use of net.minecraft.server.v1_12_R1.EntityHuman in project Citizens2 by CitizensDev.
the class NMSImpl method tick.
@Override
public boolean tick(org.bukkit.entity.Entity next) {
Entity entity = NMSImpl.getHandle(next);
Entity entity1 = entity.bJ();
if (entity1 != null) {
if ((entity1.dead) || (!entity1.w(entity))) {
entity.stopRiding();
}
} else {
if (!entity.dead) {
try {
entity.world.entityJoinedWorld(entity, true);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Ticking player");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Player being ticked");
entity.appendEntityCrashDetails(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
boolean removeFromPlayerList = ((NPCHolder) entity).getNPC().data().get("removefromplayerlist", Setting.REMOVE_PLAYERS_FROM_PLAYER_LIST.asBoolean());
if (entity.dead) {
entity.world.removeEntity(entity);
return true;
} else if (!removeFromPlayerList) {
if (!entity.world.players.contains(entity)) {
entity.world.players.add((EntityHuman) entity);
}
return true;
} else {
entity.world.players.remove(entity);
}
}
return false;
}
use of net.minecraft.server.v1_12_R1.EntityHuman in project Citizens2 by CitizensDev.
the class NMSImpl method openHorseScreen.
@Override
public void openHorseScreen(Tameable horse, Player equipper) {
EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
if (handle == null || equipperHandle == null)
return;
boolean wasTamed = horse.isTamed();
horse.setTamed(true);
((EntityHorseAbstract) handle).c((EntityHuman) equipperHandle);
horse.setTamed(wasTamed);
}
use of net.minecraft.server.v1_12_R1.EntityHuman in project Citizens2 by CitizensDev.
the class NMSImpl method addOrRemoveFromPlayerList.
@Override
public void addOrRemoveFromPlayerList(org.bukkit.entity.Entity entity, boolean remove) {
if (entity == null)
return;
EntityHuman handle = (EntityHuman) getHandle(entity);
if (handle.world == null)
return;
if (remove) {
handle.world.players.remove(handle);
} else if (!handle.world.players.contains(handle)) {
handle.world.players.add(handle);
}
PlayerUpdateTask.addOrRemove(entity, remove);
}
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