use of net.minecraft.server.v1_13_R2.Material in project Citizens2 by CitizensDev.
the class NMSImpl method minecartItemLogic.
@SuppressWarnings("deprecation")
public static void minecartItemLogic(EntityMinecartAbstract minecart) {
NPC npc = ((NPCHolder) minecart).getNPC();
if (npc == null)
return;
Material mat = Material.getMaterial(npc.data().get(NPC.MINECART_ITEM_METADATA, ""));
// TODO: migration for this
int data = npc.data().get(NPC.MINECART_ITEM_DATA_METADATA, 0);
int offset = npc.data().get(NPC.MINECART_OFFSET_METADATA, 0);
minecart.a(mat != null);
if (mat != null) {
minecart.setDisplayBlock(Block.getByCombinedId(mat.getId()).getBlock().getBlockData());
}
minecart.setDisplayBlockOffset(offset);
}
use of net.minecraft.server.v1_13_R2.Material in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method b.
protected PathType b(IBlockAccess var1, int var2, int var3, int var4) {
BlockPosition var5 = new BlockPosition(var2, var3, var4);
IBlockData var6 = var1.getType(var5);
Block var7 = var6.getBlock();
Material var8 = var6.getMaterial();
if (var6.isAir()) {
return PathType.OPEN;
} else if (var7 != Blocks.OAK_TRAPDOOR && var7 != Blocks.IRON_TRAPDOOR && var7 != Blocks.LILY_PAD) {
if (var7 == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
} else if (var7 == Blocks.CACTUS) {
return PathType.DAMAGE_CACTUS;
} else if (var7 instanceof BlockDoor && var8 == Material.WOOD && !var6.get(BlockDoor.OPEN).booleanValue()) {
return PathType.DOOR_WOOD_CLOSED;
} else if (var7 instanceof BlockDoor && var8 == Material.ORE && !var6.get(BlockDoor.OPEN).booleanValue()) {
return PathType.DOOR_IRON_CLOSED;
} else if (var7 instanceof BlockDoor && var6.get(BlockDoor.OPEN).booleanValue()) {
return PathType.DOOR_OPEN;
} else if (var7 instanceof BlockMinecartTrackAbstract) {
return PathType.RAIL;
} else if (var7 instanceof BlockFence || var7 instanceof BlockCobbleWall || var7 instanceof BlockFenceGate && !var6.get(BlockFenceGate.OPEN).booleanValue()) {
return PathType.FENCE;
} else {
Fluid var9;
try {
var9 = var1.getFluid(var5);
} catch (NoSuchMethodError ex) {
try {
var9 = (Fluid) GET_FLUID.invoke(var1, var5);
} catch (Throwable ex2) {
ex2.printStackTrace();
return PathType.BLOCKED;
}
}
if (var9.a(TagsFluid.WATER)) {
return PathType.WATER;
} else if (var9.a(TagsFluid.LAVA)) {
return PathType.LAVA;
} else {
return var6.a(var1, var5, PathMode.LAND) ? PathType.OPEN : PathType.BLOCKED;
}
}
} else {
return PathType.TRAPDOOR;
}
}
use of net.minecraft.server.v1_13_R2.Material in project Citizens2 by CitizensDev.
the class ItemController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
Material id = Material.STONE;
int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
if (npc.data().has(NPC.ITEM_ID_METADATA)) {
id = Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA), false);
}
if (id == Material.AIR) {
id = Material.STONE;
Messaging.severe(npc.getId(), "invalid Material: converted to stone");
}
final EntityItemNPC handle = new EntityItemNPC(ws, npc, at.getX(), at.getY(), at.getZ(), CraftItemStack.asNMSCopy(new org.bukkit.inventory.ItemStack(id, npc.data().get(NPC.ITEM_AMOUNT_METADATA, 1), (short) data)));
return handle.getBukkitEntity();
}
use of net.minecraft.server.v1_13_R2.Material in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116_4 method initializeBlockStates.
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<IBlockData, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
int cnt = Block.REGISTRY_ID.a();
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
// Loop through block data states
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
// See if we have seen this one
DynmapBlockState lastbs = lastBlockState.get(bname);
int idx = 0;
if (lastbs != null) {
// Yes
// Get number of states so far, since this is next
idx = lastbs.getStateCount();
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1 + 1, off2);
}
Material mat = bd.getMaterial();
// getLightBlock
int lightAtten = b.f(bd, BlockAccessAir.INSTANCE, BlockPosition.ZERO);
// Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) {
bld.setSolid();
}
if (mat == Material.AIR) {
bld.setAir();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.WOOD)) {
bld.setLog();
}
if (mat == Material.LEAVES) {
bld.setLeaves();
}
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) {
// Test if fluid type for block is not empty
bld.setWaterlogged();
}
// Build state
DynmapBlockState dbs = bld.build();
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
use of net.minecraft.server.v1_13_R2.Material in project dynmap by webbukkit.
the class BukkitVersionHelperSpigot116 method initializeBlockStates.
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<IBlockData, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
int cnt = Block.REGISTRY_ID.a();
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
// Loop through block data states
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.BLOCK.getKey(bd.getBlock()).toString();
// See if we have seen this one
DynmapBlockState lastbs = lastBlockState.get(bname);
int idx = 0;
if (lastbs != null) {
// Yes
// Get number of states so far, since this is next
idx = lastbs.getStateCount();
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1 + 1, off2);
}
Material mat = bd.getMaterial();
// getLightBlock
int lightAtten = b.f(bd, BlockAccessAir.INSTANCE, BlockPosition.ZERO);
// Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) {
bld.setSolid();
}
if (mat == Material.AIR) {
bld.setAir();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.WOOD)) {
bld.setLog();
}
if (mat == Material.LEAVES) {
bld.setLeaves();
}
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) {
// Test if fluid type for block is not empty
bld.setWaterlogged();
}
// Build state
DynmapBlockState dbs = bld.build();
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
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