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Example 1 with ClientboundGameProfilePacket

use of net.minecraft.network.protocol.login.ClientboundGameProfilePacket in project SpongeCommon by SpongePowered.

the class ServerLoginPacketListenerImplMixin method handleAcceptedLogin.

/**
 * @author morph - April 27th, 2021
 * @author dualspiral - July 17th, 2021
 *
 * @reason support async ban/whitelist service and user->player syncing.
 */
@Overwrite
public void handleAcceptedLogin() {
    if (!this.gameProfile.isComplete()) {
        this.gameProfile = this.shadow$createFakeProfile(this.gameProfile);
    }
    // Sponge start - avoid #tick calling handleAcceptedLogin more than once.
    if (this.impl$accepted) {
        return;
    }
    this.impl$accepted = true;
    final PlayerList playerList = this.server.getPlayerList();
    // Sponge end
    // Sponge start - completable future
    ((PlayerListBridge) playerList).bridge$canPlayerLogin(this.connection.getRemoteAddress(), this.gameProfile).handle((componentOpt, throwable) -> {
        if (throwable != null) {
            // An error occurred during login checks so we ask to abort.
            ((ConnectionBridge) this.connection).bridge$setKickReason(new TextComponent("An error occurred checking ban/whitelist status."));
            SpongeCommon.logger().error("An error occurred when checking the ban/whitelist status of {}.", this.gameProfile.getId().toString());
            SpongeCommon.logger().error(throwable);
        } else if (componentOpt != null) {
            // We handle this later
            ((ConnectionBridge) this.connection).bridge$setKickReason(componentOpt);
        }
        try {
            ((SpongeServer) SpongeCommon.server()).userManager().handlePlayerLogin(this.gameProfile);
        } catch (final IOException e) {
            throw new CompletionException(e);
        }
        return null;
    }).handleAsync((ignored, throwable) -> {
        if (throwable != null) {
            // We're just going to disconnect here, because something went horribly wrong.
            if (throwable instanceof CompletionException) {
                throw (CompletionException) throwable;
            } else {
                throw new CompletionException(throwable);
            }
        }
        // Sponge end
        this.state = ServerLoginPacketListenerImpl.State.ACCEPTED;
        if (this.server.getCompressionThreshold() >= 0 && !this.connection.isMemoryConnection()) {
            this.connection.send(new ClientboundLoginCompressionPacket(this.server.getCompressionThreshold()), (param0) -> this.connection.setupCompression(this.server.getCompressionThreshold()));
        }
        this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
        final ServerPlayer var1 = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
        if (var1 != null) {
            this.state = ServerLoginPacketListenerImpl.State.DELAY_ACCEPT;
            this.delayedAcceptPlayer = this.server.getPlayerList().getPlayerForLogin(this.gameProfile);
        } else {
            // Sponge start - Also send the channel registrations using the minecraft channel, for compatibility
            final ServerSideConnection connection = (ServerSideConnection) this;
            ((SpongeChannelManager) Sponge.channelManager()).sendChannelRegistrations(connection);
            try {
                this.server.getPlayerList().placeNewPlayer(this.connection, this.server.getPlayerList().getPlayerForLogin(this.gameProfile));
                // invalidate just to be sure there is no user cached for the online player anymore
                Sponge.server().userManager().removeFromCache(this.gameProfile.getId());
            } catch (final Exception e) {
                throw new RuntimeException(e);
            }
        }
        return null;
    }, SpongeCommon.server()).exceptionally(throwable -> {
        // If a throwable exists, we're just going to disconnect the user, better than leaving them in limbo.
        if (throwable != null) {
            this.impl$disconnectError(throwable, this.state == ServerLoginPacketListenerImpl.State.ACCEPTED || this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT);
        }
        return null;
    // Sponge End
    });
}
Also used : TextComponent(net.minecraft.network.chat.TextComponent) ServerSideConnection(org.spongepowered.api.network.ServerSideConnection) ConnectionBridge(org.spongepowered.common.bridge.network.ConnectionBridge) ServerSideConnectionEvent(org.spongepowered.api.event.network.ServerSideConnectionEvent) Inject(org.spongepowered.asm.mixin.injection.Inject) SpongeServer(org.spongepowered.common.SpongeServer) Connection(net.minecraft.network.Connection) Overwrite(org.spongepowered.asm.mixin.Overwrite) SpongeAdventure(org.spongepowered.common.adventure.SpongeAdventure) EventContext(org.spongepowered.api.event.EventContext) PlayerList(net.minecraft.server.players.PlayerList) ClientboundLoginCompressionPacket(net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket) ServerPlayer(net.minecraft.server.level.ServerPlayer) CallbackInfo(org.spongepowered.asm.mixin.injection.callback.CallbackInfo) MinecraftServer(net.minecraft.server.MinecraftServer) Mixin(org.spongepowered.asm.mixin.Mixin) Component(net.kyori.adventure.text.Component) ConnectionHolderBridge(org.spongepowered.common.bridge.network.ConnectionHolderBridge) PlayerListBridge(org.spongepowered.common.bridge.server.players.PlayerListBridge) At(org.spongepowered.asm.mixin.injection.At) Opcodes(org.objectweb.asm.Opcodes) ServerLoginPacketListenerImplBridge(org.spongepowered.common.bridge.server.network.ServerLoginPacketListenerImplBridge) ClientboundGameProfilePacket(net.minecraft.network.protocol.login.ClientboundGameProfilePacket) ServerLoginPacketListenerImpl(net.minecraft.server.network.ServerLoginPacketListenerImpl) Redirect(org.spongepowered.asm.mixin.injection.Redirect) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) Sponge(org.spongepowered.api.Sponge) SpongeChannelManager(org.spongepowered.common.network.channel.SpongeChannelManager) IOException(java.io.IOException) CompletionException(java.util.concurrent.CompletionException) SpongeCommon(org.spongepowered.common.SpongeCommon) Final(org.spongepowered.asm.mixin.Final) ClientboundDisconnectPacket(net.minecraft.network.protocol.game.ClientboundDisconnectPacket) Cause(org.spongepowered.api.event.Cause) TextComponent(net.minecraft.network.chat.TextComponent) Shadow(org.spongepowered.asm.mixin.Shadow) ClientboundLoginCompressionPacket(net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket) PlayerList(net.minecraft.server.players.PlayerList) ConnectionBridge(org.spongepowered.common.bridge.network.ConnectionBridge) CompletionException(java.util.concurrent.CompletionException) ServerPlayer(net.minecraft.server.level.ServerPlayer) ServerSideConnection(org.spongepowered.api.network.ServerSideConnection) IOException(java.io.IOException) IOException(java.io.IOException) CompletionException(java.util.concurrent.CompletionException) ClientboundGameProfilePacket(net.minecraft.network.protocol.login.ClientboundGameProfilePacket) Overwrite(org.spongepowered.asm.mixin.Overwrite)

Aggregations

IOException (java.io.IOException)1 CompletionException (java.util.concurrent.CompletionException)1 Component (net.kyori.adventure.text.Component)1 Connection (net.minecraft.network.Connection)1 TextComponent (net.minecraft.network.chat.TextComponent)1 ClientboundDisconnectPacket (net.minecraft.network.protocol.game.ClientboundDisconnectPacket)1 ClientboundGameProfilePacket (net.minecraft.network.protocol.login.ClientboundGameProfilePacket)1 ClientboundLoginCompressionPacket (net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket)1 MinecraftServer (net.minecraft.server.MinecraftServer)1 ServerPlayer (net.minecraft.server.level.ServerPlayer)1 ServerLoginPacketListenerImpl (net.minecraft.server.network.ServerLoginPacketListenerImpl)1 PlayerList (net.minecraft.server.players.PlayerList)1 Opcodes (org.objectweb.asm.Opcodes)1 Sponge (org.spongepowered.api.Sponge)1 Cause (org.spongepowered.api.event.Cause)1 EventContext (org.spongepowered.api.event.EventContext)1 SpongeEventFactory (org.spongepowered.api.event.SpongeEventFactory)1 ServerSideConnectionEvent (org.spongepowered.api.event.network.ServerSideConnectionEvent)1 ServerSideConnection (org.spongepowered.api.network.ServerSideConnection)1 Final (org.spongepowered.asm.mixin.Final)1