use of net.minecraft.server.v1_13_R1.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_3 method getBlockNames.
/**
* Get block short name list
*/
@Override
public String[] getBlockNames() {
int cnt = Block.REGISTRY_ID.a();
String[] names = new String[cnt];
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
names[i] = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
Log.info(i + ": blk=" + names[i] + ", bd=" + bd.toString());
}
return names;
}
use of net.minecraft.server.v1_13_R1.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_3 method initializeBlockStates.
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<IBlockData, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
int cnt = Block.REGISTRY_ID.a();
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
// Loop through block data states
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
// See if we have seen this one
DynmapBlockState lastbs = lastBlockState.get(bname);
int idx = 0;
if (lastbs != null) {
// Yes
// Get number of states so far, since this is next
idx = lastbs.getStateCount();
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1 + 1, off2);
}
Material mat = bd.getMaterial();
// getLightBlock
int lightAtten = b.f(bd, BlockAccessAir.INSTANCE, BlockPosition.ZERO);
// Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) {
bld.setSolid();
}
if (mat == Material.AIR) {
bld.setAir();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.WOOD)) {
bld.setLog();
}
if (mat == Material.LEAVES) {
bld.setLeaves();
}
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) {
// Test if fluid type for block is not empty
bld.setWaterlogged();
}
// Build state
DynmapBlockState dbs = bld.build();
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
use of net.minecraft.server.v1_13_R1.IBlockData in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116 method getBlockNames.
/**
* Get block short name list
*/
@Override
public String[] getBlockNames() {
int cnt = Block.REGISTRY_ID.a();
String[] names = new String[cnt];
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
names[i] = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
Log.info(i + ": blk=" + names[i] + ", bd=" + bd.toString());
}
return names;
}
use of net.minecraft.server.v1_13_R1.IBlockData in project THP-Engine by TheHollowPlanetMC.
the class MultiBlockChangePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
SectionPosition aValue = (SectionPosition) a.get(packet);
int chunkX = aValue.getX();
int chunkZ = aValue.getZ();
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(aValue.getY());
if (sectionTypeArray == null)
return packet;
short[] bValue = (short[]) b.get(packet);
IBlockData[] cValueClone = ((IBlockData[]) c.get(packet)).clone();
for (int i = 0; i < bValue.length; i++) {
short coord = bValue[i];
int x = coord >> 8;
int y = coord & 0xF;
int z = (coord >> 4) & 0xF;
IBlockData iBlockData = (IBlockData) sectionTypeArray.getType(x, y, z);
if (iBlockData != null) {
cValueClone[i] = iBlockData;
}
}
boolean dValue = d.getBoolean(packet);
PacketPlayOutMultiBlockChange newPacket = new PacketPlayOutMultiBlockChange();
a.set(newPacket, aValue);
b.set(newPacket, bValue);
c.set(newPacket, cValueClone);
d.set(newPacket, dValue);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of net.minecraft.server.v1_13_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class Block_1_14_R1 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable BlockState mask) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData theMask = mask == null ? null : ((CraftBlockState) mask).getHandle();
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, theMask));
}
return packets;
}
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