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Example 1 with SpongeServer

use of org.spongepowered.common.SpongeServer in project SpongeCommon by SpongePowered.

the class ServerLoginPacketListenerImplMixin method handleAcceptedLogin.

/**
 * @author morph - April 27th, 2021
 * @author dualspiral - July 17th, 2021
 *
 * @reason support async ban/whitelist service and user->player syncing.
 */
@Overwrite
public void handleAcceptedLogin() {
    if (!this.gameProfile.isComplete()) {
        this.gameProfile = this.shadow$createFakeProfile(this.gameProfile);
    }
    // Sponge start - avoid #tick calling handleAcceptedLogin more than once.
    if (this.impl$accepted) {
        return;
    }
    this.impl$accepted = true;
    final PlayerList playerList = this.server.getPlayerList();
    // Sponge end
    // Sponge start - completable future
    ((PlayerListBridge) playerList).bridge$canPlayerLogin(this.connection.getRemoteAddress(), this.gameProfile).handle((componentOpt, throwable) -> {
        if (throwable != null) {
            // An error occurred during login checks so we ask to abort.
            ((ConnectionBridge) this.connection).bridge$setKickReason(new TextComponent("An error occurred checking ban/whitelist status."));
            SpongeCommon.logger().error("An error occurred when checking the ban/whitelist status of {}.", this.gameProfile.getId().toString());
            SpongeCommon.logger().error(throwable);
        } else if (componentOpt != null) {
            // We handle this later
            ((ConnectionBridge) this.connection).bridge$setKickReason(componentOpt);
        }
        try {
            ((SpongeServer) SpongeCommon.server()).userManager().handlePlayerLogin(this.gameProfile);
        } catch (final IOException e) {
            throw new CompletionException(e);
        }
        return null;
    }).handleAsync((ignored, throwable) -> {
        if (throwable != null) {
            // We're just going to disconnect here, because something went horribly wrong.
            if (throwable instanceof CompletionException) {
                throw (CompletionException) throwable;
            } else {
                throw new CompletionException(throwable);
            }
        }
        // Sponge end
        this.state = ServerLoginPacketListenerImpl.State.ACCEPTED;
        if (this.server.getCompressionThreshold() >= 0 && !this.connection.isMemoryConnection()) {
            this.connection.send(new ClientboundLoginCompressionPacket(this.server.getCompressionThreshold()), (param0) -> this.connection.setupCompression(this.server.getCompressionThreshold()));
        }
        this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
        final ServerPlayer var1 = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
        if (var1 != null) {
            this.state = ServerLoginPacketListenerImpl.State.DELAY_ACCEPT;
            this.delayedAcceptPlayer = this.server.getPlayerList().getPlayerForLogin(this.gameProfile);
        } else {
            // Sponge start - Also send the channel registrations using the minecraft channel, for compatibility
            final ServerSideConnection connection = (ServerSideConnection) this;
            ((SpongeChannelManager) Sponge.channelManager()).sendChannelRegistrations(connection);
            try {
                this.server.getPlayerList().placeNewPlayer(this.connection, this.server.getPlayerList().getPlayerForLogin(this.gameProfile));
                // invalidate just to be sure there is no user cached for the online player anymore
                Sponge.server().userManager().removeFromCache(this.gameProfile.getId());
            } catch (final Exception e) {
                throw new RuntimeException(e);
            }
        }
        return null;
    }, SpongeCommon.server()).exceptionally(throwable -> {
        // If a throwable exists, we're just going to disconnect the user, better than leaving them in limbo.
        if (throwable != null) {
            this.impl$disconnectError(throwable, this.state == ServerLoginPacketListenerImpl.State.ACCEPTED || this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT);
        }
        return null;
    // Sponge End
    });
}
Also used : TextComponent(net.minecraft.network.chat.TextComponent) ServerSideConnection(org.spongepowered.api.network.ServerSideConnection) ConnectionBridge(org.spongepowered.common.bridge.network.ConnectionBridge) ServerSideConnectionEvent(org.spongepowered.api.event.network.ServerSideConnectionEvent) Inject(org.spongepowered.asm.mixin.injection.Inject) SpongeServer(org.spongepowered.common.SpongeServer) Connection(net.minecraft.network.Connection) Overwrite(org.spongepowered.asm.mixin.Overwrite) SpongeAdventure(org.spongepowered.common.adventure.SpongeAdventure) EventContext(org.spongepowered.api.event.EventContext) PlayerList(net.minecraft.server.players.PlayerList) ClientboundLoginCompressionPacket(net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket) ServerPlayer(net.minecraft.server.level.ServerPlayer) CallbackInfo(org.spongepowered.asm.mixin.injection.callback.CallbackInfo) MinecraftServer(net.minecraft.server.MinecraftServer) Mixin(org.spongepowered.asm.mixin.Mixin) Component(net.kyori.adventure.text.Component) ConnectionHolderBridge(org.spongepowered.common.bridge.network.ConnectionHolderBridge) PlayerListBridge(org.spongepowered.common.bridge.server.players.PlayerListBridge) At(org.spongepowered.asm.mixin.injection.At) Opcodes(org.objectweb.asm.Opcodes) ServerLoginPacketListenerImplBridge(org.spongepowered.common.bridge.server.network.ServerLoginPacketListenerImplBridge) ClientboundGameProfilePacket(net.minecraft.network.protocol.login.ClientboundGameProfilePacket) ServerLoginPacketListenerImpl(net.minecraft.server.network.ServerLoginPacketListenerImpl) Redirect(org.spongepowered.asm.mixin.injection.Redirect) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) Sponge(org.spongepowered.api.Sponge) SpongeChannelManager(org.spongepowered.common.network.channel.SpongeChannelManager) IOException(java.io.IOException) CompletionException(java.util.concurrent.CompletionException) SpongeCommon(org.spongepowered.common.SpongeCommon) Final(org.spongepowered.asm.mixin.Final) ClientboundDisconnectPacket(net.minecraft.network.protocol.game.ClientboundDisconnectPacket) Cause(org.spongepowered.api.event.Cause) TextComponent(net.minecraft.network.chat.TextComponent) Shadow(org.spongepowered.asm.mixin.Shadow) ClientboundLoginCompressionPacket(net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket) PlayerList(net.minecraft.server.players.PlayerList) ConnectionBridge(org.spongepowered.common.bridge.network.ConnectionBridge) CompletionException(java.util.concurrent.CompletionException) ServerPlayer(net.minecraft.server.level.ServerPlayer) ServerSideConnection(org.spongepowered.api.network.ServerSideConnection) IOException(java.io.IOException) IOException(java.io.IOException) CompletionException(java.util.concurrent.CompletionException) ClientboundGameProfilePacket(net.minecraft.network.protocol.login.ClientboundGameProfilePacket) Overwrite(org.spongepowered.asm.mixin.Overwrite)

Example 2 with SpongeServer

use of org.spongepowered.common.SpongeServer in project SpongeCommon by SpongePowered.

the class ServerPlayerMixin_API method hasPlayedBefore.

@Override
public boolean hasPlayedBefore() {
    final Instant instant = ((SpongeServer) this.shadow$getServer()).getPlayerDataManager().getFirstJoined(this.uniqueId()).get();
    final Instant toTheMinute = instant.truncatedTo(ChronoUnit.MINUTES);
    final Instant now = Instant.now().truncatedTo(ChronoUnit.MINUTES);
    final Duration timeSinceFirstJoined = Duration.of(now.minusMillis(toTheMinute.toEpochMilli()).toEpochMilli(), ChronoUnit.MINUTES);
    return timeSinceFirstJoined.getSeconds() > 0;
}
Also used : SpongeServer(org.spongepowered.common.SpongeServer) Instant(java.time.Instant) Duration(java.time.Duration)

Example 3 with SpongeServer

use of org.spongepowered.common.SpongeServer in project SpongeCommon by SpongePowered.

the class SpongeUserData method save.

public void save() throws IOException {
    synchronized (this) {
        final SpongeUserManager userManager = ((SpongeServer) SpongeCommon.server()).userManager();
        final LevelStorageSource.LevelStorageAccess storageSource = ((MinecraftServerAccessor) Sponge.server()).accessor$storageSource();
        final File file = storageSource.getLevelPath(LevelResource.PLAYER_DATA_DIR).resolve(this.uniqueId() + ".dat").toFile();
        this.writeCompound(this.compound);
        try (final FileOutputStream out = new FileOutputStream(file)) {
            NbtIo.writeCompressed(this.compound, out);
            userManager.unmarkDirty(this);
        } catch (final IOException e) {
            // We log the message here because the error may be swallowed by a completable future.
            SpongeCommon.logger().warn("Failed to save user file [{}]!", file, e);
            throw e;
        }
    }
}
Also used : MinecraftServerAccessor(org.spongepowered.common.accessor.server.MinecraftServerAccessor) SpongeServer(org.spongepowered.common.SpongeServer) FileOutputStream(java.io.FileOutputStream) LevelStorageSource(net.minecraft.world.level.storage.LevelStorageSource) IOException(java.io.IOException) File(java.io.File) SpongeUserManager(org.spongepowered.common.user.SpongeUserManager)

Example 4 with SpongeServer

use of org.spongepowered.common.SpongeServer in project SpongeCommon by SpongePowered.

the class BlockTransactionType method consumeEventsAndMarker.

@Override
protected void consumeEventsAndMarker(PhaseContext<@NonNull ?> context, final Collection<? extends ChangeBlockEvent.All> changeBlockEvents) {
    final Multimap<ResourceKey, ChangeBlockEvent.All> eventsByWorld = LinkedListMultimap.create();
    changeBlockEvents.forEach(event -> eventsByWorld.put(event.world().key(), event));
    eventsByWorld.asMap().forEach((key, events) -> {
        final Optional<ServerWorld> serverWorld = ((SpongeServer) SpongeCommon.server()).worldManager().world(key);
        if (!serverWorld.isPresent()) {
            return;
        }
        final ListMultimap<BlockPos, SpongeBlockSnapshot> positions = LinkedListMultimap.create();
        // Gather transactions that were valid
        events.stream().filter(event -> !event.isCancelled()).flatMap(event -> event.transactions().stream()).filter(BlockTransaction::isValid).forEach(transactions -> {
            // Then "put" the most recent transactions such that we have a complete rebuild of
            // each position according to what originally existed and then
            // the ultimate final block on that position
            final SpongeBlockSnapshot original = (SpongeBlockSnapshot) transactions.original();
            positions.put(original.getBlockPos(), original);
            positions.put(original.getBlockPos(), (SpongeBlockSnapshot) transactions.finalReplacement());
        });
        // just return.
        if (positions.isEmpty()) {
            return;
        }
        final ImmutableList<BlockTransactionReceipt> transactions = positions.asMap().values().stream().map(spongeBlockSnapshots -> {
            final List<SpongeBlockSnapshot> snapshots = new ArrayList<>(spongeBlockSnapshots);
            if (snapshots.isEmpty() || snapshots.size() < 2) {
                // Error case
                return Optional.<BlockTransactionReceipt>empty();
            }
            final SpongeBlockSnapshot original = snapshots.get(0);
            final SpongeBlockSnapshot result = snapshots.get(snapshots.size() - 1);
            final Operation operation = context.getBlockOperation(original, result);
            final BlockTransactionReceipt eventTransaction = new BlockTransactionReceipt(original, result, operation);
            context.postBlockTransactionApplication(original.blockChange, eventTransaction);
            return Optional.of(eventTransaction);
        }).filter(Optional::isPresent).map(Optional::get).collect(ImmutableList.toImmutableList());
        final Cause cause = PhaseTracker.getInstance().currentCause();
        SpongeCommon.post(SpongeEventFactory.createChangeBlockEventPost(cause, transactions, serverWorld.get()));
    });
}
Also used : LinkedListMultimap(com.google.common.collect.LinkedListMultimap) NonNull(org.checkerframework.checker.nullness.qual.NonNull) ServerWorld(org.spongepowered.api.world.server.ServerWorld) ListMultimap(com.google.common.collect.ListMultimap) ChangeBlockEvent(org.spongepowered.api.event.block.ChangeBlockEvent) SpongeServer(org.spongepowered.common.SpongeServer) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) Collection(java.util.Collection) SpongeBlockSnapshot(org.spongepowered.common.block.SpongeBlockSnapshot) SpongeCommon(org.spongepowered.common.SpongeCommon) PhaseTracker(org.spongepowered.common.event.tracking.PhaseTracker) Multimap(com.google.common.collect.Multimap) Cause(org.spongepowered.api.event.Cause) ArrayList(java.util.ArrayList) BlockTransactionReceipt(org.spongepowered.api.block.transaction.BlockTransactionReceipt) List(java.util.List) ImmutableList(com.google.common.collect.ImmutableList) BlockPos(net.minecraft.core.BlockPos) PhaseContext(org.spongepowered.common.event.tracking.PhaseContext) BlockTransaction(org.spongepowered.api.block.transaction.BlockTransaction) ResourceKey(org.spongepowered.api.ResourceKey) Optional(java.util.Optional) Operation(org.spongepowered.api.block.transaction.Operation) BlockTransactionReceipt(org.spongepowered.api.block.transaction.BlockTransactionReceipt) Optional(java.util.Optional) Operation(org.spongepowered.api.block.transaction.Operation) ResourceKey(org.spongepowered.api.ResourceKey) ServerWorld(org.spongepowered.api.world.server.ServerWorld) SpongeBlockSnapshot(org.spongepowered.common.block.SpongeBlockSnapshot) Cause(org.spongepowered.api.event.Cause) BlockPos(net.minecraft.core.BlockPos) ArrayList(java.util.ArrayList) List(java.util.List) ImmutableList(com.google.common.collect.ImmutableList)

Example 5 with SpongeServer

use of org.spongepowered.common.SpongeServer in project SpongeCommon by SpongePowered.

the class BlockEventBasedTransaction method generateEvent.

@Override
public final Optional<ChangeBlockEvent.All> generateEvent(final PhaseContext<@NonNull ?> context, @Nullable final GameTransaction<@NonNull ?> parent, final ImmutableList<GameTransaction<ChangeBlockEvent.All>> transactions, final Cause currentCause) {
    final Optional<ServerWorld> o = ((SpongeServer) SpongeCommon.server()).worldManager().world(this.worldKey);
    if (!o.isPresent()) {
        return Optional.empty();
    }
    final ListMultimap<BlockPos, SpongeBlockSnapshot> positions = LinkedListMultimap.create();
    for (final GameTransaction<@NonNull ?> transaction : transactions) {
        final BlockEventBasedTransaction blockTransaction = (BlockEventBasedTransaction) transaction;
        if (!positions.containsKey(blockTransaction.affectedPosition)) {
            positions.put(blockTransaction.affectedPosition, blockTransaction.getOriginalSnapshot());
        }
        if (blockTransaction.getResultingSnapshot() != null) {
            positions.put(blockTransaction.affectedPosition, blockTransaction.getResultingSnapshot());
        }
    }
    final ImmutableList<BlockTransaction> eventTransactions = positions.asMap().values().stream().map(spongeBlockSnapshots -> {
        final List<SpongeBlockSnapshot> snapshots = new ArrayList<>(spongeBlockSnapshots);
        if (snapshots.isEmpty() || snapshots.size() < 2) {
            // Error case
            return Optional.<BlockTransaction>empty();
        }
        final SpongeBlockSnapshot original = snapshots.get(0);
        final SpongeBlockSnapshot result = snapshots.get(snapshots.size() - 1);
        final ImmutableList<BlockSnapshot> intermediary;
        if (snapshots.size() > 2) {
            intermediary = ImmutableList.copyOf(snapshots.subList(1, snapshots.size() - 2));
        } else {
            intermediary = ImmutableList.of();
        }
        final Operation operation = context.getBlockOperation(original, result);
        final BlockTransaction eventTransaction = new BlockTransaction(original, result, intermediary, operation);
        return Optional.of(eventTransaction);
    }).filter(Optional::isPresent).map(Optional::get).collect(ImmutableList.toImmutableList());
    if (eventTransactions.isEmpty()) {
        return Optional.empty();
    }
    return Optional.of(SpongeEventFactory.createChangeBlockEventAll(currentCause, eventTransactions, o.get()));
}
Also used : NonNull(org.checkerframework.checker.nullness.qual.NonNull) ServerWorld(org.spongepowered.api.world.server.ServerWorld) ListMultimap(com.google.common.collect.ListMultimap) ChangeBlockEvent(org.spongepowered.api.event.block.ChangeBlockEvent) SpongeServer(org.spongepowered.common.SpongeServer) BlockState(net.minecraft.world.level.block.state.BlockState) TransactionTypes(org.spongepowered.common.event.tracking.context.transaction.type.TransactionTypes) ArrayList(java.util.ArrayList) ImmutableList(com.google.common.collect.ImmutableList) BlockTransaction(org.spongepowered.api.block.transaction.BlockTransaction) ResourceKey(org.spongepowered.api.ResourceKey) Nullable(org.checkerframework.checker.nullness.qual.Nullable) Transaction(org.spongepowered.api.data.Transaction) LinkedListMultimap(com.google.common.collect.LinkedListMultimap) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) SpongeBlockSnapshot(org.spongepowered.common.block.SpongeBlockSnapshot) SpongeCommon(org.spongepowered.common.SpongeCommon) Cause(org.spongepowered.api.event.Cause) List(java.util.List) GameTransaction(org.spongepowered.common.event.tracking.context.transaction.GameTransaction) WorldBasedTransaction(org.spongepowered.common.event.tracking.context.transaction.world.WorldBasedTransaction) BlockPos(net.minecraft.core.BlockPos) PhaseContext(org.spongepowered.common.event.tracking.PhaseContext) Optional(java.util.Optional) Operation(org.spongepowered.api.block.transaction.Operation) BlockSnapshot(org.spongepowered.api.block.BlockSnapshot) Vector3i(org.spongepowered.math.vector.Vector3i) Optional(java.util.Optional) ImmutableList(com.google.common.collect.ImmutableList) Operation(org.spongepowered.api.block.transaction.Operation) ServerWorld(org.spongepowered.api.world.server.ServerWorld) SpongeBlockSnapshot(org.spongepowered.common.block.SpongeBlockSnapshot) BlockPos(net.minecraft.core.BlockPos) ArrayList(java.util.ArrayList) ImmutableList(com.google.common.collect.ImmutableList) List(java.util.List) BlockTransaction(org.spongepowered.api.block.transaction.BlockTransaction)

Aggregations

SpongeServer (org.spongepowered.common.SpongeServer)5 Cause (org.spongepowered.api.event.Cause)3 SpongeEventFactory (org.spongepowered.api.event.SpongeEventFactory)3 SpongeCommon (org.spongepowered.common.SpongeCommon)3 ImmutableList (com.google.common.collect.ImmutableList)2 LinkedListMultimap (com.google.common.collect.LinkedListMultimap)2 ListMultimap (com.google.common.collect.ListMultimap)2 IOException (java.io.IOException)2 ArrayList (java.util.ArrayList)2 List (java.util.List)2 Optional (java.util.Optional)2 BlockPos (net.minecraft.core.BlockPos)2 NonNull (org.checkerframework.checker.nullness.qual.NonNull)2 ResourceKey (org.spongepowered.api.ResourceKey)2 BlockTransaction (org.spongepowered.api.block.transaction.BlockTransaction)2 Operation (org.spongepowered.api.block.transaction.Operation)2 ChangeBlockEvent (org.spongepowered.api.event.block.ChangeBlockEvent)2 ServerWorld (org.spongepowered.api.world.server.ServerWorld)2 SpongeBlockSnapshot (org.spongepowered.common.block.SpongeBlockSnapshot)2 PhaseContext (org.spongepowered.common.event.tracking.PhaseContext)2