use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method run.
@Override
public BehaviorStatus run() {
if (entity.dead) {
return BehaviorStatus.FAILURE;
}
if (!isDigging) {
return BehaviorStatus.SUCCESS;
}
// CraftBukkit
currentTick = (int) (System.currentTimeMillis() / 50);
if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
startDigTick = currentTick;
if (entity instanceof NPCHolder) {
NPC npc = ((NPCHolder) entity).getNPC();
if (npc != null && !npc.getNavigator().isNavigating()) {
npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
}
}
return BehaviorStatus.RUNNING;
}
Util.faceLocation(entity.getBukkitEntity(), location);
if (entity instanceof EntityPlayer) {
PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
}
IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
if (block == null || block == Blocks.AIR) {
return BehaviorStatus.SUCCESS;
} else {
int tickDifference = currentTick - startDigTick;
float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
if (damage >= 1F) {
entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
return BehaviorStatus.SUCCESS;
}
int modifiedDamage = (int) (damage * 10.0F);
if (modifiedDamage != currentDamage) {
setBlockDamage(modifiedDamage);
currentDamage = modifiedDamage;
}
}
return BehaviorStatus.RUNNING;
}
use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method sendTabListAdd.
@Override
public void sendTabListAdd(Player recipient, Player listPlayer) {
Preconditions.checkNotNull(recipient);
Preconditions.checkNotNull(listPlayer);
EntityPlayer entity = ((CraftPlayer) listPlayer).getHandle();
NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, entity));
}
use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method attack.
@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
EntityLiving handle = getHandle(attacker);
EntityLiving target = getHandle(btarget);
if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
return;
}
AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
int i = 0;
if (target instanceof EntityLiving) {
f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
i += EnchantmentManager.a(handle);
}
boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
if (!flag)
return;
if (i > 0) {
target.g(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
handle.motX *= 0.6D;
handle.motZ *= 0.6D;
}
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) {
target.setOnFire(fireAspectLevel * 4);
}
}
use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method sendTabListRemove.
@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
Preconditions.checkNotNull(recipient);
Preconditions.checkNotNull(skinnableNPCs);
EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
int i = 0;
for (SkinnableEntity skinnable : skinnableNPCs) {
entities[i] = (EntityPlayer) skinnable;
i++;
}
NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method sendTabListRemove.
@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
Preconditions.checkNotNull(recipient);
Preconditions.checkNotNull(skinnableNPCs);
EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
int i = 0;
for (SkinnableEntity skinnable : skinnableNPCs) {
entities[i] = (EntityPlayer) skinnable;
i++;
}
NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
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