use of net.minecraft.server.v1_15_R1.Packet in project MechanicsMain by WeaponMechanics.
the class FakeEntity_1_15_R1 method setPositionRotation.
@Override
public void setPositionRotation(short dx, short dy, short dz, byte yaw, byte pitch) {
PacketPlayOutRelEntityMoveLook packet = new PacketPlayOutRelEntityMoveLook(cache, dx, dy, dz, yaw, pitch, false);
PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, convertYaw(yaw));
sendPackets(packet, head);
}
use of net.minecraft.server.v1_15_R1.Packet in project MechanicsMain by WeaponMechanics.
the class Block_1_15_R1 method getMultiBlockMaskPacket.
private PacketPlayOutMultiBlockChange getMultiBlockMaskPacket(List<Block> blocks, @Nullable IBlockData mask) {
Chunk chunk = ((CraftChunk) blocks.get(0).getChunk()).getHandle();
// Setup default information
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(0, new short[0], chunk);
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] changes = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[blocks.size()];
for (int i = 0; i < blocks.size(); i++) {
Block block = blocks.get(i);
// Where the block is relative to the chunk it is in
int x = block.getX() & 0xF;
int y = block.getY();
int z = block.getZ() & 0xF;
// Setting the (x, y, z) location into VarInt format
short location = (short) (x << 12 | y | z << 8);
// If mask is null, then undo the mask. Otherwise set the mask
if (mask == null) {
changes[i] = packet.new MultiBlockChangeInfo(location, chunk);
} else {
changes[i] = packet.new MultiBlockChangeInfo(location, mask);
}
}
ReflectionUtil.setField(multiBlockChangeB, packet, changes);
return packet;
}
use of net.minecraft.server.v1_15_R1.Packet in project FunnyGuilds by FunnyGuilds.
the class V1_14R1PlayerList method send.
@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
final List<Packet<?>> packets = Lists.newArrayList();
final List<Object> addPlayerList = Lists.newArrayList();
final List<Object> updatePlayerList = Lists.newArrayList();
try {
PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
for (int i = 0; i < this.cellCount; i++) {
if (this.profileCache[i] == null) {
this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
}
String text = playerListCells[i];
GameProfile gameProfile = this.profileCache[i];
IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
if (this.firstPacket) {
addPlayerList.add(playerInfoData);
}
updatePlayerList.add(playerInfoData);
}
if (this.firstPacket) {
this.firstPacket = false;
}
PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
packets.add(addPlayerPacket);
PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
packets.add(updatePlayerPacket);
boolean headerNotEmpty = !header.isEmpty();
boolean footerNotEmpty = !footer.isEmpty();
if (headerNotEmpty || footerNotEmpty) {
IChatBaseComponent headerComponent = EMPTY_COMPONENT;
IChatBaseComponent footerComponent = EMPTY_COMPONENT;
if (headerNotEmpty) {
headerComponent = CraftChatMessage.fromStringOrNull(header, true);
}
if (footerNotEmpty) {
footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
}
PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
headerFooterPacket.header = headerComponent;
headerFooterPacket.footer = footerComponent;
packets.add(headerFooterPacket);
}
for (Packet<?> packet : packets) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
} catch (Exception ex) {
throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
}
}
use of net.minecraft.server.v1_15_R1.Packet in project FunnyGuilds by FunnyGuilds.
the class V1_8R3PlayerList method send.
@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
final List<Packet<?>> packets = Lists.newArrayList();
final List<Object> addPlayerList = Lists.newArrayList();
final List<Object> updatePlayerList = Lists.newArrayList();
try {
PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
for (int i = 0; i < this.cellCount; i++) {
if (this.profileCache[i] == null) {
this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
}
String text = playerListCells[i];
GameProfile gameProfile = this.profileCache[i];
IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
if (this.firstPacket) {
addPlayerList.add(playerInfoData);
}
updatePlayerList.add(playerInfoData);
}
if (this.firstPacket) {
this.firstPacket = false;
}
PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
packets.add(addPlayerPacket);
PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
packets.add(updatePlayerPacket);
boolean headerNotEmpty = !header.isEmpty();
boolean footerNotEmpty = !footer.isEmpty();
if (headerNotEmpty || footerNotEmpty) {
IChatBaseComponent headerComponent = EMPTY_COMPONENT;
IChatBaseComponent footerComponent = EMPTY_COMPONENT;
if (headerNotEmpty) {
headerComponent = CraftChatMessage.fromString(header, true)[0];
}
if (footerNotEmpty) {
footerComponent = CraftChatMessage.fromString(footer, true)[0];
}
PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
packets.add(headerFooterPacket);
}
for (Packet<?> packet : packets) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
} catch (Exception ex) {
throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
}
}
use of net.minecraft.server.v1_15_R1.Packet in project FunnyGuilds by FunnyGuilds.
the class V1_9R2PlayerList method send.
@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
final List<Packet<?>> packets = Lists.newArrayList();
final List<Object> addPlayerList = Lists.newArrayList();
final List<Object> updatePlayerList = Lists.newArrayList();
try {
PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
for (int i = 0; i < this.cellCount; i++) {
if (this.profileCache[i] == null) {
this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
}
String text = playerListCells[i];
GameProfile gameProfile = this.profileCache[i];
IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
if (this.firstPacket) {
addPlayerList.add(playerInfoData);
}
updatePlayerList.add(playerInfoData);
}
if (this.firstPacket) {
this.firstPacket = false;
}
PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
packets.add(addPlayerPacket);
PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
packets.add(updatePlayerPacket);
boolean headerNotEmpty = !header.isEmpty();
boolean footerNotEmpty = !footer.isEmpty();
if (headerNotEmpty || footerNotEmpty) {
IChatBaseComponent headerComponent = EMPTY_COMPONENT;
IChatBaseComponent footerComponent = EMPTY_COMPONENT;
if (headerNotEmpty) {
headerComponent = CraftChatMessage.fromString(header, true)[0];
}
if (footerNotEmpty) {
footerComponent = CraftChatMessage.fromString(footer, true)[0];
}
PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
packets.add(headerFooterPacket);
}
for (Packet<?> packet : packets) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
} catch (Exception ex) {
throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
}
}
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