use of net.minecraft.network.PacketBuffer in project BloodMagic by WayofTime.
the class PlayerVelocityPacketProcessor method fromBytes.
@Override
public void fromBytes(ByteBuf buffer) {
PacketBuffer buff = new PacketBuffer(buffer);
motionX = buff.readDouble();
motionY = buff.readDouble();
motionZ = buff.readDouble();
}
use of net.minecraft.network.PacketBuffer in project BloodMagic by WayofTime.
the class PlayerVelocityPacketProcessor method toBytes.
@Override
public void toBytes(ByteBuf buffer) {
PacketBuffer buff = new PacketBuffer(buffer);
buff.writeDouble(motionX);
buff.writeDouble(motionY);
buff.writeDouble(motionZ);
}
use of net.minecraft.network.PacketBuffer in project BloodMagic by WayofTime.
the class ItemRouterAmountPacketProcessor method fromBytes.
@Override
public void fromBytes(ByteBuf buffer) {
PacketBuffer buff = new PacketBuffer(buffer);
dimension = buff.readInt();
pos = buff.readBlockPos();
ghostItemSlot = buff.readInt();
amount = buff.readInt();
}
use of net.minecraft.network.PacketBuffer in project BloodMagic by WayofTime.
the class ItemRouterButtonPacketProcessor method toBytes.
@Override
public void toBytes(ByteBuf buffer) {
PacketBuffer buff = new PacketBuffer(buffer);
buff.writeInt(dimension);
buff.writeBlockPos(pos);
buff.writeInt(buttonPress);
}
use of net.minecraft.network.PacketBuffer in project Galacticraft by micdoodle8.
the class ConnectionPacket method createConfigPacket.
public static FMLProxyPacket createConfigPacket(List<Object> data) {
PacketBuffer payload = new PacketBuffer(Unpooled.buffer());
payload.writeByte(103);
try {
NetworkUtil.encodeData(payload, data);
} catch (IOException e) {
e.printStackTrace();
}
// signature
payload.writeInt(3519);
return new FMLProxyPacket(payload, CHANNEL);
}
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