");
mod_SecurityCraft.reinforcedDirtSlab = new BlockReinforcedSlabs(false, Material.GROUND).setBlockUnbreakable().setResistance(1000).setCreativeTab(mod_SecurityCraft.tabSCDecoration).setUnlocalizedName("reinforcedDirtSlab");
mod_SecurityCraft.reinforcedDoubleDirtSlab = new BlockReinforcedSlabs(true, Material.GROUND).setBlockUnbreakable().setResistance(1000).setUnlocalizedName("reinforcedDoubleDirtSlab");
mod_SecurityCraft.protecto = new BlockProtecto(Material.IRON).setBlockUnbreakable().setResistance(1000F).setLightLevel(0.5F).setCreativeTab(mod_SecurityCraft.tabSCTechnical).setUnlocalizedName("protecto");
mod_SecurityCraft.scannerDoor = new BlockScannerDoor(Material.IRON).setBlockUnbreakable().setResistance(1000F).setUnlocalizedName("scannerDoor");
}
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