use of net.minecraft.server.v1_16_R3.Entity in project beam by apache.
the class DatastoreV1Test method testAddEntities.
@Test
public /**
* Test that entities with valid keys are transformed to upsert mutations.
*/
void testAddEntities() throws Exception {
Key key = makeKey("bird", "finch").build();
Entity entity = Entity.newBuilder().setKey(key).build();
UpsertFn upsertFn = new UpsertFn();
Mutation expectedMutation = makeUpsert(entity).build();
assertEquals(expectedMutation, upsertFn.apply(entity));
}
use of net.minecraft.server.v1_16_R3.Entity in project Denizen-For-Bukkit by DenizenScript.
the class PlayerHelperImpl method sendEntitySpawn.
@Override
public FakeEntity sendEntitySpawn(List<PlayerTag> players, DenizenEntityType entityType, LocationTag location, ArrayList<Mechanism> mechanisms, int customId, UUID customUUID, boolean autoTrack) {
CraftWorld world = ((CraftWorld) location.getWorld());
net.minecraft.server.v1_16_R3.Entity nmsEntity;
if (entityType.isCustom()) {
if (entityType.customEntityType == CustomEntityType.ITEM_PROJECTILE) {
org.bukkit.inventory.ItemStack itemStack = new ItemStack(Material.STONE);
for (Mechanism mechanism : mechanisms) {
if (mechanism.matches("item") && mechanism.requireObject(ItemTag.class)) {
itemStack = mechanism.valueAsType(ItemTag.class).getItemStack();
}
}
nmsEntity = new EntityItemProjectileImpl(world.getHandle(), location, CraftItemStack.asNMSCopy(itemStack));
} else if (entityType.customEntityType == CustomEntityType.FAKE_PLAYER) {
String name = null;
String skin = null;
for (Mechanism mechanism : new ArrayList<>(mechanisms)) {
if (mechanism.matches("name")) {
name = mechanism.getValue().asString();
mechanisms.remove(mechanism);
} else if (mechanism.matches("skin")) {
skin = mechanism.getValue().asString();
mechanisms.remove(mechanism);
}
if (name != null && skin != null) {
break;
}
}
nmsEntity = ((CraftFakePlayerImpl) CustomEntityHelperImpl.spawnFakePlayer(location, name, skin, false)).getHandle();
} else {
throw new IllegalArgumentException("entityType");
}
} else {
nmsEntity = world.createEntity(location, entityType.getBukkitEntityType().getEntityClass());
}
if (customUUID != null) {
nmsEntity.e(customId);
nmsEntity.a_(customUUID);
}
EntityTag entity = new EntityTag(nmsEntity.getBukkitEntity());
for (Mechanism mechanism : mechanisms) {
entity.safeAdjustDuplicate(mechanism);
}
nmsEntity.dead = false;
FakeEntity fake = new FakeEntity(players, location, entity.getBukkitEntity().getEntityId());
fake.entity = new EntityTag(entity.getBukkitEntity());
fake.entity.isFake = true;
fake.entity.isFakeValid = true;
List<TrackerData> trackers = new ArrayList<>();
fake.triggerSpawnPacket = (player) -> {
EntityPlayer nmsPlayer = ((CraftPlayer) player.getPlayerEntity()).getHandle();
PlayerConnection conn = nmsPlayer.playerConnection;
final EntityTrackerEntry tracker = new EntityTrackerEntry(world.getHandle(), nmsEntity, 1, true, conn::sendPacket, Collections.singleton(nmsPlayer));
tracker.b(nmsPlayer);
final TrackerData data = new TrackerData();
data.player = player;
data.tracker = tracker;
trackers.add(data);
if (autoTrack) {
new BukkitRunnable() {
boolean wasOnline = true;
@Override
public void run() {
if (!fake.entity.isFakeValid) {
cancel();
return;
}
if (player.isOnline()) {
if (!wasOnline) {
tracker.b(((CraftPlayer) player.getPlayerEntity()).getHandle());
wasOnline = true;
}
tracker.a();
} else if (wasOnline) {
wasOnline = false;
}
}
}.runTaskTimer(Denizen.getInstance(), 1, 1);
}
};
for (PlayerTag player : players) {
fake.triggerSpawnPacket.accept(player);
}
fake.triggerUpdatePacket = () -> {
for (TrackerData tracker : trackers) {
if (tracker.player.isOnline()) {
tracker.tracker.a();
}
}
};
fake.triggerDestroyPacket = () -> {
for (TrackerData tracker : trackers) {
if (tracker.player.isOnline()) {
tracker.tracker.a(((CraftPlayer) tracker.player.getPlayerEntity()).getHandle());
}
}
trackers.clear();
};
return fake;
}
use of net.minecraft.server.v1_16_R3.Entity in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelperImpl method getDamageTo.
@Override
public double getDamageTo(LivingEntity attacker, Entity target) {
EnumMonsterType monsterType;
if (target instanceof LivingEntity) {
monsterType = ((CraftLivingEntity) target).getHandle().getMonsterType();
} else {
monsterType = EnumMonsterType.UNDEFINED;
}
double damage = 0;
AttributeInstance attrib = attacker.getAttribute(Attribute.GENERIC_ATTACK_DAMAGE);
if (attrib != null) {
damage = attrib.getValue();
}
if (attacker.getEquipment() != null && attacker.getEquipment().getItemInMainHand() != null) {
damage += EnchantmentManager.a(CraftItemStack.asNMSCopy(attacker.getEquipment().getItemInMainHand()), monsterType);
}
if (damage <= 0) {
return 0;
}
if (target != null) {
DamageSource source;
if (attacker instanceof Player) {
source = DamageSource.playerAttack(((CraftPlayer) attacker).getHandle());
} else {
source = DamageSource.mobAttack(((CraftLivingEntity) attacker).getHandle());
}
net.minecraft.server.v1_16_R3.Entity nmsTarget = ((CraftEntity) target).getHandle();
if (nmsTarget.isInvulnerable(source)) {
return 0;
}
if (!(nmsTarget instanceof EntityLiving)) {
return damage;
}
EntityLiving livingTarget = (EntityLiving) nmsTarget;
damage = CombatMath.a((float) damage, (float) livingTarget.getArmorStrength(), (float) livingTarget.getAttributeInstance(GenericAttributes.ARMOR_TOUGHNESS).getValue());
int enchantDamageModifier = EnchantmentManager.a(livingTarget.getArmorItems(), source);
if (enchantDamageModifier > 0) {
damage = CombatMath.a((float) damage, (float) enchantDamageModifier);
}
}
return damage;
}
use of net.minecraft.server.v1_16_R3.Entity in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelperImpl method damage.
@Override
public void damage(LivingEntity target, float amount, Entity source, EntityDamageEvent.DamageCause cause) {
if (target == null) {
return;
}
EntityLiving nmsTarget = ((CraftLivingEntity) target).getHandle();
net.minecraft.server.v1_16_R3.Entity nmsSource = source == null ? null : ((CraftEntity) source).getHandle();
CraftEventFactory.entityDamage = nmsSource;
try {
DamageSource src = DamageSource.GENERIC;
if (nmsSource != null) {
if (nmsSource instanceof EntityHuman) {
src = DamageSource.playerAttack((EntityHuman) nmsSource);
} else if (nmsSource instanceof EntityLiving) {
src = DamageSource.mobAttack((EntityLiving) nmsSource);
}
}
if (cause != null) {
switch(cause) {
case CONTACT:
src = DamageSource.CACTUS;
break;
case ENTITY_ATTACK:
src = DamageSource.mobAttack(nmsSource instanceof EntityLiving ? (EntityLiving) nmsSource : null);
break;
case ENTITY_SWEEP_ATTACK:
if (src != DamageSource.GENERIC) {
src.sweep();
}
break;
case PROJECTILE:
src = DamageSource.projectile(nmsSource, source instanceof Projectile && ((Projectile) source).getShooter() instanceof Entity ? ((CraftEntity) ((Projectile) source).getShooter()).getHandle() : null);
break;
case SUFFOCATION:
src = DamageSource.STUCK;
break;
case FALL:
src = DamageSource.FALL;
break;
case FIRE:
src = DamageSource.FIRE;
break;
case FIRE_TICK:
src = DamageSource.BURN;
break;
case MELTING:
src = CraftEventFactory.MELTING;
break;
case LAVA:
src = DamageSource.LAVA;
break;
case DROWNING:
src = DamageSource.DROWN;
break;
case BLOCK_EXPLOSION:
src = DamageSource.d(nmsSource instanceof TNTPrimed && ((TNTPrimed) nmsSource).getSource() instanceof EntityLiving ? (EntityLiving) ((TNTPrimed) nmsSource).getSource() : null);
break;
case ENTITY_EXPLOSION:
src = DamageSource.d(nmsSource instanceof EntityLiving ? (EntityLiving) nmsSource : null);
break;
case VOID:
src = DamageSource.OUT_OF_WORLD;
break;
case LIGHTNING:
src = DamageSource.LIGHTNING;
break;
case STARVATION:
src = DamageSource.STARVE;
break;
case POISON:
src = CraftEventFactory.POISON;
break;
case MAGIC:
src = DamageSource.MAGIC;
break;
case WITHER:
src = DamageSource.WITHER;
break;
case FALLING_BLOCK:
src = DamageSource.FALLING_BLOCK;
break;
case THORNS:
src = DamageSource.a(nmsSource);
break;
case DRAGON_BREATH:
src = DamageSource.DRAGON_BREATH;
break;
case CUSTOM:
src = DamageSource.GENERIC;
break;
case FLY_INTO_WALL:
src = DamageSource.FLY_INTO_WALL;
break;
case HOT_FLOOR:
src = DamageSource.HOT_FLOOR;
break;
case CRAMMING:
src = DamageSource.CRAMMING;
break;
case DRYOUT:
src = DamageSource.DRYOUT;
break;
// case SUICIDE:
default:
EntityDamageEvent ede = fireFakeDamageEvent(target, source, cause, amount);
if (ede.isCancelled()) {
return;
}
break;
}
}
nmsTarget.damageEntity(src, amount);
} finally {
CraftEventFactory.entityDamage = null;
}
}
use of net.minecraft.server.v1_16_R3.Entity in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelperImpl method sendHidePacket.
/*
Hide Entity
*/
@Override
public void sendHidePacket(Player pl, Entity entity) {
if (entity instanceof Player) {
pl.hidePlayer(Denizen.getInstance(), (Player) entity);
return;
}
CraftPlayer craftPlayer = (CraftPlayer) pl;
ServerPlayer entityPlayer = craftPlayer.getHandle();
if (entityPlayer.connection != null && !craftPlayer.equals(entity)) {
ChunkMap tracker = ((ServerLevel) craftPlayer.getHandle().level).getChunkSource().chunkMap;
net.minecraft.world.entity.Entity other = ((CraftEntity) entity).getHandle();
ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
if (entry != null) {
entry.removePlayer(entityPlayer);
}
if (Denizen.supportsPaper) {
// Workaround for Paper issue
entityPlayer.connection.send(new ClientboundRemoveEntitiesPacket(other.getId()));
}
}
}
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