use of net.minecraft.client.Minecraft in project watson by totemo.
the class WatsonConfigPanel method drawPanel.
// onTick
// --------------------------------------------------------------------------
/**
* Draw the title and all the controls.
*
* @see com.mumfrey.liteloader.modconfig.ConfigPanel#drawPanel(com.mumfrey.liteloader.modconfig.ConfigPanelHost,
* int, int, float)
*/
@Override
public void drawPanel(ConfigPanelHost host, int mouseX, int mouseY, float partialTicks) {
Minecraft mc = Minecraft.getMinecraft();
FontRenderer fr = mc.fontRendererObj;
int labelHeight = (int) (0.75 * fr.FONT_HEIGHT);
drawCenteredString(fr, "Key Bindings", host.getWidth() / 2, labelHeight, 0xFFFFFF55);
for (KeyBindingButton control : _keyButtons) {
control.drawString(fr, control.getKeyBinding().getDescription(), 0, labelHeight + (control.id + 1) * _rowHeight, 0xFFFFFFFF);
control.drawButton(mc, mouseX, mouseY);
}
}
use of net.minecraft.client.Minecraft in project watson by totemo.
the class Controller method getServerIP.
// --------------------------------------------------------------------------
/**
* Return the IP address or DNS name of the currently connected server, or
* null if not connected.
*
* @return the IP address or DNS name of the currently connected server, or
* null if not connected.
*/
public String getServerIP() {
Minecraft mc = Minecraft.getMinecraft();
ServerData serverData = mc.getCurrentServerData();
if (!mc.isSingleplayer() && serverData != null) {
return serverData.serverIP;
} else {
return null;
}
}
use of net.minecraft.client.Minecraft in project watson by totemo.
the class Controller method initialise.
// --------------------------------------------------------------------------
/**
* Mod-wide initialisation tasks, including loading configuration files and
* setting up commands.
*/
public void initialise() {
createBlockEditDirectory();
BlockTypeRegistry.instance.loadBlockTypes();
Chat.getChatHighlighter().loadHighlights();
// Initialise the commands.
ClientCommandManager.instance.registerCommand(new WatsonCommand());
ClientCommandManager.instance.registerCommand(new AnnoCommand());
ClientCommandManager.instance.registerCommand(new HighlightCommand());
ClientCommandManager.instance.registerCommand(new CalcCommand());
// Set up event handlers for key bindings.
final Configuration config = Configuration.instance;
config.KEYBIND_INGAME.setDisplayDependent(false);
config.KEYBIND_INGAME.setHandler(new Runnable() {
@Override
public void run() {
Minecraft.getMinecraft().displayGuiScreen(new WatsonGuiScreen());
}
});
config.KEYBIND_SCREENSHOT.setDisplayDependent(false);
config.KEYBIND_SCREENSHOT.setHandler(new Runnable() {
@Override
public void run() {
Date now = new Date();
Configuration config = Configuration.instance;
String player = (String) Controller.instance.getVariables().get("player");
String subdirectoryName = (player != null && config.isSsPlayerDirectory()) ? player : config.getSsDateDirectory().format(now).toString();
Minecraft mc = Minecraft.getMinecraft();
File screenshotsDir = new File(mc.mcDataDir, "screenshots");
File subdirectory = new File(screenshotsDir, subdirectoryName);
File file = Screenshot.getUniqueFilename(subdirectory, player, now);
Chat.localChat(Screenshot.save(file, mc.displayWidth, mc.displayHeight));
}
});
config.KEYBIND_TP_NEXT.setHandler(new Runnable() {
@Override
public void run() {
getBlockEditSet().getOreDB().tpNext();
}
});
config.KEYBIND_TP_PREV.setHandler(new Runnable() {
@Override
public void run() {
getBlockEditSet().getOreDB().tpPrev();
}
});
Controller.instance.queryPreEdits(config.getPreCount());
config.KEYBIND_QUERY_BEFORE.setHandler(new Runnable() {
@Override
public void run() {
queryPreEdits(config.getPreCount());
}
});
config.KEYBIND_QUERY_AFTER.setHandler(new Runnable() {
@Override
public void run() {
queryPostEdits(config.getPostCount());
}
});
config.KEYBIND_CURSOR_NEXT.setHandler(new Runnable() {
@Override
public void run() {
// in which case it does not belong to a set of player edits.
if (_selection != null && _selection.playerEditSet != null) {
BlockEdit edit = _selection.playerEditSet.getEditAfter(_selection);
if (edit != null) {
selectBlockEdit(edit);
}
}
}
});
config.KEYBIND_CURSOR_PREV.setHandler(new Runnable() {
@Override
public void run() {
// in which case it does not belong to a set of player edits.
if (_selection != null && _selection.playerEditSet != null) {
BlockEdit edit = _selection.playerEditSet.getEditBefore(_selection);
if (edit != null) {
selectBlockEdit(edit);
}
}
}
});
config.KEYBIND_TP_CURSOR.setHandler(new Runnable() {
@Override
public void run() {
if (_selection != null) {
teleport(_selection.x, _selection.y, _selection.z);
}
}
});
}
use of net.minecraft.client.Minecraft in project watson by totemo.
the class Controller method getBlockEditSet.
// --------------------------------------------------------------------------
/**
* Return the current {@link BlockEditSet} under examination.
*
* A separate {@link BlockEditSet} is maintained for each dimension
* (overworld, nether, end).
*
* @return the current {@link BlockEditSet} under examination.
*/
public BlockEditSet getBlockEditSet() {
// Compute id of the form: address/dimension
// Note: Minecraft.theWorld.getWorldInfo().getDimension() doesn't update.
Minecraft mc = Minecraft.getMinecraft();
StringBuilder idBuilder = new StringBuilder();
// This code might get referenced at startup when changing display settings
// if the mod happens to be disabled in the config file. At that time,
// getServerIP() will be null. Let's avoid that crash.
String serverIP = getServerIP();
if (serverIP != null) {
idBuilder.append(serverIP);
}
idBuilder.append('/');
idBuilder.append(mc.thePlayer.dimension);
String id = idBuilder.toString();
// Lookup BlockEditSet or create new mapping if not found.
BlockEditSet edits = _edits.get(id);
if (edits == null) {
edits = new BlockEditSet();
_edits.put(id, edits);
}
return edits;
}
use of net.minecraft.client.Minecraft in project RFToolsDimensions by McJty.
the class SkyRenderer method renderClouds.
@SideOnly(Side.CLIENT)
public static void renderClouds(GenericWorldProvider provider, DimensionInformation information, float partialTicks) {
GlStateManager.disableCull();
Minecraft mc = Minecraft.getMinecraft();
TextureManager renderEngine = mc.getTextureManager();
float f1 = (float) (mc.getRenderViewEntity().lastTickPosY + (mc.getRenderViewEntity().posY - mc.getRenderViewEntity().lastTickPosY) * partialTicks);
Tessellator tessellator = Tessellator.getInstance();
float f2 = 12.0F;
float f3 = 4.0F;
RenderGlobal renderGlobal = mc.renderGlobal;
double d0 = (CloudRenderAccessHelper.getCloudTickCounter(renderGlobal) + partialTicks);
double entityX = mc.getRenderViewEntity().prevPosX + (mc.getRenderViewEntity().posX - mc.getRenderViewEntity().prevPosX) * partialTicks;
double entityZ = mc.getRenderViewEntity().prevPosZ + (mc.getRenderViewEntity().posZ - mc.getRenderViewEntity().prevPosZ) * partialTicks;
double d1 = (entityX + d0 * 0.029999999329447746D) / f2;
double d2 = entityZ / f2 + 0.33000001311302185D;
float y = provider.getCloudHeight() - f1 + 0.33F;
int i = MathTools.floor(d1 / 2048.0D);
int j = MathTools.floor(d2 / 2048.0D);
d1 -= (i * 2048);
d2 -= (j * 2048);
renderEngine.bindTexture(locationCloudsPng);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
Vec3d vec3 = provider.getWorld().getCloudColour(partialTicks);
float red = (float) vec3.xCoord;
float green = (float) vec3.yCoord;
float blue = (float) vec3.zCoord;
float f8;
float f9;
float f10;
if (mc.gameSettings.anaglyph) {
f8 = (red * 30.0F + green * 59.0F + blue * 11.0F) / 100.0F;
f9 = (red * 30.0F + green * 70.0F) / 100.0F;
f10 = (red * 30.0F + blue * 70.0F) / 100.0F;
red = f8;
green = f9;
blue = f10;
}
f10 = 0.00390625F;
f8 = MathTools.floor(d1) * f10;
f9 = MathTools.floor(d2) * f10;
float f11 = (float) (d1 - MathTools.floor(d1));
float f12 = (float) (d2 - MathTools.floor(d2));
byte b0 = 8;
byte b1 = 4;
float f13 = 9.765625E-4F;
GlStateManager.scale(f2, 1.0F, f2);
float cr = information.getSkyDescriptor().getCloudColorFactorR();
float cg = information.getSkyDescriptor().getCloudColorFactorG();
float cb = information.getSkyDescriptor().getCloudColorFactorB();
boolean randomColors = information.isPatreonBitSet(Patreons.PATREON_KENNEY);
VertexBuffer renderer = tessellator.getBuffer();
for (int k = 0; k < 2; ++k) {
if (k == 0) {
GlStateManager.colorMask(false, false, false, false);
} else if (mc.gameSettings.anaglyph) {
if (EntityRenderer.anaglyphField == 0) {
GlStateManager.colorMask(false, true, true, true);
} else {
GlStateManager.colorMask(true, false, false, true);
}
} else {
GlStateManager.colorMask(true, true, true, true);
}
for (int l = -b1 + 1; l <= b1; ++l) {
for (int i1 = -b1 + 1; i1 <= b1; ++i1) {
renderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL);
float u = (l * b0);
float v = (i1 * b0);
float x = u - f11;
float z = v - f12;
if (randomColors) {
// cr = (float) ((u % 10.0f) / 10.0f);
// cg = (float) (((u + v) % 10.0f) / 10.0f);
// cb = (float) ((v % 10.0f) / 10.0f);
cr = x % 1.0f;
cg = (x + z) % 1.0f;
cb = z % 1.0f;
}
if (y > -f3 - 1.0F) {
renderer.pos((x + 0.0F), (y + 0.0F), (z + b0)).tex(((u + 0.0F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.7F * cr, green * 0.7F * cg, blue * 0.7F * cb, 0.8F).normal(0.0F, -1.0F, 0.0F).endVertex();
renderer.pos((x + b0), (y + 0.0F), (z + b0)).tex(((u + b0) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.7F * cr, green * 0.7F * cg, blue * 0.7F * cb, 0.8F).normal(0.0F, -1.0F, 0.0F).endVertex();
renderer.pos((x + b0), (y + 0.0F), (z + 0.0F)).tex(((u + b0) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.7F * cr, green * 0.7F * cg, blue * 0.7F * cb, 0.8F).normal(0.0F, -1.0F, 0.0F).endVertex();
renderer.pos((x + 0.0F), (y + 0.0F), (z + 0.0F)).tex(((u + 0.0F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.7F * cr, green * 0.7F * cg, blue * 0.7F * cb, 0.8F).normal(0.0F, -1.0F, 0.0F).endVertex();
}
if (y <= f3 + 1.0F) {
renderer.pos((x + 0.0F), (y + f3 - f13), (z + b0)).tex(((u + 0.0F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * cr, green * cg, blue * cb, 0.8F).normal(0.0F, 1.0F, 0.0F).endVertex();
renderer.pos((x + b0), (y + f3 - f13), (z + b0)).tex(((u + b0) * f10 + f8), ((v + b0) * f10 + f9)).color(red * cr, green * cg, blue * cb, 0.8F).normal(0.0F, 1.0F, 0.0F).endVertex();
renderer.pos((x + b0), (y + f3 - f13), (z + 0.0F)).tex(((u + b0) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * cr, green * cg, blue * cb, 0.8F).normal(0.0F, 1.0F, 0.0F).endVertex();
renderer.pos((x + 0.0F), (y + f3 - f13), (z + 0.0F)).tex(((u + 0.0F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * cr, green * cg, blue * cb, 0.8F).normal(0.0F, 1.0F, 0.0F).endVertex();
}
int j1;
if (l > -1) {
for (j1 = 0; j1 < b0; ++j1) {
renderer.pos((x + j1 + 0.0F), (y + 0.0F), (z + b0)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(-1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 0.0F), (y + f3), (z + b0)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(-1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 0.0F), (y + f3), (z + 0.0F)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(-1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 0.0F), (y + 0.0F), (z + 0.0F)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(-1.0F, 0.0F, 0.0F).endVertex();
}
}
if (l <= 1) {
for (j1 = 0; j1 < b0; ++j1) {
renderer.pos((x + j1 + 1.0F - f13), (y + 0.0F), (z + b0)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 1.0F - f13), (y + f3), (z + b0)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + b0) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 1.0F - f13), (y + f3), (z + 0.0F)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(1.0F, 0.0F, 0.0F).endVertex();
renderer.pos((x + j1 + 1.0F - f13), (y + 0.0F), (z + 0.0F)).tex(((u + j1 + 0.5F) * f10 + f8), ((v + 0.0F) * f10 + f9)).color(red * 0.9F * cr, green * 0.9F * cg, blue * 0.9F * cb, 0.8F).normal(1.0F, 0.0F, 0.0F).endVertex();
}
}
if (i1 > -1) {
for (j1 = 0; j1 < b0; ++j1) {
renderer.pos((x + 0.0F), (y + f3), (z + j1 + 0.0F)).tex(((u + 0.0F) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, -1.0F).endVertex();
renderer.pos((x + b0), (y + f3), (z + j1 + 0.0F)).tex(((u + b0) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, -1.0F).endVertex();
renderer.pos((x + b0), (y + 0.0F), (z + j1 + 0.0F)).tex(((u + b0) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, -1.0F).endVertex();
renderer.pos((x + 0.0F), (y + 0.0F), (z + j1 + 0.0F)).tex(((u + 0.0F) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, -1.0F).endVertex();
}
}
if (i1 <= 1) {
for (j1 = 0; j1 < b0; ++j1) {
renderer.pos((x + 0.0F), (y + f3), (z + j1 + 1.0F - f13)).tex(((u + 0.0F) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, 1.0F).endVertex();
renderer.pos((x + b0), (y + f3), (z + j1 + 1.0F - f13)).tex(((u + b0) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, 1.0F).endVertex();
renderer.pos((x + b0), (y + 0.0F), (z + j1 + 1.0F - f13)).tex(((u + b0) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, 1.0F).endVertex();
renderer.pos((x + 0.0F), (y + 0.0F), (z + j1 + 1.0F - f13)).tex(((u + 0.0F) * f10 + f8), ((v + j1 + 0.5F) * f10 + f9)).color(red * 0.8F * cr, green * 0.8F * cg, blue * 0.8F * cb, 0.8F).normal(0.0F, 0.0F, 1.0F).endVertex();
}
}
tessellator.draw();
}
}
}
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableBlend();
GlStateManager.enableCull();
}
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