use of net.minecraft.server.v1_12_R1.Block in project askyblock by tastybento.
the class NMSHandler method setBlockSuperFast.
@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) b.getWorld()).getHandle();
net.minecraft.server.v1_12_R1.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
BlockPosition bp = new BlockPosition(b.getX(), b.getY(), b.getZ());
int combined = blockId + (data << 12);
IBlockData ibd = net.minecraft.server.v1_12_R1.Block.getByCombinedId(combined);
if (applyPhysics) {
w.setTypeAndData(bp, ibd, 3);
} else {
w.setTypeAndData(bp, ibd, 2);
}
chunk.a(bp, ibd);
}
use of net.minecraft.server.v1_12_R1.Block in project askyblock by tastybento.
the class NMSHandler method setFlowerPotBlock.
/* (non-Javadoc)
* @see com.wasteofplastic.askyblock.nms.NMSAbstraction#setBlock(org.bukkit.block.Block, org.bukkit.inventory.ItemStack)
*/
@Override
public void setFlowerPotBlock(final Block block, final ItemStack itemStack) {
if (block.getType().equals(Material.FLOWER_POT)) {
Location loc = block.getLocation();
CraftWorld cw = (CraftWorld) block.getWorld();
BlockPosition bp = new BlockPosition(loc.getX(), loc.getY(), loc.getZ());
TileEntityFlowerPot te = (TileEntityFlowerPot) cw.getHandle().getTileEntity(bp);
// Bukkit.getLogger().info("Debug: flowerpot materialdata = " + (new ItemStack(potItem, 1,(short) potItemData).toString()));
net.minecraft.server.v1_12_R1.ItemStack cis = CraftItemStack.asNMSCopy(itemStack);
te.setContents(cis);
te.update();
}
}
use of net.minecraft.server.v1_12_R1.Block in project acidisland by tastybento.
the class NMSHandler method setBlockSuperFast.
@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) b.getWorld()).getHandle();
net.minecraft.server.v1_12_R1.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
BlockPosition bp = new BlockPosition(b.getX(), b.getY(), b.getZ());
int combined = blockId + (data << 12);
IBlockData ibd = net.minecraft.server.v1_12_R1.Block.getByCombinedId(combined);
if (applyPhysics) {
w.setTypeAndData(bp, ibd, 3);
} else {
w.setTypeAndData(bp, ibd, 2);
}
chunk.a(bp, ibd);
}
use of net.minecraft.server.v1_12_R1.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method r.
private int r() {
if ((!this.a.isInWater()) || (!g())) {
return (int) (this.a.getBoundingBox().b + 0.5D);
}
int i = (int) this.a.getBoundingBox().b;
Block localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
int j = 0;
while ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
i++;
localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
j++;
if (j > 16) {
return (int) this.a.getBoundingBox().b;
}
}
return i;
}
use of net.minecraft.server.v1_12_R1.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
PathType localPathType1 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
if ((localPathType1 == PathType.OPEN) && (paramInt2 >= 1)) {
PathType localPathType2 = localPathType1;
while (localPathType2 == PathType.OPEN && (--paramInt2 >= 1)) {
localPathType2 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
}
localPathType1 = (localPathType2 == PathType.WALKABLE) || (localPathType2 == PathType.OPEN) || (localPathType2 == PathType.WATER) || (localPathType2 == PathType.LAVA) ? PathType.OPEN : PathType.WALKABLE;
}
if (localPathType1 == PathType.WALKABLE) {
for (int i = paramInt1 - 1; i <= paramInt1 + 1; i++) {
for (int k = paramInt3 - 1; k <= paramInt3 + 1; k++) {
if ((i != paramInt1) || (k != paramInt3)) {
Block localBlock2 = paramIBlockAccess.getType(new BlockPosition(i, paramInt2, k)).getBlock();
if (localBlock2 == Blocks.CACTUS) {
localPathType1 = PathType.DANGER_CACTUS;
} else if (localBlock2 == Blocks.FIRE) {
localPathType1 = PathType.DANGER_FIRE;
}
}
}
}
}
return localPathType1;
}
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