use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.
the class NMSImpl method tick.
@Override
public boolean tick(org.bukkit.entity.Entity next) {
Entity entity = NMSImpl.getHandle(next);
Entity entity1 = entity.bJ();
if (entity1 != null) {
if ((entity1.dead) || (!entity1.w(entity))) {
entity.stopRiding();
}
} else {
if (!entity.dead) {
try {
entity.world.entityJoinedWorld(entity, true);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Ticking player");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Player being ticked");
entity.appendEntityCrashDetails(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
boolean removeFromPlayerList = ((NPCHolder) entity).getNPC().data().get("removefromplayerlist", Setting.REMOVE_PLAYERS_FROM_PLAYER_LIST.asBoolean());
if (entity.dead) {
entity.world.removeEntity(entity);
return true;
} else if (!removeFromPlayerList) {
if (!entity.world.players.contains(entity)) {
entity.world.players.add((EntityHuman) entity);
}
return true;
} else {
entity.world.players.remove(entity);
}
}
return false;
}
use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.
the class NMSImpl method setHeadYaw.
@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
if (!(entity instanceof LivingEntity))
return;
EntityLiving handle = (EntityLiving) getHandle(entity);
yaw = Util.clampYaw(yaw);
handle.aR = yaw;
if (!(handle instanceof EntityHuman)) {
handle.aQ = yaw;
}
handle.aS = yaw;
}
use of net.minecraft.server.v1_14_R1.EntityHuman in project PaperDev by Kamillaova.
the class CraftLivingEntity method launchProjectile.
@SuppressWarnings("unchecked")
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity) {
net.minecraft.server.v1_12_R1.World world = ((CraftWorld) getWorld()).getHandle();
net.minecraft.server.v1_12_R1.Entity launch = null;
if (Snowball.class.isAssignableFrom(projectile)) {
launch = new EntitySnowball(world, getHandle());
// ItemSnowball
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F);
} else if (Egg.class.isAssignableFrom(projectile)) {
launch = new EntityEgg(world, getHandle());
// ItemEgg
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F);
} else if (EnderPearl.class.isAssignableFrom(projectile)) {
launch = new EntityEnderPearl(world, getHandle());
// ItemEnderPearl
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F);
} else if (Arrow.class.isAssignableFrom(projectile)) {
if (TippedArrow.class.isAssignableFrom(projectile)) {
launch = new EntityTippedArrow(world, getHandle());
((EntityTippedArrow) launch).setType(CraftPotionUtil.fromBukkit(new PotionData(PotionType.WATER, false, false)));
} else if (SpectralArrow.class.isAssignableFrom(projectile)) {
launch = new EntitySpectralArrow(world, getHandle());
} else {
launch = new EntityTippedArrow(world, getHandle());
}
// ItemBow
((EntityArrow) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 3.0F, 1.0F);
} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
if (LingeringPotion.class.isAssignableFrom(projectile)) {
launch = new EntityPotion(world, getHandle(), CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.LINGERING_POTION, 1)));
} else {
launch = new EntityPotion(world, getHandle(), CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.SPLASH_POTION, 1)));
}
// ItemSplashPotion
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, -20.0F, 0.5F, 1.0F);
} else if (ThrownExpBottle.class.isAssignableFrom(projectile)) {
launch = new EntityThrownExpBottle(world, getHandle());
// ItemExpBottle
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, -20.0F, 0.7F, 1.0F);
} else if (Fish.class.isAssignableFrom(projectile) && getHandle() instanceof EntityHuman) {
launch = new EntityFishingHook(world, (EntityHuman) getHandle());
} else if (Fireball.class.isAssignableFrom(projectile)) {
Location location = getEyeLocation();
Vector direction = location.getDirection().multiply(10);
if (SmallFireball.class.isAssignableFrom(projectile)) {
launch = new EntitySmallFireball(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
} else if (WitherSkull.class.isAssignableFrom(projectile)) {
launch = new EntityWitherSkull(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
} else if (DragonFireball.class.isAssignableFrom(projectile)) {
launch = new EntityDragonFireball(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
} else {
launch = new EntityLargeFireball(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
}
((EntityFireball) launch).projectileSource = this;
launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
} else if (LlamaSpit.class.isAssignableFrom(projectile)) {
Location location = getEyeLocation();
Vector direction = location.getDirection();
launch = new EntityLlamaSpit(world);
((EntityLlamaSpit) launch).shooter = getHandle();
// EntityLlama
((EntityLlamaSpit) launch).shoot(direction.getX(), direction.getY(), direction.getZ(), 1.5F, 10.0F);
launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
} else if (ShulkerBullet.class.isAssignableFrom(projectile)) {
Location location = getEyeLocation();
launch = new EntityShulkerBullet(world, getHandle(), null, null);
launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
}
Validate.notNull(launch, "Projectile not supported");
if (velocity != null) {
((T) launch.getBukkitEntity()).setVelocity(velocity);
}
world.addEntity(launch);
return (T) launch.getBukkitEntity();
}
use of net.minecraft.server.v1_14_R1.EntityHuman in project PaperDev by Kamillaova.
the class ActivationRange method activateEntities.
/**
* Find what entities are in range of the players in the world and set
* active if in range.
*/
public static void activateEntities(World world) {
MinecraftTimings.entityActivationCheckTimer.startTiming();
final int miscActivationRange = world.spigotConfig.miscActivationRange;
final int animalActivationRange = world.spigotConfig.animalActivationRange;
final int monsterActivationRange = world.spigotConfig.monsterActivationRange;
// Paper
final int waterActivationRange = world.spigotConfig.waterActivationRange;
int maxRange = Math.max(monsterActivationRange, animalActivationRange);
maxRange = Math.max(maxRange, miscActivationRange);
maxRange = Math.min((world.spigotConfig.viewDistance << 4) - 8, maxRange);
// Paper
Chunk chunk;
for (EntityHuman player : world.players) {
player.activatedTick = MinecraftServer.currentTick;
maxBB = player.getBoundingBox().grow(maxRange, 256, maxRange);
miscBB = player.getBoundingBox().grow(miscActivationRange, 256, miscActivationRange);
animalBB = player.getBoundingBox().grow(animalActivationRange, 256, animalActivationRange);
// Paper
waterBB = player.getBoundingBox().grow(waterActivationRange, 256, waterActivationRange);
monsterBB = player.getBoundingBox().grow(monsterActivationRange, 256, monsterActivationRange);
int i = MathHelper.floor(maxBB.a / 16.0D);
int j = MathHelper.floor(maxBB.d / 16.0D);
int k = MathHelper.floor(maxBB.c / 16.0D);
int l = MathHelper.floor(maxBB.f / 16.0D);
for (int i1 = i; i1 <= j; ++i1) {
for (int j1 = k; j1 <= l; ++j1) {
if (// Paper
(chunk = MCUtil.getLoadedChunkWithoutMarkingActive(world, i1, j1)) != null) {
// Paper
activateChunkEntities(chunk);
}
}
}
}
MinecraftTimings.entityActivationCheckTimer.stopTiming();
}
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