use of net.minecraft.client.gl.VertexBuffer in project EdenClient by HahaOO7.
the class EntityEsp method build.
private void build() {
wireframeBox = new VertexBuffer();
Box bb = new Box(-0.5, 0, -0.5, 0.5, 1, 0.5);
RenderUtils.drawOutlinedBox(bb, wireframeBox);
solidBox = new VertexBuffer();
RenderUtils.drawSolidBox(bb, solidBox);
}
use of net.minecraft.client.gl.VertexBuffer in project EdenClient by HahaOO7.
the class HeadHunt method build.
private void build() {
foundHeads.clear();
enabled = false;
wireframeBox = new VertexBuffer();
Box bb = new Box(0, 0, 0, 1, 1, 1);
RenderUtils.drawOutlinedBox(bb, wireframeBox);
}
use of net.minecraft.client.gl.VertexBuffer in project EdenClient by HahaOO7.
the class CubeRenderer method build.
private void build() {
box = new VertexBuffer();
Box bb = new Box(-0.5, -0.5, -0.5, 0.5, 0.5, 0.5);
RenderUtils.drawOutlinedBox(bb, box);
}
use of net.minecraft.client.gl.VertexBuffer in project EdenClient by HahaOO7.
the class TileEntityEsp method build.
private void build() {
wireframeBox = new VertexBuffer();
Box bb = new Box(0, 0, 0, 1, 1, 1);
RenderUtils.drawOutlinedBox(bb, wireframeBox);
}
use of net.minecraft.client.gl.VertexBuffer in project EdenClient by HahaOO7.
the class GetTo method build.
private void build() {
vb = new VertexBuffer();
Box bb = new Box(0, 0, 0, 1, 1, 1);
RenderUtils.drawOutlinedBox(bb, vb);
}
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