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Example 36 with EntityHuman

use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method flyingMoveLogic.

public static void flyingMoveLogic(EntityLiving entity, Vec3D vec3d) {
    double d0;
    float f;
    if (entity.doAITick() || entity.cj()) {
        d0 = 0.08D;
        boolean flag = entity.getMot().y <= 0.0D;
        if (flag && entity.hasEffect(MobEffects.SLOW_FALLING)) {
            d0 = 0.01D;
            entity.fallDistance = 0.0F;
        }
        double d1;
        float f1;
        double d2;
        Vec3D vec3d5;
        Vec3D vec3d2;
        if (!entity.isInWater() || entity instanceof EntityHuman && ((EntityHuman) entity).abilities.isFlying) {
            Vec3D vec3d4;
            if (entity.aH() && (!(entity instanceof EntityHuman) || !((EntityHuman) entity).abilities.isFlying)) {
                d1 = entity.locY();
                entity.a(0.02F, vec3d);
                entity.move(EnumMoveType.SELF, entity.getMot());
                entity.setMot(entity.getMot().a(0.5D));
                if (!entity.isNoGravity()) {
                    entity.setMot(entity.getMot().add(0.0D, -d0 / 4.0D, 0.0D));
                }
                vec3d4 = entity.getMot();
                if (entity.positionChanged && entity.e(vec3d4.x, vec3d4.y + 0.6000000238418579D - entity.locY() + d1, vec3d4.z)) {
                    entity.setMot(vec3d4.x, 0.30000001192092896D, vec3d4.z);
                }
            } else if (entity.isGliding()) {
                vec3d4 = entity.getMot();
                if (vec3d4.y > -0.5D) {
                    entity.fallDistance = 1.0F;
                }
                vec3d5 = entity.getLookDirection();
                f1 = entity.pitch * 0.017453292F;
                double d3 = Math.sqrt(vec3d5.x * vec3d5.x + vec3d5.z * vec3d5.z);
                double d4 = Math.sqrt(Entity.b(vec3d4));
                d2 = vec3d5.f();
                float f3 = MathHelper.cos(f1);
                f3 = (float) ((double) f3 * (double) f3 * Math.min(1.0D, d2 / 0.4D));
                vec3d4 = entity.getMot().add(0.0D, d0 * (-1.0D + f3 * 0.75D), 0.0D);
                double d5;
                if (vec3d4.y < 0.0D && d3 > 0.0D) {
                    d5 = vec3d4.y * -0.1D * f3;
                    vec3d4 = vec3d4.add(vec3d5.x * d5 / d3, d5, vec3d5.z * d5 / d3);
                }
                if (f1 < 0.0F && d3 > 0.0D) {
                    d5 = d4 * (-MathHelper.sin(f1)) * 0.04D;
                    vec3d4 = vec3d4.add(-vec3d5.x * d5 / d3, d5 * 3.2D, -vec3d5.z * d5 / d3);
                }
                if (d3 > 0.0D) {
                    vec3d4 = vec3d4.add((vec3d5.x / d3 * d4 - vec3d4.x) * 0.1D, 0.0D, (vec3d5.z / d3 * d4 - vec3d4.z) * 0.1D);
                }
                entity.setMot(vec3d4.d(0.9900000095367432D, 0.9800000190734863D, 0.9900000095367432D));
                entity.move(EnumMoveType.SELF, entity.getMot());
                if (entity.positionChanged && !entity.world.isClientSide) {
                    d5 = Math.sqrt(Entity.b(entity.getMot()));
                    double d6 = d4 - d5;
                    float f4 = (float) (d6 * 10.0D - 3.0D);
                    if (f4 > 0.0F) {
                        try {
                            entity.a((SoundEffect) ENTITY_GET_SOUND_FALL.invoke(entity, (int) f4), 1.0F, 1.0F);
                        } catch (Throwable e) {
                            e.printStackTrace();
                        }
                        entity.damageEntity(DamageSource.FLY_INTO_WALL, f4);
                    }
                }
                if (entity.onGround && !entity.world.isClientSide && entity.getFlag(7) && !CraftEventFactory.callToggleGlideEvent(entity, false).isCancelled()) {
                    entity.setFlag(7, false);
                }
            } else {
                BlockPosition blockposition = new BlockPosition(entity.locX(), entity.getBoundingBox().minY - 0.5D, entity.locZ());
                float f5 = entity.world.getType(blockposition).getBlock().l();
                f1 = entity.onGround ? f5 * 0.91F : 0.91F;
                try {
                    entity.a((float) ENTITY_R.invoke(entity, f5), vec3d);
                    entity.setMot((Vec3D) ISCLIMBING_METHOD.invoke(entity, entity.getMot()));
                } catch (Throwable e) {
                    e.printStackTrace();
                }
                entity.move(EnumMoveType.SELF, entity.getMot());
                vec3d2 = entity.getMot();
                try {
                    if ((entity.positionChanged || ((boolean) JUMP_FIELD.invoke(entity))) && entity.isClimbing()) {
                        vec3d2 = new Vec3D(vec3d2.x, 0.2D, vec3d2.z);
                    }
                } catch (Throwable e) {
                    e.printStackTrace();
                }
                double d7 = vec3d2.y;
                if (entity.hasEffect(MobEffects.LEVITATION)) {
                    d7 += (0.05D * (entity.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - vec3d2.y) * 0.2D;
                    entity.fallDistance = 0.0F;
                } else if (entity.world.isClientSide && !entity.world.isLoaded(blockposition)) {
                    if (entity.locY() > 0.0D) {
                        d7 = -0.1D;
                    } else {
                        d7 = 0.0D;
                    }
                } else if (!entity.isNoGravity()) {
                    d7 -= d0;
                }
                entity.setMot(vec3d2.x * f1, d7 * 0.9800000190734863D, vec3d2.z * f1);
            }
        } else {
            d1 = entity.locY();
            f1 = entity.isSprinting() ? 0.9F : 0.8F;
            f = 0.02F;
            float f2 = EnchantmentManager.e(entity);
            if (f2 > 3.0F) {
                f2 = 3.0F;
            }
            if (!entity.onGround) {
                f2 *= 0.5F;
            }
            if (f2 > 0.0F) {
                f1 += (0.54600006F - f1) * f2 / 3.0F;
                f += (entity.dt() - f) * f2 / 3.0F;
            }
            if (entity.hasEffect(MobEffects.DOLPHINS_GRACE)) {
                f1 = 0.96F;
            }
            entity.a(f, vec3d);
            entity.move(EnumMoveType.SELF, entity.getMot());
            vec3d5 = entity.getMot();
            if (entity.positionChanged && entity.isClimbing()) {
                vec3d5 = new Vec3D(vec3d5.x, 0.2D, vec3d5.z);
            }
            entity.setMot(vec3d5.d(f1, 0.800000011920929D, f1));
            if (!entity.isNoGravity() && !entity.isSprinting()) {
                vec3d2 = entity.getMot();
                if (flag && Math.abs(vec3d2.y - 0.005D) >= 0.003D && Math.abs(vec3d2.y - d0 / 16.0D) < 0.003D) {
                    d2 = -0.003D;
                } else {
                    d2 = vec3d2.y - d0 / 16.0D;
                }
                entity.setMot(vec3d2.x, d2, vec3d2.z);
            }
            vec3d2 = entity.getMot();
            if (entity.positionChanged && entity.e(vec3d2.x, vec3d2.y + 0.6000000238418579D - entity.locY() + d1, vec3d2.z)) {
                entity.setMot(vec3d2.x, 0.30000001192092896D, vec3d2.z);
            }
        }
    }
    entity.aC = entity.aD;
    d0 = entity.locX() - entity.lastX;
    double d8 = entity.locZ() - entity.lastZ;
    double d9 = entity instanceof EntityBird ? entity.locY() - entity.lastY : 0.0D;
    f = MathHelper.sqrt(d0 * d0 + d9 * d9 + d8 * d8) * 4.0F;
    if (f > 1.0F) {
        f = 1.0F;
    }
    entity.aD += (f - entity.aD) * 0.4F;
    entity.aE += entity.aD;
}
Also used : SoundEffect(net.minecraft.server.v1_15_R1.SoundEffect) EntityHuman(net.minecraft.server.v1_15_R1.EntityHuman) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) EntityBird(net.minecraft.server.v1_15_R1.EntityBird) Vec3D(net.minecraft.server.v1_15_R1.Vec3D)

Example 37 with EntityHuman

use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method setHeadYaw.

@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
    if (!(entity instanceof LivingEntity))
        return;
    EntityLiving handle = (EntityLiving) getHandle(entity);
    yaw = Util.clamp(yaw);
    handle.aO = yaw;
    if (!(handle instanceof EntityHuman)) {
        handle.aN = yaw;
    }
    handle.aP = yaw;
}
Also used : LivingEntity(org.bukkit.entity.LivingEntity) EntityHuman(net.minecraft.server.v1_11_R1.EntityHuman) EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving)

Example 38 with EntityHuman

use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method setHeadYaw.

@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
    if (!(entity instanceof LivingEntity))
        return;
    EntityLiving handle = (EntityLiving) getHandle(entity);
    yaw = Util.clamp(yaw);
    handle.aJ = yaw;
    if (!(handle instanceof EntityHuman))
        handle.aI = yaw;
    handle.aK = yaw;
}
Also used : LivingEntity(org.bukkit.entity.LivingEntity) EntityHuman(net.minecraft.server.v1_8_R3.EntityHuman) EntityLiving(net.minecraft.server.v1_8_R3.EntityLiving)

Example 39 with EntityHuman

use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method tick.

@Override
public boolean tick(org.bukkit.entity.Entity next) {
    Entity entity = NMSImpl.getHandle(next);
    if (!entity.dead) {
        try {
            entity.world.g(entity);
        } catch (Throwable throwable) {
            CrashReport crashreport = CrashReport.a(throwable, "Ticking player");
            CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Player being ticked");
            entity.appendEntityCrashDetails(crashreportsystemdetails);
            throw new ReportedException(crashreport);
        }
    }
    boolean removeFromPlayerList = ((NPCHolder) entity).getNPC().data().get("removefromplayerlist", Setting.REMOVE_PLAYERS_FROM_PLAYER_LIST.asBoolean());
    if (entity.dead) {
        entity.world.removeEntity(entity);
        return true;
    } else if (!removeFromPlayerList) {
        if (!entity.world.players.contains(entity)) {
            entity.world.players.add((EntityHuman) entity);
        }
        return true;
    } else {
        entity.world.players.remove(entity);
    }
    return false;
}
Also used : PathEntity(net.minecraft.server.v1_8_R3.PathEntity) LivingEntity(org.bukkit.entity.LivingEntity) Entity(net.minecraft.server.v1_8_R3.Entity) CraftEntity(org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityHuman(net.minecraft.server.v1_8_R3.EntityHuman) CrashReportSystemDetails(net.minecraft.server.v1_8_R3.CrashReportSystemDetails) CrashReport(net.minecraft.server.v1_8_R3.CrashReport) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) ReportedException(net.minecraft.server.v1_8_R3.ReportedException)

Example 40 with EntityHuman

use of net.minecraft.server.v1_14_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method flyingMoveLogic.

public static void flyingMoveLogic(EntityLiving entity, float f, float f1) {
    if (entity.bM()) {
        if ((entity.V())) {
            double d0 = entity.locY;
            float f3 = 0.8F;
            float f4 = 0.02F;
            float f2 = EnchantmentManager.b(entity);
            if (f2 > 3.0F) {
                f2 = 3.0F;
            }
            if (!entity.onGround) {
                f2 *= 0.5F;
            }
            if (f2 > 0.0F) {
                f3 += (0.54600006F - f3) * f2 / 3.0F;
                f4 += (entity.bI() * 1.0F - f4) * f2 / 3.0F;
            }
            entity.a(f, f1, f4);
            entity.move(entity.motX, entity.motY, entity.motZ);
            entity.motX *= f3;
            entity.motY *= 0.800000011920929D;
            entity.motZ *= f3;
            entity.motY -= 0.02D;
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else if ((entity.ab())) {
            double d0 = entity.locY;
            entity.a(f, f1, 0.02F);
            entity.move(entity.motX, entity.motY, entity.motZ);
            entity.motX *= 0.5D;
            entity.motY *= 0.5D;
            entity.motZ *= 0.5D;
            entity.motY -= 0.02D;
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else {
            float f5 = 0.91F;
            if (entity.onGround) {
                f5 = entity.world.getType(new BlockPosition(MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))).getBlock().frictionFactor * 0.91F;
            }
            float f6 = 0.16277136F / (f5 * f5 * f5);
            float f3;
            if (entity.onGround) {
                f3 = entity.bI() * f6;
            } else {
                f3 = entity.aM;
            }
            entity.a(f, f1, f3);
            f5 = 0.91F;
            if (entity.onGround) {
                f5 = entity.world.getType(new BlockPosition(MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))).getBlock().frictionFactor * 0.91F;
            }
            if (entity.k_()) {
                float f4 = 0.15F;
                entity.motX = MathHelper.a(entity.motX, -f4, f4);
                entity.motZ = MathHelper.a(entity.motZ, -f4, f4);
                entity.fallDistance = 0.0F;
                if (entity.motY < -0.15D) {
                    entity.motY = -0.15D;
                }
                boolean flag = (entity.isSneaking()) && ((entity instanceof EntityHuman));
                if ((flag) && (entity.motY < 0.0D)) {
                    entity.motY = 0.0D;
                }
            }
            entity.move(entity.motX, entity.motY, entity.motZ);
            if ((entity.positionChanged) && (entity.k_())) {
                entity.motY = 0.2D;
            }
            if ((entity.world.isClientSide) && ((!entity.world.isLoaded(new BlockPosition((int) entity.locX, 0, (int) entity.locZ))) || (!entity.world.getChunkAtWorldCoords(new BlockPosition((int) entity.locX, 0, (int) entity.locZ)).o()))) {
                if (entity.locY > 0.0D) {
                    entity.motY = -0.1D;
                } else {
                    entity.motY = 0.0D;
                }
            } else {
                entity.motY -= 0.08D;
            }
            entity.motY *= 0.9800000190734863D;
            entity.motX *= f5;
            entity.motZ *= f5;
        }
    }
    entity.aA = entity.aB;
    double d0 = entity.locX - entity.lastX;
    double d1 = entity.locZ - entity.lastZ;
    float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
    if (f2 > 1.0F) {
        f2 = 1.0F;
    }
    entity.aB += (f2 - entity.aB) * 0.4F;
    entity.aC += entity.aB;
}
Also used : EntityHuman(net.minecraft.server.v1_8_R3.EntityHuman) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition)

Aggregations

LivingEntity (org.bukkit.entity.LivingEntity)15 EntityHuman (net.minecraft.server.v1_11_R1.EntityHuman)7 EntityHuman (net.minecraft.server.v1_12_R1.EntityHuman)6 EntityHuman (net.minecraft.server.v1_8_R3.EntityHuman)6 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)5 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)5 EntityHuman (net.minecraft.server.v1_15_R1.EntityHuman)5 EntityHuman (net.minecraft.server.v1_10_R1.EntityHuman)4 EntityHuman (net.minecraft.server.v1_13_R2.EntityHuman)4 Entity (net.minecraft.server.v1_11_R1.Entity)3 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)3 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)3 EntityHuman (net.minecraft.server.v1_16_R3.EntityHuman)3 CoreStateInitException (com.solinia.solinia.Exceptions.CoreStateInitException)2 SoliniaItemException (com.solinia.solinia.Exceptions.SoliniaItemException)2 ISoliniaLivingEntity (com.solinia.solinia.Interfaces.ISoliniaLivingEntity)2 ISoliniaPlayer (com.solinia.solinia.Interfaces.ISoliniaPlayer)2 Entity (net.minecraft.server.v1_12_R1.Entity)2 EntityLiving (net.minecraft.server.v1_15_R1.EntityLiving)2 Entity (net.minecraft.server.v1_9_R1.Entity)2