use of net.kodehawa.mantarobot.commands.currency.item.ItemStack in project MantaroBot by Mantaro.
the class CurrencyCmds method transferItems.
@Command
public static void transferItems(CommandRegistry cr) {
cr.register("itemtransfer", new SimpleCommand(Category.CURRENCY) {
@Override
protected void call(GuildMessageReceivedEvent event, String content, String[] args) {
if (args.length < 2) {
onError(event);
return;
}
List<User> mentionedUsers = event.getMessage().getMentionedUsers();
if (mentionedUsers.size() == 0)
event.getChannel().sendMessage(EmoteReference.ERROR + "You need to mention a user").queue();
else {
User giveTo = mentionedUsers.get(0);
if (event.getAuthor().getId().equals(giveTo.getId())) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot transfer an item to yourself!").queue();
return;
}
Item item = Items.fromAny(args[1]).orElse(null);
if (item == null) {
event.getChannel().sendMessage("There isn't an item associated with this emoji.").queue();
} else {
Player player = MantaroData.db().getPlayer(event.getAuthor());
Player giveToPlayer = MantaroData.db().getPlayer(giveTo);
if (args.length == 2) {
if (player.getInventory().containsItem(item)) {
if (item.isHidden()) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot transfer this item!").queue();
return;
}
if (giveToPlayer.getInventory().asMap().getOrDefault(item, new ItemStack(item, 0)).getAmount() >= 5000) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Don't do that").queue();
return;
}
player.getInventory().process(new ItemStack(item, -1));
giveToPlayer.getInventory().process(new ItemStack(item, 1));
event.getChannel().sendMessage(EmoteReference.OK + event.getAuthor().getAsMention() + " gave 1 " + item.getName() + " to " + giveTo.getAsMention()).queue();
} else {
event.getChannel().sendMessage(EmoteReference.ERROR + "You don't have any of these items in your inventory").queue();
}
player.saveAsync();
giveToPlayer.saveAsync();
return;
}
try {
int amount = Math.abs(Integer.parseInt(args[2]));
if (player.getInventory().containsItem(item) && player.getInventory().getAmount(item) >= amount) {
if (item.isHidden()) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot transfer this item!").queue();
return;
}
if (giveToPlayer.getInventory().asMap().getOrDefault(item, new ItemStack(item, 0)).getAmount() + amount >= 5000) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Don't do that").queue();
return;
}
player.getInventory().process(new ItemStack(item, amount * -1));
giveToPlayer.getInventory().process(new ItemStack(item, amount));
event.getChannel().sendMessage(EmoteReference.OK + event.getAuthor().getAsMention() + " gave " + amount + " " + item.getName() + " to " + giveTo.getAsMention()).queue();
} else
event.getChannel().sendMessage(EmoteReference.ERROR + "You don't have enough of this item " + "to do that").queue();
} catch (NumberFormatException nfe) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Invalid number provided").queue();
}
player.saveAsync();
giveToPlayer.saveAsync();
}
}
}
@Override
public MessageEmbed help(GuildMessageReceivedEvent event) {
return helpEmbed(event, "Transfer Items command").setDescription("**Transfers items from you to another player.**").addField("Usage", "`~>itemtransfer <@user> <item emoji> <amount (optional)>` - **Transfers the item to player x**", false).addField("Parameters", "`@user` - user to send the item to\n" + "`item emoji` - write out the emoji of the item you want to send\n" + "`amount` - optional, send a specific amount of an item to someone.", false).addField("Important", "You cannot send more items than what you already have", false).build();
}
});
cr.registerAlias("itemtransfer", "transferitems");
}
use of net.kodehawa.mantarobot.commands.currency.item.ItemStack in project MantaroBot by Mantaro.
the class CurrencyCmds method market.
@Command
public static void market(CommandRegistry cr) {
cr.register("market", new SimpleCommand(Category.CURRENCY) {
RateLimiter rateLimiter = new RateLimiter(TimeUnit.SECONDS, 5);
@Override
public void call(GuildMessageReceivedEvent event, String content, String[] args) {
if (!rateLimiter.process(event.getAuthor().getId())) {
event.getChannel().sendMessage(EmoteReference.STOPWATCH + "Wait! You're calling me so fast that I can't get enough items!").queue();
return;
}
Player player = MantaroData.db().getPlayer(event.getMember());
if (args.length > 0) {
int itemNumber = 1;
String itemName = content.replace(args[0] + " ", "");
boolean isMassive = !itemName.isEmpty() && itemName.split(" ")[0].matches("^[0-9]*$");
if (isMassive) {
try {
itemNumber = Math.abs(Integer.valueOf(itemName.split(" ")[0]));
itemName = itemName.replace(args[1] + " ", "");
} catch (Exception e) {
if (e instanceof NumberFormatException) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Not a valid number of items to buy.").queue();
} else {
onHelp(event);
return;
}
}
}
if (itemNumber > 5000) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You can't buy more than 5000 items").queue();
return;
}
if (args[0].equals("sell")) {
try {
if (args[1].equals("all")) {
long all = player.getInventory().asList().stream().filter(item -> item.getItem().isSellable()).mapToLong(value -> (long) (value.getItem().getValue() * value.getAmount() * 0.9d)).sum();
if (args.length > 2 && args[2].equals("calculate")) {
event.getChannel().sendMessage(EmoteReference.THINKING + "You'll get **" + all + "** credits if you " + "sell all of your items").queue();
return;
}
player.getInventory().clearOnlySellables();
if (player.addMoney(all)) {
event.getChannel().sendMessage(EmoteReference.MONEY + "You sold all your inventory items and gained " + all + " credits!").queue();
} else {
event.getChannel().sendMessage(EmoteReference.MONEY + "You sold all your inventory items and gained " + all + " credits. But you already had too many credits. Your bag overflowed" + ".\nCongratulations, you exploded a Java long (how??). Here's a buggy money bag for you.").queue();
}
player.saveAsync();
return;
}
Item toSell = Items.fromAny(itemName).orElse(null);
if (!toSell.isSellable()) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot sell an item that cannot be sold.").queue();
return;
}
if (player.getInventory().asMap().getOrDefault(toSell, null) == null) {
event.getChannel().sendMessage(EmoteReference.STOP + "You cannot sell an item you don't have.").queue();
return;
}
if (player.getInventory().getAmount(toSell) < itemNumber) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot sell more items than what you have.").queue();
return;
}
int many = itemNumber * -1;
long amount = Math.round((toSell.getValue() * 0.9)) * Math.abs(many);
player.getInventory().process(new ItemStack(toSell, many));
if (player.addMoney(amount)) {
event.getChannel().sendMessage(EmoteReference.CORRECT + "You sold " + Math.abs(many) + " **" + toSell.getName() + "** and gained " + amount + " credits!").queue();
} else {
event.getChannel().sendMessage(EmoteReference.CORRECT + "You sold **" + toSell.getName() + "** and gained" + amount + " credits. But you already had too many credits. Your bag overflowed" + ".\nCongratulations, you exploded a Java long (how??). Here's a buggy money bag for you.").queue();
}
player.save();
return;
} catch (Exception e) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Item doesn't exist or invalid syntax").queue();
e.printStackTrace();
}
return;
}
if (args[0].equals("buy")) {
Item itemToBuy = Items.fromAny(itemName).orElse(null);
if (itemToBuy == null) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot buy an unexistant item.").queue();
return;
}
try {
if (!itemToBuy.isBuyable()) {
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot buy an item that cannot be bought.").queue();
return;
}
ItemStack stack = player.getInventory().getStackOf(itemToBuy);
if (stack != null && !stack.canJoin(new ItemStack(itemToBuy, itemNumber))) {
//assume overflow
event.getChannel().sendMessage(EmoteReference.ERROR + "You cannot buy more of that object!").queue();
return;
}
if (player.removeMoney(itemToBuy.getValue() * itemNumber)) {
player.getInventory().process(new ItemStack(itemToBuy, itemNumber));
player.save();
event.getChannel().sendMessage(EmoteReference.OK + "Bought " + itemNumber + " " + itemToBuy.getEmoji() + " successfully. You now have " + player.getMoney() + " credits.").queue();
} else {
event.getChannel().sendMessage(EmoteReference.STOP + "You don't have enough money to buy this item.").queue();
}
return;
} catch (Exception e) {
event.getChannel().sendMessage(EmoteReference.ERROR + "Item doesn't exist or invalid syntax.").queue();
}
return;
}
}
EmbedBuilder embed = baseEmbed(event, EmoteReference.MARKET + "Mantaro Market");
Stream.of(Items.ALL).forEach(item -> {
if (!item.isHidden()) {
String buyValue = item.isBuyable() ? EmoteReference.BUY + "$" + String.valueOf((int) Math.floor(item.getValue() * 1.1)) + " " : "";
String sellValue = item.isSellable() ? EmoteReference.SELL + "$" + String.valueOf((int) Math.floor(item.getValue() * 0.9)) : "";
embed.addField(item.getEmoji() + " " + item.getName(), buyValue + sellValue, true);
}
});
event.getChannel().sendMessage(embed.setThumbnail("https://i.imgur.com/OA7QCaM.png").build()).queue();
}
@Override
public MessageEmbed help(GuildMessageReceivedEvent event) {
return helpEmbed(event, "Mantaro's market").setDescription("**List current items for buying and selling.**").addField("Buying and selling", "To buy do ~>market buy <item emoji>. It will substract the value from your money" + " and give you the item.\n" + "To sell do `~>market sell all` to sell all your items or `~>market sell <item emoji>` to sell the " + "specified item. " + "**You'll get the sell value of the item on coins to spend.**", false).addField("To know", "If you don't have enough money you cannot buy the items.", false).addField("Information", "To buy and sell multiple items you need to do `~>market <buy/sell> <amount> <item>`", false).build();
}
});
}
use of net.kodehawa.mantarobot.commands.currency.item.ItemStack in project MantaroBot by Mantaro.
the class CurrencyCmds method openLootBox.
public static void openLootBox(GuildMessageReceivedEvent event, boolean special) {
List<Item> toAdd = new ArrayList<>();
int amtItems = random.nextInt(3) + 3;
List<Item> items = new ArrayList<>();
items.addAll(Arrays.asList(Items.ALL));
items.removeIf(item -> item.isHidden() || !item.isBuyable() || !item.isSellable());
items.sort((o1, o2) -> {
if (o1.getValue() > o2.getValue())
return 1;
if (o1.getValue() == o2.getValue())
return 0;
return -1;
});
if (!special) {
for (Item i : Items.ALL) if (i.isHidden() || !i.isBuyable() || i.isSellable())
items.add(i);
}
for (int i = 0; i < amtItems; i++) toAdd.add(selectReverseWeighted(items));
Player player = MantaroData.db().getPlayer(event.getMember());
ArrayList<ItemStack> ita = new ArrayList<>();
toAdd.forEach(item -> ita.add(new ItemStack(item, 1)));
boolean overflow = player.getInventory().merge(ita);
player.save();
event.getChannel().sendMessage(EmoteReference.LOOT_CRATE.getDiscordNotation() + "**You won:** " + toAdd.stream().map(Item::toString).collect(Collectors.joining(", ")) + (overflow ? ". But you already had too much, so you decided to throw away the excess" : "")).queue();
}
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